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sderenzi

macrumors newbie
Original poster
I've just figured out how to add source files without dependencies to xcode and then compile. I tried doing it with mp3val but get a segmentation fault upon running the application. Also I don't know how to compile it into a single file, the one I had needed to stay in the directory it was placed in :S

I was interested in compiling this http://gpac.sourceforge.net/home_download.php

According to the page the libraries are included in a seperate .zip below the main download, so would those be the only dependencies I'd need? I looked at the stuff and it's not just source but more things, it's somewhat confusing. How could I add these to an xcode project and properly compile? If anyone wants make a guide and let me know cuz it'd be useful to alot of mac users.

Also I'd like to compile this http://mpeg4ip.sourceforge.net/downloads/index.php but since I've no idea what to do thought I could ask, can I add these to xcode and it'll just tell me what I need dependency-wise?

Well goodnight

PS Why didn't mp3val work? http://mp3val.sourceforge.net/
 
I found this, I assume it's for linux not OS X

. Now we need to get MP4Box and compile it. This is used for post processing to allow the feed files to play with the updated iPod firmware.
Code:
   cd /tmp
   wget http://internap.dl.sourceforge.net/sourceforge/gpac/gpac-0.4.0-rc2.tar.gz 
   wget http://internap.dl.sourceforge.net/sourceforge/gpac/gpac_extra_libs-0.4.0.tar.gz 
   tar -zxf gpac-0.4.0-rc2.tar.gz 
   tar -zxf  gpac_extra_libs-0.4.0.tar.gz 
   cd gpac_extra_libs 
   cp -r * ../gpac/extra_lib
   cd /tmp/gpac 
   chmod +x configure 
   ./configure
   make lib 
   make apps 
   make install

Any ideas about how to do this on OS X!
 
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