From the app description:
*** Please try power-cycling your device if you experience crashes at startup ***
*** Support for 4th generation iPod touch devices is coming in the next patch already submitted to Apple ***
From the app description:
*** Please try power-cycling your device if you experience crashes at startup ***
*** Support for 4th generation iPod touch devices is coming in the next patch already submitted to Apple ***
Apple couldn't even get wifi on the iPhone 4 at its press conference. The iPod Touch they used at the press conference might have had a patch placed on it, as explained here:Already tried the power cycling. And why would I read the description when this was shown last week at the press conference for the Touch? It has the A4 chip, and same OS as the iphone.
I have a bad feeling this is a harbinger of an issue of the Touch only having 256MB of RAM. A post on ilounge claims that Epic Citadel on iPhone 4 has higher quality textures than on ipad. I'm wondering if that "patch" is just to allowed Epic Citadel to run on an iOS4 device with less than 512mb of RAM. Remember the ipad probably has a slightly different version of Citadel already, due to it running the older OS. This seems to be an early indicator that the RAM difference is going to mean differences in the actual game assets...
FYI - compatible with iPod touch 4G now!!!
Sweet! Installing the update now. Thanks.
EDIT: It's pretty beautiful, haha. Ran without a hitch, but my Touch got warm.