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View Full Version : Dead Space - light SPOILERS lie ahead




barr08
Oct 15, 2008, 02:22 PM
Thinking of picking this game up. Has anyone played it? Bioshock is one of my fav games, so I'm thinking this would be a good purchase.

Arstech review (http://arstechnica.com/reviews/games/dead-space-review.ars)



Jonesy85
Oct 15, 2008, 04:40 PM
I've not played it, but I'll be picking it up soon. It looks like a mix of Bioshock, a much more creepy RE4, and space. That's just awesome.

JackAxe
Oct 15, 2008, 09:51 PM
I'm getting my copy for the PC as soon as Amazon ships it in a few days for $46.

The 12 hour average playtime bothers me, but I won't fret about it, if this game can deliver on truly being scary while conveying a really immersive story.

BioShock... :( Blah... Only a spin off, think happy thoughts. la la la la la la

RE4 was a bit creepy in the labs for me -- this area reminded me of one part of System Shock somewhat.

2nyRiggz
Oct 16, 2008, 06:50 AM
Its a good game...I've been playing it a day now and the story is quite interesting. The game delivers on atmosphere...theres just something scary about big dark space ship with a central computer with a womans voice.

I love how theres no HUD and all the menus immerse you into the world....and the physics aren't bad as well.

Isaac(the main character) controls just like any other character in a TPS and the tools(weapons) feels powerful/satisfying. The monsters are very aggressive and they will attack you from every side so just be ready for the bombardment. The dismembering of body parts is implemented well and usually responsive to where you aim your weapon.

Overall I give it 8.5

This game has surpassed RE in scare tactics.....RE lost it a long time ago.


Bless

barr08
Oct 16, 2008, 07:36 AM
I picked it up after work and played it for a good while yesterday, and have a few impressions.

First, let me preface. Three of my favorite games of the last few years are Bioshock, Gears of War and RE4, and this game shows strong signs of all three. The atmosphere is creepy and has a grounded view of the future like Bioshock, the graphics and blood are similar to the cinematic visuals of GOW, and the general feeling of uneasiness throughout the game that made RE4 great follows you around wherever you go on the big, planet-crushing space ship. You can really see where the best parts of these games show through, and the developers did nothing to hide it. At first, that bothered me a little bit, but I decided if it ain't broke, don't fix it!

I love how theres no HUD and all the menus immerse you into the world....and the physics aren't bad as well.

This is another one of the things I was going to mention first and foremost. Something I loved about Bioshock was how it seemed more like an intricate movie than it did a game, and having no HUD really adds to this feeling in DS. In addition, you really feel confined by what you can see when you look around - its like you are actually Isaac. While this isn't neccesarily conducive to staying alive, it creates a great, realistic feeling of hopelessness. A feeling that the next corner you turn could be your last - and this feeling seems to last throughout the game. I am playing on normal difficulty (the middle one), and the game does a good job of being challenging, but no area is too hard to beat on the scond or third try. I predict that as you progress farther through the game, it gets harder to stay alive. Fortunately, there are lots of save points, and if you die, you often start somewhere after your last save point, closer to where you were when you died, which is convinient.

I also like how there are a variety of things you can do to kill enemies/solve puzzles. Obviously, you can shoot guns, but you can also use telekenisis to move and shoot objects/body parts, and you can use stasis (I think thats what its called) to slow objects or enemies. The melee attacks are satisfying and accurately effective - you won't kill a lot of baddies just pistol whipping. There is a great mvoe like the curb stomp from Gears that is super satisfying to finish an enemy off.

The graphics are beautiful. I bought this game not only because it looked awesome, but also because I needed a new game that looked like it coul really display what my new 1080p LCD HDTV could really do, and in this category, it shines. The characters are realistic, the textures are beautiful, and the effects (like smoke, fire, and blood) look like they are actually happening to the TV. Graphically, this game delivers by the boatload.

One thing I didn't like is the ammount of back-tracking you have to do. Realistically, this makes sense - you would have to do some back and forth to survive the ship and do the tasks Isaac needs to do - but its just a little boring. Something I loved about Gears was how linear it was, you knew exactly where to go, and everything was fresh and new.

All in all, I would say go buy this game and play it, especially if you like survival-horror games that keep you coming back for more. I'm only 45 mins into the game, but right now I would give it an 8.5/10. For reference, on my personal scale, Bioshock, Gears and RE4 would all be in the 9.0 - 9.5 range. I bet as the game goes on, however, my rating for DS will increase.

MacRumorUser
Oct 16, 2008, 08:35 AM
Wasn't going to buy this, but temptation has hit me and it has now been ordered :)

barr08
Oct 16, 2008, 09:49 AM
You won't be sorry MRU. I am sitting here at work counting the minutes until I can go home and fire this game up again - and that never happens to me with VGs.

