PDA

View Full Version : Flat designs and pitfalls


VinegarTasters
May 3, 2013, 05:14 AM
I'll be quick on this one. Flat designs have inherent problems...

1) You can't tell if it is something you can click on like a button, or just a decoration (a box design)
2) The only way to differentiate between different boxes is only through color (since you are making everything flat).
3) Too many colors makes the screen confusing.

So....

DON'T COPY WINDOWS 8! That thing is terrible terrible. You have no idea if it is just a decoration on the box or something you can interact with. BAD BAD design.

The flattest you can go for buttons is one pixel to show depth (first tried on the old AmigaOS 4.0 I think). If you get rid of that depth, the design is trash. Look at Windows Phone 8. So many colors, so confusing, boxes the have colors that distracts, not knowing if you can interact with it or not. Requiring memorizing by shape (and the shapes are customizable).

Windows Phone 8 flat design is NOT the way to do it. Too flat, and you ruin it... PERIOD.

The best flat design is this... Buttons must show depth. There must be a differentiation between what is just text, and what is click(touch click) able. You can do this be either making them underlined, different color, etc like in web browsers, or provide some sort of marker (sometimes I see an arrow graphic, sometimes a box around it), but THERE MUST BE A MARKER. If not, people end up wasting so much time flipping through testing if it is a link or not. If it can be clicked on or not.

So Ive has from now until iOS7 release to make sure this design does not make buttons purely flat. And add markers for interaction links. If he makes all the icons flat, you won't be able to tell if it is just a decoration or something you can click on. BAD BAD BAD.

Similarly to the small screen size iPhone. They will pay dearly for keeping it small (until 2014). I hope the flat design does not follow in the same footsteps.

coolio93
May 3, 2013, 07:24 AM
Flat design is subjective and can mean a variety of different things. Personally, I trust the guy that designed freaking amazing hardware if the iphone 5 :D

maflynn
May 3, 2013, 07:26 AM
I think we need to reserve judgment on the UI until we actually see it.

One thing is clear, it will be a lot different then what we are used to seeing, it will tick off some users and Ives has a great track record for design.

watchthisspace
May 3, 2013, 07:30 AM
I think we need to reserve judgment on the UI until we actually see it.

One thing is clear, it will be a lot different then what we are used to seeing, it will tick off some users and Ives has a great track record for design.

Using OSX's UI development through the years, I think iOS:7 isn't going to be the dramatic change a lot of people are thinking/hoping for. But as you said, we won't know until we see it.

TC03
May 3, 2013, 07:33 AM
Flat means flat, not 'without details' like Windows 8.

There are lots of ways to make flat designs.

Rogifan
May 3, 2013, 07:37 AM
Do people really believe Apple is just going to copy Windows 8? Already in the App Store there are lots of beautiful easy to use apps that eschew the skeuomorphism and gloss. There's plenty Apple can do to get rid of the ugly bits of iOS without it turning into Windows. Microsoft didn't invent "flat" design.

nepalisherpa
May 3, 2013, 10:39 AM
I'll be quick on this one. Flat designs have inherent problems...

1) You can't tell if it is something you can click on like a button, or just a decoration (a box design)
2) The only way to differentiate between different boxes is only through color (since you are making everything flat).
3) Too many colors makes the screen confusing.

So....



It is funny how people have all these opinions about iOS 7 when we do not even know what it will look like. If the flat UI does happen, do you really think Apple would implement it in a way that might confuse people? Let's just wait to see what it looks like first before throwing out opinions.

Razeus
May 3, 2013, 01:45 PM
I love all those posts and threads about people criticizing flat designs as if they have a clue what this will look like for iOS7. Chill the heck out and just wait. :mad::cool:

chrf097
May 3, 2013, 03:04 PM
Pandora, Dropbox, Soundcloud, and many other apps have a very flat design and it works just fine.

VinegarTasters
May 3, 2013, 07:54 PM
I think we need to reserve judgment on the UI until we actually see it.

One thing is clear, it will be a lot different then what we are used to seeing, it will tick off some users and Ives has a great track record for design.

He does not. He has some hits and some misses. Sometimes living in a bubble is good, but sometimes it is bad too. So someone needs to rein him in at times. Look at the small screen iPhone, and the insistence of using thumb as screen width. Behind the times (2 years!).

