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ilikeapples
Nov 14, 2008, 05:48 PM
I have a 2008 MacBook (which I bought in may), with a 2.4 GHz Core 2 Duo processor, 2GB of RAM, Mac OS X Version 10.5.5, Graphic's card GMA X3100 144 MB, display settings can go from 640 X 480 to 1280 x 800. Colors in Millions

Now, I have Civilization 3 with the 1.21g update and I have tried changing my display resolutions to lowest. Even though, I meet system requirements. and have already chosen from all of options given when I hold down the apple key, but I still get this message...

"Drawsprocket cannot switch to the requested relolution (1162 X 786, 16 bit, 1 buffer)s))"

The number varies, of course, as I have tried every single option available (when holding the apple key down) with every resolution available for my display.

Can anyone tell me what to do? This is frustrating, for I have a new game that i haven't been able to play for a week.



Lukis Maximus
Dec 19, 2008, 09:18 PM
I have run into the same prob. Have you found a solution yet?

e˛Studios
Dec 19, 2008, 10:38 PM
You may want to ask the mods to move this to the appropriate forum, this one is for console games :)

osprey76
Sep 6, 2009, 01:36 PM
I don't have a solution, but the same problem. I also have it with Sims 1 on the same hardware.

These older games can only run in Thousands of colors (16-bit.) The Apple drivers for our X3100 graphics chip only support Millions of colors (24-bit.) The only solution I can see if getting a 13" MacBook Pro. The 9400M chip supports 16-bit color. This is definitely an implementation issue. The X3100 supports 16-bit color in Windows according to Intel's web site.