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View Full Version : RoN slowdown on 10.4.10?




aidanpendragon
Jul 19, 2007, 10:37 AM
Got & played Rise of Nations heavily in late summer/fall 2005, and everything was very fluid on my eMac 1.42/1GB RAM/64MB Radeon 9600, under 10.4.2/3/4 (or whatever latest release was out then).

Now am going through it again, and on a fairly simple New World campaign, on the first round, things are getting very graphically bogged down when even 2 medium-sized armies meet.

I'm wondering if this is due to some changes in 10.4.10 and/or Quicktime. RoN would crash outright with QT 7.1 (I think) & required a patch. But maybe some other things in that or later releases degraded the quality.

Has anyone else had a similar experience - RoN ran fine under an earlier version of Tiger, but now is slow & boggy?



aidanpendragon
Jul 20, 2007, 01:37 PM
OK, guess not...?