View Full Version : HDR, bloom shader

Apr 6, 2008, 06:50 PM
Hey, I'm making a small game (geometry wars clone) and I need a glow/bloom shader for it (who wants to play a geometry wars game that doesn't glow?). I don't know GLSL, and I don't have the time to learn it right now, because of school. I have tried to use framebuffers as an alternative but I simply don't know enough to use them, and as a result, all my attempts to make a glow effect that way have failed.

If any of you could link me bloom shader code, or just put it in the code brackets and post it here. If I use any of your code you will be in the credits (providing there are any) or more likely cited in a readme and in the code. All the code for the game (when/if I complete it) will be released under the GPL license.

Thanks for your help,

EDIT: Pretty much any shader that would look cool in the game would be appreciated (i.e. motion blur) but I'm mainly looking for a bloom effect.