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Stirolak123

macrumors 6502
Original poster
Sep 12, 2010
447
0
Why is it that mac or apple users are willing to pay $50 for mac app store games but the same people (most mac fans use their other products) wont buy a similar quality game for the same price on the ipad? Wasnt the ipad originally marketed as a computer like the macbook on the go? And most people use it as such for productivity and not for just music like an iPod? So why are the same users paying $50 for colonization, civilization or call of duty on the macbook but wont pay the same for dead space on the ipad?
 

ctyhntr

macrumors 6502
Jul 21, 2010
301
0
I'm sure its the same reason why software that list for 99 cents in the iPhone App Store goes for $9.99 for the iPad edition.
 

qtx43

macrumors 6502a
Aug 4, 2007
659
16
You're assuming that goods are priced according to the value offered to the consumer. Or maybe, you're just now noticing that they're almost never priced that way. Typically pricing is set to maximize profits, and if profit goes below zero, you go out of business.

And no, the iPad was originally marketed as a magical device (no sarcasm intended). I take that to mean it's a game changer, nothing at all like a "macbook on the go" or any other type of computer.
 
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