Even google has their problems. Interpreted languages in android? Really? Can't even take advantage of multi cores. Needs twice the speed twice the memory just to match a native C (non interpreted) app. Also, it will mean no market for apps except to take iOS apps and port it. Why? Because you would need to use native C code for speed and native code does not mix with Java very well, making all games incompatible and difficult to program that people just simple won't do android apps. So Google will end up financing people to just port iOS apps to java. But the thriving market is still on iOS because that is where all the new development is going. Android is like watching TV versions of movies from theaters. About a year late and modified for general audience.

As for windows phone, I've used it, and let me tell you, purely flat design is NOT good. In a normal browser, sometimes if you hover your arrow over a link, at least the link changes to an underlined word so you know it is clickable. But touch based screens don't allow this. So there MUST be a generic indicator for interactive components. And it must be consistent. It is so confusing. No markers or anything. You must memorize behavior for different apps, because basically there is no difference between what is static and what is interactive in flat designs. In iOS 6 at least all the icons have 3D look, so you get used to knowing about them and what to expect (you can click on them).

So the major point? You read it here. No consistency and requiring memorization is NOT good. Look at the touch pad. Requiring four fingers, three fingers this and that? Stupid, and terrible design. There should be indicators on-screen for initiating things based on interaction, not memorizing sign language hand motions (no offense to the deaf).

I see most apple products done by people who just "wing" it. Without thinking of consequences or really understand the audience. Like living in a bubble.

Carl Sagan
May 3, 2013, 07:58 PM
Flat means flat, not 'without details' like Windows 8.

There are lots of ways to make flat designs.

This.

Rogifan
May 3, 2013, 09:16 PM
He does not. He has some hits and some misses. Sometimes living in a bubble is good, but sometimes it is bad too. So someone needs to rein him in at times. Look at the small screen iPhone, and the insistence of using thumb as screen width. Behind the times (2 years!).


Speak for yourself. iPhone 5 screen size works for me.

MattInOz
May 4, 2013, 09:14 AM
He does not. He has some hits and some misses. Sometimes living in a bubble is good, but sometimes it is bad too. So someone needs to rein him in at times. Look at the small screen iPhone, and the insistence of using thumb as screen width. Behind the times (2 years!).

....

I see most apple products done by people who just "wing" it. Without thinking of consequences or really understand the audience. Like living in a bubble.

I don't mean to be rude but I'm pretty sure apple do spend more time thinking about design than you give then credit for. iPhone screen size case in point, think about all the situations you use your phone. Phone needs to be usable one handed as its primary working mode. This hasn't changed this year or last year. It won't change next year either. You build a phone bigger than the iPhone 5 then it breaks for people without big thumbs. They could do 2 size how much variation in thumbs and that variation would suggest the second size is smaller not larger. That is design that thinks about the use and the user.

You can break that and say hey you'll need both hands to use this. Or you'll to be right handed to use this. Or you'll need big hands. Or we just like making big phones we done really care if usable. Then that is arrogant design done by people in bubbles.

Teste
May 4, 2013, 09:32 AM
I don't mean to be rude but I'm pretty sure apple do spend more time thinking about design than you give then credit for. iPhone screen size case in point, think about all the situations you use your phone. Phone needs to be usable one handed as its primary working mode.

This is irrelevant to this topic. I could reply about all the other bigger smartphones out there, you could reply with anecdotal (aka worthless) reference to someone whose hands are too small to hold a five inches phone, I could reply with more anecdotal (and thus also worthless) evidence about someone I know with small hands who can hold a big phone without issues, and so on.

The point behind the poster you were quoting is that Ive's work can be good, but it's not always perfect. And if you truly believe there is someone whose work is always perfect, you are a fanboy, regardless of if you are talking about an Apple or a Samsung designer.

I don't like the iPhone 4 design. I also don't like the iPhone 5 design. I am, then, worried about the design of iOS 7 considering how it's the same person building it.

jkauff
May 5, 2013, 01:20 AM
I don't like the iPhone 4 design. I also don't like the iPhone 5 design. I am, then, worried about the design of iOS 7 considering how it's the same person building it.
What don't you like about the iPhone 5 design? I'm basically a Windows person who never thought about buying a smart phone until I saw the launch presentation. I pre-ordered one, and have been using it every day since I got it. I think the design is near perfect for a phone, slim and lightweight (I can and do carry it in my shirt pocket) with a gorgeous display. I have quarrels with the walled garden concept and some of the UI choices, but I understand you buy into that when you buy Apple.

