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bsamcash

macrumors 65816
Jul 31, 2008
1,024
2,480
San Jose, CA
It's good - if a bit creepy. Haha.

However, I feel the composition could be improved in my opinion. Try placing the masque along one of the rule-of-thirds cross sections. And, this might not be your taste, but I prefer a more creamy bokeh. I feel this one is a little harsh and makes me wonder if I forgot to put my contacts in.

But overall very creative and interesting. Good job.
 

Dan--

macrumors regular
Jul 30, 2008
237
23
Well, I'm gonna say definitely creepy, but I assume that's where you were going. I'm not all that fond of the bokeh either, and yet I think it kind of adds to the creepy feel. High likelihood that someone's in a shallow grave back there.

Although I do like using the the rule of thirds usually, I feel this one is fine by the edge. Perhaps even a little closer to the edge would be better so that part of the subject (?) is cut off. Maybe.

Dan
 
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Ryan1524

macrumors 68020
Apr 9, 2003
2,093
1,421
Canada GTA
There's a very neat sense of creepiness to it. Especially because it's in a very unexpected environment. Whenever I see green and trees, I expect to see calm, peaceful stories. But this time, I'm greeted with a very odd entity.

The color and softness is spot on. Any sharper and he would've felt fake instead of dream-like. Any softer and it would've felt poorly done. I can also do without the bright spot in the middle. It really distracts the picture from the model.

I suspect you can execute this even better if you throw in more story into the shot and pick a different backdrop.
 

jammiefreerider

macrumors regular
Aug 23, 2006
129
2
Im not creeped out by it at all. To me it looks like a statement about the actor or acting. Its just the heavily blurred background that doesnt make sense. There's a diagonal pavement line next to the guys leg which leads the viewer to assume the long reeds/grass on the far lower left of the picture is actually next to the actor. The fading of sharpness doesnt make sense at that point. The confusion is caused I assume by the compression caused by a long lens so its something to watch out for. I generally think it should be more depth of field.

If you are trying to freak me out then change the subservient pose of the model to something more aggressive.
 
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