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Haoshiro
Dec 22, 2006, 01:13 PM
So I just saw a new HD trailer for Crackdown (http://www.gametrailers.com/gamepage.php?fs=1&id=2213) on gametrailers.com and it is looking really good.

Let me just say that I have never been impressed by anything I've seen from this game. But it really seems to have been polished up a lot, and is looking great.

I like the art style mix of cell shading with standard texture work and the draw distance and city just seem huge.

It definitely looks like this is turning out better then I expected, which is always nice to see. :)



clayj
Dec 22, 2006, 01:50 PM
Yeah, this definitely looks like it's gonna be a cool game.

greatdevourer
Dec 22, 2006, 02:21 PM
The link takes me to C&C:TW. http://www.gametrailers.com/gamepage.php?fs=1&id=2213 is the link you were after...

Looks pretty darn cool :)

MacRumorUser
Dec 22, 2006, 04:00 PM
Agree with you.

This game seems to have completely turned itself around and is looking a fine proposition now.

Graphically it seems to have got itself together too. Before it was a mess, but recent videos and screenshots make it look very impressive.

A GTA meets City of Heroe's style free roaming adventure with transforming vehicles, what more could you ask for in miserable feburary :)

saunders45
Jan 24, 2007, 08:22 AM
Setup:
Got a chance to play the demo for a while last night. I should note that before I played, I was not at all considering the game, but I downloaded and gave it a try just for the Co-op. It comes in at 1.24 Gig, definately one of the bigger demos. After I fired it up, I created a Co-op game for my cousin try so we could "explore" the game world. It takes some tinkering with the settings so a friend can join in the demo because sending invites have been disabled. Also, once you level up a "power" to level 2, a countdown timer of 30 minutes begins.

Learning Curve:
The control setup is somewhere between Lost Planet, and the typical 360 FPS. My only complaint, is that you can't speed up the x & y axis in the demo. In about 15 minutes, I was very comfortable with the layout and no longer concerned with remembering buttons.

Graphics:
In an interresting turn, Crackdown uses a Cell Shaded look to give it a "comic book" feel. I think that it actually works quite well do to the over the top nature of the game. All in all, a standout among the "realistic" looking games.

Co-op Gameplay:
This is where the game really starts to shine. Being able to jump super high, pick up and throw cars, and beatdown numerous thugs and throw their bodies at people is fun, but the Co-op is where I see the longevity. Example: you can jump on the roof of a car and stay the while your partner drives around allowing you to pull hit and run attacks. If you choose, you can jump off, and with the vehicles speed propelling you, you can jump quite far. We tinkered around for a while, collecting agility orbs allowing us to jump higher, and run faster. Then we found a "ramp truck", a semi for moving cars that has the back lowered to shape a ramp. We moved it into the middle of the highway, drove back a distance. I jumped on the roof, and we headed towards the ramp. Once he hit it and we were airborne, I jumped and flew up to the top of a gigantic building in the center of town.

Closing thoughts:
Definately a try anything game. I'll be picking it up for the Co-op alone. The over the top gameplay combined with crazy super-human abilities make for a fun game.

MacRumorUser
Jan 24, 2007, 08:30 AM
Setup:
Got a chance to play the demo for a while last night. .



Yep I'd agree with that. I actually enjoyed the demo more than I thought i would.

It certainly was more fun in Co-Op but its seems a quality game. Will pick it up, (there's not much else out in Feb anyway)

jessica.
Jan 24, 2007, 08:30 AM
If you buy crackdown you get a free demo of Halo 3. Worth buying crackdown for that!

shortyjj
Jan 24, 2007, 09:54 AM
I was a bit sore after running home yesterday to finally download the demo, only to find that it was not yet available to Silver Live members.

SpankyPenzaanz
Jan 24, 2007, 09:54 AM
I hadd my doubts about this game - "Oh great another Grand Theft Auto where Grand Theft Auto was mediocre in its own right" Wow it was funI will now be getting this game. now back to more running around

2nyRiggz
Jan 24, 2007, 01:21 PM
Hey any game where I get to throw car doors at a group of thugs is alright with me:)

I'm not fond of the character jumping animation though...everytime I see it I'm thinking he might fall and break his neck(I know its meant to look like that)


Bless

huck500
Jan 24, 2007, 01:23 PM
I'm curious, why did everyone have low expectations for this game? Almost everything I've read praising the demo says that it's surprisingly great. Why is it a surprise? It looked great from the first footage I saw. Maybe there was some early stuff I didn't catch.

Anyway, I was really looking forward to the demo, and it completely exceeded my expectations, which were high. For me, it's on the same level as the first Tony Hawk demo, which I played for weeks on end.

The 'GTA clone' accusations are also puzzling, since the developer is the same guy who created GTA... is he copying himself? The gameplay in Crackdown is miles beyond GTA in my opinion, although the story may be lacking...I haven't played the full game yet, so I'll reserve judgement.;)

GTA was always too realistic for me, as far as the gameplay went. GTA with superpowers and better targeting was what I always wished for, and now it's here.

Edit: Crackdown 2 -- fully destructible environments = heaven

MacRumorUser
Jan 24, 2007, 01:27 PM
I've been following the game since its first inception.

The original was totally different graphical style, more realistic. It seemed then to change art direction when Saints Row started demoing screenshots etc.

It then changed to this very purplish cell shaded look that looked a bit pants to be honest, and with saint row looking so much better I think people just thought meh.

Added to reports of framerate problems etc..

See it was very ugly and so many purple buildings OCTOBER 2005
http://xbox360media.ign.com/xbox360/image/article/730/730164/crackdown-20060901102855048.jpg

So its a pleasant surprise to find graphically its pulled together well and looking great. Framerate seems stable etc. And more importantly it's more than just a generic GTA clone.

2nyRiggz
Jan 24, 2007, 01:32 PM
To tell you the truth I was not interested in this game at all...infact I'm not interested in any GTA style game....but seeing the demo I must admit it got me a little interested.


Off Topic - Bioshock got me really interested now:)



Bless

saunders45
Jan 24, 2007, 02:02 PM
To tell you the truth I was not interested in this game at all...infact I'm not interested in any GTA style game....but seeing the demo I must admit it got me a little interested.


Agreed. I'm not a GTA fan at all, but this has a different feel to it. Maybe because it's not 'trying' to be realistic. Because it is over the top action is why it succeeds IMO.

huck500
Jan 24, 2007, 04:20 PM
I've been following the game since its first inception.

The original was totally different graphical style, more realistic. It seemed then to change art direction when Saints Row started demoing screenshots etc.

It then changed to this very purplish cell shaded look that looked a bit pants to be honest, and with saint row looking so much better I think people just thought meh.

Added to reports of framerate problems etc..

See it was very ugly and so many purple buildings OCTOBER 2005
http://xbox360media.ign.com/xbox360/image/article/730/730164/crackdown-20060901102855048.jpg

So its a pleasant surprise to find graphically its pulled together well and looking great. Framerate seems stable etc. And more importantly it's more than just a generic GTA clone.

Thanks for the explanation, that makes sense.:)

whooleytoo
Jan 31, 2007, 01:16 PM
Just played the demo last night and really enjoyed it, but I'm not sure how long the novelty would last unless it has some kind of storyline to bind the action together. I'll have to give it another run tonight.

I liked the ability to jump/climb up walls, makes the environments more interactive and interesting.

SpankyPenzaanz
Jan 31, 2007, 01:33 PM
Just played the demo last night and really enjoyed it, but I'm not sure how long the novelty would last unless it has some kind of storyline to bind the action together. I'll have to give it another run tonight.

I liked the ability to jump/climb up walls, makes the environments more interactive and interesting.

I think the co-op is where fun will be in the game

swiftaw
Jan 31, 2007, 01:34 PM
I think the co-op is where fun will be in the game

Yeah, I agree. Not to mention the Halo 3 demo

shortyjj
Jan 31, 2007, 02:03 PM
Will they ever release the demo for non-Gold subscribers? This is irritating the crap out of me.

SpankyPenzaanz
Jan 31, 2007, 02:11 PM
I think I have a few 48hour gold trials...when I get home later I will take a look PM you if I can find them

ericsthename
Jan 31, 2007, 02:24 PM
This demo is the only thing I've been playing on my 360 recently. Its one of those games you can just pick up, mess around, not accomplish anything and still have fun. You don't have to beat any checkpoints to feel like you've had a good time playing.

