View Full Version : Lion OpenGL Support -- What Gives?

Riemann Zeta
Apr 3, 2011, 11:36 AM
I thought Lion was supposed to have real full OpenGL 3.x support. However, OpenGL Extensions Viewer (GLView from Realtech) still reports that GLSL 1.3 is not supported, meaning that OpenGL 3.0 is 95% implemented, which is the same as Snow Leopard. Perhaps Apple hasn't yet added full OGL support to the betas? Does anyone have a Lion system with full OpenGL 3.0 implemented?

This is on a 2010 MBP with an NVIDIA 330M, by the way.

Apr 3, 2011, 12:32 PM
Lion supports openGL 3.2, but apps need to be updated to use 3.0 and above because Apple has not implemented a compatibility mode with openGL 2, AFAIK.