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MacRumors
Jun 19, 2007, 11:25 AM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com)

NoHeat.com (http://www.noheat.com/2007/06/18/nintendo-and-apple-to-partner-on-games-for-iphone/) claims that Nintendo has begun working with Apple on exclusive games to be released for the iPhone at $29.00 a piece and sold through the iTunes Store.

A major hangup in development has been the lack of buttons on the iPhone that was remedied by a touchscreen D-pad. One might wonder how Nintendo fans may see view playing on a phone without a traditional D-pad.



siurpeeman
Jun 19, 2007, 11:32 AM
wow, this would be so cool. i wonder if they could make a traditional 2d side scroller like new super mario bros. work well with the iphone. i would think brain age or big brain academy (or other games of the touch generation) would be well-suited to the iphone multi-touch interface.

joshysquashy
Jun 19, 2007, 11:39 AM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com)

NoHeat.com (http://www.noheat.com/2007/06/18/nintendo-and-apple-to-partner-on-games-for-iphone/) claims that Nintendo has begun working with Apple on exclusive games to be released for the iPhone at $29.00 a piece and sold through the iTunes Store.

wouldn't this detract from sales of nintendo ds? i doubt they would compete with theirselves like this.

DocStone
Jun 19, 2007, 11:41 AM
Awesome if true. Super Mario would be exciting. No wii though. I am not using my iphone as a wii controller regardless of a strap or not! (wink) :eek:

siurpeeman
Jun 19, 2007, 11:42 AM
wouldn't this detract from sales of nintendo ds? i doubt they would compete with theirselves like this.

i'd honestly imagine a lot of iphone owners (skewed older) to be non-ds owners (skewed younger). it could be another outlet for nintendo to spread its touch generation line of games aimed at the "older" market.

Harpo
Jun 19, 2007, 11:42 AM
wouldn't this detract from sales of nintendo ds? i doubt they would compete with theirselves like this.

I had always thought that they make far more money on software -- and even lose money selling hardware.

Websnapx2
Jun 19, 2007, 11:48 AM
Not only because it will detract from DS sales, but developers will have job's head on a stick for playing favorites. Even the price seems off. On the Wii games haven't been more than 10 bucks for non-disk based purchases. The whole thing smells fishy. I think people are just desperate to have nintendo and Apple join forces somehow.

atszyman
Jun 19, 2007, 11:48 AM
I had always thought that they make far more money on software -- and even lose money selling hardware.

Nintendo has been one of the few console makers who has almost always made a profit on the hardware as well as the software.

I doubt this could hurt DS sales for 2 reasons. The target market is different mostly due to cost alone. Without any sort of directional pad it limits the types of games that can be played. I'm sure there would be some very unique games with interesting control schemes if this is true, but there are just some things that require some sort of analog stick/directional pad.

tk421
Jun 19, 2007, 11:54 AM
wouldn't this detract from sales of nintendo ds? i doubt they would compete with theirselves like this.

Yes. And why would Nintendo use a touchscreen d-pad on the iPhone (which I think would be very poor without tactile feedback) when they have massive amounts of experience using a touchscreen for games already? One of the successes of the DS has been its innovative touch screen use (in games like Brain Age).

This is absolutely not going to happen.

RichP
Jun 19, 2007, 12:22 PM
It seems plausible. If it was any company, nintendo has the games that are best suited for portability. Nintendo also is of similar corporate philosophy as Apple. It wont directly hurt DS sales, because the DS is still a unique platform, and although nintendo makes money on their consoles, their primary profit is from games.

JPyre
Jun 19, 2007, 12:31 PM
http://home.comcast.net/~jpyre/iphone.jpg

:D

Clive At Five
Jun 19, 2007, 12:32 PM
If it's not one Nintedo/Apple rumor, it's another... :rolleyes:

They're not buds. Get over it.

-Clive

http://home.comcast.net/~jpyre/iphone.jpg

:D

Your thumb would cover up a Koopa Troopa... That's not good.

;)

-Clive

elemenoh
Jun 19, 2007, 12:48 PM
don't forget multi-touch isn't the only way to control things on the iPhone.

