PDA

View Full Version : Apple Approves Mac App Store App with 'Retina Graphics'




MacRumors
Jun 8, 2012, 08:24 AM
http://images.macrumors.com/im/macrumorsthreadlogo.gif (http://www.macrumors.com/2012/06/08/apple-approves-mac-app-store-app-with-retina-graphics/)


As noted by The Next Web (http://thenextweb.com/apple/2012/06/08/retina-ready-apps-begin-to-appear-in-apples-mac-app-store-ahead-of-wwdc/), Apple late yesterday approved an update to the Mac app FolderWatch (http://www.appshopper.com/mac/utilities/folderwatch) [Mac App Store (http://itunes.apple.com/us/app/folderwatch/id408224368?mt=12)] that lists "Retina graphics" as one of the changes.

http://images.macrumors.com/article-new/2012/06/folderwatch_retina_graphics.jpg


The report suggests that the application's developer may possibly have been given advance notice of Retina Mac displays by Apple, but we believe that to be unlikely and assume that the developer included the improved graphics based on circulating rumors and Apple's existing HiDPI modes quietly built into its recent operating system versions. Supporting the latter speculation, the developer issued a Tweet (https://twitter.com/brothersroloff/status/211096182007676928) earlier today indicating that the "Retina" claim simply refers to the HiDPI mode already seen in OS X.

Still, Apple approved the update with "Retina graphics" listed as the first bullet point in the "What's new" section regarding the update, suggesting that the mention was at least seen by reviewers who approved the update as it was submitted. Consequently, the move is gaining significant attention as a potential signal from Apple itself that Retina-capable Macs are on their way next week.

Of course, it is unlikely that even Apple's Mac App Store reviewers have been briefed on upcoming Mac capabilities, so we hesitate to make too much of the news at this point.

Apple is expected to introduce a Retina 15-inch MacBook Pro at a minimum next week, with the feature expected to make its way into Apple's other display-equipped Mac models over time.

Article Link: Apple Approves Mac App Store App with 'Retina Graphics' (http://www.macrumors.com/2012/06/08/apple-approves-mac-app-store-app-with-retina-graphics/)



Liquinn
Jun 8, 2012, 08:26 AM
No 13"? RIP I guess.

Andy-V
Jun 8, 2012, 08:26 AM
Panic did the same with Coda 2. Just done on the assumption.

magnus55
Jun 8, 2012, 08:27 AM
Helpful if you use the iPad 3 as an external display. No news here.

iGawain
Jun 8, 2012, 08:27 AM
Means nothing im pretty sure.

Oh and first, not that it matters.

How can you be pretty sure? it seems to me it means something.

shawnce
Jun 8, 2012, 08:27 AM
Developers can type whatever they want in the what's new field and in my experience reviewers seldom say anything about what is listed.

(I fully expect retina level displays "hi dpi" on the Mac soon but this text means nothing pointing to when that will happen)

Rudy69
Jun 8, 2012, 08:28 AM
It's not very hard to support "Retina" displays on OSX. Doesn't mean that they're coming, I could have added "support" to my games 6 months ago.

lifeinhd
Jun 8, 2012, 08:33 AM
How do they know how retina graphics will be implemented? How will their app know whether a Mac is capable of supporting retina graphics when they don't yet know the implementation? Unless they can determine how retina will work from the HiDPI graphics in ML?

Small White Car
Jun 8, 2012, 08:35 AM
How can you be pretty sure? it seems to me it means something.

Neither the developer who submitted it nor the reviewer who approved it knows what hardware is coming, so no, it really doesn't mean anything.

themcfly
Jun 8, 2012, 08:36 AM
if any of those minor developer could get any hint on those retina display, it would be all over the place in a matter of minutes... just a trick to get some publicity.

syndalis
Jun 8, 2012, 08:37 AM
Apple's Apps already have HIDPI options that you can code for, and you can build in "retina" display elements with your own apps in xcode that will be used if HIDPI mode is toggled.

People are just getting ready, is all.

macandiPhone
Jun 8, 2012, 08:38 AM
How do they know how retina graphics will be implemented? How will their app know whether a Mac is capable of supporting retina graphics when they don't yet know the implementation? Unless they can determine how retina will work from the HiDPI graphics in ML?