Hopefully the various areas in the city will provide different enough experiences (a la san andreas) to add some fun to simply voyaging around.

whooleytoo
Jan 31, 2007, 03:14 PM
I think the co-op is where fun will be in the game

Perhaps so. I haven't done any online gaming yet on Xbox Live, so it's only the single-player aspect that interests me. I'll give it another go tonight.

shortyjj
Jan 31, 2007, 03:43 PM
I think I have a few 48hour gold trials...when I get home later I will take a look PM you if I can find them

I will love you forever.

Josias
Jan 31, 2007, 03:45 PM
It also includes a Key for the Halo 3 Beta, a good thing if you have a Gold subscription (like me:D )...

whooleytoo
Feb 1, 2007, 10:27 AM
Ho hum. Played through to the demo timeout last night, and very unimpressed the second time around.

The gameplay makes GTA seem cerebral. They just keep coming at you, you keep locking on, shooting, reloading. There's no real need to duck for cover, just stand there and blast away until you (eventually) die or they stop coming. You can kick them, or pick stuff up and throw it at them, but it's not as effective so I just went back to locking, shooting, reloading.. They seem to have insane range in their weapons, meaning you're pretty much always being fired at which gets tiresome, but you end up ignoring them.

Supposedly you can shoot an opponent in the arm to disarm him, but how you can achieve that level of accuracy in the game I've no idea. There's also no obvious way (that I could find) of switching your lock between targets which is pretty annoying, though perhaps these abilities comes later in the game as you level up.

On the plus side, the physics engine is a lot of fun. On one occasion a grenade blew me off the rooftop onto another, so I had to find a way to the ground to climb back up the right one. The music & sound effects are good too.

mkubal
Feb 1, 2007, 11:37 AM
I played the demo last night. Decent fun, I'll probably pick it up.

It seemed like a cross between GTA and Mercenaries. Both of which were enjoyable games.

MacRumorUser
Feb 1, 2007, 11:58 AM
The thing that worries me, and it was the same with SaintsRow.

After playing the demo and buying the full game, I realised that I needent had bothered, as the final game was pretty much the demo ad repetum.

Crackdown could possibly be the same.

Haoshiro
Feb 1, 2007, 01:27 PM
The thing that worries me, and it was the same with SaintsRow.

After playing the demo and buying the full game, I realised that I needent had bothered, as the final game was pretty much the demo ad repetum.

Crackdown could possibly be the same.

But that won't matter... you'll be playing Halo 3 MP anyway ;)

huck500
Feb 1, 2007, 01:33 PM
I usually ended up just driving around, sniping, and generally screwing around in GTA, so Crackdown seems perfect to me... no repetitive missions, just carnage.:D

And after you lock on to a target, just flick left or right to target the arms, up to target the head, down left and right to target the legs.

2nyRiggz
Feb 1, 2007, 01:43 PM
Anybody read the article about bungie screwing up Halo 2 and how they hate the game....I'm calling it a bungie market machine(even though they don't need it)

http://www.1up.com/do/newsStory?cId=3156739



Bless

mkubal
Feb 1, 2007, 02:21 PM
I usually ended up just driving around, sniping, and generally screwing around in GTA, so Crackdown seems perfect to me... no repetitive missions, just carnage.:D

And after you lock on to a target, just flick left or right to target the arms, up to target the head, down left and right to target the legs.

Actually, from the reviews I've heard, it's very much repetitive. Basically you take out gang leader after gang leader, much like taking out officer after officer in Mercenaries. Not that it's a bad thing. I loved Mercenaries.

The thing that worries me, and it was the same with SaintsRow.

After playing the demo and buying the full game, I realised that I needent had bothered, as the final game was pretty much the demo ad repetum.

Crackdown could possibly be the same.

What's interesting to me is that the demos for Crackdown and Saints Row changed my opinion of each of them in very different ways. I was originally going to buy Saints Row because it was supposed to be like GTA, but as soon as I got a go at the demo the game was dead to me. Crackdown on the other hand had me completely disinterested until the demo made me want to buy it.

(and the Halo 3 MP isn't a bad addition) ;)

huck500
Feb 1, 2007, 04:17 PM
Actually, from the reviews I've heard, it's very much repetitive. Basically you take out gang leader after gang leader, much like taking out officer after officer in Mercenaries. Not that it's a bad thing. I loved Mercenaries.

I didn't make my point well...

GTA developers spent a lot of time on the story and missions, when all I actually wanted to do was drive around finding jumps, shooting people, blowing stuff up, etc. Driving around running over espresso stands within a time limit wasn't that fun.

Crackdown developers seem to have spent much more time on making it fun to just screw around, and maybe kill some bosses if you happen to be in the area. I'm hoping, anyway. If you check out the new movie showing some of the achievements, that stuff looks fun to me, since that's a lot of what I tried to do in GTA.

2nyRiggz
Feb 1, 2007, 10:14 PM
Okay this game is not for me...it was fun running and jumping but it wear off fast. I can see this game becoming a big hit because its a good game but its not for me.

GRAW2...once again a good game...from the demo that is:)


Bless

StokeLee
Feb 4, 2007, 08:07 PM
I love the demo, Ive played it about 20 times, if not more, The only reason i was going to buy it was for the invitation to the beta Halo 3 MP, but after playing the demo, its going to be a game im going to play alot of.

BTW - Anyone got to the top of the agency building yet? I managed it just about, with some help from a friend.

pcypert
Feb 5, 2007, 10:33 PM
I'm in the runaround not really play the game GTA camp. I like games that give you options, because sometimes I want to sit down and not have to stress too much. I'm looking forward to this one for sure.

Paul

bluedevil14
Feb 7, 2007, 07:36 PM
ive played the demo four times and it looks really good

echoing previous statements about cell shading, i think it really adds to the comic book feel of the game

im def gonna pick it up when it comes out, the co-op look amazing, although i havent tried it yet

LastLine
Feb 7, 2007, 07:46 PM
Yeah I've got to try the co-op mode at some point I guess, the graphical style alone has almost convinced me to try and buy this.

sb58
Feb 7, 2007, 08:08 PM
i hope to get it the 20th... the Halo 3 beta invite is just awesome too :D

SpankyPenzaanz
Feb 7, 2007, 08:22 PM
I am getting this solely for the co-op and GRAW2 demo I was a bit disappointed - They should have had more

saunders45
Feb 8, 2007, 04:41 PM
I am getting this solely for the co-op and GRAW2 demo I was a bit disappointed - They should have had more

Agreed. I'll never play by myself, only Co-op with a friend. And yes, the GRAW2 demo was LAME!!!!

Mackilroy
Feb 8, 2007, 08:12 PM
I've finally pre-ordered the game…

…and all the boxes said "Halo 3 beta invite inside," so it's a fair bet everyone who picks one up in the initial shipment will get in. :)

MacRumorUser
Feb 9, 2007, 12:15 AM
…and all the boxes said "Halo 3 beta invite inside," so it's a fair bet everyone who picks one up in the initial shipment will get in. :)

Well since the downloading of halo3 is done inside crackdown game, its pretty much a 1001% certainty.

Mackilroy
Feb 9, 2007, 12:31 AM
Well since the downloading of halo3 is done inside crackdown game, its pretty much a 1001% certainty.

Yeah, I just read a report saying all of the first shipment of Crackdown games will come with the beta invite, but after that you're out of luck.

MacRumorUser
Feb 9, 2007, 03:24 AM
Yeah, I just read a report saying all of the first shipment of Crackdown games will come with the beta invite, but after that you're out of luck.

mmm. Sounds like marketing spin to make Crackdown a quick big seller. Whether theres any truth we will see, but I`m getting it anyway :)

Mackilroy
Feb 9, 2007, 12:05 PM
mmm. Sounds like marketing spin to make Crackdown a quick big seller. Whether theres any truth we will see, but I`m getting it anyway :)
That's what I was thinking as well, but who knows? The game may be good enough to stand on it's own and keep selling even after all the copies with beta invites are gone.

shortyjj
Feb 9, 2007, 01:26 PM
Just to clarify: the beta invite is for multiplayer only, correct?

Mackilroy
Feb 9, 2007, 01:33 PM
Just to clarify: the beta invite is for multiplayer only, correct?
Yes, the beta invite is for Halo 3 MP only.

sikkinixx
Feb 11, 2007, 06:56 PM
*y-a-w-n* feels like Saints Row with unappealing half-assed cell-shaded graphic *sigh*

ericsthename
Feb 12, 2007, 01:59 AM
mmm. Sounds like marketing spin to make Crackdown a quick big seller. Whether theres any truth we will see, but I`m getting it anyway :)

*y-a-w-n* feels like Saints Row with unappealing half-assed cell-shaded graphic *sigh*


Yeah, its an unabashed ploy to push a new franchise, piggybacked on the reputation of another... And I'd say they'll sell copies easily just because of it. It's one of those things that will simply add fodder to the Halo 3 hype train, both positive and negative.