Accelerometer control. There have been tons of games & apps hacked to be controlled with the *Book accelerometer.

I also think before we knew what an iPhone was there was a patent by apple that said acceleromter could be used to flip pages, password protection, etc... etc...

BoyBach
Jun 19, 2007, 12:51 PM
I had always thought that they make far more money on software -- and even lose money selling hardware.


Nintendo never sells it's hardware at a loss.

I can imagine Nintendo releasing titles from, or complimentary to, its 'Touch! Generation' range. It might help shift even more DS Lites.

beannyc
Jun 19, 2007, 01:03 PM
um, i thought apple was not opening up the iphone to 3rd party developers... if nintendo is making games, then wouldnt this be a contradiction. unless they are using web 2.0

rstansby
Jun 19, 2007, 01:22 PM
One might wonder how Nintendo fans may see view playing on a phone without a traditional D-pad.

I don't really play video games, but I wonder why nobody has thought of the possibility of a bluetooth control pad, or whatever a nintendo Joystick is called.

ITR 81
Jun 19, 2007, 01:36 PM
wouldn't this detract from sales of nintendo ds? i doubt they would compete with theirselves like this.

Not really considering it's a different demographic.

alywa
Jun 19, 2007, 01:51 PM
Not gonna happen. As much as fan sites seem to love the "OMG, Apple is going to partner with Nintendo" stuff, none of it ever comes to pass.

swingerofbirch
Jun 19, 2007, 01:58 PM
You might be able to do some really innovative games with the built in accelerometer, like a game where a marble is going through a maze that you play by tilting the iPhone.

Frozentoast
Jun 19, 2007, 02:01 PM
http://www.frozentoast.com/iphonesnesnpv.jpg

I've speculated this for a while. A SNES '30 pin' converted controller would be a nice project...

JPyre
Jun 19, 2007, 02:07 PM
You might be able to do some really innovative games with the built in accelerometer, like a game where a marble is going through a maze that you play by tilting the iPhone.

Like Kirby tilt n tumble? er whatever that was....
What makes people think this accelorometer is good enough for gaming?
My first thought was it's not as accurate(at all) compared to the tilt gameboy
My second thought? accell.api isn't in the SDK :rolleyes:

GFLPraxis
Jun 19, 2007, 02:21 PM
It's blatantly untrue. A virtually unheard of blog that makes only a couple of posts a month making such a huge claim?

And a touchscreen D-Pad? That's the most retarded thing I've ever heard. You need the physical feedback of a D-pad. Nintendo dealt with this in other ways, making games designed for the touchscreen. If Nintendo WERE creating iPhone games it would be stuff like Elite Beat Agents or Brain Age or Advance Wars that require absolutely NO button interaction and are entirely touch controlled.

I could imagine Nintendo making a few touchscreen iPhone games to hook people on the DS style games. But I wouldn't believe a crumb that fell out of this site's mouth.

I had always thought that they make far more money on software -- and even lose money selling hardware.

Not Nintendo. Sony started this trend, and even then they only lost a small bit of money on the hardware for PS1 and PS2 (the PS3 is the first huge loss-leader for Sony). Microsoft were the first to sell at gigantic losses and to this day they have not sold enough software to make up for the money they've lost and continue to lose money.

Nintendo has never sold their hardware for a loss. The GameCube launched at a very small profit; so did the Wii. The GameCube only sold for a loss for the first quarter after the $99 price drop.

dr_lha
Jun 19, 2007, 02:26 PM
Yeah, this isn't going to happen. I know this is page 2, but is MacRumors really that short on stories right now?

sieken
Jun 19, 2007, 03:07 PM
This is beyond absurd. No way would nintendo ever develop for apple for a number of reasons.

