View Full Version : Nintendo Systems development on a mac?

Dec 28, 2006, 11:09 AM
has anyone here done any DS, Gamecube, or Wii programming on a Mac?
if so are there any good devkits for the mac?
any good tutorials/starters specifically catered to development on the mac?
im mostly interested in doing some DS homebrew or possibly Wii Channel development.
maybe even a good NES or SNES homebrew game might be nice.

Dec 28, 2006, 04:21 PM
NES requires a 6502 assembler
SNES requires a 65c816 assembler
The others I'm not sure what their SDK's are.

Jan 21, 2007, 01:16 AM
According to this page, devkitARM (http://www.devkitpro.org/) is available for the Mac (http://sourceforge.net/project/showfiles.php?group_id=114505&package_id=124207&release_id=434282), although I'm not sure of it's capabilities compared to HAM or the other Winbloze packages.

Feb 1, 2007, 08:26 AM
Contact Agentq at SCUUVM forums, I believe he's a developer for nintendo uk, and i think he's a mac user as well but i'm not too sure. You will find him under the Nintendo DS forum thread at SCUUVM.

He might help you out with some answers :)