As for the Saints Row comparison, I'd have to say I disagree. Yeah, they're both sandbox games where you can run around with guns and steal cars. On the other hand, Saints Row takes a position where you have to put up with the "Gangsta Mentality" joining a gang to become the #1 stunna on tha streetz. Based on that alone, I couldn't stomach the game - it felt so corny, especially compared to the GTA franchise.

Crackdown takes a much more radical approach - it's made by the guy who started the GTA series, so you can't quite label it a "ripoff". It's set in the future, and you're quite plainly supercop. The vehicle dynamic is a much larger part of the game than in Saints Row, and the whole vertical aspect is quite a significant aspect as well. I found that they really force you into exploring up and down throughout the game as well as around you - almost too much (based on the demo obviously).

I'll be willing to bet this isn't the last we've heard of Crackdown, although I'm not sure If we'll be seeing Saints Row 2: The Ballas Return

saunders45
Feb 12, 2007, 10:09 AM
I'll be willing to bet this isn't the last we've heard of Crackdown, although I'm not sure If we'll be seeing Saints Row 2: The Ballas Return

Agreed. Even without the Halo 3 bullcrap, I the game has legs of it's own to stand on. No it's not GTA, but it's not meant to be either. I've been thoroughly impressed by the demo, and the co-op is a blast. I could care less about the Halo 3 beta, too many dumbass kids.

giganten
Feb 16, 2007, 06:23 PM
The XCN provided us with long and interesting interview with Phil Wilson, Producer of Crackdown at Realtime Worlds.

Crackdown is often compared to GTA, especially because Dave Jones is the lead at Realtime Worlds. How do you think that is affecting people’s expectations of Crackdown?
Phil Wilson: With Dave Jones acting as the Creative Director of Crackdown it was very important for us to inform people of his rich heritage in the games industry. It’s important for us to tell people about that so they understand our heritage, but it’s a double-edged sword in that some people are expecting us to be delivering another of these GTA wannabes. That’s pretty far from the truth, and that’s why it’s great for us to be talking about the game and showing it off so people can see it’s providing a very different type of experience.

Do you think people are looking for just another GTA in a new city?
Phil Wilson: I’m as guilty as anyone else of hearing about a city-based game and assuming that it’s just going to be like GTA. That’s a natural response in videogames at the moment. But there is room for other types of games in the sandbox city genre, and we’re already seeing that people are enjoying the difference that Crackdown provides.

How do you feel about the Halo 3 Beta being attached to Crackdown?
Phil Wilson: That was an interesting one for us. It makes sense for Microsoft to do the Beta this way, and obviously with Halo 3 being a Mature rated title it did limit the types of games they could do this with. To be honest, if this is going to be happening I’m delighted that it’s happening with Crackdown. It’s obviously going to put more copies of Crackdown in people’s hands and while we would hope that people are buying Crackdown for Crackdown, we’re confident that if people buy it for the Halo 3 Beta they’ll still have a great experience with our game. So it’s all good.

Read more here (http://xboxyde.com/news_4013_en.html)..

pcypert
Feb 16, 2007, 08:05 PM
I'm officially addicted to this game. I finished the first boss pretty easily. I'm now in Russia land and have beat about three of the bosses there. My agility, arms, and strength are almost maxed. Having so much fun with all the various gameplay elements. I love the rooftop races and driving tests. Can't wait to clear the streets a bit more in the Volk area so I can get that ramp truck and start getting the purple rings in the sky! It's weird because it's not that innovative, but I'm having so much fun on this game.

Paul

ericsthename
Feb 16, 2007, 08:18 PM
I cant believe you got an advance copy...


only a few more days, but by that time i'll be in midterms.... for F's sakes, all good games come when I can't play.

pcypert
Feb 17, 2007, 12:52 PM
I can't believe either. I went to the store to get Gun of all games. Walked out with Gun, Crackdown, and Marvel Alliance. It's a Japanese copy or I'd send it on to some other folks when I'm done. I like that I can pick up and play and not really do anything, but still play....if that makes sense. If I pick up Gears I need to have at least 30 solid minutes at the very least to play. This game I can just jump on roofs and shoot some stuff with the Rocket Launcher and have fun...

Paul

ericsthename
Feb 20, 2007, 05:55 PM
Alright, I got a copy of this game... haha, I thought it might sell out really quick because of the Halo 3 beta, but I went to walmart this morning on my way to class and got a copy no problem!

Hey pcypert, can your japanese copy play online with us in North America? if so, we should do some coop sometime. My XBL gamertag is Garfunk Grin

I'll give my subjective review online later once I've had a chance to work through it a bit.


I've been playing for a while now, and I have to say that this has to be one of the best 360 games so far for playability. Anyone who has even mild videogame experience could pick this up and have a blast. It's (as has been suggested previously) even fun to play for 5-10 mins. The graphics are really fun - different style than gears, but there is plenty of eyecandy. In fact, the main problem I had with the GTA series has been eliminated - you can drive without seeing the draw distance "appear" in front of you.

Have fun with this one....

pcypert
Feb 20, 2007, 08:57 PM
Hey,
We should try to get online together. Only thing is the time zone difference can make it hard to figure things out :) .

I don't know if mine was a pre release copy or something, but I've found some MAJOR bugginess. I beat the mexicans and the russians and am now on the chinese. A lot of the buildings don't have their "skins" so you have to guess if you can scale them and how. Also one of the chick chinese bosses has a really odd staging ground...and since you can't see the floor you really have to guess how to get up to her.

Some tips from me. Go to russia town and kill someone with a rocket launcher early on. Then take it back to a safe hose so you can stock it. Bosses go down easy with the Rocket Launcher...but even easier just kicking them.

For me at least, have everything at at least level 2 before going to russia town.

Paul

ericsthename
Feb 21, 2007, 02:47 AM
I don't know if mine was a pre release copy or something, but I've found some MAJOR bugginess. I beat the mexicans and the russians and am now on the chinese. A lot of the buildings don't have their "skins" so you have to guess if you can scale them and how. Also one of the chick chinese bosses has a really odd staging ground...and since you can't see the floor you really have to guess how to get up to her.
Paul

Well, I played the first two zones quite a bit and I've yet to encounter any bugs... it must be a prerelease copy that you got. Especially seeing as the Japanese version is slated for a later release date than the North American and European versions. At any rate... as long as theyre compatible.

pcypert
Feb 21, 2007, 04:20 AM
Be on the lookout for characters without cars...much like Saints Row. Also, I went to Shin area before Russia town and was seriously ganked...but before dying numerous times I jumped around to get orbs...none of the buildings had problems. Only now that I'm back are their problems. I have about two underlings and one more kingpin to go. Kind of taking my time as the streets in each area are dead once you've rooted out the gangs and that doesn't seem like something I want to rush and do....

Paul

Carlsen
Feb 21, 2007, 05:12 AM
Played the demo the other day. It's just great.

I love the setting of the game, the scenery. The ability to build your character up to supernatural powers is also a great addition.

Sure it has GTA genes, but that's not exactly a bad thing. It's in no way a GTA replica, in my opinion.

displaced
Feb 21, 2007, 05:13 AM
Looking forward to my Amazon.co.uk pre-order arriving tomorrow! I'm playing the Crackdown demo more than Gears of War at the moment :)

Plus, even though I'm not a huuuge Halo fan, I'm interested in what Halo 3's going to turn out like. Halo 2 came out pretty early on in the 360's life and I'm guessing the developers will be able to pull off something quite nice with the extra knowlege of the system.

(is the Halo 3 online beta actually active at the moment, or is the 'invitation' with Crackdown something I've got to wait for before its live?)

wwooden
Feb 21, 2007, 07:21 AM
Looking forward to my Amazon.co.uk pre-order arriving tomorrow! I'm playing the Crackdown demo more than Gears of War at the moment :)

Plus, even though I'm not a huuuge Halo fan, I'm interested in what Halo 3's going to turn out like. Halo 2 came out pretty early on in the 360's life and I'm guessing the developers will be able to pull off something quite nice with the extra knowlege of the system.

(is the Halo 3 online beta actually active at the moment, or is the 'invitation' with Crackdown something I've got to wait for before its live?)

Halo 2 was originally for the first XBox, it's just that microsoft made sure it was one of the first XBox games to be backwards compatible with the 360.