I forgot to mention one thing that I really liked about this game. In most games that you kill people, you hit an enemy a certain ammount of times, and then he dies. You usually know for sure by the way the body looks that the baddie is dead. In DS, however, sometimes an enemy will look dead for a moment, but then start crawling towards you for another go at it. I like this a lot, as it seems more realistic to me. Not every enemy would die the same way in RL, and you wouldn't always know if they were actually dead.

I also want to note the music. The soundtrack is phenomenal, and has a uniqueness that I can't even put into words (believe me, I just tried!). It adds so much to the atmosphere, and the sound effects are vivid and haunting.

MacRumorUser
Oct 16, 2008, 10:42 AM
I just can't believe this is an EA title :eek: That's the biggest shock :)


Can't wait to get my hands on it now. Thanks barr08 :)

capoeirista
Oct 16, 2008, 03:16 PM
I don't know if anyone has seen these but I found them the other day (apparently also on XBox Live). They are low budget online comics as a prequel to the story. Although pretty lo-fi, they are very good (at least they were post-pub:D) Check them out and see what you think:

WARNING. Although 2D hand drawn comics they are quite violent, and there is some bad language in one or two of the episodes so NSFW.

Parts 1-> 4 on destructoid (http://www.destructoid.com/a-week-of-dead-space-the-first-four-dead-space-animated-comics-100148.phtml)

Parts 5->6 on Destructoid (http://www.destructoid.com/the-final-two-chapters-of-the-animated-dead-space-comic-107244.phtml)

JackAxe
Oct 16, 2008, 03:19 PM
You won't be sorry MRU. I am sitting here at work counting the minutes until I can go home and fire this game up again - and that never happens to me with VGs.

:D I can't FREAKING WAIT TO GET MY COPY!!!

I was like this with System Shock -- mentioned 10 billion times now.

For over 2 weeks I did nothing but play this game. I cut off all of my friends and only wanted to play it.

The only other game that had me to this point was Dune 2.

What are the difficulty settings on this game?

DO the monster pop in from no where, or does it make sense? The way I see it, is that there's 1000 crew members, so besides spawns, there should only be that many fiends.

barr08
Oct 16, 2008, 04:06 PM
What are the difficulty settings on this game?

Easy, Normal, Hard. I'm playing normal and have died a few times only about an hour into the game - but im not a very good gamer.

DO the monster pop in from no where, or does it make sense? The way I see it, is that there's 1000 crew members, so besides spawns, there should only be that many fiends.

Monsters pop up, come through doors, and most often, jump out of vents. There isn't a constant flow of them though, you remember the battles you have. Much of the game is exploration and puzzles as far as I can tell thus far.

I don't know if anyone has seen these but I found them the other day (apparently also on XBox Live). They are low budget online comics as a prequel to the story. Although pretty lo-fi, they are very good (at least they were post-pub:D) Check them out and see what you think:

WARNING. Although 2D hand drawn comics they are quite violent, and there is some bad language in one or two of the episodes so NSFW.

Parts 1-> 4 on destructoid (http://www.destructoid.com/a-week-of-dead-space-the-first-four-dead-space-animated-comics-100148.phtml)

Parts 5->6 on Destructoid (http://www.destructoid.com/the-final-two-chapters-of-the-animated-dead-space-comic-107244.phtml)

Thanks!

JackAxe
Oct 16, 2008, 09:56 PM
Cool! I went out and bought a Belkin speedpad just for this game.

dubs
Oct 17, 2008, 12:42 AM
I would have to agree with everything you guys have said, from having no HUD and having it be a hologram is so immersive. It's crazy, I've even been attacked while looking at my inventory and thinking I killed all the enemies. I've just finished chapter 5 of 12, and put about 5 and a half hours into the game.

Also, I would have to say that dying is one of the coolest things about this game, I know it sounds weird for this type of game, but every time my character has died it's awesome. The different enemies and the upgradable weapons, abilities and suits really add some depth. I've really enjoyed this game so far, and had my fair share of "Oh, *****!" moments as well as jumping a few times. The last thing I would say is that the story is getting pretty interesting at the point I'm at, which I wasn't really expecting.

Who'd have thought an original, well written game would come from EA? I would definitely recommend this game, sure it's only single player, but you unlock another difficulty mode when you beat it, and that will definitely be a challenge.

2nyRiggz
Oct 17, 2008, 05:09 PM
Anybody cypher the alien language as yet?....I've seen it written in a lot of places.

Warning to 360/PS3 players.....don't use the free suit until your second playthrough......you won't be able to change the suit back to the original.



Bless

JackAxe
Oct 18, 2008, 12:05 AM
DAM YOU ALL!!! I need to avoid this thread, but I can't!! It's tooo tempting.

