That's the trouble when you have a design that barely distinguishes interactive elements from non-interactive elements.
That is an excellent summation of my one over-arching complaint with the iOS 7 design language. Overall, I like iOS 7. I have a few iPad complaints that largely, I believe, stem from the iPad version being half-baked. And I have issues with the Music app on both the iPad and the iPod Touch/iPhone. But overall iOS 7 is attractive and functional. I kept two test devices on the beta from B3 forward, and I upgraded all the personal family devices as soon as Apple released the GM to developers.
But I've always thought that interactive and non-interactive elements should be clearly distinct. Flat is fine, but removing "touch target" circles and ovals from "buttons" and leaving simple text that is informational AND interactive doesn't strike me as good design.
But I still like iOS 7. (And I thought the circled-i symbol was clear enough.
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