View Full Version : ‘Star Wars: The Force Unleashed’ iPhone Screenshots Unveiled
MacBytes
Aug 5, 2008, 01:15 PM
http://www.macbytes.com/images/bytessig.gif (http://www.macbytes.com)
Category: 3rd Party Software
Link: ‘Star Wars: The Force Unleashed’ iPhone Screenshots Unveiled (http://www.macbytes.com/link.php?sid=20080805131538)
Description:: A photo gallery of iPhone shots of the upcoming gesture-heavy Star Wars action game.
Posted on MacBytes.com (http://www.macbytes.com)
Approved by Mudbug
gcmexico
Aug 5, 2008, 02:07 PM
nice game!! definitely worth a buy
zombitronic
Aug 5, 2008, 02:07 PM
It looks great. The controls remind me of that Ninja Gaiden game for the DS. As long as it's not outrageously priced, I'll get it.
Neuro
Aug 5, 2008, 02:12 PM
Look very nice pics they do. Yes, hmmm.
dasikes
Aug 5, 2008, 02:17 PM
WOW. This may revolutionize iPhone gaming. Seriously.
I really hope this works well!!!
macfan881
Aug 5, 2008, 02:37 PM
yeah if its under 10 bucks im geting this game looks fun
alphaod
Aug 5, 2008, 02:39 PM
Must buy...
bigmc6000
Aug 5, 2008, 02:55 PM
Must buy...
No, no it's "Buy, I must!"
Yeah, I just went there - aren't MOST of us on here geeks/nerds anyway? :-D
nagromme
Aug 5, 2008, 03:17 PM
With 3D shooters stuck in my brain, The Force Unleashed having a fixed viewpoint made me less interested.
But now I see that the viewpoint, while fixed, changes from scene to scene, and it doesn't look as stagnant as I imagined at all. Looks like fun.
zombitronic
Aug 5, 2008, 05:28 PM
WOW. This may revolutionize iPhone gaming. Seriously.
I really hope this works well!!!
Kroll (http://www.digital-legends.com/web/html/games_eng_mobile.htm), by Digital Legends, seems like it will be using similar gesture controls.
http://www.digital-legends.com/web/img_games/kroll1.jpg
The graphical power of this device is amazing for it's size. I would've never thought we'd see full 3D apps running so smoothly on our iPhones. With big-name game developers jumping aboard, this is starting to make the iPhone a very credible gaming device.
nagromme
Aug 6, 2008, 04:32 PM
And it's not out of the question to imagine performance improvements as time goes by:
* Better compilers
* Better dev tools
* More experienced developers
* Further improvements to the OS
So even the very first iPhones may not have yet seen the full graphical potential of the games they could play.
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