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View Full Version : KOTOR 2 Shock - read before you think about buying




imac_japan
Mar 7, 2005, 10:06 PM
Oh my god !! i hope that the mac version doesn't suck like this !!

go to :

http://www.theforce.net/latestnews/story/KOTOR2_The_Incompletion_Controversy_90085.asp

to read all about it !!!!



PlaceofDis
Mar 7, 2005, 10:10 PM
it sucks when things like this are found out about games too late, im glad that id took the time that they did with Doom 3 and never rushed it.... but time constraints shouldn't be a factor when developing software, it should be up to par when its put out, if not above....

pgc6000
Mar 7, 2005, 10:32 PM
Meh, I started the orginal Kotor for my Xbox and I just stopped. It didn't do much for me. But I can see how that is annoying.

~Shard~
Mar 7, 2005, 10:51 PM
Games should never be rushed, but unfortunately that's the way business goes, and the almighty $$$ has the final say!

I felt the same way with Final Fantasy VII when I found out the only completed half of what they wanted to in the game, and learned of some of the material they left out - so much more potential, never to be seen and played... it could have made one of the greatest games ever made even greater... :(

pgc6000
Mar 8, 2005, 08:39 PM
I'd rather wait for a good game then waste $50 on a crappy game.

damgpro
Mar 8, 2005, 09:59 PM
I loved KOTOR2, much more than the first. I too just ended up not playing the first one anymore after only a little while of playing.

I was totally into KOTOR, but I must admit when it came to the end of the game, it was a bit lacking, I was expecting much more after I had loved the rest.

Macamus Prime
Mar 8, 2005, 10:34 PM
KOTOR 1 was awesome. KOTOR 2,.... I had serious trouble getting into it. It did not flow well. Its buggy and clunky. I wished they spent at least 6 more months on it, but they needed it as a Christmas release.

~Shard~
Mar 8, 2005, 10:46 PM
KOTOR 1 was awesome. KOTOR 2,.... I had serious trouble getting into it. It did not flow well. Its buggy and clunky. I wished they spent at least 6 more months on it, but they needed it as a Christmas release.

Yah, it's really too bad when they do that. It's too bad when it comes down to the money, but sadly, that's they way things are... I wish more companies were concerned with the quality of their product rather than how much $$$ they can make by rushing it and getting it out for a key marketing season. Ah well, business is business... :rolleyes:

Santaduck
Mar 8, 2005, 11:10 PM
Thanks for the link... it's not good news when the hardcore SW fans are unhappy. I haven't kept up, what is the latest with the Mac version?

servognome
Mar 8, 2005, 11:54 PM
I played the first one and loved it, playing the second one I loved it even more... until I neared the end. Then the conversations, levels, and missions all become shorter, less interesting, and feel like they are basically pushing you straight to the finish line. It was awesome for 38 out of 40 hours.
Lucasarts annoys me so much, they did the same thing with SWG, rushing the developer and coming out with an incomplete mess.

eXan
Mar 9, 2005, 03:01 AM
Guys are you sure Aspyr will be making KOTOR 2 for Mac? :rolleyes:

I wish they would :)

And I also wish that by the time KOTOR2 for Mac come out I would have a new Mac :D

anotherjeff
Mar 9, 2005, 05:11 AM
Maybe there will be an update via a patch or xbox live?
With the Xbox version of the first KOTOR they added extra content via live. I think this was made a part of the game when it was shipped for PC and Mac.

combatcolin
Mar 9, 2005, 08:00 AM
Had KOTOR on xBox, playable but never felt like a Star Wars game, the stupid aspect of dueling with a lightsaber and a sword??? was, well stupid.

Also didn't want to be forced to learn to be a Jedi, a true role playing game gives you the option of being whoever you want to be.

Traded it in for a copy of Halo 2 for my GF brothers.

Pismo
Mar 9, 2005, 08:43 AM
I bought KOTOR1 for my PC and played it for a few hours. The graphics were awesome and I love the Star Wars genre but the whole RPG thing doesn't appeal to me at all. I didn't really care for the gameplay. It was also kind of hard.

I had Star Wars Battlegrounds and that games rocked. I can't play my games anymore becuase I sold my video card and turned my PC into a server. Oh well. Come on XBox 2!!!!

dubbz
Mar 9, 2005, 10:19 AM
Played KotOR for both Xbox and PC and loved it. Not without its flaws, but nothing I was too bothered with.

Played KotOR II for Xbox and... it was good, but had some weird bugs. The last part of the game felt rushed and uninspired, and the ending itself pretty much sucked, IMO.

Even though they've said otherwise, it really feels like they rushed it out for a US Xmas release....

Also, one of the guys from Obsidian (I think it was Chris Avellone) mentioned that they had contacted LucasArts about the possibility of a content patch, but they didn't respond (a bugfix patch is on the way for the PC, though).

Symtex
Mar 9, 2005, 10:29 AM
KOTOR 1 = Bioware
KOTOR II = Obsidian

This is why KOTOR II was not as good as the first one.

OnceUGoMac
Mar 9, 2005, 11:41 AM
Maybe there will be an update via a patch or xbox live?
With the Xbox version of the first KOTOR they added extra content via live. I think this was made a part of the game when it was shipped for PC and Mac.

