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MacRumors
Sep 5, 2011, 03:59 PM
http://cdn.macrumors.com/im/macrumorsthreadlogo.gif (http://www.macrumors.com/2011/09/05/atari-to-release-an-official-atari-arcade-joystick-for-ipad/)


Atari has recently updated their Atari's Greatest Hits (http://appshopper.com/games/ataris-greatest-hits) iOS app to include support for an upcoming "Atari Arcade -- Duo Powered" joystick. The description links to this image and desciption (http://www.discoverybaygames.com/appcessories/atari-arcade-duo-powered-joystick):Relive the fast-action excitement of all your arcade favorites, like Asteroids, Centipede, and Missile Command.

Simply connect your iPad to Atari's Greatest Hits app for Duo, and you're ready to share the fun with family and friends anywhere!The device appears to be very similar to well received iCade (http://www.macrumors.com/2011/05/24/ipad-arcade-cabinet-icade-now-shipping/) from ThinkGeek. Technabob (<a href=) speculates that this new iPad-compatible joystick's simpler design may be cheaper than the iCade which is priced at $99. The iCade carries a mini arcade cabinet design while the Atari Arcade Joystick offers a more open layout.

http://cdn.macrumors.com/article-new/2011/09/atari-500x503.jpg

(http://cdn.macrumors.com/article-new/2011/09/atari.jpg)
The design appears to support both landscape and portrait orientations. No details are provided, but it's likely the device also uses Bluetooth rather than going straight into the dock connector. This is how the iCade works as well, by emulating a Bluetooth keyboard. This system also makes it easier for 3rd party developers to build in support for the accessories.

Atari's Greatest Hits (http://appshopper.com/games/ataris-greatest-hits) offers 100 classic Atari games for the iPad and iPhone. It was the first app to provide support for the iCade with several others (http://toucharcade.com/2011/08/18/hey-new-icade-owners-heres-a-list-of-icade-supported-compatible-games/) following.

Article Link: Atari to Release an Official Atari Arcade Joystick for iPad (http://www.macrumors.com/2011/09/05/atari-to-release-an-official-atari-arcade-joystick-for-ipad/)



dhrlove
Sep 5, 2011, 04:11 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8J2 Safari/6533.18.5)

I know what I'm getting for Christmas.

striker33
Sep 5, 2011, 04:17 PM
These will only ever take off if Apple releases its own controller and makes it a standard for all new iOS games.

appleimac27
Sep 5, 2011, 04:17 PM
The iCade looks a lot better. Also, "severak others?"

androiphone
Sep 5, 2011, 04:24 PM
iWant so badly

I would actually buy an iPad for this - as it would look way better than using my iPhone.

macnisse
Sep 5, 2011, 04:29 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_5 like Mac OS X; sv-se) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8L1 Safari/6533.18.5)

Cool! :)

OriginalMacRat
Sep 5, 2011, 04:38 PM
Games like Centipede and Missile Command need a trackball.

Dagless
Sep 5, 2011, 04:56 PM
I'm not sure if anyone else uses arcade sticks here (my temporary+current setup :) http://yfrog.com/z/mgn29mj), but they get bashed around a lot. I wouldn't want any £500+ device stood upright in a holster on such a controller!

RodThePlod
Sep 5, 2011, 05:42 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8J2 Safari/6533.18.5)

I know what I'm getting for Christmas.

Hahaha - me too! My kids have duly been told: "This is what daddy wants for Christmas" :D

Atari will sell skip loads of these if they price it right - $69 or something similar...

mutantteenager
Sep 5, 2011, 06:13 PM
Umm it's a touch screen device, with a physical joystick add on....:confused:

Hairball
Sep 5, 2011, 06:18 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_5 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8L1)

Too bad the games suck. This controller would be cool for good games.

lilcosco08
Sep 5, 2011, 08:04 PM
Umm it's a touch screen device, with a physical joystick add on....:confused:

Exactly. Tactile feedback+ precise control. Touch input just doesn't cut it for these types of games (See street fighter)

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Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_5 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8L1)

Too bad the games suck. This controller would be cool for good games.

Without these games that "suck", we wouldn't have the "cool" games

shartypants
Sep 5, 2011, 08:40 PM
neat

nagromme
Sep 5, 2011, 09:32 PM
Looks smaller and simpler than the iCade, which I like. If it’s cheaper, and/or if “powered” means “powered” (so it can charge the iPad) then I’m likely to buy!

thelonelylimo
Sep 5, 2011, 09:46 PM
I'll own one.

the8thark
Sep 5, 2011, 09:58 PM
Nintendo should really be worried about stuff about this.
It's really going to take market share from the DS and similar things.

APlotdevice
Sep 5, 2011, 10:10 PM
Games like Centipede and Missile Command need a trackball.