I fully agree with this quote..."How will they be aware of the implementation".

I think this is just a promotional stunt with providing Retina graphics in What's new!!!

And off-course Apple reviewers havent checked it.:D

applesith
Jun 8, 2012, 08:39 AM
If i had an App, I'd do the same thing. Free advertising on MR :)

admanimal
Jun 8, 2012, 08:40 AM
I fully agree with this quote..."How will they be aware of the implementation".

I think this is just a promotional stunt with providing Retina graphics in What's new!!!

And off-course Apple reviewers havent checked it.:D

HiDPI is "retina-mode" on the desktop. There is no mystery as to how things will be implemented.

sarsonj
Jun 8, 2012, 08:41 AM
We as a developers can change What's new and app description after app is reviewed and ready to sale, so that the assumption that review team had to accept this retina graphics note is wrong.

KnightWRX
Jun 8, 2012, 08:42 AM
Developer implements feature based on rumor, blog site uses developer's guess to confirm rumor.

Circular j...

Meanwhile, back in reality, this is what we're getting :

http://cdn.macrumors.com/article-new/2012/06/68_4649469_6191093e652e866.jpg

1280x800 13" MBP.

zzLZHzz
Jun 8, 2012, 08:42 AM
it merely listing. developers are free to list whatever they want as long as it does not violate the app store rule.

OneMike
Jun 8, 2012, 08:48 AM
Great way to get free publicity

madrag
Jun 8, 2012, 08:50 AM
it seems the "future" is high resolution (retina is a really bad term in my opinion).

BTW, "Apple is expected to introduce a Retina 15-inch MacBook Pro at a minimum next week", they could introduce it today or any day of the weekend, so the minimum isn't next week.

Warbrain
Jun 8, 2012, 08:53 AM
Wait, it's just one app? 9to5 made it sound like multiple apps.

This means nothing. Good developers are prepared. The writing has been on the wall for a while.

Rogifan
Jun 8, 2012, 08:56 AM
Developer implements feature based on rumor, blog site uses developer's guess to confirm rumor.

Circular j...

Meanwhile, back in reality, this is what we're getting :

http://cdn.macrumors.com/article-new/2012/06/68_4649469_6191093e652e866.jpg

1280x800 13" MBP.

How are rumors reality? And where in that photo does it reference MBP? :confused:

Poncho
Jun 8, 2012, 08:57 AM
I use this app and had reason to do email exchanges with the developers (brothers I think) because it sent my (and other users) CPU over 100%, and they couldn't replicate this their end. They are really nice fellows, but I don't believe for one moment that they have prior knowledge of retina displays.

Simplicated
Jun 8, 2012, 08:58 AM
Meanwhile the exposure (and consequently sales) of this app skyrockets just because Retina support is listed as one of the new features. Developer: PROFIT!

Jacob64
Jun 8, 2012, 09:00 AM
I notice that they are using a newer version of Rsync than that which comes with lion which presumably means that they have distributed it with their application in contravention of Rsync's GPLv3 license.

As far as I remember its forbidden to distribute GPL software through the MAS. Does anyone else know what the legal position is?

JangoFett124
Jun 8, 2012, 09:07 AM
How do they know how retina graphics will be implemented? How will their app know whether a Mac is capable of supporting retina graphics when they don't yet know the implementation? Unless they can determine how retina will work from the HiDPI graphics in ML?

Lion has supported Retina display graphics since the initial release, and it's well documented and publicly available to developers.

janshi
Jun 8, 2012, 09:19 AM
Panic even actively advertises this feature in it's recent Coda 2 (http://panic.com/coda/) release (which is sold in the Mac App Store btw):

http://i.imgur.com/dWY1x.png

Not sure why this is news.

foodog
Jun 8, 2012, 09:24 AM
Panic did the same with Coda 2. Just done on the assumption.

Or marketing.... That way the rumor sites pick up on it and get a bunch of free advertising.

lifeinhd
Jun 8, 2012, 09:26 AM
Lion has supported Retina display graphics since the initial release, and it's well documented and publicly available to developers.

I thought the only thing Lion contained was the HiDPI artwork itself. Are you saying it also explains how to activate or deactivate HiDPI mode based on whether or not the hardware can support it?