The Halo 3 beta is not out till later this spring, Bungie has said it will be ready when it is ready, that's all we know.

displaced
Feb 21, 2007, 11:19 AM
Halo 2 was originally for the first XBox, it's just that microsoft made sure it was one of the first XBox games to be backwards compatible with the 360.

The Halo 3 beta is not out till later this spring, Bungie has said it will be ready when it is ready, that's all we know.

Ah, I did wonder if I had things wrong there. For some reason I had it in my head that H2 was a 360 & Not-360 title, rather than a Not-360 title with backcompat.

Good to hear the H3 beta will at least be this end of the year. Judging by the weather out there today, spring is well and truly here...

huck500
Feb 21, 2007, 11:38 AM
This game is insanely fun. It's actually taken all my (limited) gaming time away from WoW, which no game has for a while.

Best so far:

Limpet grenades... They stick to anything, and you trigger them when you want to. I like to line the streets with them and wait... Also, you can toss them at the bad guys and trigger them right when they arrive, so the guys can't run away.

Guided missile launcher... found this on a guy in the Chinese gang. They hang out on the roofs of some building... a couple of cluster grenades killed most, and the survivors were huddled behind a tower... it sounded like they were laughing, pretty funny. I didn't do any bosses until after I had this, so the bosses seem pretty easy now.;) Car/corpse juggling is also fun.

Climbing to the top of the agency building was fun, it took some thought, too. I did it with three stars in agility, it wasn't that difficult.

The explosions in this game are so satisfying, which was always a complaint in GTA. I love that you can toss a grenade at a box, bench, scaffolding, etc. and it explodes into its component parts. Now for Crackdown 2, do that with the buildings...:D

The Halo beta is not live, or wasn't yesterday. Bungie has said that it will go live "sometime this spring."

Edit: Just a little tip, maybe obvious to everyone, but I didn't figure it out until yesterday... when you target a guy, the aiming reticule for your gun starts out big and gets smaller as you hold the target. If you wait until it's as small as it gets, you do a lot more damage.

And I feel the need to say it again, the d-pad on the 360 controller is the worst of all time. Even just using Down to go into sniper mode makes that very clear.

displaced
Feb 21, 2007, 12:31 PM
And I feel the need to say it again, the d-pad on the 360 controller is the worst of all time. Even just using Down to go into sniper mode makes that very clear.

Isn't it just!

Awful, awful d-pad. Grr.

Even the Atari Jaguar's was better. ;)

emoeric
Feb 21, 2007, 01:20 PM
Seriously I love the game as well, except you are all really hardcore gamers (I thought I was a pretty serious gamer)! I mean to the chinese already?! In one day? Its not super hard but thats a serious gaming session. Congrats to you all for pulling this off.

On another note, I wanted to know if anyone had any gripes with the game. I know I have just ONE. I really don't like the targeting system. Its great when you lock on people, but as far as locking on... Thats difficult. When I am locked on gang member A and there are B, C, and D sitting on my left shooting me... its hard to switch and alternate. Or even when you have Gang A,B,C, in front of me, I would love to switch back and forth pumping lead into each one.

Anyone else have this problem with the game? Game is a 9 out of 10, Targeting system is a 6 out of 10.

e-clipse
Feb 21, 2007, 03:06 PM
I have had a few glitches occur while playing through Crackdown. At times i get a slow-motion frame rate problem when playing at the dock yard in Russian gang territory. It has only happened a few times.

The game definitely has a fun factor. It has over 100 songs... Electronica, Metal, and Hispanic styles. If you do not buy it, it is at least worth a rent.

sb58
Feb 21, 2007, 03:23 PM
god i want that game. doubt i'll get it for a while. so much for getting into that beta :(

huck500
Feb 21, 2007, 03:38 PM
Seriously I love the game as well, except you are all really hardcore gamers (I thought I was a pretty serious gamer)! I mean to the chinese already?! In one day? Its not super hard but thats a serious gaming session. Congrats to you all for pulling this off.

On another note, I wanted to know if anyone had any gripes with the game. I know I have just ONE. I really don't like the targeting system. Its great when you lock on people, but as far as locking on... Thats difficult. When I am locked on gang member A and there are B, C, and D sitting on my left shooting me... its hard to switch and alternate. Or even when you have Gang A,B,C, in front of me, I would love to switch back and forth pumping lead into each one.

Anyone else have this problem with the game? Game is a 9 out of 10, Targeting system is a 6 out of 10.

I only got the the Chinese section because I was going for orbs and supply points. I hadn't actually killed any bosses yet. The Chinese island is actually a very peaceful place, I wasn't fired on too much unless I stumbled onto a hideout.

As for the targeting, it does seem a little imprecise at times. I'd give it a 7, probably. I like it far more than GTA's targeting, though... and I love that you can target someone who's just barely in sight... and watch the tiny, flaming body arc over the edge of the building after being hit with a guided missile!

At this point, this game is console game #2 of all time for me, after Stuntman. That could change, though, I guess it might not hold up over time. I just wish it was MMO...utter chaos.

I can't say I like the soundtrack, but that's one great thing about the 360... music streamed from my iMac music server.

Edit: I'm going to change my mind about the targeting... I think it's really good, actually. I like the targeting in Lost Planet and Saint's Row, and this game takes that and adds a lock-on ability, and also the ability to aim at body parts. I think it will take some getting used to, but once it's mastered it'll be great.

MacRumorUser
Feb 21, 2007, 03:47 PM
Apparently the USA / PAL & ASIAN (not Japanese where the game is called 'Riot Act') versions of this game are Region Free.

So if your in Europe you can get this from Play-Asia for €36 or if your in the UK a lovely £25.... Bargaintastic.

Shame they've sold out already and its on back-order. :(

Dagless
Feb 21, 2007, 06:30 PM
Got our copy this morning, finally saw it in action an hour ago. It's quite nice, I really like the feel of this powered up guy flying through the city, not too keen on the graphics mind. They seem to have a Serious Sam style method of rubbish textures with some overlayed and obviously repeating bump map.

Thumbs up.

2nyRiggz
Feb 21, 2007, 09:28 PM
I'm not going to lie but I don't like the game....whats up with the stiffness...I mean I can barely turn when driving. I'm keeping the game and might take another wack at it..I want to get myself into sandbox games so I'll get back in there.





Bless

pcypert
Feb 21, 2007, 11:13 PM
Two graphics comments from Jimi on 360 games in the last couple days? Did you finally buy one as a previous post had you holding out for a revision? Or is this a friend's machine?

I'm telling you guys....get your strength up and kick the bosses...so much faster and in some of the tighter areas you won't blow yourself up on accident :)

Chinatown was peaceful for me, but then the freaks came out. That's one complaint I have. The way you go limp when you're knocked down. If you get stuck on stairs or something with the freaks after you, you can't get up and gain control of the situation sometime. Really annoying.

I wish they had a limited use slow down shooting mode like Gun...that would be well used here.

I'm still really happy with this game though. Love blowing stuff up...though at level 4 explosives I'm having troubles blowing stuff up without getting civs.

Last kingpin to go...I've been saving him cuz I don't want to start over...

Paul

displaced
Feb 22, 2007, 05:27 AM
That's one complaint I have. The way you go limp when you're knocked down. If you get stuck on stairs or something with the freaks after you, you can't get up and gain control of the situation sometime. Really annoying.

Yeah... that's a bit disconcerting. My way of handling this is to hold the stick so I'd be moving away from the gang and mash A. That way, as soon as I'm back up and standing I'll jump immediately away to give myself a bit of distance.

I wish they had a limited use slow down shooting mode like Gun...that would be well used here.

That would've been nice... or something like the slow-mo target marking that's in Red Steel on the Wii (not as much fun without the Wiimote though)

I'm still really happy with this game though. Love blowing stuff up...though at level 4 explosives I'm having troubles blowing stuff up without getting civs.

I keep bugging the admin girls downstairs to see if the mail's arrived yet. Got it sent to work just in case the postie couldn't fit it through the letterbox at home, with no-one in to open the door :)

[edit] It's here! I'll peruse the user guide over lunch :)

Dagless
Feb 22, 2007, 06:29 AM
Two graphics comments from Jimi on 360 games in the last couple days? Did you finally buy one as a previous post had you holding out for a revision? Or is this a friend's machine?

My bro got a HDTV for his 360. He told me to check over his 360 games whilst he was at work because they were "broke" (Oblivion) :D

Anyone else noticed it though? from afar the textures look bland, and when upclose they seem to grow a generic bumpmap pattern? Might just be the cop building I was flying around.

