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View Full Version : So why does Apple only have OpenGL 1.2 on the X3100?




Full of Win
Mar 7, 2008, 05:45 AM
According to Intel, this can do 1.5

http://softwarecommunity.intel.com/articles/eng/1488.htm

Is there a reason for not using all the use they can get from it? A more jaded person might think they did this to make performance in some apps lower and steer people to the MacBook Pro line. The reason for the question is that I wanted to run After Effects CS3 on my new MacBook, and it does not offer the extra OpenGL that comes with 1.5. Does not mean that I cannot run it - just not as well.



GeneKam
Mar 7, 2008, 09:33 AM
hmmm interseting find. I would also like to know the answer to that, and also aparently it is dx 10 card, even in vista i still have dx 9 only, what gives?