View Full Version : Name the 1st Mac Game to use CD Audio
Sdashiki
Feb 15, 2006, 01:01 PM
Id say it was the first CD-ROM game period but I could be wrong and researching it is tough.
I am sure someone will guess it right off the bat, but I can give clues if people want.
Example:
highly influence by The Hitchikers Guide to the Galaxy.
written in hypercard
Rocksaurus
Feb 15, 2006, 03:19 PM
What is... Myst?
Patmian212
Feb 15, 2006, 03:37 PM
7th Guest?
srobert
Feb 15, 2006, 04:13 PM
Was Star Control II on CD when it was first ported to the mac?
Schmittroth
Feb 15, 2006, 04:58 PM
highly influence by The Hitchikers Guide to the Galaxy.
Sounds like it might be Starship Titanic (co-written by Douglas Adams) but I never played it. Also seems a bit late but that was many years ago.
Eric5h5
Feb 15, 2006, 09:19 PM
I don't know the answer, but I'm certainly glad CD audio in games is gone. I always had problems with games sometimes not playing it, and it's still annoying with old games running in Classic because Classic won't use CD audio at all.
--Eric
Marathon4ever
Feb 15, 2006, 09:23 PM
I don't know the answer, but I'm certainly glad CD audio in games is gone. I always had problems with games sometimes not playing it, and it's still annoying with old games running in Classic because Classic won't use CD audio at all.
--Eric
I'm gonna guess at either The Incredible Machine or Zone Raiders.
Lukasha
Feb 15, 2006, 10:06 PM
I'm guessing either Descent (which played music tracks while you zipped around in 3d and blew up things), or Peter Gabriel's XPlora 1 game.
Jeff
Sdashiki
Feb 15, 2006, 10:46 PM
Myst (http://en.wikipedia.org/wiki/Myst) - 1993
7th Guest (http://en.wikipedia.org/wiki/7th_Guest) - 1993
Star Control II : The Ur-Quan Masters (http://en.wikipedia.org/wiki/Star_Control_II) - ~1992(PC)-1993(Mac port?)
Starship Titanic (http://www.starshiptitanic.com/) - 1998
So sorry to say no one is even close.
:D :D :D
Sdashiki
Feb 15, 2006, 10:49 PM
Next Clue:
Strictly black and white.
every clue will give more than the last, until you would have to be an idiot not to know.
though its obvious you COULD just google this kind of thing, I'd rather get a list of "Classic" Mac games until someone gets it.
Eric5h5
Feb 15, 2006, 11:46 PM
though its obvious you COULD just google this kind of thing, I'd rather get a list of "Classic" Mac games until someone gets it.
OK, I cheated and googled. :) I have to admit, I'd never heard of it, but then I was definitely not into Mac games in the 80s. (Myst doesn't even use CD audio, but...er, well, never mind, that would be a clue.)
--Eric
Rocksaurus
Feb 16, 2006, 12:14 AM
Well, the only B&W Hypercard game I ever played was called Spelunx, but it was on floppies, but sure, that's my guess, Spelunx. Off topic, but has anyone played this game? I think it was pretty fun and creative. I enjoyed it a lot when I was young, at least.
stoid
Feb 16, 2006, 12:23 AM
Well, the only B&W Hypercard game I ever played was called Spelunx, but it was on floppies, but sure, that's my guess, Spelunx. Off topic, but has anyone played this game? I think it was pretty fun and creative. I enjoyed it a lot when I was young, at least.
YES! I grew up on Spelunx! How many times did you bounce the toast back up to the yodeler?!
Vader
Feb 16, 2006, 12:33 AM
YES! I grew up on Spelunx! How many times did you bounce the toast back up to the yodeler?!
Ah, yes, the best game ever made, and some how, I think it was educational. I liked feeding that one worm thing or whatever.
Rocksaurus
Feb 16, 2006, 03:11 AM
YES! I grew up on Spelunx! How many times did you bounce the toast back up to the yodeler?!
I can't remember but I do remember that part of the game. That's one of those things that as I look back on it now I don't fully understand how they came up with such a thing... I mean, honestly. I think one of my favorite parts was in the woods, Spelunx was probably the first game I ever played that had a real atmosphere to it. I've still got the old floppy disks at my parents' house, I should see if it's at all possible for it to run on my iBook... I'd love to play it again. Oh, memories :)
Mr. Mister
Feb 16, 2006, 10:09 AM
I never played Myst, is it worthwhile?
