View Full Version : OpenGL 3.x is fully supported in Lion?

Jun 7, 2011, 10:30 AM
Could anyone with Lion confirm this? I'm asking because Apple do not mention OpenGL in the latest feature list of Lion. Thanks in advance.

Riemann Zeta
Jun 7, 2011, 01:08 PM
It is...kind of. In Lion, there are two separate and parallel sets of OpenGL pipelines--one is the same as Snow Leo (OGL 2.1 + benefits), the other is known as the "forward context API" and that is full, honest OGL3.2. So in order to use OpenGL 3.0-level functions, apps will have to be recompiled for 10.7 only (because Lion uses its own version of XCode).