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View Full Version : X-Plane vs Flight Sim X Deluxe!




bluedoggiant
May 3, 2008, 01:47 AM
Whats your go?:cool:



dimme
May 3, 2008, 08:15 AM
I voted for X-plane because of it's useability. I have so many problems with FSX that it is no fun using it. If I could get it to fly smothly on my MP then I may have voted different.

UPDATE
Just got FSX Working GREAT!!!
I may have to change my vote. But we are lucky because thay are both good programs.

aafuss1
May 3, 2008, 06:20 PM
MS Flight Simulator X-for the nicely detailed scenery and because of its wider range of add-ons (which i have lots of).

GreatDrok
May 4, 2008, 02:08 AM
When I was learning to fly I wanted a sim to practice with. Since I had a PPC Mac at I bought X-plane and also found FlightGear useful for circuit training. X-plane is a challenge to fly even with a yoke and pedals. Quite realistic I find. FlightGear was also pretty tough and I liked being able to mouse look in the cockpit which improved the realism. MS Flight Sim beats both for graphics obviously and my flying school had both X-plane and MSFS. The first time I used MSFS I did a perfect takeoff, circuit and a smooth perfect landing. Totally unrealistic.

Big Bad D
May 5, 2008, 01:32 PM
For out of the box glamour and as simple playability as a game then MS Flight Simulator X would win.

But if you want a realistic simulation to learn from then X-Plane (recently updated to version 9) easily wins and gets my vote. There are plenty of add-ons for X-Plane (many free, others low cost) for additional aircraft and scenery.

jzuena
May 5, 2008, 03:10 PM
When I was learning to fly I wanted a sim to practice with. Since I had a PPC Mac at I bought X-plane and also found FlightGear useful for circuit training. X-plane is a challenge to fly even with a yoke and pedals. Quite realistic I find. FlightGear was also pretty tough and I liked being able to mouse look in the cockpit which improved the realism. MS Flight Sim beats both for graphics obviously and my flying school had both X-plane and MSFS. The first time I used MSFS I did a perfect takeoff, circuit and a smooth perfect landing. Totally unrealistic.

I find just the opposite... much easier to take off, fly the pattern and land in the real thing! Flight sims help with instrument practice, though. Can anyone tell me if any of the current flight simulators can accurately simulate a helicopter autorotation? I haven't tried MSFS beyond the 2004 version, where full touchdown autorotations in a Bell JetRanger will taxi down the runway... granted I've never done full touchdown autorotations but I have done run-on landings in a Robinson R22, and when the skids hit the runway it stops FAST.

For instrument work MSFS 2004 under Bootcamp is plenty good and for playing around FlightGear is fine. If any of the newer sims can acurately model a helicopter it might be worth upgrading.

Huntn
May 10, 2008, 10:57 AM
XPlane is my pick due to the number of aircraft modeled in it and the fact that it actually calculates airfoil/aircraft shape drag-to-lift ratios for performance. I'm not sure about the MS product but I suspect it uses chart performance (performance is based on a performance chart).

x30n
May 11, 2008, 08:35 PM
X-Plane because:

OpenGL based, runs on Mac, Windows and Linux, very active community, smooth instruments, payware is cheap and very good, flight dynamics are superb, extremely good world wide scenery, network functionality embedded, easy to use SDK for development of own plugins, nice scenery development tools, comes with an aircraft builder, easy to repaint aircraft, compatible to G1000 (connect and go), used by professionals as well as home users, more fun for less money.