Sdashiki
Feb 16, 2006, 10:23 AM
Spelunx (http://cho.cyan.com/rawa/spelunx.html) - 1991
41036
The ORIGINAL myst, with the hypercard icon hand 41037, was actually a pretty good game. I had never seen pre-rendered scenes like that, though the dithering was terrible by todays standards, but what the hell. The game is strictly puzzles and abstract thinking. The only thinking I did was to buy a book on solving it. Some was musical tones you had to memorize and playback in the right order, others were remembering tiny dialogue details. It was good, but not great. The other Mysts never lived up to what Myst originally did at the time, but they looked alot better, and eventually got away from the point to the left side of the screen and you see a new image in front of you instead of actually "moving" thru the room.
but thats hypercard for ya!
I actually sold my original myst and help book on ebay last year, it was just sitting around. but it was an original, bought when it was released.
Sdashiki
Feb 16, 2006, 10:29 AM
Next Clue:
Main character was a caterpillar thing that looked like the ones from Super Mario World for the SNES
41038
I dont know why I know this game, I mean I went to a tiny school and for some reason we had this game. It was so old the CD-ROM was the kind before the tray. Where you had to put the disc into a case of sorts and put that into the CD-ROM
41039
Quoted from Wikipedia:
Some of the initial versions of CD Drives had a mechanism different from the tray or slot loaders of modern day drives. They could read CDs only when they were inserted in special cartridges. The "CD Caddy" resembled the floppy disk because of its protective casing. It never became popular, however, possibly because it would be cheaper for manufacturers to produce CDs without cartridges (CD caddies, although resembling ordinary jewel cases, were probably more expensive to produce because of their additional metal components and, unlike jewel cases, they could not hold a printed booklet or inlay cards). Furthermore, distributors using the cartridge format would still have to offer loose CDs for owners of non-caddy drives in order not to lose part of the market, whereas caddy owners could still play loose CDs by loading them into an openable cartridge which was then inserted into the drive (this of course defeated their entire purpose and was more fiddly than loading a disc into an ordinary drive).
Eric5h5
Feb 16, 2006, 03:45 PM
I never played Myst, is it worthwhile?
Yes. But you'd be be better off with RealMyst these days.
--Eric
Marathon4ever
Feb 16, 2006, 06:46 PM
I remember an old black and white hypercard-like game called the Manhole Cover or something close to that. Not sure if it was actually hypercard or not, and I'm not sure if it used CD audio either. The game was totally sweet though. I loved wandering through the game and finding new areas.
Sdashiki
Feb 17, 2006, 11:44 AM
Next Clue:
The creator(s) went on to form Cyan, the company that produced Myst.
How many more clues should I give before giving it away?
woxel1
Feb 17, 2006, 11:47 AM
The Manhole Masterpiece Edition?
EDIT: Whoops, that was in color. Sorry.
Cosmic Osmo had a CD-rom release:
http://www.grenier-du-mac.net/copiecran/1_c/Cosmic-OsmoCapture003.jpg
Is this the one?
maxterpiece
Feb 17, 2006, 12:22 PM
first one i remember having was Hell Cab, but that was like '93 probably. I don't know - no one really had cd-rom drives before '94 or so.
Sdashiki
Feb 17, 2006, 12:46 PM
Cosmic Osmo had a CD-rom release.
Is this the one?
BOOYAH WE HAVE A WINNER!
COSMIC OSMO (http://en.wikipedia.org/wiki/Cosmic_Osmo) is the correct answer.
41102
Released in 1989 on CD-ROM using HyperCard as its engine, having CD Audio that you could play track by track from your spaceship cockpit, and it was created and produced by Rand and Robyn Miller of Myst fame.
Manhole (1988) was the first project by Cyan and a precursor to Osmo, while it was the FIRST computer game EVER to be distributed on CD, it did not have CD-AUDIO as any part.
Thank you for playing.
whooleytoo
Feb 17, 2006, 02:34 PM
YES! I grew up on Spelunx! How many times did you bounce the toast back up to the yodeler?!
:p
Just reading this line (and this thread) reminds me of just how much more interesting and irreverent those old games were, in spite of their basic graphics. Modern games just take themselves far too seriously!
woxel1
Feb 17, 2006, 02:35 PM
Wow. That awesome. I haven't won anything since Virgin Interactive Entertainment held a contest to win Terratopia (1996).
I can't believe I bought (and still own that game). It makes me feel old, ha ha ha. Osmo's ship sure had some good tunes...
:p
Just reading this line (and this thread) reminds me of just how much more interesting and irreverent those old games were, in spite of their basic graphics. Modern games just take themselves far too seriously!
I think there's something about those newfangled 3D environments that makes it harder for everyone to have the same experience. Also, developing with limited tools engenders creativity, as proven by the timelessness of Spelunx.
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