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MacRumorUser
Jun 30, 2008, 04:40 PM
GREAT NEWS FOR ALL PS3 OWNERS....

Firmware 2.4 with trophies / in game XMB / custom soundtracks etc... will be released into the wild this Wed July 2nd.

The big question now is .... who the hell cares about HOME now ?


The moment that everyone has been waiting for is finally upon us. With the release of firmware update 2.40, Sony will finally add features like in-game XrossMediaBar access, custom soundtracks and Trophies to the PlayStation 3. Greg and I had a chance to see the update in action a few days ago, and based on what we saw, you should be excited. Read on for details, and look for our personal impressions at the end.

Perhaps the biggest part of the update for some folks is the ability to access the XrossMediaBar while playing a game. We're not talking about a scaled-down version of the XMB here - the whole thing pops up when you hit the PS button. A fair number of features will ask you to quit the game to use them, like hitting up the PlayStation Store, starting a movie or changing your display settings, but everything is accessible. For stuff that does ask you to quit, the PS3 will take you right to the option when you choose to leave the game. So, if you choose to head into the PlayStation Store and do opt to quit the game you're playing, you won't have to scroll back over to the PS Store icon a second time; it'll take you there automatically after quitting.


You can view your Trophies under the Game category.
While that's cool, it's the stuff that does work in-game that's awesome. Your Friends list is fully accessible, be it for seeing who's online, checking or sending messages, adding friends or whatever else. You're also able to change accessory settings while in-game, so if you choose to hop online and want to turn on a headset, you no longer have to quit out of the game to do so.

Note that the in-game XMB access only works for PlayStation 3 titles (both downloadable and disc-based games). You can't do this stuff while playing a PSone or PS2 game, nor while watching a movie. It sounds like you may eventually be able to access the XMB while watching a movie at some point in the future, but this is still pending at this point, and will likely be based on user demand (so start sending letters to your local senator).

Accessing the XMB while in-game is done by tapping the PS button. Holding the button for a couple seconds will bring up the old menu, where you can change controllers or shut down the system. The 2.40 update will add a new option to the Game menu that lets you quit a game, so you'll be able to hop out of a title from either menu once the update hits, which is cool. One thing to note is that tapping the PS button to bring up the XMB doesn't always automatically pause whatever game you're playing. It's technically not a major issue and just requires that you hit Start before the PS button, but it's certainly worth noting as you can't use it to essentially pause cutscenes that otherwise wouldn't allow it.


There's a new mini control panel for music playback, helpful while in-game.
Along with being able to manipulate your Friends list, possibly the coolest ability with the in-game XMB access is the ability to play your own music. Yes, we're talking custom soundtracks here. Note that this ability has to be added to a game to enable it, so it won't work with existing stuff unless the games are patched, but it's an option that will likely hit many upcoming titles.

You can go in and play any track on your system, obviously. The cool part though is that Sony has added a compact control panel at the top of the Music category that gives you quick access to oft-used functions, like play, pause, skip and whatnot. You can also change the volume with the panel, so you can turn down your music a bit if it overpowers the game's audio effects. While there won't be any games to support this at 2.40's launch, we did see a demo of it working with PixelJunk Monsters Encore, so it's obviously a candidate for a patch down the line.

While all of the in-game XMB stuff is awesome, Trophies are what take the update's cake. Much like Achievements on the Xbox 360, you'll earn Trophies for completing specific tasks in a game (a notification will pop up in the corner of the screen to tell you when you've earned one). The difference though is that instead of being worth a rather arbitrary point total, you'll earn either a Bronze, Silver or Gold Trophy for each accomplishment. Each Trophy has a behind-the-scenes point value (that you probably won't ever see), with developers allotted a total number of points they can use per game. So devs could pop in only a handful of Gold Trophies, a ton of Bronze Trophies, or mix and match with a few Silver tossed in, up to the point limit for the game. There will be "large scale" and "small scale" Trophy amounts, likely split between downloadable and retail games. So, like on the 360, full-fledged titles should offer more Trophies than smaller downloadable games.

Each game will also have a single Platinum Trophy assigned to it, which is only unlocked once you've earned all of the other Trophies. This Platinum Trophy plays nicely into the new Level system that will be introduced in 2.40. Instead of simply having a total number of Trophies (which is also viewable), each PSN profile will also have a Level. Each Trophy takes you closer to the next Level, though like an RPG, you'll be required to gain more Trophies to advance to each successive Level (it'll take longer to get to Level 3 than Level 2, in other words). Platinum Trophies will give you a ton of "experience" towards your next Level, so if you have a game where you're missing just one Bronze Trophy, nabbing that last one will give you a huge Level boost as it'll also automatically earn you the Platinum Trophy. Though there's technically a Level cap on the server end, Sony will continue to up the cap so that gamers should never be able to hit the maximum. Level 1 billion, here we come.

To view your Trophies, you'll head under a new Trophy listing under the Game category in the XMB. Clicking on this will list all of the Trophy-supported games you've played in a descending list to the side, much like the saved games listing appears. Next to the icon and name for each game, you'll see the percentage of Trophies that you've earned for the game, and hovering over the title will also show you a visual percentage meter. Clicking on the game will then give you a list of all available Trophies, and tell you the time and date that you earned any of them.


Highlighting a Trophy will show you quick details.
It's important to note that while games can be patched to offer support for Trophies, the rewards can't be given out retroactively -- you'd have to go back and play through each game again. This makes sense given that someone could copy a completed save for a game that they've never played from a friend and automatically unlock all of the Trophies.

Super Stardust HD will be the first game to be patched and offer Trophy support. Sony is planning on releasing the patch within hours of 2.40 hitting the wire, so it won't take long for players to be able to start filling up their collection. Warhawk and Pain will also get updates at some point in the future, with numerous other titles on the TBD list. As far as upcoming titles go, Sony promises that every major first-party game slated for release later this summer and onward will have built-in Trophy support. SOCOM: Confrontation and Resistance 2 were called out as examples during our meeting, while the press release also mentions BUZZ! Quiz TV, LittleBigPlanet, MotorStorm: Pacific Rift, NBA 09 and PixelJunk Eden. PixelJunk Eden will be the first game to have Trophy support upon its initial release.

For third-parties, Sony promises that many developers are working to add Trophies into their games for this fall and onward. For the near future, Sony will not require that developers feature Trophy support in their games as some titles may be too far along to easily add them. However, at an undisclosed point in the future, all PlayStation 3 releases will indeed be required to make use of Trophies. We're hoping that's sooner than later.

With regards to Home, we're told that Trophies will in fact have some sort of tie-in to the online universe, though perhaps not on a one-to-one basis. From the way it was put during the meeting, my guess is that not all Trophies will have Home representations, but that many of the bigger ones will. So, while you might not get a Home version of a "Complete Stage 1" Trophy, I'm guessing that you will get stuff for things like finishing a game or completing other major tasks. Again though, this bit is all educated guesswork on my end.