I've been avoiding reading beyond the first lines of any post, because I'm afraid I'll catch a spoiler. I'm just jealous, since I'm playing the waiting game, while you guys play the game. :)

nyfinest32
Oct 18, 2008, 09:10 PM
picked it up yesterday. amazing game, its shocking since its a ea game.

2nyRiggz
Oct 19, 2008, 02:48 PM
This game is in fact scary....the atmosphere in this game is so thick you can cut the thing. Every corner I turn I have my "tool" ready and waiting...its crazy. I'm only on chapter 3 and I've jumped several times. The text logs and the written logs put this game with the best of the survival horror big boys.

Well played EA, well played....now if Mirror's Edge lives up to it I will forget the Army of Two blunder.


Bless

JackAxe
Oct 19, 2008, 06:00 PM
FREAKING GREAT! :D

Two more days. :( I'm not getting this from Amazon anymore, I'm going to pick it up locally and just pay CA tax and retail price.

JackAxe
Oct 21, 2008, 04:45 AM
I stopped at a 2 GameStops last night, in hopes they would have an early shipment. They're having that Fable midnight thing, so I was hoping to get DS at that time. Blah, why was Fable in, but not DS? :(

Only a few more hours.. :eek: :o

merc669
Oct 21, 2008, 11:53 AM
I finally broke down and bought a PS3 for Blu-Ray and this game. I am still a beginner at using the control pad so I selected "Easy". Chapter 1 was not too bad but it does get rougher in Chapter #2 when it appears the monsters jump from above the side and almost always behind you. So normally I go in panic mode and hit everything (Inventory, Map, etc) but the fire button. Still though I am about halfway thru #2. Thank goodness for the save areas along with the Store. When dying I use the "X" button and do a lot of button massing. Does the 6-Axis work here and is it used in conjunction with getting a monster off my back? By the way the "Zero_Gravity Jump" was particularly frustrating. But got thru it. Overall I am enjoying DS a lot. Have also ordered Bio-Shock and the wife who surprised me out of the blue wanted and ordered "Guitar Hero 3" (Both will be there when I get home tonight!). So no telling where this is going!:D

Bill.....:apple:

barr08
Oct 21, 2008, 01:59 PM
I finally broke down and bought a PS3 for Blu-Ray and this game. I am still a beginner at using the control pad so I selected "Easy". Chapter 1 was not too bad but it does get rougher in Chapter #2 when it appears the monsters jump from above the side and almost always behind you. So normally I go in panic mode and hit everything (Inventory, Map, etc) but the fire button. Still though I am about halfway thru #2. Thank goodness for the save areas along with the Store. When dying I use the "X" button and do a lot of button massing. Does the 6-Axis work here and is it used in conjunction with getting a monster off my back? By the way the "Zero_Gravity Jump" was particularly frustrating. But got thru it. Overall I am enjoying DS a lot. Have also ordered Bio-Shock and the wife who surprised me out of the blue wanted and ordered "Guitar Hero 3" (Both will be there when I get home tonight!). So no telling where this is going!:D

Bill.....:apple:

Ahhh, pickin up Bioshock on it's PS3 launch day. Great game, you'll enjoy it a lot.

Chic0
Oct 21, 2008, 04:21 PM
Because of this thread, I ordered the game this morning. Cant wait to play it.

my girlfriend heard about it last week from some her work colleagues. She reckons she wont be scared, so told her I only going to play it when she around. By sounds of it, I reckon she'll end up letting out at least one lil scream:D

Bring it on!!!!!

Macjames
Oct 21, 2008, 06:21 PM
I just can't believe this is an EA title :eek: That's the biggest shock :))

No i cant either. They seem to be on the verge of releasing good games!

First they saved the battlefield franchise from the 'medal of honor syndrome' (basically rehashing the same old but with less production values and a two hour life span) by releasing bad company, which i dismissed as a one off.

but then there is this game. Although what they did to the system shock series i will never forgive them for, if it was not for the spiritual successor bioshock then the style of gameplay would have been lost forever.

Then there's what seems to be the most beautiful game i have seen in a while, Mirrors Edge (Please EA don't mess this up). Which looks like a game way outsides ea's comfort zone.

Also even Left for dead looks ok.

I don't know what happened at EA maybe they woke up but i might have to start changing my firmly routed opinions on the company. I may even start to like them provided they don't mess up Mirrors edge.

Macjames
Oct 21, 2008, 06:28 PM
Ahhh, pickin up Bioshock on it's PS3 launch day. Great game, you'll enjoy it a lot.

Hmm i had the xbox 360 version and had mixed feelings, to me it took me back to 1999 and the system shock 2 release mainly because if you swapped the under water city to a space ship you'd have the same game (well nearly), hell even the atlas plot twist is lifted from system shock 2's story.