I'm a UI designer by trade, and I think by and large Apple has done very good designs. I trust the new team to come up with a fresh design that will correct some longstanding problematic choices, and will be as elegant as the iPhone design itself. They may not hit a home run with the first iteration, but I think they understand they're designing for the future, not just to catch up.

Teste
May 5, 2013, 05:13 AM
What don't you like about the iPhone 5 design?

Screen size. Reading your reply on the 3GS in landscape mode, from the top of your post, the screen shows down to the end of your first paragraph. On the iPhone 5 screen, the screen would zoom closer to the text due to the increased screen lenght, but since the width is the same, the screen would actually show less text (in other words, it would show less than your entire first paragraph). I could simply zoom out so the same amount of text fills the same width as in the 3GS, but then the bigger lenght of the phone would have been wasted.

In less words, for the things I use the most in my phone, the longer screen is a bad gimmick. I wish there were a phone with the iPhone 5 design but the iPhone 3GS screen size - that would be good for me.

bbfc
May 5, 2013, 05:18 AM
My mam has just got a Nokia Lumia 520 with WP8 and it's a really nice phone. The UI is really nice and very fluid. It's the first windows phone I've played around with and found it a pleasure to use!

virginblue4
May 5, 2013, 07:04 AM
Screen size. Reading your reply on the 3GS in landscape mode, from the top of your post, the screen shows down to the end of your first paragraph. On the iPhone 5 screen, the screen would zoom closer to the text due to the increased screen lenght, but since the width is the same, the screen would actually show less text (in other words, it would show less than your entire first paragraph). I could simply zoom out so the same amount of text fills the same width as in the 3GS, but then the bigger lenght of the phone would have been wasted.

In less words, for the things I use the most in my phone, the longer screen is a bad gimmick. I wish there were a phone with the iPhone 5 design but the iPhone 3GS screen size - that would be good for me.

iPhone 5 design but iPhone 3GS screen size. Buy an iPhone 4/4S.

Teste
May 5, 2013, 11:46 AM
iPhone 5 design but iPhone 3GS screen size. Buy an iPhone 4/4S.

The iPhone 4 is a glass brick. The glass back is extremely fragile, far less durable than the 3GS's back. The 4 also has the shape of a brick, unlike the 3GS which has a more ergonomic, curved backpiece.

The iPhone 5 is more prone to scratching, but at least not to breaking; and while it (unfortunately) does not have a curved back, the fact it's thinner helps to make this less of an issue.

Ironically, the ideal phone to me would be the insides of a iPhone 5 with the outside of the 3GS.

Simplicated
May 5, 2013, 01:55 PM
The iPhone 4 is a glass brick. The glass back is extremely fragile, far less durable than the 3GS's back. The 4 also has the shape of a brick, unlike the 3GS which has a more ergonomic, curved backpiece.

The iPhone 5 is more prone to scratching, but at least not to breaking; and while it (unfortunately) does not have a curved back, the fact it's thinner helps to make this less of an issue.

Ironically, the ideal phone to me would be the insides of a iPhone 5 with the outside of the 3GS.

The 3GS has to be the most scratch-prone out of the four.

TheMTtakeover
May 5, 2013, 04:46 PM
[QUOTE=bbfc;17231812]My mam has just got a Nokia Lumia 520 with WP8 and it's a really nice phone. The UI is really nice and very fluid. It's the first windows phone I've played around with and found it a pleasure to use![/

MattInOz
May 5, 2013, 08:31 PM
This is irrelevant to this topic. I could reply about all the other bigger smartphones out there, you could reply with anecdotal (aka worthless) reference to someone whose hands are too small to hold a five inches phone, I could reply with more anecdotal (and thus also worthless) evidence about someone I know with small hands who can hold a big phone without issues, and so on.

The point behind the poster you were quoting is that Ive's work can be good, but it's not always perfect. And if you truly believe there is someone whose work is always perfect, you are a fanboy, regardless of if you are talking about an Apple or a Samsung designer.

I don't like the iPhone 4 design. I also don't like the iPhone 5 design. I am, then, worried about the design of iOS 7 considering how it's the same person building it.

Who said Apple was prefect?
They do have a very clear logic behind their design and don't blindly follow trend. Which leaves me cautiously optimistic that with the Flattened UI Apple won't just follow trend but will apply a very sound logic to it.

That design logic doesn't suit everyone, some people use their phone landscape in two thumb mode that doesn't make the design bad or suggest the designers are "winging it". It's just less suitable for some. If you want a two thumb device the Samsung Note is very good. It seems to be the next logical step up as the smallest practical two thumb device.

