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View Full Version : Knights of the Old Republic on Ipad




KevinRightWing
May 30, 2013, 10:10 AM
See review here:

http://m.ign.com/articles/2013/05/30/star-wars-knights-of-the-old-republic-ipad-review



cnev3
Jun 2, 2013, 07:43 AM
This is why I bought an iPad, and not an Android tablet.

The best damn content.

ReallyBigFeet
Jun 4, 2013, 09:59 AM
Agreed, but have to say that KOTOR is showing its age a bit. While I realize the original wasn't anywhere near Retina-level of graphics (I think it was 800x600?), it still ends up looking a bit fuzzy on the iPad.

Asuriyan
Jun 4, 2013, 10:15 AM
Agreed, but have to say that KOTOR is showing its age a bit. While I realize the original wasn't anywhere near Retina-level of graphics (I think it was 800x600?), it still ends up looking a bit fuzzy on the iPad.

I am kind of hoping they update it to take advantage of the A5X/A6X a bit better. There are some visual options missing (water/transparency effect for stealth, for example) and I'm sure this was to enable support for the iPad 2 and Mini. The models seem to be slightly lower poly count, at least compared to the PC version.

ReallyBigFeet
Jun 4, 2013, 02:02 PM
Posting to correct myself.....original wasn't 800x600 on the PC, but could run up to 1600x1200. Source. (http://www.computerandvideogames.com/97355/interviews/interview-biowares-pc-knights-exposed/)

No wonder it looks "fuzzy" versus my memory of the game, since I didn't play this on the Xbox but rather a PC. Well at least, for once, its not my MEMORY that's fuzzy. :)

kristoffer4
Nov 26, 2013, 06:44 AM
This is perfect on my new Ipad mini retina! :D

Jnesbitt82
Nov 27, 2013, 12:07 AM
How did I not know about this game before? Lol