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retroneo
Jul 10, 2008, 05:51 AM
Apple has released Texas Hold'em along with the Remote Application.

Immersive first person and top down gameplay.
WiFi up to 9 players
Visually stunning graphics
Accelerometer support

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284602850&mt=8


49 minutes till iPhone launch in New Zealand....



dboss777
Jul 10, 2008, 05:55 AM
a video made by me
http://daco77.free.fr/pokeriphone.avi

retroneo
Jul 10, 2008, 06:09 AM
So these rumours were true:

http://www.macrumors.com/pages/2006/05/20060527015327.shtml

Gamespot claims that according to a recruiter they have been in contact with, Apple has been heavily recruiting under the iTunes division for "C/C++ coders with a 'gaming background.'"

The exact project planned is reportedly "super secret" with no details provided to the engineer.

Apple's hiring manager is reportedly Mike Lampell, a game developer/director who had been laid off from LucasArts in August 2004. Gamespot was unable to verify Lampell's current employment location. Based on these details, Gamespot speculates that Apple may be serious about game research and development.

Apple has previously been known to be recruiting for OpenGL programmers to optimize the Mac OS X's 3d graphics implementation. Meanwhile, other job postings indicated that Apple was recruiting specifically for 2D/3D graphics programmers with ARM7 RISC (iPod) processor experience. This job listing triggered speculation that Apple was working on more iPod-specific games.

grazzyman
Jul 10, 2008, 08:06 AM
Monkey Island on the iPhone...now that would be good! Lucasarts made some brilliant games of that type....let's hope!

kwjohns
Jul 10, 2008, 08:10 AM
a video made by me
http://daco77.free.fr/pokeriphone.avi

You should post that to vimeo or something. Going to take over an hour to d/l.

rglatter
Jul 10, 2008, 08:55 AM
when it says wifi for up to 9 players, do you think that means local wifi players, or over the internet wifi players? It would be really cool if it was over the internet like poker stars style.

SirOmega
Jul 10, 2008, 09:40 AM
I spent three months developing a Texas Hold'em game myself for the iPhone, so to be kept out of the launch (I'm not one of the 4000) and then see Apple release their own Hold'em pisses me off something fierce.

Its tough to want to finish it if I have to give it away for free to compete.

And yes, I pretty much have to give it away, because who would you buy from? Either Apple, Inc. or some no-name indie developer.

plumbingandtech
Jul 10, 2008, 09:43 AM
I spent three months developing a Texas Hold'em game myself for the iPhone, so to be kept out of the launch (I'm not one of the 4000) and then see Apple release their own Hold'em pisses me off something fierce.

Its tough to want to finish it if I have to give it away for free to compete.

And it never struck you that the idea was not very unique and that there would prob. be multiple card games on launch? (and didn't apple have a card game for the iPod?)

SirOmega
Jul 10, 2008, 09:52 AM
And it never struck you that the idea was not very unique and that there would prob. be multiple card games on launch? (and didn't apple have a card game for the iPod?)

Yea, but I figured if I was a part of Launch it wouldn't be a big deal in that I could get something for my efforts.

But I guess thats where things went south. I wasn't figuring that Apple would be so stingy with the dev certs and that I wouldn't have had to compete directly against them with the same game.

And there were some Hold'em games for the iPod 5G, but I dont think Apple made one.

ConAim
Jul 10, 2008, 10:01 AM
OMG, This seem to be an UNFAIR practice from Apple. I bet 10/1 that they will reject your App rite at the door when you submiting it. Better get ready to go to Jail.....

plumbingandtech
Jul 10, 2008, 10:04 AM
OMG, This seem to be an UNFAIR practice from Apple. I bet 10/1 that they will reject your App rite at the door when you submiting it. Better get ready to go to Jail.....

And you would lose that bet as there other card games on the store.

ConAim
Jul 10, 2008, 10:12 AM
Ofcouse "other card game" is allowan, but do you see any "other Poker multiplayer card game"?

kwjohns
Jul 10, 2008, 10:14 AM
I spent three months developing a Texas Hold'em game myself for the iPhone, so to be kept out of the launch (I'm not one of the 4000) and then see Apple release their own Hold'em pisses me off something fierce.