And just that you see that I know what Iīm talking about:

I fly real world microlight aircraft, I ran an MS FS 2004 Setup on three (!) computers (one for the sim, one for all the needed tools like ActiveWather, IVAO and Vatsim Communication Tools, FSKeeper, and so on, and one for the charts. I spent about 1000EUR for the Sim and all the addon software like the PMDG 737 and 747, Airports all over the world, and so on. I wouldnīt say that itīs bad, but one Mac is enough to run X-Plane with all the functions I need and i can be sure that the computer does not crash when I rach my destination after 12 hours of flight. When I saw the first FSX videos I was looking forward to it, when I saw the demo I canceled the pre-order. FSX is nothing else than a slightly overhauled version of FS 9. For me this was the end of MSFS after flying in XP and MSFS the same amount of time. XPlane needs less resources for better results (180fps vs. 30fps) and runs on every computers in the house.

cu
x30n

ewisone
May 12, 2008, 05:00 AM
It always astounds me that il2: 1946 is left out of these discussions. If you want challenging and ultra-realistic flight models, try this one! Yes they are WWII era aircraft but there are so many of them! And I don't think either X-Plane or FSX come close in the level of detail in their flight models. Yes, X-Plane has the best airflow modelling etc. but aircraft lack the personality and unpredictability of the IL2 flight models. You'll know what I'm talking about when you suddenly reduce the throttle when landing a Yak.

KingYaba
May 12, 2008, 08:08 AM
X-Plane for sure.

JNB
May 12, 2008, 08:23 AM
I wouldn't even compare them; one's a game, the other a simulator.

bluedoggiant
May 12, 2008, 09:21 AM
FSX is the game (i guess)

and i am doing this for fun in my summer time, just take long aviational flights before i do the real thing with my family, and do it for fun, its great, i was considering xplane so that maybe i dont have to switch to windows to play fsx, so i guess ill stick with my plans and get windows

jane doe
May 12, 2008, 11:25 AM
As a part time flight instructor I can tell you from experience that both of them are pretty good. Flight sim is more of a game then X-plane but neither of them fly like a real plane.

simulators are good for teaching procedures, not flying skills. There are advantages to a sim that you don't get in a real plane but don't expect it to behave like a real one.

With that said, X-plane is the most realistic from a procedure and flight model stand point. If you want something better either "On Top" by ASA or the really high end is an Elite system.

ewisone
May 13, 2008, 03:33 AM
I wouldn't even compare them; one's a game, the other a simulator.

They are all simulators, and two (FSX and IL2) are also games.

GreatDrok
May 15, 2008, 09:15 PM
As a part time flight instructor I can tell you from experience that both of them are pretty good. Flight sim is more of a game then X-plane but neither of them fly like a real plane.

simulators are good for teaching procedures, not flying skills. There are advantages to a sim that you don't get in a real plane but don't expect it to behave like a real one.


That is the main reason I spent most of my time training using FlightGear. It wasn't the most realistic sim but it did allow you to look over your shoulder and practice the routines of circuits and so on. It was amazing the difference between my first few runs in the circuit which is quite an expensive operation with all the touch and go fees compared with the times after I had done several hours in FlightGear. I was just so much more confident of the procedure. While I practiced I would even work through all my RT, check the gear, gauges, orientation and so forth just to make sure I knew every step. With the increase in confidence my instructor said he was happy for me to take my first solo in the circuit.

Last time I flew sadly. Retina detached in one eye and despite surgery my vision isn't up to it any more since I have a marked blind spot close to my fovea which means I often can't see small or distant objects when I look straight at them :-(

dimme
Jun 15, 2008, 05:11 PM
Well after have both Sim installed and working fine I must say MS Flight Simulator is my favorite. The only bad point I have to say about FSX in it runs in windows.
I am very disappointed in this release of X-plane. ( Verso 8 is great) First of all I had trouble installing all 6 DVD's I would get to DVD 6 and be stuck in a endless loop. This weekend I had to reinstall on a new drive and can't get past DVD 3. Also there is a lack of planes for version 9 and it looks like what is available is payware. Also the scenery is nothing special. For a Sunday afternoon fly'er like myself I going with FSX. I guess my X-plane DVD's are headed for ebay.

KingYaba
Jun 15, 2008, 07:20 PM
Also there is a lack of planes for version 9 and it looks like what is available is payware.