I tell ya what though I'm still waiting for all these "HD" games. I'm rather unimpressed at the moment.

pcypert
Feb 22, 2007, 08:10 AM
Gears of War impressed the heck out of me and I author videos in HD so I'm not easily impressed with HD. As does Fifa 2007 (the arena mode) and some others. More than the graphics I love how big things are getting and involved. Burnout's explosions look sweet in HD too :)

Not all the games are that great....but I love the controls, gameplay and stuff too. Like in any shooter I play I like the predictable controls. I like that when i move my character to duck behind a wall he doesn't do a 360 out of nowhere because of a misinterpreted movement :)

Crackdown isn't a visual feast, but there are some nice subleties to it. I like the style they went for and I think all in all (even with my buggy pre release) they made a nice game. Nothing earth shattering. But I've had some happy moments playing it. And the explosions for a level four are sooo nice :)

Paul

pcypert
Feb 22, 2007, 08:11 AM
Also, find a rooftop swimming pool and throw a grenade in the water....love the way the water comes up in the explosion and is lit from inside. Also as others have noted love the way things realistically break apart...nice touch

Paul

MacRumorUser
Feb 22, 2007, 08:51 AM
Also, find a rooftop swimming pool and throw a grenade in the water....love the way the water comes up in the explosion and is lit from inside. Also as others have noted love the way things realistically break apart...nice touch

Paul

Would you all stop making this game sound so much fun. I've got 24 hours before I can buy it and your making me salivate :D

pcypert
Feb 22, 2007, 09:09 AM
It's really nothing to salivate over. I think it just hit me at the right time. Something I was looking for. Definitely not a title of the year or anything....but a playable game for sure.

Paul

saunders45
Feb 22, 2007, 09:14 AM
Agreed. Not game of the year, but sure is friggin' fun. The co-op is where it shines. I played for 4 hours last night with my cousin over Live, and loved every minute of it, and we didn't even take down a boss...

LastLine
Feb 22, 2007, 09:49 AM
My local gamestation just put one aside for me - and with the £30 I'll get on my Marvel Ultimate Alliance trade in (which frankly I enjoyed, but I'm bored of now) It'll cost me £10 (maybe £20 if they sell at full RRP)

Bargain.

huck500
Feb 22, 2007, 01:26 PM
Agreed. Not game of the year, but sure is friggin' fun. The co-op is where it shines. I played for 4 hours last night with my cousin over Live, and loved every minute of it, and we didn't even take down a boss...

Fun is what I look for in games, so I disagree... game of the year for me, so far. Actually, best game I've played on the 360, and that includes Oblivion, Burnout, GoW, etc.

pcypert
Feb 23, 2007, 12:21 PM
I finally went ahead and beat it. Not too bad really. The part at the end made me think I might have to take down the agency at first, but then left me excited for another. I really hope they make a franchise out of this. I think there's definately some stuff that needs to be tightened and some things they can add...like slow down time shooting, ability to break windows and enter buildings, learn new moves in fighting, etc.

All in all a really solid game in the end. Some glitchiness but that might be my pre release and not the game. Lots of little details though that helped make the game...like breaking vases (so real). Now need to really get into co-op, but think I'll take a break for a while. Realized I have three or four games I've never played :)

Anyone who bought for a Halo demo will be greatly surprised!

Paul

MacRumorUser
Feb 23, 2007, 04:45 PM
Have you noticed that the Full game looks better than the demo.

Antistropic filtering or somthing must be on max. Surfaces seem far more detailed and the game is so smooth framerate wise.

Really loving the game, I'm having more fun just hunting out agility orbs than actually doing the missions.

jasko
Feb 23, 2007, 04:46 PM
I finally went ahead and beat it. Not too bad really. The part at the end made me think I might have to take down the agency at first, but then left me excited for another. I really hope they make a franchise out of this. I think there's definately some stuff that needs to be tightened and some things they can add...like slow down time shooting, ability to break windows and enter buildings, learn new moves in fighting, etc.

All in all a really solid game in the end. Some glitchiness but that might be my pre release and not the game. Lots of little details though that helped make the game...like breaking vases (so real). Now need to really get into co-op, but think I'll take a break for a while. Realized I have three or four games I've never played :)

Anyone who bought for a Halo demo will be greatly surprised!

Paul


lol jeeze, what'd you play the game for 72 hours straight? I thought it just came out.

Unless it's a really short game. I dunno. I got it and it's ok. I can't figure out how to get on top of most of the buildings, or get into most of the buildings to take out bosses and stuff.

pcypert
Feb 23, 2007, 11:45 PM
LOL
I've had it for a couple weeks now...odd advance copy showed up at the shop I go to. It is a bit short though still...but not THAT short

I never intended to start doing missions, but usually found them accidently chasing agility orbs! I'd be up on a building and then would see a boss icon and knew the boss was close so went ahead and kicked him down :) Though once you're past level two you've got to start doing roof top races and shooting people from up high to really level quickly on agility.

Now the hard part...finding all the hidden orbs...

Paul

EM87
Feb 24, 2007, 03:34 AM
I love this game, my second favorite game on the 360 after Gears, it beats Oblivion, GRAW etc.

ericsthename
Feb 24, 2007, 04:14 AM
man, I cant find the 5th or the 7th volk bosses. I've beaten all of them except one shai gen overlord and those two volk bosses... if I could just find them.

The game is great fun. Maybe a few more varieties of both cars and guns would've been nice, but hey there are always downloads.

Hopefully I don't play this game to extinction too fast (like I did with gears)

pcypert
Feb 24, 2007, 04:39 AM
The main Shai boss is in the tallest tower...but it won't open up to you till you kill the one eyed black guy. The one eyed black guy is in the second tallest building right across from there. For the black guy start at the bottom floor and work your way up...possibly harder than the final boss...I had lower odds for beating him than the final boss :)

Tell me the names of the ones you have and I'll give you the locations of the ones you don't

Paul

pcypert
Feb 24, 2007, 04:40 AM
Also just follow the agility balls. If you haven't been close to the boss you don't have the agility orbs either...that's how I ended up by all the bosses.

paul

sb58
Feb 25, 2007, 02:01 PM
i got it yesterday and it's awesome. i've already maxed out my strength, since i love to just kick the bad guy's rather than shoot 'em, its faster. I've already completed the Los Muertos part of the game... and i tried getting to the top of the keep, and failed miserably.

giganten
Feb 25, 2007, 03:56 PM
Can you only play 2 over live or can you play split-screen too?

huck500
Feb 25, 2007, 04:32 PM
Can you only play 2 over live or can you play split-screen too?

No split screen. System link or online only, which is my only real gripe with the game, since I don't know anyone with a 360 (or any other next gen system...):(

I'm really enjoying finding the alternate entrances to the boss areas, they're really well-designed. Kicking the bosses does work really well, thanks for the suggestion.

sb58
Feb 25, 2007, 04:57 PM
My agility is maxed out, as well as my strength :D
i can kick someone 20 feet while running then jump over a building all at once :D

this game is awesome.

StokeLee
Feb 25, 2007, 06:24 PM
Ive a serious problem with this game, I cant put it down, I got it on friday, and now because ive spent that long on it, myback aches, my shoulders are stiff, and my neck is sore from just not moving.Im maxed out on everything but my driving, Ive completed the bosses, and im only 50 orbs short of the full 500 for agility, The hidden orbs though, thats different, ive got about 120 to get. Jumping from the top of the agency tower actually turns my stomach, and its like im doing the jump my self.

Anyway where was I,,, back to the game.......

MacRumorUser
Feb 25, 2007, 07:12 PM
what this game is .... free form fun

more than anything else, it's just plain old entertaining.

I spend most of my time trying to get agility orbs :)

pcypert
Feb 25, 2007, 09:52 PM
I too feel the falls when they're from up high...I'm really prone to motion sickness though...but it can be intense. That highest buiding in Shin area is nuts to fall off of. I fell onto another building top and still died it's so high up there :)

Paul

LastLine
Feb 26, 2007, 03:10 AM
For me looking from the top of the agency building is dizzying :P Great moment!

saunders45
Feb 26, 2007, 02:35 PM
Fun is what I look for in games, so I disagree... game of the year for me, so far. Actually, best game I've played on the 360, and that includes Oblivion, Burnout, GoW, etc.