Its tough to want to finish it if I have to give it away for free to compete.

And yes, I pretty much have to give it away, because who would you buy from? Either Apple, Inc. or some no-name indie developer.

I think people will buy the better game.

SirOmega
Jul 10, 2008, 10:17 AM
I think people will buy the better game.

But you dont know which one is the better game until you buy them.

And if your choice is Apple, Inc. or Brand X for the same price, which one are you going to pick?

plumbingandtech
Jul 10, 2008, 10:18 AM
Ofcouse "other card game" is allowan, but do you see any "other Poker multiplayer card game"?

You are kidding right?

You do know about monopoly laws right?

You are saying apple would risk a class action lawsuit costing them millions just so they can have the exclusive on texas multiple player hold 'em.

:rolleyes:

SirOmega
Jul 10, 2008, 10:29 AM
:rolleyes:

At first I thought ConAim's post was sarcastic. But apparently not...

plumbingandtech
Jul 10, 2008, 10:35 AM
SirOmega.

What about your poker game but changing the characters to a "space casino" theme. With aliens for players and maybe some spin on poker like "High Andromeda Draw" or "Saturn Rules in effect"

Just tossing it out there. Sounds like you have the core almost done, you could set yourself apart by doing something like just changing the art and some rules and you may have a whole new game on your hands!

Farani
Jul 10, 2008, 10:49 AM
If this WiFi multiplayer turns out to be able to play people other than just on your own network, I'll definitely be picking it up. That's what I was hoping for... online multiplayer gaming over a network.

SirOmega
Jul 10, 2008, 10:56 AM
Thats a good suggestion, and I definitely appreciate the help.

I guess I'm kind of gun shy right now about diving back in. I'm leaning towards waiting until I get my developer cert at this point before starting up again. I could have a few more of my ideas pop up on the AppStore between now and then and I really don't want to have to go through this again... especially if I pay another $1,500+ to get more artwork done (I'm a developer not an artist, and all the art I had for my game is either going to have to be repurposed or scrapped and I eat the loss). Or if nothing else, the "rules" get written and nothing else and I have to stick the art in at the last minute (though I need to give my artist some lead time).

I still have two other game ideas in the pipeline in various states (though for those games I need to learn OpenGL - for the Hold'em game I made I actually did it all in 2D/UIView/UIController stuff. The game performed just fine, and I had a few animations thrown in).

ConAim
Jul 10, 2008, 11:32 AM
I can feel your pain man. In fact, my friend is also working on a Poker game like this on iPhone and no way that a developer like you can compete with this. It just like competing against Window Media Player + Windows, but much more strict platform. Yes, it's monopoly and it does risk a lawsuit, but does big players like Apple, Microsoft give it up?

Shot22
Jul 10, 2008, 11:46 AM
I can feel your pain man. In fact, my friend is also working on a Poker game like this on iPhone and no way that a developer like you can compete with this. It just like competing against Window Media Player + Windows, but much more strict platform. Yes, it's monopoly and it does risk a lawsuit, but does big players like Apple, Microsoft give it up?

Umm....Apple doesn't have the only Texas Hold'em app in the App Store. I've been able to find at least two more. So, I'm not quite sold on the idea that Apple is trying to eliminate competition for the Texas Hold'em game.

madmaxmedia
Jul 10, 2008, 11:51 AM
If this WiFi multiplayer turns out to be able to play people other than just on your own network, I'll definitely be picking it up. That's what I was hoping for... online multiplayer gaming over a network.

If Apple's multiplayer is only over a local network, then this could be a great differentiator for a 3rd party poker game- online play over the internet.

SirOmega
Jul 10, 2008, 11:53 AM
If Apple's multiplayer is only over a local network, then this could be a great differentiator for a 3rd party poker game- online play over the internet.

Yea, one of the ideas I'm thinking about is trying to partner with an online poker website - I'd basically sell them my app for them to integrate. Its likely though, that most of the free online poker sites have already applied and are making a game themselves and are just another one of the 21,000 developers who have applied but are not yet accepted.

kwjohns
Jul 10, 2008, 12:34 PM
But you dont know which one is the better game until you buy them.