X Plane 9 is very new. People have not made a lot of planes yet. A great database is located here: http://x-plane.org/

Click on files and then download manager. Don't forget to register.

Chris Blount
Jun 16, 2008, 09:15 AM
I have MS Flight Sim X running on a Vista machine. Over the weekend I picked up X-Plane 9 for my iMac.

So far I like X-Plane because of the fact that is runs smoothly with an excellent frame rate. Controls and flight panel operations seem very realistic. The only thing I'm a little disappointed with is the city scenery. A lot missing. Las Vegas is a waste land. New York looks like a bunch of auto generated buildings.

I was really hoping for X-Plane to at least have the basic land marks of most major cities.

MS Flight Sim X really shines as far as city scenery and is great for site seeing.

Anyone know if a site where I can get scenery add-ons for cities?

QuantumLo0p
Jun 16, 2008, 12:29 PM
I use X-Plane 8 because it is a real flight sim. I think of MS Flight Sim as a driving game in arcade mode without the realistic physics.

If you check out X-Planes' credentials you will find it has some very serious customers. M$ simply does not have a history of serious use by major aerospace manufacturers and various military branches.

Also, M$ Flight Sim is Window$ only.

Thumbs down to M$ Flight Sim.
:D

RichardI
Jun 17, 2008, 11:57 AM
X-plane 9 for me. FSX is visually stunning on the right hardware and on Vista (DX10) but it will not run on my Mac under OSX. I really enjoy X-plane 9 but I'm not a "serious" flight simmer. It looks good and plays good in my native OSX so I don't have to re-boot all the time. I have found LOTS of add-on aircraft for it as well.

Rich :cool:

KingYaba
Aug 11, 2008, 01:23 AM
Probably one of the best (http://www.stratmann-web.net/xplane/Home.html) aircraft you can find in X-Plane 8. That or the B757-200 found here (http://www.xplanefreeware.net/forums/index.php?autocom=downloads&showfile=50). I must say again. Go for X-Plane :)

dmr727
Aug 12, 2008, 01:50 AM
I haven't simmed in awhile, but I'm always liked X-Plane because it didn't seem to be nearly as resource hungry as MSFS. For me a lot of realism is based on the frame rate, so I don't like seeing much less than 60fps. That seemed to be easier to achieve with X-Plane on modest hardware. From the comments around here - it appears the situation hasn't changed much.

dimme
Sep 21, 2008, 11:09 PM
I just found XTraffic v2.40 - Sandy Barbour 2006 for X plane. It lets you create your own traffic patterns. You can find it at Xplane.org

admanimal
Sep 22, 2008, 11:57 AM
I just picked up X-Plane 9 over the weekend, and I have owned FSX in the past. I would have to agree with others that FSX wins for scenery and polish. I also miss its GPS and AI air traffic, and some of the scenarios.

I do like the fact that X-Plane will run natively in OSX, so I don't have to install Boot Camp just for one game. It still can be choppy with the options turned up though.

I might see how well the FSX demo runs on my newest iMac and decide whether to stick with X-Plane or go back to FSX.

dimme
Sep 22, 2008, 07:18 PM
I just picked up X-Plane 9 over the weekend, and I have owned FSX in the past. I would have to agree with others that FSX wins for scenery and polish. I also miss its GPS and AI air traffic, and some of the scenarios.

I do like the fact that X-Plane will run natively in OSX, so I don't have to install Boot Camp just for one game. It still can be choppy with the options turned up though.

I might see how well the FSX demo runs on my newest iMac and decide whether to stick with X-Plane or go back to FSX.

I imported some of my FSX scenery into Xplane. Look for FS2xplane worked well with some photo realistic scenery I had.

