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liptonlover
Oct 31, 2008, 08:39 PM
What's the best way to have one .mp3 or .mp4 playing constantly, looping when needed, the whole time the user is in the application? What if I have multiple tracks? I know how to do this in a Mac application, but it seems to be different for an iPhone app.
Thanks, Nate



Niiro13
Oct 31, 2008, 10:24 PM
OpenAL's SoundEngine has a specific method for it: SoundEngine_LoadBackgroundMusic(stuff);

And it loops. You can unload and load whenever you want, so if you have multiple tracks, then you can use those as well.

liptonlover
Nov 1, 2008, 08:57 AM
Thanks, but I don't know where to download his engine. I found his site, but no sound engine. Also, would it just be in the form of a class or framework?

Thanks, NAte

cpatch
Nov 5, 2008, 11:48 AM
It's part of the CrashLanding sample app that you can download from the iPhone Dev Center. The app source code will show you how to use it.

Craig