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royal shrimp

macrumors member
Original poster
Jul 20, 2011
67
0
california
CS:Go just came out, and i have been in the beta for a while playing on my macbook and yes it runs at almost 60FPS on the rMBP. the only setting i left off at 2880x1800 is AA, which is understandable.(for some reason 1 AF and 16 AF make no FPS difference?)

what do you guys get in terms of FPS etc?
 

Hintze

macrumors member
Apr 29, 2010
32
0
do you also have the problem with the retina resolution, not looking like it actually running at retina? if I look up close i can easily see it is not "retina".
So running at 1920x1200 gives no visually difference, but runs at about 100FPS.
 

0098386

Suspended
Jan 18, 2005
21,574
2,908
Also at those resolutions you shouldn't need AA.

I remember hearing this years ago. High res=no need for AA. I haven't found that to be true (2560x1440 iMac), it's very noticeable in contrasting areas. I usually throw 4xAA over it to smooth it out.

But yeah. It's Source, it'll run maxed out on everything. Even a Gameboy Colour.
 

Northwestern

macrumors regular
Sep 13, 2011
235
0
I have an iMac, but I only installed CS: GO on my MacBook Air late 2011. I run it on highest settings without problems. Of course, the fans are getting loud, but I am using a headset and i don't hear the fans then :)

It runs maxed out on my MacBook Air .... :cool: Isn't that awesome?
 

SlickShoes

macrumors 6502a
Jan 24, 2011
640
0
I remember hearing this years ago. High res=no need for AA. I haven't found that to be true (2560x1440 iMac), it's very noticeable in contrasting areas. I usually throw 4xAA over it to smooth it out.

But yeah. It's Source, it'll run maxed out on everything. Even a Gameboy Colour.

2560x1440 on a 27" screen and on a 15" screen will look vastly different though won't they?

Things that look massive and noticeable on the 27" may not be apparent on a 15"?

I am just asking I haven't used either! Although I wish that I could!
 

Sambo110

macrumors 68000
Mar 12, 2007
1,686
0
Australia
do you also have the problem with the retina resolution, not looking like it actually running at retina? if I look up close i can easily see it is not "retina".
So running at 1920x1200 gives no visually difference, but runs at about 100FPS.

Yes! What is with this? I run all Mac source games at 1440x900, and while it looks much better than my gaming PC running at 1920x1080, it is definitely not Retina! Under Windows games run at 2880x1800 and look amazing. I have yet to run a Source game other than Dota 2 under Windows though, so I shall download Counter Strike: GO under Windows and see if it looks better at 1800P, as OS X doesn't.
 

doh123

macrumors 65816
Dec 28, 2009
1,304
2
do you also have the problem with the retina resolution, not looking like it actually running at retina? if I look up close i can easily see it is not "retina".
So running at 1920x1200 gives no visually difference, but runs at about 100FPS.
look up close? of course.. it still has pixels, they are just smaller, and there are more of them. "Retina" is about how many pixels are in an area AND how far away you are. If you keep your eyes at what Apple calls a 'normal distance' then you will not be able to see the pixels... but if you look up close, yes, of course you can still see them.


Yes! What is with this? I run all Mac source games at 1440x900, and while it looks much better than my gaming PC running at 1920x1080, it is definitely not Retina! Under Windows games run at 2880x1800 and look amazing. I have yet to run a Source game other than Dota 2 under Windows though, so I shall download Counter Strike: GO under Windows and see if it looks better at 1800P, as OS X doesn't.
If you are talking about "Retina" being the HiDPI scaling mode ("best for Retina")... running things at 2880x1800 scaled to look like 1440x900... well your games do not support that. If you go in a game and select 1440x900, then it is rendering it all at 1440x900 and stretching it out to fit 2880x1800 screen, and you are not using anything "retina" related. For games that don't support it (I don't think any do yet), then to get the full "Retina" effect you have to run the game at a full 2880x1800.
 

Hintze

macrumors member
Apr 29, 2010
32
0
look up close? of course.. it still has pixels, they are just smaller, and there are more of them. "Retina" is about how many pixels are in an area AND how far away you are. If you keep your eyes at what Apple calls a 'normal distance' then you will not be able to see the pixels... but if you look up close, yes, of course you can still see them.



If you are talking about "Retina" being the HiDPI scaling mode ("best for Retina")... running things at 2880x1800 scaled to look like 1440x900... well your games do not support that. If you go in a game and select 1440x900, then it is rendering it all at 1440x900 and stretching it out to fit 2880x1800 screen, and you are not using anything "retina" related. For games that don't support it (I don't think any do yet), then to get the full "Retina" effect you have to run the game at a full 2880x1800.

i´m not talking about visible pixels, but it is clearly running at a non native res, because the blurriness of all edges. You can REALLY tell if a game is running retina or not if you look up close.
 
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