And if your choice is Apple, Inc. or Brand X for the same price, which one are you going to pick?

Reviews????

madmaxmedia
Jul 10, 2008, 12:55 PM
Yea, one of the ideas I'm thinking about is trying to partner with an online poker website - I'd basically sell them my app for them to integrate. Its likely though, that most of the free online poker sites have already applied and are making a game themselves and are just another one of the 21,000 developers who have applied but are not yet accepted.

Perhaps, but you never know. It's pretty early in the game. I think it's a big plus that you basically have a game engine already developed.

Even if you couldn't find an online partner, an iPhone poker game that allowed you to play with other iPhone poker gamers would be cool. There'd be a whole 'nother level of development with the online system, if you wanted to go as far as having buddy lists, occasional tournaments, etc. But there's probably a lot of ideas you could brainstorm.

You could also give away the game for free for say a month, just to drive up the user base. Then after that you could charge a nominal fee, the idea being that it would then be worth it because you could find a lot of people online to play against.

Was your project originally designed to be player vs. computer, or player vs. player?

SirOmega
Jul 10, 2008, 01:12 PM
You could also give away the game for free for say a month, just to drive up the user base. Then after that you could charge a nominal fee, the idea being that it would then be worth it because you could find a lot of people online to play against.

Was your project originally designed to be player vs. computer, or player vs. player?

Originally it was a trainer, you vs CPU (well, 8 CPUs). And it is still the only bullet point feature I have over the Apple Hold'em, is that this is more along the lines of help-you-learn. The game would track the number of good and bad decisions you make (from a statistical standpoint, not based on the outcome or what the other players actually had). Just to help you play the numbers better.

The problem with running an online service is that its just that, a service. I have a day job (and a very nice one at that) and I cant just stop working for an hour or two to fix the matchmaking and other servers if it goes down. I could hire someone to do that, but people are expensive...

madmaxmedia
Jul 10, 2008, 01:23 PM
Originally it was a trainer, you vs CPU (well, 8 CPUs). And it is still the only bullet point feature I have over the Apple Hold'em, is that this is more along the lines of help-you-learn. The game would track the number of good and bad decisions you make (from a statistical standpoint, not based on the outcome or what the other players actually had). Just to help you play the numbers better.

That's actually pretty cool. I think you have a shot with that if you name your app 'Poker Trainer' or something along those lines (just more creative!), and really make sure you differentiate/beef up that aspect of the app. I think learning by playing (guided playing) is a lot better than say memorizing a bunch of various odds.

I play poker occasionally but like it. I've tried out computer games, but always get bored by them, and end up messing around to see what the computer will do if I go all in on a crummy flop, etc. Having a training aspect would make me a lot more interested.

The problem with running an online service is that its just that, a service. I have a day job (and a very nice one at that) and I cant just stop working for an hour or two to fix the matchmaking and other servers if it goes down. I could hire someone to do that, but people are expensive...

Yeah, developing the online part would seem to be even more complicated than the app itself.

McCarron
Jul 10, 2008, 01:31 PM
Omega that sucks, and I feel your pain. I was making a Poker game and had decided to stop and I'm glad I did. From what I can see, all Apple did was made an improved version of their iPod Texas Hold'em Application that came out last year.

I'm surprised there are not more Poker games in the AppStore today. I would also bet yours isn't the only one who didn't get in. Hopefully they open the floodgates for other developers after this weekend, that's been the rumor.

Best of luck, I'd still put it out anyways and try to out-feature Apple's version. I understand the online would be hard, that's part of the reason why I didn't do it.

ConAim
Jul 10, 2008, 01:46 PM
It does not seem to get a good reputation on the previous release.
http://www.ipodobserver.com/story/35429/
So I'm not sure if the do any better on this one...
Just wait for some review...

irun5k
Jul 10, 2008, 01:53 PM
I spent three months developing a Texas Hold'em game myself for the iPhone, so to be kept out of the launch (I'm not one of the 4000) and then see Apple release their own Hold'em pisses me off something fierce.