You can compare Trophies with others easily.
While viewing your own Trophy collection is fun, the whole thing would be moot if others couldn't see your rewards and vice-versa. This is where the new profiles come into play. Clicking on someone's name in either your Friends or recently played list, you'll be presented with one of the new profiles. Each profile has three pages that you can flip through with the L1 and R1 buttons. The first page displays their name, icon, visual representations of their eight most recently collected Trophies, their total number of Trophies earned and their current Level (along with a progress meter to show how close they are to their next Level).

The second page shows you a tiered list of how many Trophies they've earned, so you can see if they've stocked up solely on Bronze rewards or if they're also picking up Silver and Golds along the way. The third and last page is a personal information sheet, with their PSN ID, an information blurb where players can write whatever they want about themselves, and a list of the languages that they happen to speak.

At the bottom of someone's profile page, you'll find icons for performing one of three tasks -- you can send them a message, start a voice chat, or, best of all, compare your Trophies. When you pick this last option, the system will display all of the games you've played in a descending list with your Trophy percentages shown side-by-side. Clicking on any game will then change from showing all of your games to showing all of the specific Trophies for said game. If you've used the Achievement comparison system on Xbox Live, you'll have a good idea of how this works.

Sony promises that the 2.40 release serves only as the introduction of Trophies, and that more features will work their way out in the future. For instance, a web-based interface for viewing your Trophies is in the works, and Sony is also working on giving you a quick-glimpse at someone's progress by incorporating a Trophy count or something similar for inclusion next to their name on your Friends list, so that you don't need to click on everyone's profile to have an idea of how everyone stacks up to one another.

The overall Trophy list gives you a quick percentage of overall earnings.
While in-game XMB support, custom soundtracks and Trophies are certainly 2.40's biggest features, there are a handful of other nice additions on their way in the update. A clock has been added to the upper-right corner of the screen, for instance, while a quick Google search option has been added to the XMB, just like the one that recently hit the PSP. And, perhaps best of all, the Friends list cap has been doubled from 50 to 100.

Perhaps the best news is that you'll have access to all of this on July 2nd, a mere two days from now.



spyker3292
Jun 30, 2008, 05:15 PM
:) :) :) :)

Diatribe
Jun 30, 2008, 05:41 PM
Ooooh, sounds exciting. Can't wait. Now just don't tell me I have to start COD4 all over again... :eek: I've already spent way too much time with it. :D

MacRumorUser
Jun 30, 2008, 06:17 PM
Ooooh, sounds exciting. Can't wait. Now just don't tell me I have to start COD4 all over again... :eek: I've already spent way too much time with it. :D

That's an interesting point. If they do release patches for games to support trophies, will they be retrospective/retroactive or like you say are we going to have to start games all over again..

sikkinixx
Jun 30, 2008, 06:32 PM
its a good start.

Still no voice chat in game, still no xmb during PS1/PS2/Blu-ray/DVD playing and no invites. Still, its nice to see Sony getting their head outta their ass.

That's an interesting point. If they do release patches for games to support trophies, will they be retrospective/retroactive or like you say are we going to have to start games all over again..

you have to start over again. This way you can't download saved games to get all the trophies.


This FAQ on the Sony blog makes this update seems a lot more 'ehh' than I thought it would be

http://blog.us.playstation.com/2008/06/30/firmware-v240-faq/

Diatribe
Jun 30, 2008, 06:41 PM
its a good start.

Still no voice chat in game, still no xmb during PS1/PS2/Blu-ray/DVD playing and no invites. Still, its nice to see Sony getting their head outta their ass.



you have to start over again. This way you can't download saved games to get all the trophies.


This FAQ on the Sony blog makes this update seems a lot more 'ehh' than I thought it would be

http://blog.us.playstation.com/2008/06/30/firmware-v240-faq/

Sure, but what about games that are stored server side, like COD4 multiplayer? Or are trophies only for singleplayer?

2nyRiggz
Jun 30, 2008, 07:07 PM
Whats really going to kick the button is if this trophy system actually rewards you with points to use in the PSN store like the rumor says.....indeed.


Good news none the less....bring it on.



Bless

Creeping-Death
Jun 30, 2008, 08:40 PM
Whats really going to kick the button is if this trophy system actually rewards you with points to use in the PSN store like the rumor says.....indeed.

I very highly doubt that. What kind of a company would give money to their customers for playing their games?

asxtb
Jun 30, 2008, 11:40 PM
Wirelessly posted (Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Google Wireless Transcoder;))

I'm excited about in game XMB and personal music lists. But am I the only person more excited about the XMB clock than trophies?

Dagless
Jul 1, 2008, 12:30 AM
I very highly doubt that. What kind of a company would give money to their customers for playing their games?

Nintendo Europe did (with a snide conversion ratio).

I wouldn't entirely cast this rumour out.

MacRumorUser
Jul 1, 2008, 05:18 AM
Nintendo Europe did (with a snide conversion ratio).

I wouldn't entirely cast this rumour out.

Really!! because they have done sweet FA for me. They limited the amount of wii points available for people with stars to trade, meaning because I didn't do it straight away the wii points are now greyed out in the stars catalogue so I'm still left with 9,000+ stars doing nothing.

Awful implementation of a good idea, pretty much sums up star points.

hegor
Jul 1, 2008, 01:35 PM
Until Home comes out, you should only expect regular incremental improvements to the PS3. Nothing wrong with that at all.

MacRumorUser
Jul 1, 2008, 04:18 PM
Until Home comes out, you should only expect regular incremental improvements to the PS3. Nothing wrong with that at all.


Meh! I predict Home to be a small wave in a shallow puddle. I really can't see why people are getting hyped about it.

It's an overdesigned solution to a problem which now has a simple solution, therefore it's importance in the scheme of things is negligable.

Antares
Jul 1, 2008, 04:55 PM
The big question now is .... who the hell cares about HOME now ?

I don't know...a few million people around the world. :confused: :o

skrutzen
Jul 1, 2008, 05:48 PM
Can I ask what the big deal is about trophies? I don't see the point as I don't play online or anything like that.

MacRumorUser
Jul 1, 2008, 06:02 PM
Can I ask what the big deal is about trophies? I don't see the point as I don't play online or anything like that.

Trophies allow you to keep a record of your gameplay. It rewards you for finishing the games and may act as an incentive to finish too.

sikkinixx
Jul 1, 2008, 06:06 PM
Can I ask what the big deal is about trophies? I don't see the point as I don't play online or anything like that.

Some people have small penises in real life, so to compensate they brag about their e-penis. Because getting all 1000 achievement points in a game on 360 somehow makes you cool and the supposed envy of all others. Some people need a grade to show how great they are (just like people who NEED a review score to justify their purchase).

MacRumorUser
Jul 1, 2008, 06:13 PM
Some people have small penises in real life.

wiiPenis :D

well my gamerscore is still under 10k since Dec 2005 and at least 80-100 games played so I must have a mammoth wang so!

I quite like the idea of a leveling up system for your profile, but the novelty will probably wear off very quickly.

sikkinixx
Jul 1, 2008, 06:15 PM
I quite like the idea of a leveling up system for your profile, but the novelty will probably wear off very quickly.