Rudy69
Jun 8, 2012, 09:30 AM
I thought the only thing Lion contained was the HiDPI artwork itself. Are you saying it also explains how to activate or deactivate HiDPI mode based on whether or not the hardware can support it?

HiDPI mode can be enabled on any mac.... the only problem is that the resolution is usually so low that it's pretty much unusable

jwhiterz
Jun 8, 2012, 09:34 AM
A small response from them, https://twitter.com/brothersroloff/status/211096182007676928

Comeagain?
Jun 8, 2012, 09:37 AM
YES! YES! YES! We're definitely getting Retina MacBooks. I can't believe Apple allowed there big announcement to slip out like this. Looks like the doubling down on secrecy is working out good for you, eh Tim? :D

Read the other comments. This doesn't add up to much. Anyone could add "support", but that doesn't mean that retina computers are coming.

JangoFett124
Jun 8, 2012, 09:38 AM
I thought the only thing Lion contained was the HiDPI artwork itself. Are you saying it also explains how to activate or deactivate HiDPI mode based on whether or not the hardware can support it?

The image code allows you to include 2x artwork, in the same manner as on iOS. You can then test that it's used by activating HiDPI mode. I'm sure that once a Mac with a Retina display is released, the operating system would seamlessly enable HiDPI mode for those machines, invisible to the user.

cmChimera
Jun 8, 2012, 09:38 AM
I thought the only thing Lion contained was the HiDPI artwork itself. Are you saying it also explains how to activate or deactivate HiDPI mode based on whether or not the hardware can support it?

As someone noted, it's a mode within Lion and Mountain Lion. It's been around since Lion was in Beta. It's a 2x implementation just like the iPhone and iPad.

lifeinhd
Jun 8, 2012, 09:42 AM
I'm sure that once a Mac with a Retina display is released, the operating system would seamlessly enable HiDPI mode for those machines, invisible to the user.

Ah, yes, it makes sense that the OS would be responsible for enabling HiDPI, not the individual apps. Thanks for clarifying.

twoodcc
Jun 8, 2012, 09:53 AM
this can only be a good sign!

Dr McKay
Jun 8, 2012, 10:38 AM
It's not very hard to support "Retina" displays on OSX. Doesn't mean that they're coming, I could have added "support" to my games 6 months ago.

Do it, you'll get a front page article on Mac Rumors :cool:

Moonjumper
Jun 8, 2012, 10:47 AM
We've known about HiDPI for a while. The news here is that the term retina has slipped past the Mac App Store reviewers. With the volumes they work with, it is not difficult for one word to slip past.

Good publicity for the app publishers. If I had any Mac apps, I would be tempted to add Powerbook G5 compatible to the description in the run up to the keynote.

d0vr
Jun 8, 2012, 11:07 AM
Of course, it is unlikely that even Apple's Mac App Store reviewers have been briefed on upcoming Mac capabilities, so we hesitate to make too much of the news at this point.

So we'll put it on page one for good measure.

Asclepio
Jun 8, 2012, 12:14 PM
i buyed it but i dont see any difference:mad:

charlituna
Jun 8, 2012, 12:22 PM
Panic did the same with Coda 2. Just done on the assumption.

Yep. The App Store reviewers don't read all that info with a fine tooth comb. When you submit you are taken at your word that your info is correct, your app doesn't crash etc. All they are looking for is use of Private APIs and other obvious no no things.

If there was anything in the Mountain Lion previews or anything else developer that confirmed Retina in the Macs we'd have heard it 50 times over by now.

bogatyr
Jun 8, 2012, 01:53 PM
If I was releasing an app for the App Store, I would also include retina support right now. It only seems natural to offer the feature in the event that next week laptops with retina might drop. While it is only rumor, coming out the door with the support ready is a good idea.

slb
Jun 8, 2012, 06:05 PM
I added Retina display support to my app (Locksmith (http://itunes.apple.com/us/app/locksmith/id482362007?mt=12), free password generator) months ago, complete with a bullet item specifically mentioning it. My submitted screenshots are even in HiDPI mode!

I'm sure several others have as well since Retina support was added in 10.7. This news item is not an indicator of anything.

theSeb
Jun 8, 2012, 06:19 PM
i buyed it but i dont see any difference:mad:

*facepalm*