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Rufra
Aug 16, 2012, 09:16 AM
Hi all,
I want create un APP for IPad.

For me is better create all the project and the animation in Adobe FLASH and then publish in IPA.

Now, I've a question...

I've to set the Flash's resolution project.
IPad 3 has a resolution like 2048 x 1536.
IPad 2 1024x768.

I've to create two separate projects, or is it possible plublish out in FLASH two different resolutions from one single project ?

Cheers,
Francesco



Reason077
Aug 16, 2012, 10:20 AM
Apparently AIR supports the iPad retina display since version 3.3.

So, yes, you should be able to build something that supports both retina and non-retina displays in the same app.

Rufra
Aug 16, 2012, 02:54 PM
Hi,
I've CS6 and inside Flash I've Air 3.2.

You have write "Air 3.3". Were can I found it !?

Cheers,
Francesco

Rufra
Aug 16, 2012, 03:34 PM
I've found and installated.

But inside the "AIR for iOS Settings" 3.3, I don't see nothing that retina or normal iPad.

I can see, only resolution : High or Normal. But this option and in general all the "AIR for iOS Settings" are the same 3.2 version.

?!?!?

Thx

Reason077
Aug 17, 2012, 03:50 AM
I can see, only resolution : High or Normal. But this option and in general all the "AIR for iOS Settings" are the same 3.2 version.


I think in 3.2 and earlier, it supported retina (High) resolution on iPhone, but not on iPad.

Rufra
Aug 17, 2012, 04:26 AM
Hi,
no... it's the same options. I've seen now ;(

I don't understanding ....

For example :

I've created a Flash's project in 1024x768 (with pictures inside, like background, in these resolution).
Now, in Air option, I set first "Normal" and export.
Then I set in Air "High" and export.

For me, it's not a correct way to set retina's resolution, because the images inside my project are in 1024x768 not a 2048x1536.

Another way (most correct by me) will be to create the project at 2046x1536, and then eport first in 2046x1536 and then 1024x768 (without edit animation, or other).
Is it possible ?

Cheers,
Francesco