I made a Dr. Mario clone using SDL. Of course, I'm using a Mac with Xcode, but if anyone wants to see if it will work under Linux/Windows, I'd be interesting in seeing how it runs.
Screenshot:
Link to the source+program: http://isovega.net/macgameprog/bugzapper/BugZapper-0.1-full.zip
Just the source: http://isovega.net/macgameprog/bugzapper/BugZapper-0.1-source.zip
It's far from 'complete' but I felt it was enough to share with other people who are getting started in game programming.
The art is from Surt - http://opengameart.org/content/dr-mario-clone-sprites
Screenshot:
Link to the source+program: http://isovega.net/macgameprog/bugzapper/BugZapper-0.1-full.zip
Just the source: http://isovega.net/macgameprog/bugzapper/BugZapper-0.1-source.zip
It's far from 'complete' but I felt it was enough to share with other people who are getting started in game programming.
The art is from Surt - http://opengameart.org/content/dr-mario-clone-sprites