To me it was the same game just updated (i know they passed it off as a spiritual successor) but i had hoped they would keep the style (the great visuals, the powers, the hypos and vending machines, the hacking, the ghosts and personnel recordings and the whole radio thing) but at least try to differ the story more than they did.

Overall though it was a great game and i enjoyed it a lot.

JackAxe
Oct 21, 2008, 10:12 PM
BioShock... Blah. :/

Finally, I got my copy of DS. :)

JackAxe
Oct 22, 2008, 03:44 AM
This game gives me a HUGE **** eating grin! :D Now I'm having fun, but as in I'm freaked out fun! This was what I was looking for in that other game. The first time I got mauled, I laughed. Is this weird?

The sound in in this game is great! I've jumped a few times already, because of it. The first time a communication popped up I jumped -- this is very SS-like. The setups where I can see the goal, but I just know there's something BAD in between me an it, are great. They have that horrorr movie moment, where you know you have to go that way, but you just know it's not a good thing.

I've only played up to fixing the tram, so I'm obviously not that far and I can imagine that things will get better (http://www.youtube.com/watch?v=-nVRDksE29c)!

I'm playing it on hard to prove my manly man manliness. :o Any game that has me running back up an elevator to escape is a good game in my book.


My only complaint is the mouse controls. They're kite string controls. For looking around it's good, but there's a diminished accuracy when going in for a tight aim. Now if they did this to keep the suspense high, than I'm OK with it, but I'd still prefer they tighten it up a bit. They really need to fix the menu mouse though, it's absolutely ridiculous and inexcusable -- somebody thought it would be funny to make the mouse cursor a challenge to control when choosing a game setting. :|

I bought a Belkin n52te in anticipation of this game last week and that was apparently a good choice, because the game knows it. Anyways, it's worth getting for the any PC and Mac game.

Thank you EA! You've earned my trust again.

JackAxe
Oct 22, 2008, 04:11 PM
I just had to turn V-Sync off to match the console experience and the mouse cursor is fine. Now I'm getting about a billion frames per second. :o

2nyRiggz
Oct 23, 2008, 08:03 AM
^So I'm guessing the PC version is on the level(or higher as usual) as the console counterparts...cool:)

What spooks me out in this game is after a good fight with some of the necro and the tension is still high.....a video or audio log pops up and scare the *beep* out of me:D

The bridge level was awesome.....the lighting in that area was perfect to spook the player out.



Bless

barr08
Oct 23, 2008, 09:04 AM
Has anyone gotten to the part in chapter 4 where you have to shoot down the asteroids? I can't beat that part for the life of me! The damn gun moves around way too slowly, and it overheats even when I am limiting my shooting.

If anyone has any tips, PLEASE let me know! :eek:

2nyRiggz
Oct 23, 2008, 09:27 AM
^Really, I thought the gun controls felt a little loose for my liking.

Tip: Shot one gun at a time right for incoming asteroids on the right etc..
When the field gets flooded then use both cannons.....don't hold the triggers down just try to keep your heat level down. I died twice but that strategy worked for me...the zero-G before that was killer until I got the hang of it.



Bless

barr08
Oct 23, 2008, 10:22 AM
^Really, I thought the gun controls felt a little loose for my liking.

Tip: Shot one gun at a time right for incoming asteroids on the right etc..
When the field gets flooded then use both cannons.....don't hold the triggers down just try to keep your heat level down. I died twice but that strategy worked for me...the zero-G before that was killer until I got the hang of it.

Bless


Yeah I had trouble with that part too.

Maybe it is loose, I'm not sure. Either way it just doesn't feel comfortable to me.

I've probably tried the gun part 7 times and couldn't get it. I'm getting very discouraged. I'm going to try using the right gun for the right side, etc. Thanks

JackAxe
Oct 23, 2008, 08:34 PM
^So I'm guessing the PC version is on the level(or higher as usual) as the console counterparts...cool:)

What spooks me out in this game is after a good fight with some of the necro and the tension is still high.....a video or audio log pops up and scare the *beep* out of me:D

The bridge level was awesome.....the lighting in that area was perfect to spook the player out.



Bless

The only visual difference on the PC that I know of, is that is supports multiple resolutions, Anti-Aliasing, and V-Sync --which jacks up the controls in the menu. But it's the same textures, models, etc. from the 360, so a light load for my mid-range PC maxed out on the settings. :o

The game is only 720p, so the textures aren't the sharpest I've seen.

I still haven't made it to the bridge. I'm swamped with work -- thankfully, so I haven't been able to get back and play the game for any extended period since Monday.

The video logs are EVIL. The first one made me jump and they suck for that. :D

JackAxe
Oct 25, 2008, 03:22 AM
This game on normal mode is too easy. When I first continued my game, it glitched and defaulted to normal mode. I didn't notice until I made my first save. Anways I had earlier saves that are set too hard, so I just had to backtrack a bit.