I'd like to revize my original view. I friggin' love this game. I've had an absolute blast so far, expecially in co-op. Just coming up with "stunts" to try is a riot. I think I have to agree, favorite game for the 360 so far...

sb58
Feb 26, 2007, 05:10 PM
hopefully zap2 gets a 360 soon so we can co-op. So far, i've nearly beaten the Volks, and i've only killed one of the Shai Gen guys. but its an amazing game. every time i play it, it gets better.

technocoy
Feb 26, 2007, 06:27 PM
surprisingly, it's a really fun game and I HATED grand Theft Auto, so for those worried it's a clone, I wouldn't.

I got to the top of the keep, and I think it's the first game I've ever experience a bit of panic from feeling like I was up high... The wind noise and stuff is cool and atmospheric. What a trip. I leapt from the top into the water, it was awesome.

I haven't even thought about the halo beta since I bought it. I own every other game for 360 rated 7.5 or above (except sports games) and this is the first one to take serious time away from my GOW and COD playtime. MORE PLATFORMERS AND SANDBOX GAMES MICROSOFT!!!!

displaced
Feb 26, 2007, 07:33 PM
I've completed Los Muertos and onto killing Romanova for the Volk. She's got an insane hide-out! Great fun battling my way in. Almost had her until I was caught in a ker-splosion (which I think I might've triggered. D'oh!)

The weapons the guys are using in that area are great. Gotta get me one of those machine guns back to a supply point! Enemies' heath bars just disappear with those. At one point, an armoured truck came down the cliff towards me. I side-stepped it, kicked it the rest of the way down the cliff and lobbed a few limpets after it. Just as the guys were getting out of the upturned truck I detonated them. Flaming bodies ahoy!

Brilliant fun :)

pcypert
Feb 26, 2007, 07:41 PM
Nice! My favorite is to wait till their car stops and they get out. Kick the car back into the guy on the opposite side and then quickly kick the other. Just the thought that one could kick a car into someone makes me smile. Plus it boosts your strength quite a bit.

paul

Mackilroy
Feb 26, 2007, 07:56 PM
I love hitting a whole band of bad guys with a rocket and watch as flaming evildoers hurtle in every direction. :)

swiftaw
Feb 26, 2007, 08:00 PM
I love hitting a whole band of bad guys with a rocket and watch as flaming evildoers hurtle in every direction. :)

Yeah, that's my favorite. From a hiding position on a rooftop, jump up in the air, acquire target, fire rocket and then land back in your hiding spot before they even have chance to fire.

This game is really addictive, onto the third gang and I've only had it a few days, plus I managed to climb up to the top of the Keep this afternoon.

ericsthename
Feb 26, 2007, 09:54 PM
Beat the game today... only have a couple achievements left, none the least of which is "all packages and orbs". I actually held off knocking off the shai gen boss, because that means so few enemies - in fact almost none. After this semester is over, i'll probably replay the whole thing on a harder difficulty.


I think that the skills were better implemented in this game than in GTA. Its neat how there are certain skills you "need" to have before attempting certain areas.

They also coordinated the timing of skill progression and game progression quite nicely, such that I was always at an appropriate skill level for the area that I was in. Now that I have max skills, there are a whole array of stunts and such to attempt, that would've simply been too much of a pain with less developed skills.

Notably, the vehicles are much more fun with driving skills maxed.

saunders45
Feb 27, 2007, 09:35 AM
I'm level 4 in everything now, but I haven't even taken out a single Volk boss. Leveling up driving was easy, but worth it. The pimped out SUV is freakin awsome, but the "Batmobile" agency car is sweet too.... Of course, most cars with machine guns are pretty cool.:)

mkubal
Feb 27, 2007, 11:01 AM
Beat the game today... only have a couple achievements left, none the least of which is "all packages and orbs". I actually held off knocking off the shai gen boss, because that means so few enemies - in fact almost none.

Immediately after beating the game all enemies are gone. However, when you quit and then reenter the game you can select "crimes on" (or "crimes off") at the character select screen which will place gang members (plenty of them) in the game. It's useful for getting the achievements related to gang members.

EDIT: Not that you didn't know this, but it took me a while to realize so I figured it'd help anyone who was a bit slow like me.

giganten
Feb 27, 2007, 05:52 PM
I bought Crackdown today.
I did choose between Carckdown and Marvel Ultimate Alliance.

I have only played 30 - 45 min and it is fun but i have to ask, is Crackdown better then Marvel UA.

MacRumorUser
Feb 27, 2007, 06:01 PM
I bought Crackdown today.
I did choose between Carckdown and Marvel Ultimate Alliance.

I have only played 30 - 45 min and it is fun but i have to ask, is Crackdown better then Marvel UA.

yes by a wide margin

sb58
Feb 27, 2007, 06:05 PM
I bought Crackdown today.
I did choose between Carckdown and Marvel Ultimate Alliance.

I have only played 30 - 45 min and it is fun but i have to ask, is Crackdown better then Marvel UA.

by far.

giganten
Feb 27, 2007, 06:39 PM
yes by a wide margin

:D then i did the right choice then..
Will play more Crackdown tomorrow.

coffey7
Mar 1, 2007, 07:49 AM
My bro got a HDTV for his 360. He told me to check over his 360 games whilst he was at work because they were "broke" (Oblivion) :D

Anyone else noticed it though? from afar the textures look bland, and when upclose they seem to grow a generic bumpmap pattern? Might just be the cop building I was flying around.

I tell ya what though I'm still waiting for all these "HD" games. I'm rather unimpressed at the moment.


It figures that you had to comment on this thread with an Oblivion comment. Just face it the Wii will never have any RPG's and will only have Mario, Zelda and Metroid. Same as the game cube. Talking about graphics the Wii graphics are horrible.

gloss
Mar 1, 2007, 08:23 AM
It figures that you had to comment on this thread with an Oblivion comment. Just face it the Wii will never have any RPG's and will only have Mario, Zelda and Metroid. Same as the game cube. Talking about graphics the Wii graphics are horrible.

How one note are you?

At least Jimmi's on topic.

whooleytoo
Mar 1, 2007, 09:57 AM
My bro got a HDTV for his 360. He told me to check over his 360 games whilst he was at work because they were "broke" (Oblivion) :D

Anyone else noticed it though? from afar the textures look bland, and when upclose they seem to grow a generic bumpmap pattern? Might just be the cop building I was flying around.

I tell ya what though I'm still waiting for all these "HD" games. I'm rather unimpressed at the moment.

I have to admit, while the Crackdown demo is definitely growing on me, the graphics (details, textures) in the game aren't that impressive. The ground/buildings look very bland, IMO.

Similary, there's an odd effect in Saints Row where as you run towards a building, you can see a line across the side of buildings where the texture is becoming more sharp as you approach (I presume, a flaw/downside in the game's level of detail reduction?). That said Saints Row is a stunning looking game, and in many ways shows off the benefits of HD gaming.

MacRumorUser
Mar 1, 2007, 11:31 AM
^ The textures look better in the final game. There is more Antistropic Filtering on everything (close up and distant objects) and detail in the final version compared to the demo.

2nyRiggz
Mar 1, 2007, 11:54 AM
I have to admit, while the Crackdown demo is definitely growing on me, the graphics (details, textures) in the game aren't that impressive. The ground/buildings look very bland, IMO.


I disagree. The game looks much better than the demo did. They tighten up a few stuff fter that demo.



Bless

giganten
Mar 1, 2007, 12:37 PM
This game is fun! :D
I haven't killed any boss yet after 3 - 4 hours.

whooleytoo
Mar 1, 2007, 01:09 PM
I disagree. The game looks much better than the demo did. They tighten up a few stuff fter that demo.



Bless

Sorry, my wording was ambiguous - I was speaking only about the demo; I've yet to play the full game. It is, however, sitting in a shopping bag by my desk as I type, so I can't wait to try it out! :p

whooleytoo
Mar 2, 2007, 09:33 AM
Finally got to play the full game last night, and I'm impressed.

It is better looking than the demo, though the cel-shaded nature of the graphics means it's not as gob-smackingly gorgeous as some HD games - it certainly wouldn't be the first game I'd choose if I wanted to show off the Xbox 360's graphics.