Unfortunately a trackball would be pretty hard to implement with the current workaround. (ie. behaving as BT keyboard)

Nintendo should really be worried about stuff about this.
It's really going to take market share from the DS and similar things.

This thing, which you couldn't even call a "handheld" by any stretch of the imagination, is way to niche to take any significant market share from the DS. Or even its fledgling successor, the 3DS.

A gamepad attachment for the iPhone and iPod touch would be a more plausible threat. Though only if it was an official Apple product. Otherwise it just won't get enough support to really matter.

Drunken Master
Sep 5, 2011, 10:18 PM
Too bad the games suck. This controller would be cool for good games.

Woah, revionist history much?

Since when did Asteroids, Missile Command, Space Invaders, Pong and the like "suck"?

3NV7
Sep 5, 2011, 11:01 PM
Games like Centipede and Missile Command need a trackball.

Indeed. Almost none of the arcade games included in the Atari collection originally used an actual joystick. They were all spinners/trackballs/buttons. The 2600 games are another story, obviously.

Supa_Fly
Sep 5, 2011, 11:30 PM
And I was hoping for something a little more compact like a Bluetooth Joystick

Zeemote JS1 (http://www.google.ca/search?q=zeemote+js1&hl=en&client=safari&rls=en&biw=1305&bih=690&prmd=ivns&tbm=isch&tbo=u&source=univ&sa=X&ei=faFlToz3LY3egQeymNSpCg&sqi=2&ved=0CD4QsAQ)

Although this puppy worked with S60 Nokia phones something more advanced with better design and ergonomics would be better no? Yes I love the arcade style.

ekdor
Sep 6, 2011, 12:27 AM
-

ekdor
Sep 6, 2011, 12:38 AM
-

erijkgabriel
Sep 6, 2011, 01:53 AM
What does Duo Powered mean. Couldn't really find anything on that. Is it a company, technique?

NightFox
Sep 6, 2011, 04:30 AM
Nintendo should really be worried about stuff about this.
It's really going to take market share from the DS and similar things.

The iPhone/iPod has already taken its cut out of Nintendo's DS market. I don't see that a joystick base is going to make any difference - I'd imagine that the thing thats protecting the DS right now is its low price compared to the others, and it's a real on-the-go device combined with tactile, push-button control. This Atari option. I can't see many people taking this joystick thing around with them or playing it on the train like you can with a DS.

Yes, the glory days of the DS are behind it, but I don't see anything like this making a difference.

Dagless
Sep 6, 2011, 05:05 AM
^ Also the games. Don't forget that. Pokemon shifts 50 million games a generation, and god knows how many Mario shifts in all the games he has now.
I find a lot of iOS gamers don't realise that gaming platforms are about the games. It's how the Gameboy and DS did better than the Gamegear and PSP despite Nintendo releasing weaker, cheaper consoles.

Woah, revionist history much?

Since when did Asteroids, Missile Command, Space Invaders, Pong and the like "suck"?

It's not revisionist - it's a different gaming era. A lot of the games I loved as a kid are now almost unplayable through choppy framerates, ancient/dull gameplay. I had my fun with those years ago but everything has moved on.

OddyOh
Sep 6, 2011, 08:04 AM
A gamepad attachment for the iPhone and iPod touch would be a more plausible threat.

Bam!! iControlPad (http://icontrolpad.com/)

That said, iCP has its own drawbacks (price, expensive shipping $, limited game support)...but definitely a gamepad is the way to go, I don't like these arcade style sticks. Way less portable.

iCP can also be used on a PC/Mac though, anything that supports BT controllers. :cool:

APlotdevice
Sep 6, 2011, 08:15 AM
Bam!! iControlPad (http://icontrolpad.com/)

That said, iCP has its own drawbacks (price, expensive shipping $, limited game support)...but definitely a gamepad is the way to go, I don't like these arcade style sticks. Way less portable.

iCP can also be used on a PC/Mac though, anything that supports BT controllers. :cool:

Thanks, but I was already familiar with this. Having a gamepad isn't enough. To be a threat it must have the support of the developers, which as you point out it doesn't. Also the average consumer has to know about it. That's why I said it has to be something Apple makes. They have the influence and marketing power.

nylonsteel
Sep 6, 2011, 10:14 AM
Games like Centipede and Missile Command need a trackball.

Yup +1

actually an original weighted durable trackball would feel great - like the old days

Tastic Bycrom
Sep 6, 2011, 10:50 AM
Are they standardizing on what keys perform each function?