That message about it being a clear path to the morgue made me laugh. :)

The no oxygen areas are awesome.

EVIL babies!!! :eek:

Chic0
Oct 25, 2008, 11:01 AM
Well what can I say.........what a great game!

Started playing it last night. Lights off, volume turned up high on the surround sound with the feeling of slight nervousness after reading a couple of reviews over last few days.

Only on chapter 2, but I'm hooked. Graphics are sweet, controls easy to get used to, developing story keeping me interested to find out more........

I did have couple moments where some 'noise' did leave my mouth. this was only in result to being suprised by those creatures. There was one that was lying there dead......well at least I thought it was anyway when I walked towards it ;)

Love it!!!!!!!:D

2nyRiggz
Oct 25, 2008, 11:40 AM
EVIL babies!!! :eek:

The line cutter........good times;)


Is it only me or does everyone stomp on all the corpse to make sure they're dead...in one of the beginning levels the woman just died and I stomped her to pieces.

I hate the flying necros that brings the dead back to life......bastards.


Bless

JackAxe
Oct 26, 2008, 06:28 PM
The line cutter........good times;)


Is it only me or does everyone stomp on all the corpse to make sure they're dead...in one of the beginning levels the woman just died and I stomped her to pieces.

I hate the flying necros that brings the dead back to life......bastards.


Bless

I didn't buy a line cutter. I put all of my nodes so far into maxing out the damage+capacity on the pulse rifle and the damage+capacity on the plasma cutter. They're like the SMG and pistol from RE4. :)

Same here, I CRUSHTIFY all corpses and in a few rooms have dragged them out with kinesis to stomp on them, in fear for those EVIL manta rays necro thingies!!!

The astroid shooting range was easy with a mouse. *hides* But, on the way to that level, I didn't understand that the astroids were coming from in front of me, not above, so died several times. :o

I hate the torch, because it messed me up during one of the boss fights. I was given ammo in the beginning for all my guns and this weapon is useless for range. i had to sell it, so that the ammo tallied out was only for my plasma and pulse rifle.

THis game is still very intense, but as my character becomes stronger, I'm not as freaked out as I was at first. :) I love this game, it's my cup of tea. There's only a few things I would change, but I'm not going to pass judgement until I've beat this on that insane difficulty -- even on hard, the game is somewhat easy sometimes.

JackAxe
Oct 27, 2008, 04:12 AM
EVIL!!!

Now I'm behind on my work!!!

This game is like RE4 was for me the first time. I can't stop playing and every time I think I'm close to finishing the game, there's more, and more, and more!!! :) I'm on level 9 now.

I wish there were more military weapons, or even different types of ammo for each weapon.

*HINT*
If you beat all of the the shooting range games in the military ship, it will give you a power node.
***

barr08
Oct 27, 2008, 10:24 AM
The astroid shooting range was easy with a mouse. *hides* But, on the way to that level, I didn't understand that the astroids were coming from in front of me, not above, so died several times. :o



I wish I could use a mouse :(

JackAxe
Oct 27, 2008, 07:44 PM
I noticed a thread on the Dead Space forum about the astroid field and how frustrating the controls were for some. There's another level later that's even harder than the astroid field. :eek:

If you haven't played past that point, don't give up, the game gets richer as it progresses.

Can you use stasis on astroids... *I Kid.* That would be cheese. This item is absolute cheese and if not for the regen-monster and puzzles, it's useless and as I guessed, a crutch for console controllers. :o


There are parts of this game that remind me of System Shock 2 and other parts that remind me of the first Shock. The a game/rec room feel like they are straight out of SS2 and the gooey gut walls are so familiar.

I'm liking this game better than RE4 on many fronts -- especially since RE4 was not one bit scary, but I'm a bit torn. In RE4 there was a random element with the shooting, that made even little skirmishes more challenging.

With Dead Space, I know how many shots it takes to kill each foe, so I always know when to reload, etc. I fallow a pattern each time, unless the situation calls for me to differ. I don't want impossible kills, like the big regeneration guy -- I hate this bastard, but since the game always has enough ammo laying around and you can buy it at any store, they should have varied how many shots it takes to kill these necros.

I've encounterd a few bugs in the game, where as the necros won't enter a door, so it's like an invisible force shield -- I'll run out of a room at first, if I can't get a clear view and the eery Alien-esc music kicks in.

This game needs RE4 type music for the calm areas, like that typewriter ambience, the twinkle twinkle little star isn't cutting it for me.

OK, I've rambled up another book.

sikkinixx
Oct 30, 2008, 12:49 AM
I just got the game tonight!! FREE BABY! Thanks EA :D I get freaked out easy but damn if you all haven't got me wanting to crack it open and play. Hopefully I can make it through it... Only playing in the daylight for me.