RoboCop1
Nov 22, 2008, 04:46 PM
X-Plane. It uses blade element theory to model the aircraft so it is more realistic. Also in X-Plane 9 there is now reflective water etc. Plus you don't need Windows to run it. ;)

Tex-Twil
Dec 17, 2008, 07:01 AM
Hello,
I was very excited by this new simulator that I didnt know before and yesterday I tried the demo on my MBP. I must say that I was a bit disappointed by the physics of the plane behaviour (http://www.youtube.com/watch?v=7ztfF0B2I3Y&feature=related) :(

ok I played it with my mouse so the immersion wasnt that great but this strange realism kind of makes me hesitate before buying the game :confused:

dimme
Dec 17, 2008, 07:32 AM
Hello,
I was very excited by this new simulator that I didnt know before and yesterday I tried the demo on my MBP. I must say that I was a bit disappointed by the physics of the plane behaviour (http://www.youtube.com/watch?v=7ztfF0B2I3Y&feature=related) :(

ok I played it with my mouse so the immersion wasnt that great but this strange realism kind of makes me hesitate before buying the game :confused:

I assume you are talking about X Plane. I have both X plane & FSX. Both have their strong points. What I like about X plane is I can run it on OS X, but I do not think it is more realistic. In fact the virtual cockpit mode of FSX gives me the most realistic flight experience.

Huntn
Dec 17, 2008, 10:39 AM
Hello,
I was very excited by this new simulator that I didnt know before and yesterday I tried the demo on my MBP. I must say that I was a bit disappointed by the physics of the plane behaviour (http://www.youtube.com/watch?v=7ztfF0B2I3Y&feature=related) :(

ok I played it with my mouse so the immersion wasnt that great but this strange realism kind of makes me hesitate before buying the game :confused:

Flying with a joystick is better. I viewed your linked youtube video. Why exactly were you disappointed with the X-Plane acft physics?

I don't know how the other flight sims out there function but I do know many of them use charts to determine aircraft performance. In other words at 10k, the sim reads the chart and provides xx performance. As far as I know X-Plane is one of the few (only?) retail sims that actually computes drag based on the construction of the aircraft/airfoil. I used to fly a DC9 (actual not simulated) and took an X-Plane modeled DC9 on a trip from Minneapolis to Chicago and basic climb and turn performance was seemed realistic. Now when it comes to acrobatics, sims are far from perfect because the pilot is moving the aircraft, especially an airliner into a new realm that is harder for simulators to simulate especially if your doing departures from controlled flight. As you know airliners are not usually used for acro. :)

One other thing, Airbuses are fly by wire. You are negotiating with a computer to fly the plane. :) Joystick inputs command rates of change, they are not direct input to the flight controls. Now does X-Plane take that into consideration? I don't know. I do know years ago I flew Falcon4 and my initial impression as compared to older traditional airplanes, such as I flew in Warbirds (I did fly a T28 in a former life) was that it did not feel "real". But that is how fly-by-wire birds fly. When you have a plane such as the A320 with auto trim, if you move the aircraft to an attitude (not an extreme attitude) and let go of the stick, it stays right there (for the most part).

Tex-Twil
Dec 17, 2008, 11:45 AM
Flying with a joystick is better. I viewed your linked youtube video. Why exactly were you disappointed with the X-Plane acft physics?

I don't know how the other flight sims out there function but I do know many of them use charts to determine aircraft performance. In other words at 10k, the sim reads the chart and provides xx performance. As far as I know X-Plane is one of the few (only?) retail sims that actually computes drag based on the construction of the aircraft/airfoil. I used to fly a DC9 (actual not simulated) and took an X-Plane modeled DC9 on a trip from Minneapolis to Chicago and basic climb and turn performance was seemed realistic. Now when it comes to acrobatics, sims are far from perfect because the pilot is moving the aircraft, especially an airliner into a new realm that is harder for simulators to simulate especially if your doing departures from controlled flight. As you know airliners are not usually used for acro. :)