1. Nintendo is a 1st party software developer: eq. they solely support their own hardware, and has never developed for anyone else. (They've leased the Zelda name to CD-i in the mid 90s, but we'd like to forget that)

2. Nintendo has the DS, which has sold in the 50 million unit mark. Apple expects to sell a few million iPhones by the end of the year. No where near the DS

3. Whoever started this rumor is retarded

mixel
Jun 19, 2007, 03:08 PM
Depends on the choice of games.. Making having Nintendo porting, or making new "Touch Generations" games for the iphone makes sense, but i dont think we'd see much in the way of retro, mario, or kid-friendly stuff..

It's all about Brain Age etc. There's a big lot of the "mature" audience who aren't likely to buy a DS specifically for those games, but would buy it if on their iPhone, as it looks like a pro device, and nobody can tell you're "playing games"/trying to stop yourself going senile. :)

Then again Nintendo will already have planned the successor to the DS, and it probably has similar tech to the iphone, so whether this would happen at all I'd imagine is entirely dependant on iPhone's market penetration.. If millions do end up with them, that's some nice extra money for them.

BTW I'm just pondering, i seriously doubt this will happen at all, but it doesn't seem impossible.

sieken
Jun 19, 2007, 03:18 PM
Depends on the choice of games.. Making having Nintendo porting, or making new "Touch Generations" games for the iphone makes sense, but i dont think we'd see much in the way of retro, mario, or kid-friendly stuff..

Yea, it's called the Nintendo DS.

KurtangleTN
Jun 19, 2007, 03:27 PM
This is beyond absurd. No way would nintendo ever develop for apple for a number of reasons.

1. Nintendo is a 1st party software developer: eq. they solely support their own hardware, and has never developed for anyone else. (They've leased the Zelda name to CD-i in the mid 90s, but we'd like to forget that)

2. Nintendo has the DS, which has sold in the 50 million unit mark. Apple expects to sell a few million iPhones by the end of the year. No where near the DS

3. Whoever started this rumor is retarded

Exactly, on number one.. they didn't lease it they had to give control of it to Phillips due to the way the contract was worded.. they got Mario too.

p0intblank
Jun 19, 2007, 03:43 PM
They did it with the Nintendo DS, so why not the iPhone? :) I think this would be pretty sweet.

mixel
Jun 19, 2007, 03:54 PM
Yea, it's called the Nintendo DS.

Not everyone likes carrying around multiple devices - almost everyone carries a phone. I doubt Nintendo would make a loss from a deal like this. The DS covers "everyone" so suits their back catalogue and kid-friendly franchises.. Other devices sell better with other demographics.

"42 all time favourites" and "Brain Age" would rock on iPhone, and would help cement Nintendo's position as kings of casual gaming.

I still doubt it'd happen, but it's not preposterous, just v unlikely.

Vidd
Jun 19, 2007, 03:56 PM
It's brilliant how you can make up crap about Apple products and so many people will link and discuss it. It's such a cheap way to get hits.

Dagless
Jun 19, 2007, 03:58 PM
At first I thought-

Could be true. I doubt the iPhone would cannibalise DS sales (check the NDP, it owns the world). They wouldn't release DS games or out like that, probably classic games.

But then-

Nintendo has the Virtual Console to cater for that. So I can't see it happening at all now. Their bases are covered already.
Also on screen gamepads are horrendous. I had a NES one on my Pocket PC and it just didn't work at all.

What I can see is EA developing some games for the iPhone. Unfortunately.

Not everyone likes carrying around multiple devices - almost everyone carries a phone. I doubt Nintendo would make a loss from a deal like this. The DS covers "everyone" so suits their back catalogue and kid-friendly franchises.. Other devices sell better with other demographics.

Well that's their own fault and they're missing out :D

The Toon Master
Jun 19, 2007, 04:16 PM
I hope that this results in a :apple: DS

Cindynjgirl79
Jun 19, 2007, 04:44 PM
is it just me or does $29.99 seem a lot for a game on iTunes? even for the iPhone.

HobeSoundDarryl
Jun 19, 2007, 04:45 PM
...attachment for the dock connector. It seems like an easy add on, perhaps with a toggle so that it would be at the bottom of the ipod but to the side or bottom of the iphone.

After all, ipod has it's games that could use a keypad controller.