But what does it do? If it unlocks things like new gamer pics or whatever then maybe but if it's just a number for the sake of being there then small penis syndrome confirmed :p

2nyRiggz
Jul 1, 2008, 07:19 PM
I think leveling up is cool.....it will give me incentive play the game harder and I also think it will add replay to the games. Look at it as one big RPG and your leveling up your avatar.

Its nothing big or major to me but glad they did implement it....I'm hoping the rumor is true about being able to get free stuff from the PSN store when you reach a certain amount of points.

Ingame messaging is the one I've been waiting on.


Bless

asxtb
Jul 1, 2008, 09:03 PM
Wirelessly posted (Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Google Wireless Transcoder;))

I think leveling up is cool.....it will give me incentive play the game harder and I also think it will add replay to the games. Look at it as one big RPG and your leveling up your avatar.

Its nothing big or major to me but glad they did implement it....I'm hoping the rumor is true about being able to get free stuff from the PSN store when you reach a certain amount of points.

Ingame messaging is the one I've been waiting on.


Bless

I think if you need a virtual trophy to play games harder, you're playing the wrong games.

I also agree with MRU about Home. There's a lot of hype now, but when it is finally released in 2011, I think a lot of people won't care.

spyker3292
Jul 1, 2008, 09:28 PM
Sounds a lot like gamerpoints and achievements, just hopefully not as retarded....

2nyRiggz
Jul 1, 2008, 10:09 PM
I think if you need a virtual trophy to play games harder, you're playing the wrong games.


Who said NEED....this trophy thing is no big deal or should it be taking as such. I'm just saying IF these trophy do add up to points on the PSN store then I'll be doing my fair bit of search for them...free stuff is always good.

You'll have to point me to the "right" games one of these days.



Bless

spyker3292
Jul 1, 2008, 11:11 PM
Download it!

Technically this belongs in the 2.4 thread, but now it's more noticable ;). I heard that the Stardust patch was also out, but I don't have the game.

SeVeN
Jul 1, 2008, 11:14 PM
omg, i was so excited for tomorrow but now its out right now. :)

MacRumorUser
Jul 2, 2008, 07:52 AM
Well i downloaded my 2.4 firmware (i always use pc as it means I only have to download once for my two ps3's) and I'm please with the 2.4 firmware.

I actually really like some of the subtle changes. Having time and date displayed on xmb is very handy actually.

Yeah so far so good!! :)

Dagless
Jul 2, 2008, 08:05 AM
Sounds a lot like gamerpoints and achievements, just hopefully not as retarded....

How are gamepoints and achievements retarded? Don't you mean some of the people (as already mentioned) who use it as an ePenis measurement?

spyker3292
Jul 2, 2008, 09:05 AM
How are gamepoints and achievements retarded? Don't you mean some of the people (as already mentioned) who use it as an ePenis measurement?

Exactly. ;)

asxtb
Jul 2, 2008, 10:01 AM
Who said NEED....this trophy thing is no big deal or should it be taking as such. I'm just saying IF these trophy do add up to points on the PSN store then I'll be doing my fair bit of search for them...free stuff is always good.

You'll have to point me to the "right" games one of these days.



Bless
If you get points towards the PSN store that is one thing. But your first statement
I think leveling up is cool.....it will give me incentive play the game harder and I also think it will add replay to the games.
kinda implies you buy games but only put in half the effort. That's what I meant by my statement. :o


I just downloaded 2.4 and played around with it. The in-game XMB is really slow...:( But still nice to have.

spyker3292
Jul 2, 2008, 10:51 AM
If you get points towards the PSN store that is one thing. But your first statement

kinda implies you buy games but only put in half the effort. That's what I meant by my statement. :o


I just downloaded 2.4 and played around with it. The in-game XMB is really slow...:( But still nice to have.

It's not that slow. Just loading icons sometimes takes a bit. Now I just want games to be patched to work with music! I heard that 2.4 also made the PSN store load faster ;).

Antares
Jul 2, 2008, 11:40 AM
I don't see what the whole big deal is about custom soundtracks. I would rather listen to the music that the game developers intended. Custom music kind of ruins the experience.

2nyRiggz
Jul 2, 2008, 11:50 AM
kinda implies you buy games but only put in half the effort. That's what I meant by my statement.


Understandable but I'm just not the player to get all crazy over scoring the highest points in a game...when I play the game I just play for the sake of entertainment.

I'm not a scoring/medal seeking whore;)

I downloaded the firmware and its what I'm looking for....ingame messaging. I really don't care about any other feature. The 360 had these features from the jump and I've yet to use them.


Bless

Dagless
Jul 2, 2008, 12:01 PM
I don't see what the whole big deal is about custom soundtracks. I would rather listen to the music that the game developers intended. Custom music kind of ruins the experience.

Just that in a few cases they don't have good musicians or sound designers. I wouldn't have touched Excite Truck if I couldn't play my own music on it. Course it shouldn't be enabled in all games, be cool if they could add effects to it as well depending on where the player is (thinks back to the PS1 CD Players echo options).
As Koji Kondo once said - most game music sounds like it was pumped in from an outside room, failing to match the rhythm or pace of the game.

e˛Studios
Jul 2, 2008, 03:59 PM
Just that in a few cases they don't have good musicians or sound designers. I wouldn't have touched Excite Truck if I couldn't play my own music on it.

No one would have expected you to play Excite Truck without the sounds of The Hoff in the background! :p

spyker3292
Jul 2, 2008, 04:14 PM
Just that in a few cases they don't have good musicians or sound designers. I wouldn't have touched Excite Truck if I couldn't play my own music on it.

They obviously understood their music sucked. Otherwise that probably wouldn't be a feature :).

Pine-Tree
Jul 2, 2008, 04:19 PM
Downloaded and installed, so far so good. Some nice improvements like the clock, and instant messaging between friends. The store is slightly improved and I think it even caches the images now so you won't have to wait for all those icons to load up.

There's discussion on the playstation forums that this update has bricked their PS3's (various sizes and config's) and what do you know Sony has pulled the 2.40 update. Go figure...

http://www.engadget.com/2008/07/02/sony-pulls-2-40-firmware-update-after-reports-of-bricked-ps3s/#comments

Good thing mine's ok. I have the original 60 gig, but swapped the HD for a better 7200rpm 200 GB drive, maybe that helped? Has anyone had problems with the 2.40 update? Has it bricked your PS3?

MacRumorUser
Jul 2, 2008, 04:30 PM
http://www.engadget.com/2008/07/02/sony-pulls-2-40-firmware-update-after-reports-of-bricked-ps3s/#comments

Good thing mine's ok. I have the original 60 gig, but swapped the HD for a better 7200rpm 200 GB drive, maybe that helped? Has anyone had problems with the 2.40 update? Has it bricked your PS3?

ouch interesting. Like yourself I've updated the HDD in mine too and no problems here.