One other thing, Airbuses are fly by wire. You are negotiating with a computer to fly the plane. :) Joystick inputs command rates of change, they are not direct input to the flight controls. Now does X-Plane take that into consideration? I don't know. I do know years ago I flew Falcon4 and my initial impression as compared to older traditional airplanes, such as I flew in Warbirds (I did fly a T28 in a former life) was that it did not feel "real". But that is how fly-by-wire birds fly. When you have a plane such as the A320 with auto trim, if you move the aircraft to an attitude (not an extreme attitude) and let go of the stick, it stays right there (for the most part).
ok thanks for your opinion :) I will buy it :p

MacsRgr8
Jan 3, 2009, 04:26 PM
ok thanks for your opinion :) I will buy it :p

Have you got it?
I finally have the Logitech Freedom 2.4 Cordless (http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/286&cl=us,en) Joystick, and it's amazing!
Needed some time to figure out which favourite controls I wanted to assign to the buttons, but OMG.. once that's done, X-Plane 9 comes to life!
I played with my mouse only before, and although I considered the game cool etc, it simply was too hard.
But now.... ooohh yeah.... Captain MacsRgr8 speaking to you here. :)

Tex-Twil
Jan 4, 2009, 04:05 AM
Have you got it?
I finally have the Logitech Freedom 2.4 Cordless (http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/286&cl=us,en) Joystick, and it's amazing!
Needed some time to figure out which favourite controls I wanted to assign to the buttons, but OMG.. once that's done, X-Plane 9 comes to life!
I played with my mouse only before, and although I considered the game cool etc, it simply was too hard.
But now.... ooohh yeah.... Captain MacsRgr8 speaking to you here. :)

no I dont have it yet.

Infrared
Jan 4, 2009, 09:48 AM
Well after have both Sim installed and working fine I must say MS Flight Simulator is my favorite. The only bad point I have to say about FSX in it runs in windows.
I am very disappointed in this release of X-plane. ( Verso 8 is great) First of all I had trouble installing all 6 DVD's I would get to DVD 6 and be stuck in a endless loop. This weekend I had to reinstall on a new drive and can't get past DVD 3. Also there is a lack of planes for version 9 and it looks like what is available is payware. Also the scenery is nothing special.

Do you know, do you have to install all of the scenery with x-plane?

60GB, or whatever it is, is rather a lot. It would be nice if you can
install only areas of interest.

dimme
Jan 4, 2009, 01:05 PM
Do you know, do you have to install all of the scenery with x-plane?

60GB, or whatever it is, is rather a lot. It would be nice if you can
install only areas of interest.

You CAN install only areas of interest. For example I you only want North America you can install just that.

Infrared
Jan 5, 2009, 02:39 AM
You CAN install only areas of interest. For example I you only want North America you can install just that.

Sounds good, thanks.

aafuss1
Jan 5, 2009, 04:36 AM
I do prefer the cockpits of the aircraft in FSX , while I like the flight dynamics in X-Plane-there's even versions of X-Plane for the iPhone and iPod touch, while FSX doesn't (directx and no Mac version to base a iPhone and iPod touch version on).

Infrared
Jan 5, 2009, 07:37 AM
I do prefer the cockpits of the aircraft in FSX

Yes, they can be rather excellent!

E.g., in this short clip of FS X running on a Mac Pro:

http://www.vimeo.com/2716385

dimme
Jan 11, 2009, 02:14 PM
Just installed Windows7 and FSX on my mac pro. WOW!! I tried Vista 64 and had nothing but problems. I took Vista off sold it on ebay and put XPpro on for FSX. I had a few freezes. I have been using windows7 for 2 days now not one freeze. I can squeeze a few extra FPS. Very Happy:D

Kaiser0123
Jul 20, 2010, 11:16 PM
I have a Mac so I'm pretty much stuck with choosing X plane over FSX (just not interested in bootcamp). I have zero real flight experience or training, and my only relation to flying airplanes is the little time I have spent on FS 2004 back when I had a PC. Would I be able to play X plane enjoyably, or do I need the technical know how of realistic flying to be able to pilot one of these aircraft in the game?

A side note; are the majority of joysticks compatible with OSX and X plane software, or are only a few compatible?