But the gameplay is pure, manic "gerbils on speed" fun. The hills/countryside too were a nice surprise and break in pace after playing just the demo. I also really like the way there are so many ways of getting into the bosses' compounds, and you'd suspect including some the developers haven't even thought of.

saunders45
Mar 2, 2007, 10:40 AM
All I'm gonna say, is that last night, I killed a guy with a milk jug, and it was on fire.......:cool:

MacRumorUser
Mar 2, 2007, 12:32 PM
All I'm gonna say, is that last night, I killed a guy with a milk jug, and it was on fire.......:cool:

mmmmmm flaming mo milkshakes :D

displaced
Mar 4, 2007, 04:47 PM
Sorry, my wording was ambiguous - I was speaking only about the demo; I've yet to play the full game. It is, however, sitting in a shopping bag by my desk as I type, so I can't wait to try it out! :p

Enjoy :)

The thing about the textures in the demo vs. full game's pretty logical. When trimming the game down for the demo, there's a few obvious areas that can be reduced. It's impossible to trim down the game engine itself because it'd need re-coding and wouldn't give an accurate impression of the game. However, it's pretty trivial to drop the resolution of the textures and other resources used by the game engine.

Haven't had a chance to play Crackdown for a few days... must do next week!

whooleytoo
Mar 5, 2007, 09:10 AM
Oh, I'm loving this game. Finished the Volk last night, and onto the last part of the city. Climbed the agency building too - I see what people mean about the vertigo, I was nearly getting woozy even though it's just a game! (Actually, I thought the Pacific Bank building - though a lot shorter - was more difficult to climb as there's a very awkward jump near the top).

Was the agency building open from the start of the game? I only noticed you could access the building from the garage when I started a roof race in Los Muertos, which after a few hops turned into a road race (!!!!) so I hopped in a car to see where it was going, and ended up in the garage and not being able to find the next checkpoint until I finally looked up.

I've found it very difficult to max out the driving skills though, it's so difficult racing through crowded streets without mowing down civilians and losing the bonus points again.

MacRumorUser
Mar 5, 2007, 10:39 AM
Oh, I'm loving this game. Finished the Volk last night, and onto the last part of the city. Climbed the agency building too - I see what people mean about the vertigo, I was nearly getting woozy even though it's just a game! (Actually, I thought the Pacific Bank building - though a lot shorter - was more difficult to climb as there's a very awkward jump near the top).

Did you manage to get to the top ? I got about 3/4 of the way up and then I couldnt work out how to get up the last section, so I leapt to my death. The crunch was horendous.

saunders45
Mar 5, 2007, 10:40 AM
I've found it very difficult to max out the driving skills though, it's so difficult racing through crowded streets without mowing down civilians and losing the bonus points again.

Go to the refinery area of the volk, with the SUV, and keep lapping through the place running people over. Stay off the streets, and you'll be okay. I went from barely 2 stars, to 4 stars in less than an hour.

Mackilroy
Mar 5, 2007, 10:43 AM
If you're doing the races, it's best to do them at night when there are no crowds or cars. :)

As for the Agency Tower, I've climbed it 5-6 times… I could do it more but after you get the green orb and the achievements there isn't a huge point… however, it's cool. And with my level 4 abilities I can leap up the side in a way that I couldn't do as a level 3. :)

MRU: send me a friend request and I'll show you how to climb the tower sometime. :) GT is Mackilroy 101st.

whooleytoo
Mar 5, 2007, 11:02 AM
Did you manage to get to the top ? I got about 3/4 of the way up and then I couldnt work out how to get up the last section, so I leapt to my death. The crunch was horendous.

Well, it's probably a lot more fun to climb it with Mackilroy (see his post above), but if you want to know how to get to the top, here's the path I took.
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SPOILER!! (In white text, highlight post to read)

Starting from the 'top of the world' roof race start; there should be two triangular shaped buildings in front of the main tower, jump on the rightmost, and from this jump and catch onto one of the balconies in the tower.

Next, keep jumping up from floor to floor until you reach a 'gap' that's too big even for a 4-star agent. Turn right, and you should see what looks like scaffolding. Climb these as far as you can go, until you reach another flat area with nothing but the top of the three towers above you.

One of the three (don't recall offhand) also has scaffolding at the corner, once you find it, climb again to the top of it. From this point, you should be able to hop up over a wall and 'into' a balcony in the shortest tower.

Go up the steps to the right (I think) side, and you'll be able to hop up to a higher balcony. From here, there's a series of ladder-like rungs which will take you to the top of the first tower.

Next, jump across to the balcony on tower 2, look for the rungs again, and climb them to get to the top of tower 2.

Finally, you can run across the walkway to tower 3. This one's the trickiest, first you have to go down a 'tunnel' a little to find the rungs, and they're not the easiest to climb (as they're one above the other, I had to jump "out and in" to get from one to the next).


Quite a few achievements/races/orbs involved in the tower, it's well worth doing.

whooleytoo
Mar 5, 2007, 11:05 AM
Go to the refinery area of the volk, with the SUV, and keep lapping through the place running people over. Stay off the streets, and you'll be okay. I went from barely 2 stars, to 4 stars in less than an hour.

Interesting.. I thought the people would just keep re-spawning. Thanks.

I just want to see what the vehicles will look like!

MacRumorUser
Mar 5, 2007, 11:08 AM
Sweet, I did most of that - its just the final bits. I'll have a crack at this later.

SpankyPenzaanz
Mar 5, 2007, 12:47 PM
I am very pissed off!!!!!

There is no going back and playing through the campaign on a higher difficulty. Once everybody is beaten all you can do is crimes on or off. I would like to be able to go back and take on the bosses again instead its just regular goons and once you are master agent they are a pushover even on the higher difficulties. Replay value just went to straight ass. I guess this is going on the shelf until halo3 beta now.:mad: :mad: :mad: :mad: :mad:

saunders45
Mar 5, 2007, 12:54 PM
I am very pissed off!!!!!

There is no going back and playing through the campaign on a higher difficulty. Once everybody is beaten all you can do is crimes on or off. I would like to be able to go back and take on the bosses again instead its just regular goons and once you are master agent they are a pushover even on the higher difficulties. Replay value just went to straight ass. I guess this is going on the shelf until halo3 beta now.:mad: :mad: :mad: :mad: :mad:

You can do the bosses in time trial mode.

SpankyPenzaanz
Mar 5, 2007, 12:55 PM
You can do the bosses in time trial mode.

Its not the same

StokeLee
Mar 6, 2007, 12:41 PM
Wel I eventually found all 500 agility orbs, but i was stuck on 498 for ages, then driving into Shai-Gen from Los Muertos I saw one orb that i somehow missed. The last one was a little harder to find, and it took me about 3 hours. Ill put it in white txt incase you guys dont want your fun finding this one. Its on top of the knowledge bank, was a pain to get up, i saw it when i had 3 stars agility but left it until i had maxed it out, which of course by then, Id forgotten all about it :rolleyes:

Anyway, only 14 hidden orbs to find. These are a pain, ive taken to walking really slowly, and listening for the orb noise, which im starting to hear even when im not playing.

One more thing, Is anyone finding that when there out and about in town you start looking to see how youd jump from one building to another?

pcypert
Mar 6, 2007, 08:20 PM
Yes,
There's horrible traffic in Bangkok and I find myself thinking of jumping up on cars and climbing up buildings ;) that's when I knew I needed a break from playing this game...

Paul

Mackilroy
Mar 6, 2007, 11:15 PM
Yes,
There's horrible traffic in Bangkok and I find myself thinking of jumping up on cars and climbing up buildings ;) that's when I knew I needed a break from playing this game...

Paul

Hahahaha, nice.

swiftaw
Mar 7, 2007, 12:45 AM
I am very pissed off!!!!!

There is no going back and playing through the campaign on a higher difficulty. Once everybody is beaten all you can do is crimes on or off. I would like to be able to go back and take on the bosses again instead its just regular goons and once you are master agent they are a pushover even on the higher difficulties. Replay value just went to straight ass. I guess this is going on the shelf until halo3 beta now.:mad: :mad: :mad: :mad: :mad:

If you delete the data file from your hard disk does it delete your achievements too?

ericsthename
Mar 7, 2007, 01:29 AM
Immediately after beating the game all enemies are gone. However, when you quit and then reenter the game you can select "crimes on" (or "crimes off") at the character select screen which will place gang members (plenty of them) in the game. It's useful for getting the achievements related to gang members.

EDIT: Not that you didn't know this, but it took me a while to realize so I figured it'd help anyone who was a bit slow like me.


Yeah actually, that took me a while to figure out... I really really like this game though. I bought a Wii yesterday, but I'm happy to say that I don't regret having bought my 360 at all. The Wii is really fun, no doubt, but its a different kind of fun. For good old, hardcore gaming the 360 is where its at. If I could only find a surefire way to get one of the quiet models, I'd probably trade mine off and re-buy.

Anyways, back to Crackdown - this game is a lot of fun just to go out and try to do things. You can go around in the SUV and just see how many cool jumps you can hit, hunt for orbs - even just start a good old fashioned rumble. Wii60 all the way!

ericsthename
Mar 7, 2007, 01:30 AM
If you delete the data file from your hard disk does it delete your achievements too?