Agathon
Jul 2, 2008, 04:34 PM
Meh! I predict Home to be a small wave in a shallow puddle. I really can't see why people are getting hyped about it.

It's an overdesigned solution to a problem which now has a simple solution, therefore it's importance in the scheme of things is negligable.

I see that you don't understand it. No surprise really.

Dagless
Jul 2, 2008, 04:46 PM
No one would have expected you to play Excite Truck without the sounds of The Hoff in the background! :p

My word, you remembered :D

And for the Home discussion I can't see what the point of it is either. Unless it's going to be 100% free (ie not having to buy virtual clothes and wallpaper) and purely run off the Trophy/Score points for currency. A massive design overshot. *shrugs*

Another shrug would be our system has been updated and all's well.

Edit: Ouch! It'll cost you $150 for Sony to fix it?

MattZani
Jul 2, 2008, 05:03 PM
And now its been unreleased!

2.40 is no longer available to download, and 2.36 is the official highest firmware! Seems 2.40 was bricking systems and making them unstable.

MacRumorUser
Jul 2, 2008, 05:32 PM
I see that you don't understand it. No surprise really.

:confused: I don't get what you mean. Are you being insulting or do you mean something else - your tone in the post is open to subjectiveness.

e˛Studios
Jul 2, 2008, 06:05 PM
My word, you remembered :D


Of course I did, don't be silly :D Those were memorable times, hehe.

:confused: I don't get what you mean. Are you being insulting or do you mean something else - your tone in the post is open to subjectiveness.

rut roh, someone messing with MRU!! Quick hide the leprechauns!

http://i85.photobucket.com/albums/k50/dougj9675/Animals/this-means-war.jpg

Diatribe
Jul 2, 2008, 08:23 PM
Yeah mine has been bricked by the firmware. Just awesome, now as I am not in the States there is no way to exchange it. Just awesome Sony, just awesome. :mad:

KurtangleTN
Jul 3, 2008, 02:35 AM
Mine worked fine and is working fine now.

I like all the new features, but I question the music move.

How many developers are going to add it in, and how come Sony couldn't just make it play over the in game music and have people manually turn down the soundtrack as a second option while waiting for patches?

Trophies are pretty cool but I'm not going to become a slave to them like some 360 users are. I figure it's good if you like a game a lot and want to play through the game a couple of times to do it.

Please bring them to Oblivion, MGS4, and CoD4!!

Ivan P
Jul 3, 2008, 03:49 AM
Sorry to hear people, including members here, had problems updating to 2.40.

Personally I don't like the new firmware all that much, I feel the friend profiles look so out of place. The main features I like are the small media player, and, in all honesty...the clock.

Agathon
Jul 3, 2008, 05:02 AM
:confused: I don't get what you mean. Are you being insulting or do you mean something else - your tone in the post is open to subjectiveness.

"Subjectiveness" isn't an English word AFAIK.

Tell me what you think Home is about. I think you don't know. You have form here.

MacRumorUser
Jul 3, 2008, 07:19 AM
"Subjectiveness" isn't an English word AFAIK.

Tell me what you think Home is about. I think you don't know. You have form here.

Have I insulted you in a past life or some such, because your tone and manner lately indicate a serious chip on your shoulder.

1) subjectiveness is the noun of subjective. It is from the latin 'subjectivnus'

2) OK short answer because I cant be bothered to regurgitate pages of previews and blogs that I have read. Home imo started off life as a glorified over designed concept, a pseudo 3d front end to address the issues a lot of users had with PSN over Live (lack of friends interaction, achievements and such).

Sony seemingly appeared to be saying, well look here we can go one better and have a world where you can do those things. Remember up until 2.40 we assumed the only way we would have access to trophies and such would be through HOME.

It has since adapted into a world of marketing opportunities for Sony and it's partners.

Home to me is nothing more than a pseudo mmo Sims/Second Life arena - where microtransactions and advertising will rule the day.


Correct me if i'm wrong.

3)
You have form here.
What the heck?

Agathon
Jul 3, 2008, 07:26 AM
Have I insulted you in a past life or some such, because your tone and manner lately indicate a serious chip on your shoulder.

1) subjectiveness is the noun of subjective. It is from the latin 'subjectivnus'

I believe the usual English term is "subjectivity", and you were misusing the word in the previous post in any case. Idiomatic English would be: "The tone of your post was open to interpretation".

You haven't insulted me at all. I just think you are full of it most of the time.

2) Home imo started off life as a glorified over designed concept, a pseudo 3d front end to address the issues a lot of users had with PSN over Live (lack of friends interaction, achievements and such).

Sony seemingly appeared to be saying, well look here we can go one better and have a world where you can do those things. Remember up until 2.40 we assumed the only way we would have access to trophies and such would be through HOME.

It has since adapted into a world of marketing opportunities for Sony and it's partners.

Home to me is nothing more than a pseudo mmo Sims/Second Life arena - where microtransactions and advertising will rule the day.


Correct me if i'm wrong.

You're wrong. I'll be sporting and give you another try.

Why would they want to make a world? What possible problems might it solve?

Actually think this time.

MacRumorUser
Jul 3, 2008, 07:32 AM
I just think you are full of it most of the time.....

Why would I bother when you clearly have some pent up issue with me.

In future I suggest you add me to your ignore list and keep the attitude and personal attacks out of threads which I have started, otherwise one could assume your just trolling.

asxtb
Jul 3, 2008, 07:33 AM
Wirelessly posted (Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Google Wireless Transcoder;))

You're wrong. I'll be sporting and give you another try.

Why would they want to make a world? What possible problems might it solve?

Actually think this time.

What possible problems could it create?
They couldn't even get 2.40 right.

2nyRiggz
Jul 3, 2008, 07:34 AM
Yeah mine has been bricked by the firmware. Just awesome, now as I am not in the States there is no way to exchange it. Just awesome Sony, just awesome. :mad:

Take the HDD out and reformat it with your PC(If you have one:) ) ...put it back into your PS3 thats should work.

Note: You will lose all of your saves/downloads so keep that in mind.


Bless

Diatribe
Jul 3, 2008, 07:48 AM
Take the HDD out and reformat it with your PC(If you have one:) ) ...put it back into your PS3 thats should work.

Note: You will lose all of your saves/downloads so keep that in mind.


Bless

Yeah, don't have a PC, so it won't work. Oh well what can you do. I'll bring it in when I am in the States the next time, which means I am going to have no PS for the next 2-3 months...

Agathon
Jul 3, 2008, 08:07 AM
Why would I bother when you clearly have some pent up issue with me.

The issue is that I often disagree with what you write. Most of the time I don't bother objecting, but this case is different. I'm sure I'm not alone. Hell, people disagree with me all the time. I don't get paranoid about it or threaten to take my toys home. Disagreement is a part of life.

If you can't be bothered backing up your opinions, then that isn't my fault. If you are going to chicken out and not answer the question, then that isn't my fault either. Why should you be believed if you won't back up what you say?

I'll ask you again: what problems do you think Home is designed to solve? I don't think you understand the problems, so I think your criticism of it falls rather flat.