Nope. Kotor 2 is not LIve supported. Why? Time constraints. Lucas Arts and Obsidian dropped the ball on this one. It's still a decent game, but not as good as the first.

stoid
Mar 9, 2005, 11:52 AM
I just completed KOTOR 2 the other night as a dark side character (Sith Lord class) and found the ending not only to be a non-ending, but also far too easy. I was able to walk around the academy at the very end, and walk into a room of 20 bad guys, and defeat them all with a couple blasts of my force storm. Even Sion and Traya put up very little fight to the combined powers of my Force Storm and Force Crush. No strategy required really. Deeply saddened by it. Fortunately, I had just borrowed it from a friend and had not wasted my money on it.

Macamus Prime
Mar 9, 2005, 08:00 PM
KOTOR 1 = Bioware
KOTOR II = Obsidian

This is why KOTOR II was not as good as the first one.

Thats right! Bioware is working on Jade Empire.

pgc6000
Mar 20, 2005, 08:04 AM
Yah, it's really too bad when they do that. It's too bad when it comes down to the money, but sadly, that's they way things are... I wish more companies were concerned with the quality of their product rather than how much $$$ they can make by rushing it and getting it out for a key marketing season. Ah well, business is business... :rolleyes:
That's the case MOST of the time. But wasn't Doom 3's whole thing "It will be ready when it's ready"? And Bungie canceled the earlier realese date for Halo 2 because it was too buggy. So there are SOME companys who care about the quality of their games.

~Shard~
Mar 20, 2005, 10:03 AM
That's the case MOST of the time. But wasn't Doom 3's whole thing "It will be ready when it's ready"? And Bungie canceled the earlier realese date for Halo 2 because it was too buggy. So there are SOME companys who care about the quality of their games.

Yes Doom3 is a good example of an exception to the rule. Too bad its benchmarks on the Mac suck so much.

As for Halo 2, maybe they should have canceled a few more release dates while they were at it to focus on improving the game - talk about the most overhyped game ever, what a disappointment. Anyone who believes that is one of the best games, or that it is even better than its predecessor have subjectively brainwashed themselves into thinking "This game is great because, well, it's Halo and it has to be!" and they just go on stubbornly believing that. But that's conversation for another MR discussion thread which as I remember already reached that conclusion... :cool:

pgc6000
Mar 20, 2005, 12:20 PM
Yes Doom3 is a good example of an exception to the rule. Too bad its benchmarks on the Mac suck so much.

As for Halo 2, maybe they should have canceled a few more release dates while they were at it to focus on improving the game - talk about the most overhyped game ever, what a disappointment. Anyone who believes that is one of the best games, or that it is even better than its predecessor have subjectively brainwashed themselves into thinking "This game is great because, well, it's Halo and it has to be!" and they just go on stubbornly believing that. But that's conversation for another MR discussion thread which as I remember already reached that conclusion... :cool:
Hey now, let's not get to harsh on Halo 2 :rolleyes:
Yes, it was a dissapointment and singleplayer hardly matched up too the orginal Halo, but it was still a good game. Besides, multiplayer is a blast.

~Shard~
Mar 20, 2005, 12:25 PM
Hey now, let's not get to harsh on Halo 2 :rolleyes:
Yes, it was a dissapointment and singleplayer hardly matched up too the orginal Halo, but it was still a good game. Besides, multiplayer is a blast.

I'll give you that, multiplayer is a lot of fun. Especially if you're the one with the Axe. :cool:

pgc6000
Mar 20, 2005, 12:46 PM
I'll give you that, multiplayer is a lot of fun. Especially if you're the one with the Axe. :cool:
Don't you mean Sword?

~Shard~
Mar 20, 2005, 12:52 PM
Don't you mean Sword?

Sure, call it what you will, the end result is the same. :p

pgc6000
Mar 20, 2005, 12:56 PM
Sure, call it what you will, the end result is the same. :p
Actually, Bungie said they are going to remove the Sword Flying Ability. They say people are abusing the ability somehow...

imac_japan
Mar 21, 2005, 11:31 PM
From Gamespot.com::::::

RUMOR #3: A sizable chunk of Star Wars Knights of the Old Republic: The Sith Lords' story was cut.

Source: An angry editorial on Star Wars fan site TheForce.net.

The official story: See below.

What we heard: When the Xbox version of Sith Lords was released last year, it received a largely positive reception. But soon after the PC edition hit store shelves in February, the game became the subject of a backlash. Gamers poking around the PC version's code found "numerous audio clips containing lines of cut dialogue," which appear on the forums of Sith Lords developer Obsidian Entertainment. On those same forums are written examples of more deleted dialogue. Normally, such clues would point to a cover-up--but the developers freely admit that some of the original game spec never made it to the gold master. After several days, Obsidian CEO and president Feargus Urquhart and LucasArts producer Mike Gallo sent a joint statement to GameSpot that said, "The truth of the matter is that, much like a movie, a certain amount of the game ends up on the cutting room floor... When it comes to KOTOR II, there was material cut at various times in the game's making, including at the end of the game's development cycle." However, the pair sidestepped accusations that the game was rushed to make the tail end of the crowded 2004 holiday season. "Often the original ideas or design just don't make sense when put in the context of the final game as it is being put together," they said.

Bogus or not bogus?: Unfortunately not bogus.

Well, its true !!!