I really doubt it - your achievements are tied directly to your gamertag I believe. I won't be the first to verify this though :p

MacRumorUser
Mar 7, 2007, 05:39 AM
I really doubt it - your achievements are tied directly to your gamertag I believe. I won't be the first to verify this though :p

your correct. Your achievement points are tied to your GT and not your game saves, (although I'm not quite sure how it woyuld work if you have never been online to which it uploads and binds those points to your GT)

whooleytoo
Mar 7, 2007, 07:34 AM
In case you've missed it, there are new player models available for download.

Just noticed last night the in-game billboards which show you the fastest players on each of the races - I had been looking at them before but nothing shows up unless the crosshairs is on the screen. Pity they only show the names, and not the actual times.

whooleytoo
Mar 9, 2007, 07:51 AM
Has anyone had a problem with the in-car music? Sometimes hitting next/previous track does nothing, and no music plays. But even more often, each song plays for 5 or 10 seconds, then onto the next and the next etc.

REALLY annoying, as I really like the music included.:mad: (or used to when I could listen to it..)

MacRumorUser
Mar 9, 2007, 08:06 AM
Has anyone had a problem with the in-car music? Sometimes hitting next/previous track does nothing, and no music plays. But even more often, each song plays for 5 or 10 seconds, then onto the next and the next etc.

REALLY annoying, as I really like the music included.:mad: (or used to when I could listen to it..)

That happened to me... I thought my trigger had got stuck or somthing..

whooleytoo
Mar 9, 2007, 09:45 AM
That happened to me... I thought my trigger had got stuck or somthing..

I thought the same, but not so. Grrrr.

Anyway, I was looking for an official site to see if there was a contact to report bugs, and found the official forum; and found this. (http://www.360style.net/news115.html) Someone driving up the Agency Tower.

Excellent! :p

MacRumorUser
Mar 9, 2007, 10:04 AM
^ Lmao..... :d

Mackilroy
Mar 9, 2007, 12:53 PM
It's not a glitch, the game developers were convinced to leave the ability of the SUV to drive up walls in intentionally. :)

whooleytoo
Mar 9, 2007, 01:06 PM
I was really struggling to get the height or hangtime achievements, but 'got lucky'.

I was in the 4-star agency supercar for the first time and was making good use of the on-board cannons to take out lots of Shai-Gen (and a few peace-keepers - sorry!), when something hit the car hard enough to blow me waaay up in the air, from the south of the Shai-Gen islands up over the islands to way out at sea in the North East. Total flight time, approx 15 seconds, no refreshments served. But two achievements awarded, thank you very much! :p

I guess now, I could just use the SUV..

whooleytoo
Mar 10, 2007, 12:38 PM
That happened to me... I thought my trigger had got stuck or somthing..

Damn. The DVD drive in my 360 just died - if you're seeing the same issues, I'd be a little concerned. First, the sound in Crackdown started cutting out/skipping. Then the graphics started getting fouling up (buildings/ground disappearing).

Now it either gives me a "disk is not readable" error, or a multi-lingual screen saying to play this disk I should insert it in a Xbox 360 (how helpful..). I've tried a couple of other games, same thing.

This is worrying, as I've read that Crackdown - unlike a lot of 360 games - uses the drive continuously as it's constantly loading as you move about a large area. Could it be that this game taxes the drive more than others, hence causing/accelerating this problem?

:(

ericsthename
Mar 10, 2007, 01:16 PM
Damn. The DVD drive in my 360 just died - if you're seeing the same issues, I'd be a little concerned. First, the sound in Crackdown started cutting out/skipping. Then the graphics started getting fouling up (buildings/ground disappearing).

Now it either gives me a "disk is not readable" error, or a multi-lingual screen saying to play this disk I should insert it in a Xbox 360 (how helpful..). I've tried a couple of other games, same thing.

This is worrying, as I've read that Crackdown - unlike a lot of 360 games - uses the drive continuously as it's constantly loading as you move about a large area. Could it be that this game taxes the drive more than others, hence causing/accelerating this problem?

:(

Sorry to hear that... If you're interested, I can outline the most efficient return policy there is for 360's...:p

MacRumorUser
Mar 10, 2007, 01:43 PM
Been playing it all day and no problems so far. I havent really been driving to hear background music, I've been running to try and get my agility maxed.

whooleytoo
Mar 10, 2007, 06:08 PM
Sorry to hear that... If you're interested, I can outline the most efficient return policy there is for 360's...:p

:p

Are you sure it's the most efficient policy? Is there a leaderboard somewhere I can check? :D (Let me guess, you tuck the console under your arm, climb to the roof of your home, then hop to the next tallest building, then..)

Doing a bit more searching, and two people I've found with the problem both were playing Crackdown when this happened. It could well be a coincidence, we'll see.

giganten
Mar 27, 2007, 04:42 PM
We will maybe get some dlc soon. I hope it is free and I think this game need it. It was fun for like 3 weeks, but now I dont know and I will maybe return it.

With a pint of Guinness in his (virtual) belly, Crackdown producer Phil Wilson reluctantly braved a swarm of fanboys eager to squeeze his brain empty of downloadable content details. Wilson's tight-lipped policy didn't last long, and he was quickly charmed by the Eurogamer forum rats, already dropping hints in his first response (a question about aircraft): "airborne antics [are] definitely not off the table going forward."

What we know is that Realtime Worlds has created several competitive multiplayer modes, with one being optionally cooperative. Apparently, one of the modes was inspired by a user-created video posted online (GASP, Game 3.0 on Xbox 360?!). Wilson suggested that the creators would "eventually" be credited for the idea, adding that many of the videos popping up on YouTube (particularly this one) had impressed the development team. The new modes will likely be limited to two players, though Wilson teased that "the prospect of mass co-op is definitely an exciting one."

Wilson also confirmed that a free update will include a 'reset gangs' option, eliminating the frustrating need to delete the game data (or your Gamertag) from the hard drive in order to start over. Wilson apologized for the oversight and added, "while I'm spilling beans, there's also another great mode that I'm pretty sure is also kinda what you're asking for but a whole lot more -- so I hope that goes some way towards compensation." Could you be anymore vague?

http://www.joystiq.com/2007/03/27/crackdown-updates-include-new-multiplayer-modes-gang-reset-op/

-M7-
Mar 27, 2007, 06:19 PM
Yeah, after a weekend I completely finished the game, now I don't see any reason to put the disc back in the 360.

My only wish for DLC is to add the ability to fly. Oh, and motorcycles would be cool. Then I would certainly get a little more fun out of it.

DLC for free? I really doubt it.

sb58
Mar 27, 2007, 06:43 PM
man flying would rock... maybe lazer vision type abilities?

giganten
Mar 28, 2007, 02:28 AM
DLC for free? I really doubt it.

Microsoft has a policy that every game should have 1000 gamer points and crackdown only have 900, so we can hopeit is free. But yeah I doubt it too.

1. All regular disc-based games MUST have 1,000 Gamerscore in the base game. This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content. Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.
http://gamerscoreblog.com/team/archive/2007/02/01/540575.aspx

whooleytoo
Mar 28, 2007, 06:33 AM
I think the game mode mentioned has to be Volkball. :p

Speaking of new game modes, how about if any of the "races" in the game were ...um.... races? There are no races in the game, just time trials. It takes two or more to race.

Actually, one of the few disappointments with the game was that pretty much all the enemy characters are fodder, their only strength is in numbers. I was expecting you would meet some GM super-criminal at some point and be chasing & fighting him across the rooftops, but it never happened*. Pity.

(* though I still have to kill the final boss, so who knows.. ;) )

giganten
Mar 28, 2007, 07:18 AM
I think the game mode mentioned has to be Volkball. :p

Speaking of new game modes, how about if any of the "races" in the game were ...um.... races? There are no races in the game, just time trials. It takes two or more to race.

Actually, one of the few disappointments with the game was that pretty much all the enemy characters are fodder, their only strength is in numbers. I was expecting you would meet some GM super-criminal at some point and be chasing & fighting him across the rooftops, but it never happened*. Pity.

(* though I still have to kill the final boss, so who knows.. ;) )

Yeah. A super-criminal (boss) should be fun.
For the multiplayer part i want to see more than 2 people and capture the flag should be fun.

jane doe
Mar 28, 2007, 07:46 PM
I enjoy playing it but it does get a little boring on single player sometimes

I've about finished it and I've only had it for a week or two