Maybe ipod game sales have not justified the investment to develop one of these?

maccam
Jun 19, 2007, 05:03 PM
THIS IS WICKED!!! I would take back everything I said about how bad the WWDC was :p :rolleyes:

zap2
Jun 19, 2007, 05:09 PM
30 bucks? Forget that! The Wii has Virtual Console with old school games for 5(NES) 8(SNES) and 10 for N64(that wouldn't come to iPhone though)

NewSc2
Jun 19, 2007, 05:21 PM
No, no, no, no. Nintendo wants its share of the handheld market, and isn't going to cede its software to anybody else who's trying to take a chunk out of it. The DS is now a WiFi browser, and I'm sure Nintendo sees the DS2 being much more.

steve_hill4
Jun 19, 2007, 05:36 PM
Maybe ipod game sales have not justified the investment to develop one of these?

Not yet anyway.....

twoodcc
Jun 19, 2007, 05:59 PM
this would be awesome! but i doubt it will happen....but you never know

ezekielrage_99
Jun 19, 2007, 06:17 PM
It seems plausible. If it was any company, nintendo has the games that are best suited for portability. Nintendo also is of similar corporate philosophy as Apple. It wont directly hurt DS sales, because the DS is still a unique platform, and although nintendo makes money on their consoles, their primary profit is from games.

I also agree with the plausibility of the games on the iPhone rumor and specifically Nintendo being one of the developers.

Philosophy and similar business practices aside Nintendo still has the best solutions when it comes to portable game, so naturally Apple like Nintendo who are very eager to increase market share would make an ideal partner in producing new gaming concepts.

Then again I've heard the Apple and Nintendo business thing more than once before.

KurtangleTN
Jun 19, 2007, 06:26 PM
At first I thought-

Could be true. I doubt the iPhone would cannibalise DS sales (check the NDP, it owns the world). They wouldn't release DS games or out like that, probably classic games.

But then-

Nintendo has the Virtual Console to cater for that. So I can't see it happening at all now. Their bases are covered already.
Also on screen gamepads are horrendous. I had a NES one on my Pocket PC and it just didn't work at all.

What I can see is EA developing some games for the iPhone. Unfortunately.



Well that's their own fault and they're missing out :D

Same here, I had the Pocket PC emulators, with the D-Pad on the screen.. its horrible. I'm guessing multitouch would improve it though.

But this just doesn't make sense for Nintendo.. they have the Virtual Console selling classic games already, but I wouldn't hold it against them to sell them for $30 on the iPhone.. why not, they repackaged them as GBA games awhile back and sold them for I think $30 (Might have been 20) so it's logical, but doubtful.

Rocketman
Jun 19, 2007, 08:26 PM
I agree with the people saying a 30 pin controller would be good (or bluetooth). EA and Nintendo certainly have a plethora of games suited to small screen play, especially at the relatively high resolution of the iPhone.

One wonders how many varieties of controllers we might see (dual player on 30 pin plugs)?

Rocketman

GrueHunter
Jun 19, 2007, 08:50 PM
Even though this would never happen, I'd pay up to $15 for Nintendo games on my iPhone.

Genghis Khan
Jun 19, 2007, 09:53 PM
Why not?

If Nintendo were ever going to move off first party developing, iPhone would be the place.

The iPhone gives nintendo the chance too put whatever buttons they wish on the control (same for any other manufacturer)

Brandon Sharitt
Jun 19, 2007, 11:20 PM
While I'm sure games in general are more than possible for the iPhone, this just seems very implausible. The buttons and tactile feed back for controllers play an even bigger role in games than in typing on a keyboard.

themagickite
Jun 20, 2007, 05:28 AM
maybe nintendo want to try out a multi touch interface without having to do all the R&D themselves

they probably like the orientation sensor thingy too

i reckon the ultimate DS replacement would be a cube with an orientation sensor, with a MT screen on each of the 6 sides, you could put maps and menus on different screens, or have the camera pan around a character as you rotate the device, with controls that do different things on each screen

it'd take a while to get used to, but could be so intuitive, as long as the prgramers got it right

Keljeck
Jun 20, 2007, 07:09 AM
This isn't going to happen, I can guarentee it. The reason is simply this, Nintendo and Apple are too much alike.