JackAxe
Oct 30, 2008, 01:04 AM
FREE! :eek:

That's awesome! How did you manage that? :)

I JUST BEAT THE DAM GAME!!! :D This game was like a good cheese cake with a good cup of coffee, but scary!


While you play it on easy, I'm going to start on impossible now. :p This game really hit the spot for me and I'm absolutely looking forward to the sequel and playing it again on a harder setting! :)

2nyRiggz
Oct 30, 2008, 04:47 AM
Only playing in the daylight for me.

Wuss :p

Enjoy it, its one of the years best....I haven't played it much(I'm waiting for this weekend when I'm off from work to complete it) but its pwns.

Anybody noticed the missions name.....I don't want to spoil it.


Bless

sikkinixx
Oct 30, 2008, 08:06 AM
FREE! :eek:

That's awesome! How did you manage that? :)



I got to focus test at the EA campus here in Vancouver. For a few hours of my time and some dicussion: free pizza and a game of my choice by EA. They were out of Rock Band 2 so I took Dead Space. Hope I get to do it again :) Saves me some bucks.

barr08
Oct 30, 2008, 08:43 AM
I got to focus test at the EA campus here in Vancouver. For a few hours of my time and some dicussion: free pizza and a game of my choice by EA. They were out of Rock Band 2 so I took Dead Space. Hope I get to do it again :) Saves me some bucks.

That's sweet!

I finally beat the asteroid part, and by "I finally beat", I of course mean one of my much more talented friends beat it for me. The regenerating dudes are terrifying!

Chone
Nov 1, 2008, 06:06 PM
I just started playing this game... only up to Chapter 2 so far but I really like this game.

I especially love how necromorphs sneak up on you and when you look at them the music changes dramatically, it can get pretty intense at times. Awesome.

My only beef is the mouse control is kind of sloppy and not as tight as it should be, even with v-sync off, aiming feels like I'm using an analog stick and not a mouse.

JackAxe
Nov 2, 2008, 01:32 AM
I just started playing this game... only up to Chapter 2 so far but I really like this game.

I especially love how necromorphs sneak up on you and when you look at them the music changes dramatically, it can get pretty intense at times. Awesome.

My only beef is the mouse control is kind of sloppy and not as tight as it should be, even with v-sync off, aiming feels like I'm using an analog stick and not a mouse.

Yeah, the controls are sloppy for PC game. After I turned off V-Sync and turned the sensitivity to max, it tightened up my controls to where I could hit where I needed when I wanted. Prior to that, I noticed it would skip past where I was trying to aim and this made things more difficult.

Something else to think about, I heard that a laser mouse will cause additional problems. I have a MX 1000 laser mouse on my Mac, but just a MS optical on my PC, so I can't say if this is the case.

They intentionally slowed it down in aim mode, which you had to have noticed, and I know this was done because the AI was balanced for thumb-stick -- this was lazy on their part, but kind of anticipated since the game was a 360 to PC afterthought.

This game is a light load for most PCs, but it was not fully optimized for multi-core systems. Hence another reason V-Sync is unusable. When I run it in a window, I can see two of my procs are being used -- one at 100%, another at about 80% -- the other two are left pretty much idle. They really need to patch this engine and do some further optimization. Fallout 3 as an example, technically looks much better than this game and runs without a problem on my system with V-Sync enabled and setting on ultra -- its mouse control is excellent.


Overall the game was easy when playing on hard and it's not that much more difficult on impossible. I stopped using the stasis on anything killable(with my guns) after I got my mouse controls worked out. It's an unnecessary item, it's nothing more than a crutch for gamepads. If I could change one aspect of this game, this item would be gone. If not for the puzzles, it would be completely unnecessary and in some ways I felt like I was Isaac the sorcerer, not Isaac the engineer. Every time I was required to use this cheese-item, I thought, why couldn't they have just let me pull the panel off the door and short-circuited it or something similar. Why was I require to use magic, instead of my engineering skills.

I didn't mind the kinesis though -- which is kind of like magic, this item is extremely useful. If I were to change it though, I would make it a grapple. I figure any space dwelling person would need some way of grabbing or latching onto an object from a distance.

Anyways, I love this game enough that I'm forgave it for its obvious PC sloppiness. It was scary in parts and intense all of they way through. I found it thoroughly enjoyable and I look forward to further games in the series.

A Dead Space enhanced that truly takes advantage of a PC would be welcome though.

JackAxe
Nov 2, 2008, 01:46 AM
Fallout 3 uses all four procs and it generally runs at about 25% load on all four, so it's using less CPU than DS(180%). It only spikes my procs at 100% occasionally, instead of constantly like DS does, which does so even idle.

