View Full Version : Aleph One with TCP/IP support
job
Oct 30, 2002, 05:20 PM
http://www.insidemacgames.com/news/story.php?ArticleID=6524
Interesting stuff.
Mr. Anderson
Oct 30, 2002, 05:25 PM
Ah, good, I've been waiting for a more solid OSX version of the Aleph One engine - I'll have to download it and see how well it works - the previous version didn't run on my machine.
Thanks for the link!
D
Durandal7
Oct 30, 2002, 05:31 PM
TCP/IP Networking: The Holy Grail of the Aleph One Project
I have been hearing murmurings on hotline and bungie.org about this but I didn't think they were this close to getting it to work :D
job
Oct 30, 2002, 05:34 PM
Its going to be interesting to see how well the implementation is..
Anyone care to experiment and network two X computers while running AO? :p
Imagine finally being able to play it online...
Durandal7
Oct 30, 2002, 05:36 PM
Could be an interesting experiment. I will switch to my X computer and install it along with original data files from MI.
mischief
Oct 30, 2002, 05:52 PM
(Steeples hands)
"Excellent."
:D
Mr. Anderson
Oct 30, 2002, 05:54 PM
Originally posted by Durandal7
TCP/IP Networking: The Holy Grail of the Aleph One Project
I have been hearing murmurings on hotline and bungie.org about this but I didn't think they were this close to getting it to work :D
Well if you go to their site and read what they have to say about it, its not quite perfected yet - but its a good sign...
D
Durandal7
Oct 30, 2002, 06:14 PM
I downloaded it but the application shows up as a folder. How do you fix this?
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