I've looked into the iCade framework a bit, and it seems to use a specific key down on for a button press and another specific key down for that button's release (weird, huh? But the Apple APIs didn't appear to give key state events easily - so everything gets handled as text input)

If the accessories don't all conform to similar keys, I'd imagine supporting them wouldn't be fun.

gkarris
Sep 6, 2011, 11:54 AM
Next version please add a Trackball and Spin Knob... ;)

:D

accessoriesguy
Sep 6, 2011, 01:58 PM
Yup +1

actually an original weighted durable trackball would feel great - like the old days

that would definitely get me interested in purchasing!!!

arn
Sep 6, 2011, 02:27 PM
http://dvice.com/archives/2011/09/review-atari-ar.php

$60

uses dock connector

Trudy
Sep 6, 2011, 02:31 PM
The only proper way to play Tempest.

rhett7660
Sep 6, 2011, 02:55 PM
I like the iCade a lot better!!!!! This is fugly IMHO.

megsandbytes
Sep 6, 2011, 06:19 PM
Atari never dies, retro gaming lives on foreva :cool:

ghett0tech
Sep 6, 2011, 07:09 PM
anxious to see how this goes..

benji888
Sep 6, 2011, 09:31 PM
this looks like, if you really get into it, you will knock over the ipad...the whole thing looks too light and flimsy, half-arsed. :eek:

the iCade looks like a much better option, much sturdier...

OddyOh
Sep 7, 2011, 07:15 AM
Thanks, but I was already familiar with this. Having a gamepad isn't enough. To be a threat it must have the support of the developers, which as you point out it doesn't. Also the average consumer has to know about it. That's why I said it has to be something Apple makes. They have the influence and marketing power.

Yes, would be great if Apple put out their own stick/gamepad and made it part of the SDK. I'm guessing somewhere between "never" and "ain't gonna happen". ;)

jdiamond
Apr 2, 2012, 01:20 PM
Not that it was Atari's fault, per se, but all of us who grew up in the first wave of "actual" atari games are permanently used to using our right hand for the joystick and our left hand for the buttons. Not sure when people started reversing this, but unless you're playing a fighting game, most of the dexterity was needed for control, not hitting fire. Most modern arcade attachments deal with this by having buttons on both sides.

http://tinyurl.com/7q25fjw

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Game companies started making pads because they lasted longer and were cheaper. While a pad is way better than nothing, I never found them to be as easy to use and they always caused rubbing sores on my thumbs. :)

Of course, for serious work, I also use an external mouse with my laptop, because while I *can* use my trackpad, I can't ever hit as high a level of productivity as with a real mouse.

RedCroissant
Apr 2, 2012, 03:04 PM
This looks awesome but I want one to come out that has the joystick on the right side. The left side is ok, but I am right handed and I remember playing the actual arcade games with the joystick on the right and the buttons on the left.

I wonder how well this would work if you mirror the iPad on AppleTV at the same time?

senseless
Apr 22, 2012, 08:54 AM
This looks awesome but I want one to come out that has the joystick on the right side. The left side is ok, but I am right handed and I remember playing the actual arcade games with the joystick on the right and the buttons on the left.

I wonder how well this would work if you mirror the iPad on AppleTV at the same time?

Actually, no. Joysticks on arcade games are almost always on the left, buttons on the right. Some games had duplicate buttons on both sides of the joystick for lefties.

Moonjumper
Apr 22, 2012, 10:20 AM
The only proper way to play Tempest.

Tempest with a dial is gaming heaven. I have done a game in the Tempest / Gyruss format with touch control called ShootStorm. I got a poor review insisting I should have iCade support. I think a joystick is worse than touchscreen for that type of game.

RedCroissant
Apr 22, 2012, 01:26 PM
Actually, no. Joysticks on arcade games are almost always on the left, buttons on the right. Some games had duplicate buttons on both sides of the joystick for lefties.

You are totally right. I don't know what I was remembering; maybe it was just those games that had buttons on the left side as well, but I could have sworn it was the other way around.

Moonjumper
Apr 22, 2012, 02:19 PM
You are totally right. I don't know what I was remembering; maybe it was just those games that had buttons on the left side as well, but I could have sworn it was the other way around.

I always wondered why they joysticks were on the left, but I'm not complaining as I am left-handed. Makes a change to have things the right way round.

Val-kyrie
Apr 23, 2012, 01:18 PM
Next version please add a Trackball and Spin Knob... ;)

:D

For those of us who remember the old arcade controls, this would be great. Even an option for two joysticks would be nice for games like BattleZone. The older games definitely need the older controls. I keep telling my daughter about the arcades in which I used to play. Some had elaborate cabinets that surrounded the person or a chair that moved up and down and around in 360 degrees. Ah, the nostalgia.

jps1012
Dec 30, 2012, 01:08 PM
I got this for Christmas. Does it work on any other games besides the Atari hits app? Thanks