You said:

Home imo started off life as a glorified over designed concept, a pseudo 3d front end to address the issues a lot of users had with PSN over Live (lack of friends interaction, achievements and such).

Is that your final answer? I think it's so obviously false that I gave you the opportunity to elaborate.

MacRumorUser
Jul 3, 2008, 08:36 AM
I'll ask you again: what problems do you think Home is designed to solve? I don't think you understand the problems, so I think your criticism of it falls rather flat.

Is that your final answer? I think it's so obviously false that I gave you the opportunity to elaborate.

I did not say it was designed to solve problems. I did not use the word problem at all. That is your interpretation of my post alone.

When Home was first announced it was received very much as a 'LIVE' killer. A reaction to criticism PSN had received from both users/gamers and the media in regards to its missing features over the Live service, including as I already posted friends lists, in game messaging & game invites, lack of achievement points, no in-game XMB access and such.

This has subsequently evolved as all products and ideas do to become a MMO meeting place and what seemingly is given more and more emphasis 'a marketplace'. This is my interpretation of home.

However I still don't quite get the concept.

Sure you can walk to the cinema, see a trailer, download or hire a movie - great but why not just do that from PSN store.

Sure you can walk up to strangers, engage in a bit of chat and go bowling - but why not just give me the ability to invite friend to come play COD4 or any other proper PS3 multiplayer game whilst i'm in that game, rather than boot in and out of a game to do so.

Granted I have not tried the BETA of HOME and I may be missing the point entirely, but let me ask you instead of asking me to repeatedly justify my reasons for 'not seeing the point', could you maybe instead enlighten us with your own opinion other than just stating mine is wrong.

You have made NO attempt at putting your opinion of HOME across, instead you have merely just gone on the attack.

You say in a previous post of yours

Look, no matter how high an opinion you have of yourself, you do not own other people's utterances.

I think its about time you start practicing what you preach rather than jumping down the throats of others and writing snippy comments and personal attacks.

michaelltd
Jul 3, 2008, 08:41 AM
The issue is that I often disagree with what you write. Most of the time I don't bother objecting, but this case is different. I'm sure I'm not alone. Hell, people disagree with me all the time. I don't get paranoid about it or threaten to take my toys home. Disagreement is a part of life.

I disagree with him too on many occasions, but I wouldn't be as insulting as you have been.

If you can't be bothered backing up your opinions, then that isn't my fault. If you are going to chicken out and not answer the question, then that isn't my fault either. Why should you be believed if you won't back up what you say?

I'll ask you again: what problems do you think Home is designed to solve? I don't think you understand the problems, so I think your criticism of it falls rather flat.

Why don't you explain it to us since apparently MRU and the rest of us are "ignorant" on the subject. I'm giving you the "opportunity to elaborate" on your view right now. Don't "chicken out and not [respond]".

asxtb
Jul 3, 2008, 08:42 AM
I'll ask you again: what problems do you think Home is designed to solve? I don't think you understand the problems, so I think your criticism of it falls rather flat.
Oh oh! Can I play?

Well, Sony thought it wasn't enough to have racist, ignorant jerks that hide behind pseudonyms in games, they decided to have them hanging out in a virtual world outside of the games as well.

And they thought it would be even better to complicate the whole trophy viewing, video watching, demo downloading process.

They also wanted to make it easier for all the people that have social disorders to actually make 'friends' to play with together.

And of course the main problem... not enough $$$ in Sony's pockets.

But all of this is assuming Sony releases Home before the PS4 comes out.


As I mentioned earlier, I agree with MRU with this one. I think it is completely overhyped and just Sony's form of an apology for failing to deliver the DS3 and in-game XMB in a timely manner. 'We're sorry, now buy virtual clothes and furniture for your virtual you.'

I'm betting you are super excited about trophies too, aren't you?

michaelltd
Jul 3, 2008, 08:50 AM
I'm betting your are super excited about trophies too, aren't you?

I..I am.. :o *nervously raises hand* ^^;;

And yeah, I agree with you and MRU about Home.

asxtb
Jul 3, 2008, 09:03 AM
I..I am.. :o *nervously raises hand* ^^;;
No need to be 'embarrassed'. I couldn't care less about them. But whatever. And I think I came down a little too hard on 2nyRiggz about it earlier. (If you read this, sorry 2ny!) It will be cool if trophies do indeed convert to points for the PSN store though.

Agathon
Jul 3, 2008, 09:47 AM
I did not say it was designed to solve problems. I did not use the word problem at all. That is your interpretation of my post alone.

Pray tell, did you not say:

Meh! I predict Home to be a small wave in a shallow puddle. I really can't see why people are getting hyped about it.

It's an overdesigned solution to a problem which now has a simple solution, therefore it's importance in the scheme of things is negligable.

You said it, bro.

When Home was first announced it was received very much as a 'LIVE' killer. A reaction to criticism PSN had received from both users/gamers and the media in regards to its missing features over the Live service, including as I already posted friends lists, in game messaging & game invites, lack of achievement points, no in-game XMB access and such.

This has subsequently evolved as all products and ideas do to become a MMO meeting place and what seemingly is given more and more emphasis 'a marketplace'. This is my interpretation of home.

However I still don't quite get the concept.

Evidently

Sure you can walk to the cinema, see a trailer, download or hire a movie - great but why not just do that from PSN store.

Sure you can walk up to strangers, engage in a bit of chat and go bowling - but why not just give me the ability to invite friend to come play COD4 or any other proper PS3 multiplayer game whilst i'm in that game, rather than boot in and out of a game to do so.

Granted I have not tried the BETA of HOME and I may be missing the point entirely, but let me ask you instead of asking me to repeatedly justify my reasons for 'not seeing the point', could you maybe instead enlighten us with your own opinion other than just stating mine is wrong.

You have made NO attempt at putting your opinion of HOME across, instead you have merely just gone on the attack.

No. I asked you for yours before I would give you mine. I think you're closer with the MMO suggestion.

HOME is designed to fix certain problems that services like XBox Live don't fix. Xbox Live in respect of its social aspects is really not much more than a version of MSN Instant Messenger/Hotmail. It gives you a friends list and tells you who's on and what they are doing, and allows you to communicate with them and invite them to games. There are peripheral services like the web forum, which not many people use.

That's not really much of a community, and it ignores the two most important online developments of the last few years: MMOs and social networking. Xbox Live doesn't do a very good job of creating an enveloping community around all the games. Where do you go in Xbox Live to meet other gamers who have similar interests to you that you don't already know? The answer is: in particular games. That's all well and good, but it makes it difficult to connect with people for other reasons. One is that people own different games, and apart from chat, there isn't much of a way to interact with them inside XBL. Another is that enabling people to advertise their other preferences (music, film, culture, etc.) within the service will make it much easier to find better friends. HOME is designed to increase the interaction between players to improve the online experience and make friendships "stickier".

There's a great truth here. People do go online to look for friends to play the games they have. But there is also a great deal of value in going online to find friends who you will then want to co-ordinate game purchases with.