Sorry dude. I feel your pain. This is one reason why I sat this round out. I figured, everyone and his brother would be developing apps in secret for several months, and I could very well duplicate someone else's work. And, worst case, the other guy gives his away for free.

Ryhian
Jul 10, 2008, 01:53 PM
Anyone have any decent reviews on this one yet? Pros and Cons? Also another person here who is wondering about the wifi playing is it local network or is there a central hub of online play?

ubersalad
Jul 10, 2008, 02:28 PM
damn app will freeze on you non-stop! I have only been trying to load it twice, and both times they were stuck before I can start the game.

ubersalad
Jul 10, 2008, 02:29 PM
But other than that, this is an amazing piece of looking game!!! you should see the graphics!

ConAim
Jul 10, 2008, 02:31 PM
It's on WiFi local LAN only. So it's not worth of money to get it since how offen do you see 5-8 persons together (with iPhone & ATT subscription) to play this game?

ubersalad
Jul 10, 2008, 02:32 PM
I think this is absolutely perfect! If you want to play fake poker online, there are already a million such places. Heads-up poker or discussion of strategy can be done using iPhone now...I am actually quite excited and find this to be amazing!

Only thing is I wish we can turn off the animation...

I take that back, I guess you can by clicking on the corner.

kwjohns
Jul 10, 2008, 04:06 PM
So can anyone confirm whether this is online multiplayer or just people within a specific wifi network?

ubersalad
Jul 10, 2008, 04:07 PM
So can anyone confirm whether this is online multiplayer or just people within a specific wifi network?

specific wifi network.

SirOmega
Jul 10, 2008, 05:28 PM
It's on WiFi local LAN only. So it's not worth of money to get it since how offen do you see 5-8 persons together (with iPhone & ATT subscription) to play this game?

Its funny you mention that. At my last poker night, six of the nine players had iPhones on AT&T. The market is strong...

fluff
Jul 11, 2008, 02:16 PM
Works awesome for me!! Already won my first tournament! Love it! I think the multiplayer will be pretty cool as well....Cant wait for more solid apps such as this one...Biggest pot won is a measly $3,980....

STC
Jul 18, 2008, 10:43 AM
Is this game called "Apple Texas Hold'em" or just "Texas Hold'em"?

I bought "Texas Hold'em" from the app store and this game rocks!! This is the best portable Hold'em game I've ever played!!

Xavier
Jul 18, 2008, 10:53 AM
I haven't had a whole lot of time to play but I have be able to win at the garage.

This is an awesome poker game :D

MacBoobsPro
Jul 18, 2008, 10:56 AM
I built up $20,000 on the smaller casinos then went to one of the bigger ones and got my ass handed to me. Im now back to around $8500. My highest pot won is $6950. :)

So bloody addictive!

bbotte
Jul 18, 2008, 11:02 AM
I played the small tables at first too (you have to) I played 1 game of Roppongi and won 125k, then played 1 table of Dubai, and got 5th, oh so close.... I lost on the a river card! "Apple River Hold Em"

Winning right now is: 48,250
Biggest Pot won: 23,485
Best Hand: AAA1010

games Played: 58
13% 1st
6% 2nd
10% 3rd

I lost one game with a "Nut Flush" to a Straight Flush, Flop was "7543 hearts" and somthing else, I paid just to see if the phone was holding the 6 of hearts, it was :)

ejrizo
Jul 18, 2008, 05:42 PM
This game is amazing... best 5 bucks you will spend on the APP store

Dimwhit
Jul 18, 2008, 07:16 PM
This is an amazing game. I can't think of anything wrong with it.

pooryou
Jul 19, 2008, 08:09 AM
I wish you could create ad-hoc games between iPhones without actually being on a network....does anyone know if this is even possible with the iPhone?

ejrizo
Jul 20, 2008, 01:59 PM
I wish you could create ad-hoc games between iPhones without actually being on a network....does anyone know if this is even possible with the iPhone?

would be a great update... would have been great doing this as we were standing in line to watch the dark knight for a few hours

bembol
Oct 27, 2008, 05:16 PM
I love Texas Hold'Em and this is certainly worth $4.99


BTW, I just won the Tournament. :cool: