View Full Version : SSX on the Wii..
AJ Muni
Feb 27, 2007, 11:37 AM
Well the game came out here in the states today, and I wanted to kno if anyone has bought it, whats it like? The control scheme looks real cool with the wii controllers so I'm anxious to find out more about it. I cant seem to find any reviews about it..
MacRumorUser
Feb 27, 2007, 11:43 AM
Wow it's out already ? :eek:
Yeah would like to know what it's like too. All the previews & hands-on I've read have basically said racing down the slope is easy enough, but pulling off any special moves, especially the uber ones is near impossible on the wii remote, and it seems to be yet another game where the wii control scheme is not really best suited.
So I'm like :o as to whether to bother. But would like to hear what people who have bought it think.
NightStorm
Feb 27, 2007, 11:45 AM
I've got it on order via Amazon... it hasn't shipped yet but I'll hopefully have it by the weekend! Hopefully it will be enough of a snowboard fix for the upcoming warmer months.
Sky Blue
Feb 27, 2007, 11:49 AM
Gametrailers review:
http://www.gametrailers.com/downloadnew.php?id=17301
Design: 8.0
Gameplay: 8.6
Overall: 8.4
Yay:
+Wii controls work extremely well [says it's hard to go back/very accurate]
+music is ace
+graphics are slick
+lots of content
+single events provide a good challenge
Boo:
-no online
-sometimes Uber tricks are finnicky or don't register
-multiplayer is a bit weak
-not as many tricks
-no real story for characters
Summary: A great entry in the series and surprisingly very fun with the new control system. SSX fans will find themselves at home with Blur as it provides a fresh breath of air and a good re-entry point for the series. "It's hard to go wrong with SSX Blur."
MacRumorUser
Feb 27, 2007, 11:51 AM
mmm - not a bad review. I see the uber trick thing is still a bit finiky though.
Will probably give it a go anyway.
Its out 16/03/07 in Europe.
e˛Studios
Feb 27, 2007, 11:57 AM
No online will probably be the story for most Wii games. Maybe a few first party games with basic online abilities, or some level exchanging like you can do in Elebits, but i doubt we will see anything like what XBL or PSN offers on the Wii. They already made their first mistake out of the gates with the dumb Wii Code thing...
If it ships today, its in stores tomorrow :) F1 shows as the 9th, but thats the Ship date, its in stores tomorrow. Tuesday new Movie releases, Wednesday new Game releases.
Ed
AJ Muni
Feb 27, 2007, 12:24 PM
:confused:
If it ships today, its in stores tomorrow :) F1 shows as the 9th, but thats the Ship date, its in stores tomorrow. Tuesday new Movie releases, Wednesday new Game releases.
Ed
Thats right, I just called a couple of gamestops and they said they havent received it yet. but sometimes the games come out on tuesdays. It's really weird, because it doesnt seem consistant. I remember buying warioware on a tuesday after work...
SamIchi
Feb 27, 2007, 12:49 PM
What I wanna know if there is still a charge up for the tricks. That's a huge part of the SSX experience IMO. From what I understand, there is no jump button and you just do tricks on the fly. I hope this isn't the case.
NightStorm
Feb 27, 2007, 01:13 PM
What I wanna know if there is still a charge up for the tricks. That's a huge part of the SSX experience IMO. From what I understand, there is no jump button and you just do tricks on the fly. I hope this isn't the case.
You move the nunhuck up to jump if I remember correctly.
7on
Feb 27, 2007, 02:43 PM
They already made their first mistake out of the gates with the dumb Wii Code thing...
Exactly, it's the same reason I've been saying that telephones won't take off.
e˛Studios
Feb 27, 2007, 03:07 PM
Exactly, it's the same reason I've been saying that telephones won't take off.
Telephone numbers are 10 digits in the US, a wii code is nearly double that at 16 digits. How hard would have it been for Nintendo to just do an account based system instead of using the codes.
Online systems wont work if they arent easy to use, the wii code is not user friendly. It's one of many flaws in the Wii. I'm sure it was easy to implement though as they probably just used a modified version of the DS wifi model.
Ed
seenew
Feb 27, 2007, 03:13 PM
I'm buying it Thursday, I'll be sure to post about it.
I can't wait. :D
ninewhereman
Feb 27, 2007, 03:42 PM
What I wanna know if there is still a charge up for the tricks. That's a huge part of the SSX experience IMO. From what I understand, there is no jump button and you just do tricks on the fly. I hope this isn't the case.
Use the nunchuck to jump, and I heard that you still use A and B to charge up. I know for sure the Uber Tricks are on the A button as well as motion.
BlizzardBomb
Feb 27, 2007, 03:56 PM
Reviews starting to flood in now, watch this space! (http://www.metacritic.com/games/platforms/wii/ssxblur)
apfhex
Feb 27, 2007, 04:05 PM
No online will probably be the story for most Wii games.
The codes are dumb, but the actual reason Blur doesn't have online is because Nintendo hasn't opened it up to developers yet, I believe.
-no real story for characters
I watched their review last night. I honesty do not understand that complaint they had. What would character story have added to the game? It's not like the other games had any character interaction or story that anyone gave a piss about, it was just an annoying distraction from the actual game.
As a fan of the original SSX games I'm very interested in Blur. I think if I were to become re-interested in the series it would be because of it. But it's low priority on my game list.
SamIchi
Feb 27, 2007, 04:56 PM
I watched their review last night. I honesty do not understand that complaint they had. What would character story have added to the game? It's not like the other games had any character interaction or story that anyone gave a piss about, it was just an annoying distraction from the actual game.
As a fan of the original SSX games I'm very interested in Blur. I think if I were to become re-interested in the series it would be because of it. But it's low priority on my game list.
Yea, I've played all of them and I don't remember any of them havein' a story. Besides some background info and the pursuit to become an uber rider, there was no story.
I definitely want to try this game out, I just wish they had spent more time with it.
Dagless
Feb 27, 2007, 05:27 PM
This game is going to have to pry Excite Truck out of my cold dead Wii. Right now Excite Truck has me addicted. Shame my family are in bed now else I'd spend another 2 hours on it.
JackAxe
Feb 27, 2007, 06:23 PM
Exactly, it's the same reason I've been saying that telephones won't take off.
:D
Ja Di ksw
Feb 28, 2007, 02:49 AM
This game is going to have to pry Excite Truck out of my cold dead Wii. Right now Excite Truck has me addicted. Shame my family are in bed now else I'd spend another 2 hours on it.
Ha, that sounds like me. If I only had more time I'd have finished everything in Excite Truck. Well, and Zelda. And Super Monkey Ball. And Trauma Center. Have I mentioned I need more time?
This game looks like it could be a lot of fun, I've never liked this type but I'm interested in it. Only thing stopping me from getting it is, well, lack of time to play it.
ninewhereman
Feb 28, 2007, 03:08 PM
Just picked this game up this morning. Enjoying it a lot so far; once I got over the initial frustration of the uber tricks. There is definitely a pretty steep learning curve to this game, but you can pick it up within an hour. That's just my initial response to the game, and the uber tricks really aren't as bad as the reviews I have read state. It just takes a minute to figure out how to pull off an uber trick without accidentally going into a spin or flip.
AJ Muni
Feb 28, 2007, 05:47 PM
Just picked this game up this morning. Enjoying it a lot so far; once I got over the initial frustration of the uber tricks. There is definitely a pretty steep learning curve to this game, but you can pick it up within an hour. That's just my initial response to the game, and the uber tricks really aren't as bad as the reviews I have read state. It just takes a minute to figure out how to pull off an uber trick without accidentally going into a spin or flip.
Cool...I'm still waiting for some more reviews, IGN still hasnt reviewed it yet. I think its something with EA because last I heard EA didnt want them to post a review on NBA Live for a couple of days.
Oops..Let me correct myself.. (http://wii.ign.com/articles/768/768874p1.html)
Maynerd
Feb 28, 2007, 07:15 PM
Just picked this game up this morning. Enjoying it a lot so far; once I got over the initial frustration of the uber tricks. There is definitely a pretty steep learning curve to this game, but you can pick it up within an hour. That's just my initial response to the game, and the uber tricks really aren't as bad as the reviews I have read state. It just takes a minute to figure out how to pull off an uber trick without accidentally going into a spin or flip.
You may or may not know this but you can...
in Career mode there is an option in the pause screen to look at available Uber tricks. This is even in the back of the manual, which is why I feel so dumb about it. You can go in and look up close at how each one is performed and even lock the screen to practice them as long as you wish. You'll get "Good!" or "Try again..." depending on if you can do it or not.
This was a perfect spot to test out my Y/Z-axis theory and I was wrong. However, it does seem to read movements that are slower and more exaggerated far better than quicker or smaller motions. This is a great spot to practice Uber tricks until you find yourself in a good way with your own motions. Thanks to this extremely thoughtful option, nailing Uber tricks becomes much easier and more natural after some practice.
ninewhereman
Feb 28, 2007, 08:22 PM
Awesome I will have to check that out. Will be a lot easier to practice than trying to find nice jumps to fail on.
Laslo Panaflex
Mar 1, 2007, 01:25 PM
Just picked it up last night, went through the tutorial and the first race on peak 1. It is a very fun game, and the controls took a little getting used to, but after that it was smooth as silk. It's one the first games that I have played on the Wii that actually has challenging controls, but that's a good thing. I am eager to try the multiplayer out this weekend with my friends, they were getting pretty tired of the simple controls Wii sports and Wario Ware and were wanting something more "hardcore".
AJ Muni
Mar 1, 2007, 02:49 PM
Just picked it up last night, went through the tutorial and the first race on peak 1. It is a very fun game, and the controls took a little getting used to, but after that it was smooth as silk. It's one the first games that I have played on the Wii that actually has challenging controls, but that's a good thing. I am eager to try the multiplayer out this weekend with my friends, they were getting pretty tired of the simple controls Wii sports and Wario Ware and were wanting something more "hardcore".
Thats exactly what I was looking for..a game with some controls that actually require some skill...I'm still debating on whether I should just go but it..
seenew
Mar 2, 2007, 12:06 PM
The uber tricks are hard to get the hang of, and it doesn't seem like there are as many different tricks (not just ubers) as there are in other games. However, my biggest gripe, even though it sounds insignificant, is that there is NO VOICE ACTING whatsoever for any of the characters in the game. What the hell were they thinking?! Any vet to SSX knows that's a big part of the atmosphere, people yelling insults at you as you hurl some back when you're all racing down a slope. It makes the game a bit duller than the series is used to. I hope I get more into this game than I am now, because it's going to take a lot for me to like it as much as I loved SSX3..
AJ Muni
Mar 2, 2007, 12:16 PM
3 large yellow bell peppers (about 1 1/2 pounds)
1 large onion
3 garlic cloves
3 tablespoons olive oil
1 1/2 cups heavy cream
Salt and pepper
1 1/2 pounds mushrooms
2 medium red bell peppers
2 medium orange bell peppers
1 pound ziti
8 scallions (green part only)
2 cups freshly grated Parmesan (about 6 ounces
vBulletin® v3.8.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.