Edit: Or iPad Mini which seems to be the largest two thumb device at least in portrait.

omenatarhuri
May 6, 2013, 02:19 AM
Agreed with OP, except for one bit.

WP8 start screen blows because it has too few colors, not too many. All the boxes are the same color. This means that the UI does not utilize one of the easiest and most intuitive ways for humans to distinguish the actions from another. It also does not utilize icons/graphics nearly enough.

If you have boxes after boxes, each the same color, only text distinguishing them. It means you have to read through each to find what you are looking for. Frankly, I find things very easily in iOS start screen thanks to the great icons. :apple:

CJM
May 6, 2013, 04:55 AM
I prefer the flat design of Windows 8 over Windows 7; it's much cleaner.

Just sayin'.

VinegarTasters
May 14, 2013, 09:38 PM
Agreed with OP, except for one bit.

WP8 start screen blows because it has too few colors, not too many. All the boxes are the same color. This means that the UI does not utilize one of the easiest and most intuitive ways for humans to distinguish the actions from another. It also does not utilize icons/graphics nearly enough.

If you have boxes after boxes, each the same color, only text distinguishing them. It means you have to read through each to find what you are looking for. Frankly, I find things very easily in iOS start screen thanks to the great icons. :apple:

I would agree with you except that the majority of the screens shows so many colors!

Look at this link:

https://www.google.com/search?q=windows+8&tbm=isch

How many have multiple colors?

The-Real-Deal82
May 15, 2013, 04:51 AM
If there is one thing Apple do well its with their styling. Whatever iOS 7 looks like, you can be sure it'll look very slick IMO. :)

MonkeySee....
May 15, 2013, 04:59 AM
Do people really believe Apple is just going to copy Windows 8? Already in the App Store there are lots of beautiful easy to use apps that eschew the skeuomorphism and gloss. There's plenty Apple can do to get rid of the ugly bits of iOS without it turning into Windows. Microsoft didn't invent "flat" design.

I'm looking at my home screen now and all the icons are "Flat" except Apples. lol.

Flipboard
http://appshopper.com/blog/wp-content/uploads/2010/07/flipboard-icon.png

Spotify
http://www.theiospost.com/storage/Spotify-iPhoneApp-icon.png?__SQUARESPACE_CACHEVERSION=1325720465592

Paypal
http://mobile.ebay.com/uploads/app-icon-images/AppIcon_PayPal.png

etc etc.

The-Real-Deal82
May 15, 2013, 05:31 AM
yeah, no need to worry about that. apple never rushes it's products they take time and bring out a perfect product. so dont worry, apple will bring out what's best for it's users.
You might want to check your history there mate. ;)

I've never known them mess up their styling, but quality control and software glitches are something they've lacked in the past. Then again I only referred to one thing and didn't compliment the entire company reputation.

pod5g
May 16, 2013, 09:04 AM
Just WAIT until WWDC instead of criticizing something that's NOT EVEN PUBLIC YET.

unplugme71
May 16, 2013, 09:09 AM
Either iOS 7 is going to be delayed or it will not be entirely 'flat' if that's the route they are heading. It may be several updates 7.x before it gets finalized which is something I doubt Apple would do.

If anything, I see a few apps getting an update for iOS 7 that will give it a flat or new look, but won't be an entire OS change if released anytime soon given the rumors of how late the iOS 7 project has started and with all the team/executive shifts made.

DDustiNN
May 16, 2013, 03:31 PM
I don't think "flat" means "Windows 8".

Look at the more modern-looking apps like Gmail and OkCupid. They still use the navigation functionality we're familiar with, but the buttons just don't look super raised up and physical. They look sleek, nice, simple... "flat".

I think we'll see more stuff like that. It looks way better than fake leather notepads and such.

But basically, veryone needs to stop freaking out and just wait a few weeks.

tekboi
May 16, 2013, 04:51 PM
I understand your concerns. However, we have no idea how apple will implement the flat UI. We also have no idea what they are deeming "flat". I might not be as "flat" as people are thinking.

Just wait until june and see...

Rogifan
May 17, 2013, 08:17 AM
I'm looking at my home screen now and all the icons are "Flat" except Apples. lol.