Anyways, DS is a great game, so eh. :o

2nyRiggz
Nov 2, 2008, 09:39 AM
I haven't beaten this game as yet....I have so much on my plate but last night I got around to finishing chapter 5 and damn this game still got me on the ends.

guys please tell me <spoiler: this is the last of the regenerating necro/spoiler>

I'm actually up the creek right now with limited ammo and no health packs....the store is so expensive...the line cutter ammo is around 2,500 for two rounds:eek:


Bless

evan g
Nov 2, 2008, 07:34 PM
Dis game too scawee for mee...

JackAxe
Nov 2, 2008, 08:00 PM
I haven't beaten this game as yet....I have so much on my plate but last night I got around to finishing chapter 5 and damn this game still got me on the ends.

guys please tell me <spoiler: this is the last of the regenerating necro/spoiler>

I'm actually up the creek right now with limited ammo and no health packs....the store is so expensive...the line cutter ammo is around 2,500 for two rounds:eek:


Bless

I posted a reply ealier, but it disappeared. :confused:

Here's an answer that doesn't spoil much:
"IT" comes back two more times.

That evil religious tard thaws it out.

The first time you can not kill it, so you'll just need to avoid it for a period of time.

The second time you will be able to KILL the EVIL, but I won't say how, because it's pretty obvious when that time comes. :]

If you haven't already, invest in maxing out your plasma cutter, it's ammo is abundant and it's a great weapon all around. As a test, I saved my game and filled in all of the empty nodes, but it didn't provide any bonuses -- bummer.

barr08
Nov 3, 2008, 09:26 AM
I'm around chapter 9 now, this game just gets better and better.

I had a lot of trouble with the asteroid part, but after that its been pretty smooth sailing. Spoiler: There is indeed another part with the same shooting mechanism later in the game, but I actually thought that part was not only much easier, but also really fun. The baddie on the hull was very well done, The battle was hectic but not overwhelming, and it was very satisfying when he was floating away.

I really want to finish the game before tomorrow, because Gears comes out!

JackAxe
Nov 3, 2008, 02:18 PM
You just got better with the controls, now you'll probably find the astroid level easier on the next go. :)

shauny89
Nov 9, 2008, 08:54 AM
Hey guys, any of you running dead space on a unibody macbook pro? If so, do you face any issues? Mine has been crashing and crashing. I play for awhile and all of a sudden I get a black screen. There's still audio but I can't do anything else except force a shut down.:(

Jonesy85
Nov 9, 2008, 12:15 PM
I finished this game and loved it. Highly recommended to everyone.

XianPalin
Nov 10, 2008, 03:03 PM
Finished it as well, it's a shame this game might not get as much attention due to all the other games coming out, but it's awesome. I rarely play games to completion these days, but I didn't stop playing this till I beat it.

JackAxe
Nov 10, 2008, 09:01 PM
This and Resident Evil 4 are the only game I've played in a long time, that I played more than once.

I'm halfway through impossible mode. The game's hard difficulty should have been at this level and this difficulty should have been truly impossible, or at least frustrating.

I'm assuming you guys have played RE4? If not, it's worth looking into if you like this one -- I recommend the Wii version. :)


@ shauny89,
That sucks. I would try changing game's graphic settings to low and see if that makes a difference. Even try a lower resolution than you screen's native rez if the above doesn't help out.

JackAxe
Nov 15, 2008, 06:04 PM
Funny stuff as usual and I agree with many of his points, but I still loved this game in a sick way;
Zero Puncuation's review of Dead Space. (http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space)

I bought the ripper he mentioned on my first play through, I tried it near the store, thought it would be cheese, so I reloaded my game to get my credits back -- I'm glad I did so, because he confirms it is complete cheese -- it's too powerful. This is why I like the plasma gun the best and it's pretty powerful when upgraded.

Just like RE4 and its bonus unlimited ammo weapons and that STUPID PLR, I avoided them after trying them out, because they completely take away from what makes that game worth playing.

I like a challenge and I wish Dead Space would have been PC first, so that the stupid stasis vomit would have been left out, this way Isaac could have been an actual engineer and not a wizard. The game would have been more challenging.

I'm just glad it was made for the PC -- even if it's an afterthought. On a cynical note, I should be happy that console sells have panned out like they have, where as the 360 and PS3 didn't become the next PS2, because that would have been almost certain death for PC gaming -- since MS abandoned it, not realizing it was just as important for their software as enterprise. So hurray for Nintendo. :o

Huntn
Feb 23, 2011, 10:53 PM
Considering Dead Space is several years old now and instead of continuing to monopolize the Dead Space 2 thread, decided to resurrect this old thread. :D

Listen, I'm not all that ***** hot a player and as of about Chapter 5 and the Cryo Lab Emergency Room I'm wondering what I've gotten myself into. Yes it's fun when I live, but not when I have to repeat an encounter 10 times. The locked room with the regenerator suck-a-lot. I finally got through it, freezing the regenerator and line/force blast'n the other mobs. This is like too much work. :p I really wish I could change the game difficulty on the fly. Play'n in it on a 360, I really wish I had a mouse here.