The last time Nintendo leased their games to another system was in the early eighties before they had their own hardware. After that it was them all the way. To put things into perspective, would any of you expect Apple to release an MP3 add on for the DS? Or build the DS OS? Nintendo builds games for their own hardware, and ONLY for their own hardware.

Also, it makes no sense for Nintendo to even consider it. By 2011 most of Japan will own a DS if sales keep up. In America the DS Lite sells over 400,000 units a week. It's starting to dominate Europe as well, with French Brain Training sales hitting 30,000 a week compared to the U.S.'s 10,000. They don't need to put their games on the iPhone at a high price to get people to play their games. No one is buying an iPhone for the games, they're buying it for the phone, or the internet, or the iPod, or all of it combined.

Even if, on a longshot, Nintendo and Apple considered releasing Nintendo games on the iPhone, I doubt they would ever come to terms. Nintendo is notorious for their control over their lisences. This rumor is nothing but bullcrap feeding off of the wishful thinking of people who want to see Nintendo and Apple do something together.

Finally:

The logic is that because the licensed games will be exclusive and cater to an older audience they should not intrude into Nintendo’s existing markets.

This just shows ignorance of Nintendo's marketing strategy. The DS Lite itself is supposed to cater to an older audience. That's what Brain Training, Big Brain Academy, ect. is for. That's why Nintendo has adult DS Lite advertisements in magazines and on TV. They would not undercut their own DS Lite strategy to work with gaijins. This just isn't happening.

JPyre
Jun 20, 2007, 09:14 AM
No, no, no, no. Nintendo wants its share of the handheld market, and isn't going to cede its software to anybody else who's trying to take a chunk out of it. The DS is now a WiFi browser, and I'm sure Nintendo sees the DS2 being much more.

Nintendo has stopped development of hardware, Wii will be the last thing out. They will turn into what Sega is now and just make games. Soo Mario on iPhone isn't that far fetched. There is a huge market and if Apple plays their cards right iPhone has the potential to be a PSP DS killer.... I'm just worried that Apple doesn't want to deal with a game machine though.... especially on a phone, they don't want it crashing like my 6800.

As far as touchscreen dpad, it doesnt work on pocketnes or pocketsnes very well, but I think thats because there isn't multi-touch, for example... in Mario you can't run and jump at the same time on current PDA phones.

Rivix
Jun 20, 2007, 09:41 AM
Nintend HAS released games for phones in Japan!

arkmannj
Jun 20, 2007, 10:14 AM
this would be awesome,

You know, they could sell a small accessory that unfolds, then fits around the iPhone, and connects either vie bluetooth, or maybe the 30pin connector. then would could have a dpad controller, if it folded up small enough I don't think people would mind carrying it around.

Jacksteruk309
Jun 20, 2007, 10:19 AM
[QUOTE=JPyre;3786696]Nintendo has stopped development of hardware, Wii will be the last thing out. They will turn into what Sega is now and just make games. Soo Mario on iPhone isn't that far fetched. There is a huge market and if Apple plays their cards right iPhone has the potential to be a PSP DS killer.... I'm just worried that Apple doesn't want to deal with a game machine though.... especially on a phone, they don't want it crashing like my 6800.QUOTE]

Huh? Why would Nintendo want to stop making hardware? Where did you hear that? I'd be willing to bet that Nintendo currently has their next home and portable cosoles in development.

Nintendo probably just bought an iPhone dev kit (if there is one), maybe to get ideas for their next consoles or maybe just incase the worst happens and they have to becoem a third party developer.

mkrishnan
Jun 20, 2007, 02:57 PM
The touchscreen d-pad would be interesting. I don't see an external gamepad happening... let's be honest... iPhone users are predominantly not going to be 12 year olds. late 20-somethings and 30-somethings who want to reminisce about the Nintendo days are not going to carry an external gamepad.

Of course, bets on the first person who brings in their iPhone with a broken screen because they got too excited trying to save the princess! :(

Keljeck
Jun 20, 2007, 05:10 PM
Nintendo has stopped development of hardware, Wii will be the last thing out. They will turn into what Sega is now and just make games.

SEGA went platform agnostic because they lost money on the SEGA CD, 32x, Saturn, and Dreamcast. They couldn't pull a profit making hardware and developing titles so they just went into software development. Nintendo is different, Nintendo has been making a profit quite steadily. Last generation Nintendo made third but made a ton of money, much more than the xbox and I heard some people say more than the Playstation, though that admitably seems far fetched.

Nintendo's strategy works. You might as well say Apple will stop making the Mac line and release software for windows. Nintendo has no need to become platform agnostic, so they won't.

After the slam dunk success of the Wii, why would they be dumb enough to NOT capitalize with a new system?

dr_lha
Jun 20, 2007, 05:17 PM
Nintendo has stopped development of hardware, Wii will be the last thing out.

If you think this you're an idiot. Nintendo currently has the 2 best selling games hardware devices, with the Wii and DS. Why on Earth after the huge success they're having this generation, would you think they'd suddenly decide to do a Sega?

Not only that but Nintendo have publicly stated that they are already developing the follow up to the Wii.

I hope you were joking.

dernhelm
Jun 21, 2007, 09:06 AM
This is a riot. I'm sure very few people actually believe it, but for those who do - I say...









HA!







Ok - got that out of my system...

cjewby
Jun 21, 2007, 11:00 AM
I WANT Intellivision on my iPhone. HAH That'd be so funny....
"Hey I spent 400 bones on this fancy phone, so I can play Centipede and Frogger on the Subway!" I guess Contra will also do...:cool:

plings
Jun 21, 2007, 03:27 PM
It's all about Brain Age etc. There's a big lot of the "mature" audience who aren't likely to buy a DS specifically for those games
Dead wrong, my friend. With the DS and Wii, Nintendo has captured the mature market. And I'm talking people from 50 and up. People with lots of cash to burn. They may get an iPhone, but they will probably have a DS already!


Why not?
Because Nintendo is currently flowing over with money from their highly successful Nintendo DS, a console which sells five to ten times better than its closest competitor.

If Nintendo were ever going to move off first party developing, iPhone would be the place.
No it wouldn't, because the iPhone is not a gaming device.


maybe nintendo want to try out a multi touch interface without having to do all the R&D themselves
Why would Nintendo leave the R&D to someone else when they're already doing it themselves? Remember the Wii? You know, the best selling home console these days? Yes, that one. Nintendo did the R&D for the Wii themselves.

they probably like the orientation sensor thingy too
You mean like the one they built in to the Wii remote? :rolleyes:


Nintendo has stopped development of hardware, Wii will be the last thing out.
That's a lot of crap.

Wii is the best selling home console around. They are turning a massive profit off of both their home console and their portable. Why on earth would they drop a massively profitable business model like that?

geoffy
Jun 24, 2007, 12:00 AM
http://home.comcast.net/~jpyre/iphone.jpg

:D

That is the definition of twisted. Mario looks pretty good, but I'd be happy with the classic tetris. I suspect the current itunes games will work on the iphone. I wonder if the controls will be touchscreen.

SheriffParker
Jun 24, 2007, 12:53 AM
http://home.comcast.net/~jpyre/iphone.jpg

:D

maybe put it in portrait mode and the bottom third of the screen can be the controller.

andrewag
Jun 24, 2007, 01:02 AM
Rumours of Nintendo and Apple doing anything together have been around for too many years. This rumour sounds very unlikely.

spydr
Jun 24, 2007, 08:36 AM
I don't believe an ounce of it.

But out of curiosity, let us pretend for a while and I ponder - what chances do Nintendo DS games have on iPhone as far as
1) Processor requirement
2) Screen size/ resolution (I imagine a vertical split to emulate the DS?)
3) Touch vs Stylus

I would so love to have BrainAge on my iPhone!

geoffy
Jun 24, 2007, 02:09 PM
I don't believe an ounce of it.