Flipboard
Image (http://appshopper.com/blog/wp-content/uploads/2010/07/flipboard-icon.png)

Spotify
Image (http://www.theiospost.com/storage/Spotify-iPhoneApp-icon.png?__SQUARESPACE_CACHEVERSION=1325720465592)

Paypal
Image (http://mobile.ebay.com/uploads/app-icon-images/AppIcon_PayPal.png)

etc etc.
Hmm...the PayPal and Spotify icons don't look completely flat. Just looks like they removed the gloss.

MonkeySee....
May 17, 2013, 10:53 AM
Hmm...the PayPal and Spotify icons don't look completely flat. Just looks like they removed the gloss.

Which is where apple will take it I think. We'll have to see.

CarlosQG
May 17, 2013, 02:30 PM
You should really read this article: http://bit.ly/11t2Q4G

This is iOS 6 messages icon vs a "Flat" iOS 7 icon.

zbarvian
May 17, 2013, 03:11 PM
Windows Phone "Metro" is not flat. It's beyond flat. Trust me, none of these are issues in flat design, but at this point much flat design looks repetitive and I haven't seen a ton of flair.

Rogifan
May 17, 2013, 09:17 PM
Here's a Pinterest app the Apple way and a more flat way. The first one looks incredibly dated to me. I hope Apple is doing more than just removing the glossiness.

https://dl.dropboxusercontent.com/u/2042135/Apple/AppleUI.png

https://dl.dropboxusercontent.com/u/2042135/Apple/flatUI.png

Simplicated
May 17, 2013, 09:30 PM
Here's a Pinterest app the Apple way and a more flat way. The first one looks incredibly dated to me. I hope Apple is doing more than just removing the glossiness.

https://dl.dropboxusercontent.com/u/2042135/Apple/AppleUI.png

Image (https://dl.dropboxusercontent.com/u/2042135/Apple/flatUI.png)

Not a fan of all lighting removed. I can barely tell if they're buttons now.

Rogifan
May 17, 2013, 10:51 PM
Not a fan of all lighting removed. I can barely tell if they're buttons now.

Why else would those circles be there for if not to tap on?

Simplicated
May 17, 2013, 11:42 PM
Why else would those circles be there for if not to tap on?

They can be used to emphasize objects. With all lighting removed, it gets confusing - is it a button or something that grabs your attention? I believe Apple will retain some lighting, but remove the fugly gloss.

thejadedmonkey
May 18, 2013, 09:44 AM
I've been using the metro UI for a while now, and what you Win8 haters need to understand is that in a well designed Metro app, every single bit of text is supposed to be clickable - with 2 exceptions: The title, and a paragraph of text. Any short words or numbers, such as a phone number, if clicked, should make a call. Tapping on an email should open your email app. Tapping on a person's name should open their contact info, etc...

Simplicated
May 18, 2013, 09:59 AM
I've been using the metro UI for a while now, and what you Win8 haters need to understand is that in a well designed Metro app, every single bit of text is supposed to be clickable - with 2 exceptions: The title, and a paragraph of text. Any short words or numbers, such as a phone number, if clicked, should make a call. Tapping on an email should open your email app. Tapping on a person's name should open their contact info, etc...

You need to understand that people who are critical of the interface aren't automatically Win8 haters. I personally use Windows 8, but I don't like how the interface works, because there's no visual clues for buttons apart from, maybe some brighter colors.

thejadedmonkey
May 18, 2013, 10:05 AM
You need to understand that people who are critical of the interface aren't automatically Win8 haters. I personally use Windows 8, but I don't like how the interface works, because there's no visual clues for buttons apart from, maybe some brighter colors.

Haters may have been a bad word, I apologize. My point was simply that it's far too easy to create a bad Metro style app (even for Microsoft!), and it seems to give them all a bad name.

Osullivan1
May 18, 2013, 12:26 PM
Here is an example of how iOS could be flatter, and yet still look recognisable as iOS. You don't have to get rid of every texture or shadow, just remove the sharp shininess it has retained since 2007.

I reckon they'll build upon what they started with iOS 6, making apps appear more like the new iTunes & App Stores, removing the skeuomorphism from apps such as Reminders, and getting rid (or toning down) of the texture they use everywhere (like the background of Notification Center).

http://s24.postimg.org/gv80n6qdh/Flatter.png (http://s8.postimg.org/u1o8jgt1h/Flatter.png)

[Click to enlarge]



I'd laugh so hard if iOS 7 came out with the same old UI... :p

AQUADock
May 18, 2013, 01:02 PM
Here is an example of how iOS could be flatter, and yet still look recognisable as iOS. You don't have to get rid of every texture or shadow, just remove the sharp shininess it has retained since 2007.

I reckon they'll build upon what they started with iOS 6, making apps appear more like the new iTunes & App Stores, removing the skeuomorphism from apps such as Reminders, and getting rid (or toning down) of the texture they use everywhere (like the background of Notification Center).

Image (http://s8.postimg.org/u1o8jgt1h/Flatter.png)

[Click to enlarge]



I'd laugh so hard if iOS 7 came out with the same old UI... :p
I'd love iOS to look like that, just slightly lighter.

kmj2318
May 18, 2013, 06:10 PM
Here is an example of how iOS could be flatter, and yet still look recognisable as iOS. You don't have to get rid of every texture or shadow, just remove the sharp shininess it has retained since 2007.

I reckon they'll build upon what they started with iOS 6, making apps appear more like the new iTunes & App Stores, removing the skeuomorphism from apps such as Reminders, and getting rid (or toning down) of the texture they use everywhere (like the background of Notification Center).

Image (http://s8.postimg.org/u1o8jgt1h/Flatter.png)

[Click to enlarge]



I'd laugh so hard if iOS 7 came out with the same old UI... :p

I think this might be the most accurate mockup, hopefully.

whocaresit
May 18, 2013, 09:20 PM
Here is an example of how iOS could be flatter, and yet still look recognisable as iOS. You don't have to get rid of every texture or shadow, just remove the sharp shininess it has retained since 2007.

Image (http://s8.postimg.org/u1o8jgt1h/Flatter.png)


That is horribly distasteful.. totally bland. :mad:
You want the remaining colors to be taken out too, like the green button -> gray for more flatness?

That looks like a third-rate Blackberry 10 OS instead of iOS :(

Osullivan1
May 19, 2013, 04:58 AM
That is horribly distasteful.. totally bland. :mad:
You want the remaining colors to be taken out too, like the green button -> gray for more flatness?

That looks like a third-rate Blackberry 10 OS instead of iOS :(

I'm pretty sure I left all the colours in the mockup that were in the original.

The aim of the mockup was only to show that the skeuomorphic elements such as the background of Notification Center (the colours of which remain in the mockup) and volume knobs in the Music app could be removed to make it look modern without moving things around and re-inventing what already works.

I didn't say remove the colour... I don't wan't Apple to go iTunes 10 on us any more than you do. If it helps, I forgot to put the icons in the selected tabs at the bottom of the Photo's and Clock app's in blue, like in the current iTunes store.

Simplicated
May 19, 2013, 05:05 AM
That is horribly distasteful.. totally bland. :mad:
You want the remaining colors to be taken out too, like the green button -> gray for more flatness?

That looks like a third-rate Blackberry 10 OS instead of iOS :(

I love how people react to mockups and discourage the designers instead of providing constructive feedback.

falkedup
May 19, 2013, 06:27 AM
I like the flat design that yahoo weather uses. If ios7 is going to have more yahoo integration I think it'll look awesome

falkedup
May 19, 2013, 06:29 AM
And this

Osullivan1
May 19, 2013, 06:36 AM
Updated to make things stand out more and make it less "bland"

If you don't want flatness, you likely wont like iOS 7...

http://s10.postimg.org/8hgbs4mvd/updated.png (http://s13.postimg.org/v0shl1uvb/updated.png)

----------

I like the flat design that yahoo weather uses. If ios7 is going to have more yahoo integration I think it'll look awesome

I don't like Yahoo weather... in the UK they always say it's going to be sunny and it always rains :(

But their app does look nice :) By more Yahoo integration, I think they meant the services, not design, otherwise Yahoo wouldn't have released that app.

apolloa
May 19, 2013, 07:11 AM
I think we need to reserve judgment on the UI until we actually see it.

One thing is clear, it will be a lot different then what we are used to seeing, it will tick off some users and Ives has a great track record for design.

Exactly, the team behind Ive's is the same as before and they will help guide him, and Ive's is smart enough to know software isn't hardware, it needs to be functional as well as stunning. With him in charge I think we are going to be in for a treat and we will see something evolutionary, it'll look different but I'm also hoping for a lot of new touches but with Apple flair, like these mock ups of widgets we've seen.

On a side note I'm wondering if iOS7 will be flatter then Android 4.2? it's flatter then iOS 6 is but will Apple be even flatter?