RE4 slightlty better than RE4. I'm confused? My original comment was in general to your whole post. Not one specific phrase.Slightly better than RE4, I've said that & requoted it twice now.
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I was also gaming prior to the DOS 2.0 days also, I only mentioned that, because that's when I started using PCs for games. Previous to my hand me down XT, our family had a TI-99 and Sinclair 1000, then Commodore 64s. My dad refused to by us an Atari 2600 back in the early eighties.
My personal favorite games were from the MCGA days on PCs.
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Us Wii monkeys aren't debating that a Wii can keep pace with the other consoles. This has never been the case, it's more of a hey to peeps that make assumptions that antiquated GPUs and CPUs, like the XBox's "Model Ts" are some how up to Wii's specs. IGN is guilty of this. They're bunch of inexperienced lemmings that really can't see past their rampant ignorance. It's kind of sad that they're constantly being surprised by developers when it comes to the Wii's hardware. But I find this is common place with most console eccentric individuals. They're also part of the same group that thought a PS2 was more capable than a Cube. Anyway, it's all fluff. HD is nothing more than a buzzword for those who bought in too early and our now feeling the pain of not enough content to truly fit their fixed-pixel progressive displays. Displays with odd PC resolutions, not 1-1 HD rezes. 1080i.. WTF? Why did we step backwards, oh bandwidth limitations and greedy service providers...
The only thing I've ever stated about the Wii vs the PS360, is that at 480p, it can display pretty much the same type of purdies. I'm not sayin that it cand handle as much of a load as a PS360 at that rez, but it can certainly keep up with the trend in graphics at that rez. It doesn't need 7 cores, or 15000 GPUs, because it's not targeting resolutions like 1080p, which in terms of system requirement call for a configuration like a PS3. But for 480p, the Wii's GPU and CPU are more than adequate. The Wii is way more powerful than my 1280x1024 uber gaming machine from the turn of the century.
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And before I ramble, Zelda TP does visually surpass RE4 in some areas and I haven't even finished it. I finished RE4 though, I just couldn't stop playing. They both had great art direction and of course our both Cube games. This comes down to personal likes if anything. But I need to note that RE4 is "not" 480p on the Wii, it's 480i unless I missed an option in the game's menu? Then I'll have to slap myself.
Zelda TP on the other hand is truly 480p. It's noticeably sharper on my LCD and the colors are way more vibrant, because of the component cables, not just because of the art direction. (Side note: I discovered that if I lean my LCD forward about 15 degrees, its colors and gama improve to the point of making me happy. I wasn't able to play RE4 before figuring this out without increasing the gamma to the point of blowing out the light values. This is an issue I've had with all 480i games on my LCD, not 480p games.) With games like Zelda, I get this slight horizontal line thing that only shows up with 480p games via component, but not 480i games. The Wiimote reminder screen under RE4 is definately 480i. It's just like Rayman. So if RE4 supports 480p, how do I turn it on?
I can't believe you quoted Wikepida. Don't you know that's not allowed, because most of that info is objective, not factual... But my objective opinion thinks 2x sounds about right. My old 1 Ghz G4 was about twice as powerful as my old 1 Ghz T-Bird, which was faster than the Dell P3 733 I had at work at that time. (My main comp was a Mac of course.) So with a CPU that's about 2x of a Cube and a GPU that's fulll of modern goodies, the Wii's in good shape for the next half a decade. Then we'll see the next Nintendo offering released performing about about 2 - 3 x of a PS3 and peeps at that time saying it can't handle HD.
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