But out of curiosity, let us pretend for a while and I ponder - what chances do Nintendo DS games have on iPhone as far as
1) Processor requirement
2) Screen size/ resolution (I imagine a vertical split to emulate the DS?)
3) Touch vs Stylus

I would so love to have BrainAge on my iPhone!

BrainAge is the best! It doesn't have to be straight emulation. Nintendo could easily make games for the iPhone, although there will be no power left to make phone calls

mkrishnan
Jun 24, 2007, 04:15 PM
BrainAge is the best! It doesn't have to be straight emulation. Nintendo could easily make games for the iPhone, although there will be no power left to make phone calls

I'd be surprised if it didn't have the processing power to do Brain Age, perhaps with some accommodations for the fact that there's only one screen, and there's no stylus.

Dagless
Jun 24, 2007, 08:05 PM
Is there a 3D chip in the iPhone? There is in the DS, and 2 processors. Might see a cut down version of Brain Age but it will definitely not be a port.

WTF am I saying? This isn't happening anyways!

djstarrock
Jun 25, 2007, 02:16 AM
I hope this happen but you never know.
EDIT: yay 500 posts.

geoffy
Jun 26, 2007, 12:38 PM
I hope this happen but you never know.
EDIT: yay 500 posts.

Whatever happens, you can expect lots of games. If they have games for the ipod--if you can call those games--then you can expect lots of touchscreen fun!

AndyCro
Jun 27, 2007, 06:57 AM
It is happening

theyve been developing it for at least four monhs now...

they already have intellectual property rights sorted for some of the technology sorted afaik.

jalf991
Jul 4, 2007, 01:27 PM
Nintendo games would be much better then the crap games that are on the iPod now...

McBeats
Jul 5, 2007, 02:09 AM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com)

NoHeat.com (http://www.noheat.com/2007/06/18/nintendo-and-apple-to-partner-on-games-for-iphone/) claims that Nintendo has begun working with Apple on exclusive games to be released for the iPhone at $29.00 a piece and sold through the iTunes Store.

29 BUCKS? better be some good friggin games.

sethypoo
Jul 5, 2007, 02:11 AM
This would be a definite "try before you buy" situation, as I love the feel of a real live d-pad underneath my thumb. If Nintendo is really doing this, I hope they will release at least a demo of whatever game they are planning on releasing to convert those of us who might miss the feel of a real d-pad and other buttons.

GFLPraxis
Jul 5, 2007, 02:27 AM
29 BUCKS? better be some good friggin games.


You seem strangely surprised. Why? DS games are currently $30-$35, and PSP games are $40-$50.

If FULL games that take 4-8 hours to complete minimum were being released, $30 is definitely reasonable.


Still, I think it's unlikely Nintendo is doing anything. Why would they? Anything they release on the Nintendo DS with the installed userbase of >45 million is likely to sell much better.

The Toon Master
Jul 29, 2007, 08:24 PM
Eh, i'll wait for my :apple:DS to play nintendo games on an apple product

Chef Medeski
Jul 29, 2007, 09:55 PM
Is there a 3D chip in the iPhone? There is in the DS, and 2 processors. Might see a cut down version of Brain Age but it will definitely not be a port.

WTF am I saying? This isn't happening anyways!

DAMN!!! Then why do they look so ****** next to a PSP!

Chef Medeski
Jul 29, 2007, 09:57 PM
You seem strangely surprised. Why? DS games are currently $30-$35, and PSP games are $40-$50.

If FULL games that take 4-8 hours to complete minimum were being released, $30 is definitely reasonable.


Still, I think it's unlikely Nintendo is doing anything. Why would they? Anything they release on the Nintendo DS with the installed userbase of >45 million is likely to sell much better.

On average that means I teenager working at min. wage would have to work an hour for every hour he wanted to play. Thats gay! I would rather just sit aroud for the 16 hours. tleast if they had some good games these days like the innovative **** in NES SNES times I would pay what hey ask. But hte bunch of repackaged garbge they give out today....