seventoes
Aug 9, 2008, 11:55 PM
Another noob question here :D
What's the best way to impliment buttons with OpenGL? Should I overlay a transparent UIView on top of my OpenGL view, or make my own button class and test with CGRectContainsPoint?
What's the best way to impliment buttons with OpenGL? Should I overlay a transparent UIView on top of my OpenGL view, or make my own button class and test with CGRectContainsPoint?