The average WoW player has hordes of friends and acquaintances, because it is really easy to meet the avatars of other people. I haven't played WoW for over a year now, but I still keep in regular contact with old friends from the game. I know I am not alone in this. The MMO model leads to "stickier" friendships because it provides a common meeting space for avatars in the form of a virtual world. XBL has no enclosing virtual world like this. Where do you go in WoW if you want to find something to do? You go to Ironforge and you start asking people in the chat channel. You never know what you might end up doing. Could be an instance, or a PvP battle or a raid on the horde territories. IIRC HOME is designed so you can do this for PS3 games.

Home provides a common non-competitive interactive space. XBL does not have that. That's why HOME is much more ambitious than Xbox Live. It is trying to build a community of people who game, not merely hook people up piecemeal for games.

So why a virtual world? Well imagine that you tried to get a sports club running in your city. However, you weren't allowed to actually meet other players face to face unless you were actually playing a game. If you wanted to organize a game, you'd have to organize it on the field (and there are many fields scattered throughout the city, so this is hard) or you'd have to organize it by phone, IM and email without seeing the other players in person in between games. That's essentially what XBL is like. There is very little in the way of common space or sense of overarching community. There is just a network of private associations, and no general common space where you can simply find other players.

It's obvious that such an arrangement IRL would be really really weird. The obvious solution is to build a big hall where the entire club can meet and people can get to know each other and then decide what games they want to play. That's why pretty much every sports club has a clubhouse, a building where no games are actually played, but where people can gather, socialize and plan games. HOME is really just a virtual clubhouse. Moreover, every community is like this. That's why we have town halls and town squares and other public spaces. HOME is just an attempt to bring a public space into the middle of the private spaces of individual gaming sessions.

That is why they are trying to build a version of Second Life.

Who knows if it will actually work. I'd expect to see the next version of XBL take a similar approach based on social networking.

In short, that's why I think you are wrong about HOME. It isn't intended to do just the same as XBL, but to provide a common non-competitive space to meet people and find games and friends. Sony chose the MMO model rather than the Myspace model probably because it is easier to deal with people as an avatar than as a page. Both, however, would be an improvement over XBL.

Again, people are free to disagree with my view. I won't take it personally. I just think you are missing the point of HOME.

You say in a previous post of yours

There's a big difference between LeeKohler attributing an odd interpretation of standard English sentences used by myself and another poster and me trying to work out what you mean with nonstandard English (Jesus.. Kohler was calling out the other guy as a homophobe, and the dude was gay).

It's not the same at all. In one case someone is deliberately misinterpreting a correct use of English, and in the other, someone is trying to interpret your non-idiomatic sentence.

I think its about time you start practicing what you preach rather than jumping down the throats of others and writing snippy comments and personal attacks.

Are you really Irish? Man up, dude. Stop being so paranoid. Disagreeing with you and thinking what you write is rubbish is not a personal attack. For all I know, you're the bee's knees in person.

Here's the rub. If you are going to pontificate in this forum, don't be surprised if people who disagree call on you to defend your pontifications. If you aren't prepared to take that, then don't pontificate in the first place. And you pontificate more than anyone else in this subforum.

asxtb
Jul 3, 2008, 10:45 AM
They also wanted to make it easier for all the people that have social disorders to actually make 'friends' to play with together.

::snip::
What do I win? :D

KurtangleTN
Jul 3, 2008, 11:32 AM
Great bit about the social aspect of home vs XBL.

The thing about home that most excites me is it's putting your gaming glory infront of you and for others to see. Far more gratifying than a small 2D thing.

I really think it's hard to really meet friends in non-mmo settings. For one games like FPS are often so fast paced that other than shouting commands at each other, there really is no small talk to be made.

The fact that is is new and innovative is the reason it gets all the hype and it deserves it. When things like in game XMB come out they really don't have the same hype (more of anticipation of something that people have wanted in the PS3 for ages)

I've always really admired Sony for never really cutting and running from consoles like Nintendo does. It still supports the PS2 strongly and even released a blockbuster like God of War 2 when it could have ported it with better graphics to the PS3. Sony seems to be the most dedicated to listening to fans and critics and fixing the issues at hand.

Agathon
Jul 3, 2008, 11:36 AM
What do I win? :D

kudos... mucho kudos :)

I think the number of people with social disorders is already the majority on XBL. My experience on PSN has been somewhat better. Why wouldn't you want to include as many people as possible? There's money in it. It's also much better at reeling in casual players. If you don't have the time to develop an extensive friends list, just go to the town square and look for like minded people.

The clubhouse or public space model is the universal solution to this problem in meatspace. There's no reason not to try an analogue in virtual space.

Think about clans. It would be so much easier for a clan to have an online meeting room where members can gather and co-ordinate games, than relying on friends lists or some horrible web site. There's a reason why MMO players always want guild housing.

Agathon
Jul 3, 2008, 11:44 AM
Great bit about the social aspect of home vs XBL.

The thing about home that most excites me is it's putting your gaming glory infront of you and for others to see. Far more gratifying than a small 2D thing.

Yeah, it's like hanging out in front of the Ironforge bank (I guess Shattrath these days) with those massive epic shoulder pieces that scream: "this playa is a badass".

MacRumorUser
Jul 3, 2008, 11:50 AM
Pray tell, did you not say:

You said it, bro.

Doh! Ok but I didn't mean it in that sense at all. I clarify I meant it in terms of issues about what PSN lacked over LIVE.


No. I asked you for yours before I would give you mine. I think you're closer with the MMO suggestion.


So a second life / simesque MMO is close to the ball park. So I'm not totally missing the concept - just the reasoning behind it.



HOME is designed to fix certain problems that services like XBox Live don't fix. Xbox Live in respect of its social aspects is really not much more than a version of MSN Instant Messenger/Hotmail. It gives you a friends list and tells you who's on and what they are doing, and allows you to communicate with them and invite them to games. There are peripheral services like the web forum, which not many people use.

That's not really much of a community, and it ignores the two most important online developments of the last few years: MMOs and social networking. Xbox Live doesn't do a very good job of creating an enveloping community around all the games. Where do you go in Xbox Live to meet other gamers who have similar interests to you that you don't already know? The answer is: in particular games. That's all well and good, but it makes it difficult to connect with people for other reasons. One is that people own different games, and apart from chat, there isn't much of a way to interact with them inside XBL. Another is that enabling people to advertise their other preferences (music, film, culture, etc.) within the service will make it much easier to find better friends. HOME is designed to increase the interaction between players to improve the online experience and make friendships "stickier".

There's a great truth here. People do go online to look for friends to play the games they have. But there is also a great deal of value in going online to find friends who you will then want to co-ordinate game purchases with.

The average WoW player has hordes of friends and acquaintances, because it is really easy to meet the avatars of other people. I haven't played WoW for over a year now, but I still keep in regular contact with old friends from the game. I know I am not alone in this. The MMO model leads to "stickier" friendships because it provides a common meeting space for avatars in the form of a virtual world. XBL has no enclosing virtual world like this. Where do you go in WoW if you want to find something to do? You go to Ironforge and you start asking people in the chat channel. You never know what you might end up doing. Could be an instance, or a PvP battle or a raid on the horde territories. IIRC HOME is designed so you can do this for PS3 games.

Home provides a common non-competitive interactive space. XBL does not have that. That's why HOME is much more ambitious than Xbox Live. It is trying to build a community of people who game, not merely hook people up piecemeal for games.

So why a virtual world? Well imagine that you tried to get a sports club running in your city. However, you weren't allowed to actually meet other players face to face unless you were actually playing a game. If you wanted to organize a game, you'd have to organize it on the field (and there are many fields scattered throughout the city, so this is hard) or you'd have to organize it by phone, IM and email without seeing the other players in person in between games. That's essentially what XBL is like. There is very little in the way of common space or sense of overarching community. There is just a network of private associations, and no general common space where you can simply find other players.

It's obvious that such an arrangement IRL would be really really weird. The obvious solution is to build a big hall where the entire club can meet and people can get to know each other and then decide what games they want to play. That's why pretty much every sports club has a clubhouse, a building where no games are actually played, but where people can gather, socialize and plan games. HOME is really just a virtual clubhouse. Moreover, every community is like this. That's why we have town halls and town squares and other public spaces. HOME is just an attempt to bring a public space into the middle of the private spaces of individual gaming sessions.

That is why they are trying to build a version of Second Life.

Who knows if it will actually work. I'd expect to see the next version of XBL take a similar approach based on social networking.



Thank you - you could have actually posted that the first time without the need to be insulting. Your viewpoint is interesting and makes good reading. I'm not sure everyone however want's a MMO world, but it is an interesting concept granted, and your right who knows if it will work. But fair do's to Sony for at least trying somthing new.

I still fear it could just end up microtransaction city though, which is a fear I have about the whole gaming thing in general, not just home.




Are you really Irish? Man up, dude. Stop being so paranoid. Disagreeing with you and thinking what you write is rubbish is not a personal attack. For all I know, you're the bee's knees in person.


So why bring my nationality now into the equation if you are not personally attacking. 'Man up, Dude', so because I found your tone questionable I'm not a man? See that sentance is personal and is an attack.

Your right we can all disagree with each other, and I genuinly respect others opinions. Enough that I wouldn't just post.

I see that you don't understand it. No surprise really.

Tell me what you think Home is about. I think you don't know. You have form here.

Notice the emphasis, this wasn't just general disagreement. You clearly singled me out and with the tone and manner that came accross very arrogant and highly insulting and I'm obviously not the only one who read them thinking the same thing.

I disagree with him too on many occasions, but I wouldn't be as insulting as you have been.

Agathon
Jul 3, 2008, 12:03 PM
Doh! Ok but I didn't mean it in that sense at all. I clarify I meant it in terms of issues about what PSN lacked over LIVE.

So a second life / simesque MMO is close to the ball park. So I'm not totally missing the concept - just the reasoning behind it.

Okey Doke.

Thank you - you could have actually posted that the first time without the need to be insulting. Your viewpoint is interesting and makes good reading. I'm not sure everyone however want's a MMO world, but it is an interesting concept granted, and your right who knows if it will work. But fair do's to Sony for at least trying somthing new.

I still fear it could just end up microtransaction city though, which is a fear I have about the whole gaming thing in general, not just home.

Fair enough.

So why bring my nationality now into the equation if you are not personally attacking. 'Man up, Dude', so because I found your tone questionable I'm not a man? See that sentance is personal and is an attack.

Have people stopped winding each other up in Ireland? It must have changed a lot since I last visited.

Notice the emphasis, this wasn't just general disagreement. You clearly singled me out and with the tone and manner that came accross very arrogant and highly insulting and I'm obviously not the only one who read them thinking the same thing.

Some of the things you post set my teeth on edge (particularly past PS3 bashing). It's nothing personal. You aren't the only one either. But that's life.

MacRumorUser
Jul 3, 2008, 12:05 PM
Some of the things you post set my teeth on edge (particularly past PS3 bashing). It's nothing personal. You aren't the only one either. But that's life.

Hey I get flack from all sides. Look at how much wii and 360 bashing I have done too. It doesn't stop me owning and enjoying all of them. ;) :)


-------------------------

back OT (firmware).. :)

So one of my PS3's (Euro model) has been updated to 2.40 without a problem.

This leaves my 60gb (albeit with a 160 now) USA launch PS3 to be updated.

I have the 2.4 firmware downloaded on my mac and put onto an external drive.
I'm nervous now to do so, so was thinking of holding off updating for a week or two until we get the all clear.

Do we have an idea of how big a problem the 2.4 firmware has caused yet and is it bascially only a corruption of data on the HDD or does it effect the system as whole if it goes wrong ?

Dagless
Jul 3, 2008, 12:48 PM
I've always really admired Sony for never really cutting and running from consoles like Nintendo does. It still supports the PS2 strongly and even released a blockbuster like God of War 2 when it could have ported it with better graphics to the PS3. Sony seems to be the most dedicated to listening to fans and critics and fixing the issues at hand.

Huh? Nintendo supported most their systems after they've "expired", it just didn't happen with the N64 or Cube since they had minimal market impact. How can you say that when they own the Gameboy brand (they even made new games compatible with older systems, nobody else had done that before and nobody has since)?

Reasons why PS1 and PS2 game development continued into their respective next gen systems - Cheaper than going to next gen and a much larger market. If the PS3 continues as it does now I wouldn't expect a similar stretch to the previous PS systems, unless development costs are greatly increased.

Diatribe
Jul 3, 2008, 02:01 PM
Do we have an idea of how big a problem the 2.4 firmware has caused yet and is it bascially only a corruption of data on the HDD or does it effect the system as whole if it goes wrong ?

Good question but it has messed up mine completely and to an extent where Sony just wants me to exchange it. On the phone they said that they wouldn't even repair it.

2nyRiggz
Jul 3, 2008, 02:28 PM
Do we have an idea of how big a problem the 2.4 firmware has caused yet and is it bascially only a corruption of data on the HDD or does it effect the system as whole if it goes wrong ?

It seems like its a small percentage of people that were affected by the corrupted update. I updated successfully yesterday morning and played for some hours testing ingame XMB.

It has been stated on the PS blog that if you updated successfully then theres no harm to your system so thats a relief.

Diatribe are they fixing it for free?

asxtb...its all good man..hope I don't see you whoring for trophies:p...I'm kidding


Bless

MacRumorUser
Jul 3, 2008, 04:12 PM
hope I don't see you whoring for trophies:p...I'm kidding


Yeah they dont except trophies - it's cash only :p

evan g
Jul 3, 2008, 04:24 PM
:eek: Dang! Your guy's posts are huge! :eek:

Zwhaler
Jul 3, 2008, 04:37 PM
Btw, I have not had problems with my 2.40 install. I have since backed up my PS3 onto an external disk (I suggest all of you do the same) using the backup utility found under System Settings.

MacRumorUser
Jul 3, 2008, 04:44 PM
:eek: Dang! Your guy's posts are huge! :eek:

Do you say that to all the guys ;):p:D

sn00pie
Jul 3, 2008, 04:46 PM
I was able to update to FW 2.40 before Sony pulled the update. I've had zero problems so far. My favourite feature of course is the clock, but then again I'm waiting for the patches so we can listen to our music.

For anyone who got a bricked PS3 because of FW 2.40. There are a few solutions on the web. I believe you can pull out the hard drive, start up your PS3, put it back in and format it... there's pretty much no way to get your data back if your PS3 bricked because of FW 2.40.

evan g
Jul 3, 2008, 04:47 PM
Do you say that to all the guys ;):p:D

No, just the people who post big :D. I just hate scrolling down to read more. I get lost :p

Yeah I got 2.40 and it works just fine, now we need 2.40 to get fixed for everyone else, and then some patches so I can actually USE the features in 2.40.

Diatribe
Jul 3, 2008, 05:14 PM
Diatribe are they fixing it for free?

Bless

Yeah, they are since I am still in the Warranty period. Only thing complicating the issue is that I am not in the States but in Costa Rica right now. But oh well, a friend of mine is gonna take it with him on his next trip to the States.

MacRumorUser
Jul 4, 2008, 03:26 AM
Well I took the chance and updated my USA PS3 and all is well too. There is obviously no difference in firmwares in regards to region as I used the same firmware on both.
:)

asxtb
Jul 4, 2008, 08:07 AM
Btw, I have not had problems with my 2.40 install. I have since backed up my PS3 onto an external disk (I suggest all of you do the same) using the backup utility found under System Settings.
I read on the Playstation forum it appears to be some file on the HDD that is included in the backup that is not playing nice with the 2.4 update. People have reported that they reformatted their HDD and were able to install 2.4 successfully and have it running fine, but when they tried to restore their backup, it 'bricked' the PS3 again.

Still a good idea to back up for when Sony releases a fix.;)

MacRumorUser
Jul 4, 2008, 08:11 AM
I assume it will take cross analysis of the content on those bricked drives to work out which specific file is causing the problem. It also explains why many of us have had no issue at all. However... should we suddenly acquire this renegade ;) file with our now updated 2.4 updates - will we suffer the issue too?

Do you think we will see a 2.4b that we can all update to - rather than just a re-release of the 2.4 update ?

asxtb
Jul 4, 2008, 08:41 AM
^Whoa! You're asking too much of me! ;)
I'm not sure what would happen if acquired this file. But I really don't want to go trying to find out. Let's just hope Sony fixes it soon with 2.4b/2.41/2.4 re-release/or even 2.5.

Agathon
Jul 4, 2008, 10:27 AM
Mine's fine, but it's the super duper 80GB Korean version and those seem immune to all the problems that PS3 updates have had.

I'm annoyed that I didn't buy SSHD before the trophy support was removed. Now I'll just have to wait.

Diatribe
Jul 4, 2008, 04:55 PM
Just a quick heads up. Formatting the drive fixed it for me.

Luckily they could format it for me at work and when I put it back in at home it asked me to format it and after that everything works again.

Pure happiness. :D

MacRumorUser
Jul 4, 2008, 05:00 PM
Just a quick heads up. Formatting the drive fixed it for me.

Luckily they could format it for me at work and when I put it back in at home it asked me to format it and after that everything works again.

Pure happiness. :D

Great to hear. :)

Pine-Tree
Jul 4, 2008, 07:46 PM
I like all the new features, but I question the music move.

How many developers are going to add it in, and how come Sony couldn't just make it play over the in game music and have people manually turn down the soundtrack as a second option while waiting for patches?


The main reason Sony didn't just make it a feature from the start is because Microsoft has a patent on the idea of using custom soundtracks for music. I don't have a link, but I'm sure you can find it if you Google it.

The best thing Sony can do then is to just make it a feature where developers have to manually add it in for each game. Basically a loop-hole in the patent. But this means every developer will have their 'custom' way of doing in-game music which can lead to confusion for players in the end.

Oh well...the best Sony can do at the moment.

evan g
Jul 4, 2008, 11:54 PM
The main reason Sony didn't just make it a feature from the start is because Microsoft has a patent on the idea of using custom soundtracks for music. I don't have a link, but I'm sure you can find it if you Google it.

The best thing Sony can do then is to just make it a feature where developers have to manually add it in for each game. Basically a loop-hole in the patent. But this means every developer will have their 'custom' way of doing in-game music which can lead to confusion for players in the end.

Oh well...the best Sony can do at the moment.


Yeah, if you really can't wait for the patches, then buy PAIN. It already has music intergration (I hate spelling), and you just pick your own songs and playlists already on your PS3. Have fun AND listen to great music. :)

MacRumorUser
Jul 5, 2008, 12:30 AM
Yeah, if you really can't wait for the patches, then buy PAIN. It already has music intergration (I hate spelling), and you just pick your own songs and playlists already on your PS3. Have fun AND listen to great music. :)

Is Pain any good though ?

2nyRiggz
Jul 5, 2008, 07:17 AM
Just a quick heads up. Formatting the drive fixed it for me.

Luckily they could format it for me at work and when I put it back in at home it asked me to format it and after that everything works again.

Pure happiness. :D

Told ya;)....glad to hear you're back up and running. Did you lose all of your saved data & DL?



Bless

Diatribe
Jul 5, 2008, 10:02 AM
Told ya;)....glad to hear you're back up and running. Did you lose all of your saved data & DL?



Bless

Yeah, unfortunately I did. But since I mostly played COD4 online and had just recently started with GTA and MGS it is not a huge problem.

Already dl the demos again :)

evan g
Jul 5, 2008, 10:42 AM
Is Pain any good though ?

OH YES. What can't be more fun than shooting yourself out of a giant slingshot, nailing passerby and wreaking havoc? :D The whole game is full of trophies and ingame music and stuff that other people have been waiting on with 2.40. Me and my friends couldn't stop laughing.

And another thing I don't usually mention, but my uncle(funniest guy you'll ever meet) was the concept artist. And now that my brother and I have a PS3, he REALLY enjoys making games, so I at least know that I will like the game. :)

MacRumorUser
Jul 8, 2008, 04:07 PM
2.4.1 is now up!!

risc
Jul 8, 2008, 04:19 PM
2.4.1 is now up!!

Just noticed a new option to automatically turn the system off after the update.

Diatribe
Jul 8, 2008, 05:07 PM
2.4.1 is now up!!

Oh you don't even know how I am going to wait until everyone tells me everything is ok... :D :p

2nyRiggz
Jul 8, 2008, 06:42 PM
Accessing the XMB ingame is much more smoother than before also they change the platinum trophy.

Sony also said that some administrative files of the HDD was the cause of the 2.4 hiccup...no reports of 2.41 bricking things yet;)



Bless

evan g
Jul 9, 2008, 01:32 PM
Any news on trophy patches?