MacRumorUser
Feb 24, 2011, 05:45 AM
Well its been a couple of weeks since I finished it now, and I'm not sure if its indicative of the game but I have to say I do not have any real 'memorable' moments and it's only been a couple of weeks. Strange because I enjoyed it, but just don't have any 'oh remember this part' 'this part was awesome' memories.

Huntn
Feb 24, 2011, 10:36 AM
Well its been a couple of weeks since I finished it now, and I'm not sure if its indicative of the game but I have to say I do not have any real 'memorable' moments and it's only been a couple of weeks. Strange because I enjoyed it, but just don't have any 'oh remember this part' 'this part was awesome' memories.

So far, some hard fights (for me anyway) outstanding atmosphere, but I agree with you it is more of the sum of the whole instead of any particular memorable events. But I'm not finished yet. I'm in hyponics. :)

JackAxe
Feb 24, 2011, 09:10 PM
Yeah, you guys nailed it and when I think abou it, that's how I feel about Dead Space. As a whole is why I like it, which is a good thing, because these are the games I replay.

Thinking back, there aren't many games I've played in recent years that have had key areas that really stood out. Maybe Mass Effect, but even with that game, which I enjoyed so much, it blurs together in parts.

I haven't really been wowed since my early twenties, so back when 16-bit was POWER. :(

Huntn
Feb 25, 2011, 07:25 AM
This is a great subject for a thread- emotional moments, but wait there is all ready one of those. I'll revive it.

To summarize, I remember yelling holy ****, when I realized I was doing the bidding of a computer in System Shock 2. I was saddened when I had to chose who was going to die in Mass Effect. I all most **** my pants when I saw an alien bounding down a long dark corridor in Aliens vs Predators. I was disturbed when Dom finally found his wife and spoiler>ended up shooting her in the head<end spoiler. I'm waiting for this kind of moment in Dead Space but I acknowledge that as time goes by you become more immune, but you'd think if it was still good, it would still touch you.

JackAxe
Feb 27, 2011, 03:53 PM
I had no problems with who I wanted to let die in Mass Effect. It wasn't Ashley. :D :o

But stupid me for thinking that Mass Effect 2 would be harder if I started out as a new character -- based on my experience with other games, like Dead Space. So I ended up in a story that did not reflect my choices of the first ME, so Ashley was dead. :mad:

Huntn
Feb 27, 2011, 06:09 PM
I had no problems with who I wanted to let die in Mass Effect. It wasn't Ashley. :D :o

But stupid me for thinking that Mass Effect 2 would be harder if I started out as a new character -- based on my experience with other games, like Dead Space. So I ended up in a story that did not reflect my choices of the first ME, so Ashley was dead. :mad:

So how far into the game before you figured that one out? Was she your girl friend? :p I started ME2 and then fizzled. The BTDT syndrome hit me.

JackAxe
Feb 27, 2011, 07:49 PM
So how far into the game before you figured that one out? Was she your girl friend? :p I started ME2 and then fizzled. The BTDT syndrome hit me.

I found that out right away. AND NOooOOOOoOoOoO, she was not my girlfriend :p , but her and Liara were my support team. :)

That's the one thing I liked about ME2 btw, is that it made it so that I Had to mix up my team more. Where as in ME, it was always the mentioned two and I'd do most of the killing as they were ordered to a safe point.

Huntn
Mar 2, 2011, 08:39 AM
I found that out right away. AND NOooOOOOoOoOoO, she was not my girlfriend :p , but her and Liara were my support team. :)

That's the one thing I liked about ME2 btw, is that it made it so that I Had to mix up my team more. Where as in ME, it was always the mentioned two and I'd do most of the killing as they were ordered to a safe point.

I'm trying to remember what I did when I started ME2. I think I went with a new character, cause I didn't think there was any advantage? Or I continued the old character and something I did not like? It's so foggy now. (One of my more helpful posts.)

JackAxe
Mar 2, 2011, 07:25 PM
I'm trying to remember what I did when I started ME2. I think I went with a new character, cause I didn't think there was any advantage? Or I continued the old character and something I did not like? It's so foggy now. (One of my more helpful posts.)

The only advantage of starting with a save, is that you get more resources in the beginning, so nothing big.

But at least the story will somewhat reflect your prior play through, even though no matter what you did in ME, it didn't really effect how things played out in ME2.

I like the model I created for ME2 better than the one I created for ME. I needs to find out how to transfer the appearance. :)