View Full Version : iPhone Games: Rolando, SimCity, HydroTilt, Konami

Dec 18, 2008, 06:28 AM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com/iphone/2008/12/18/iphone-games-rolando-simcity-hydrotilt-konami/)


It's been a big week in iPhone gaming this week with a couple of major releases of long anticipated titles and a big announcement by Konami.

Rolando (http://toucharcade.com/2008/12/18/first-impressions-video-of-rolando-fun-clever-and-polished/) - We first covered this game back in July (http://www.macrumors.com/iphone/2008/07/01/teaser-video-for-rolando-a-platform-puzzler-game-for-iphone/) and was one of the first iPhone games we got excited about. It finally arrived and first impressions are very good.

SimCity (http://toucharcade.com/2008/12/17/eas-simcity-for-iphone-now-available/) - EA's SimCity is a near complete port of the PC version of SimCity 3000 and adds to EA's impressive list of iPhone games.

HydroTilt (http://toucharcade.com/2008/12/16/hydrotilt-navigate-a-water-bead-through-3d-puzzles/) - An otherwise unknown title in which you navigate a water bead through a 3D maze. Makes good use of the iPhone's accelerometer.

Konami announced (http://www.konami-digital-entertainment.co.jp/en/news/release/2008/1217/index.html) that it would be releasing a number of new titles for the iPhone including Metal Gear Solid Touch, Dance Dance Revolution S Lite and Silent Hill: The Escape.

Article Link: iPhone Games: Rolando, SimCity, HydroTilt, Konami (http://www.macrumors.com/iphone/2008/12/18/iphone-games-rolando-simcity-hydrotilt-konami/)

Dec 18, 2008, 06:40 AM
Already purchased Monopoly through EA and it's excellent. I bought SimCity last night and just need to find some time to sit down and play.

Dec 18, 2008, 06:53 AM
This is great news for iPod Touch/iPhone they are taking over the mobile gaming industry. Sorry Nintendo DS....

Dec 18, 2008, 07:22 AM
Sim City looks awesome! I was a huge fan of the game, and I'm glad the iphone is getting a full version, not some stripped down mobile one. I hope game makers start to bring other full versions of their games to the iphone.

Dec 18, 2008, 10:26 AM
Rolando looks very good. Unfortunately I can't download it here at work because it's 25MB - nearly took a walk to McDonald's at lunch to hijack the wi-fi...

Metal Gear Solid Touch - fantastic news! I haven't been with Solid Snake since the original on PSX and GameCube but the screenshots look amazing! (Unless they have shown the PS3 ones?).

I don't think anyone can begin to ignore the iPhone as a solid gaming platform from now on. Too bad it'll never get Super Mario though.

Dec 18, 2008, 10:57 AM
I'm so glad that Konami is on board! Here's hoping for Capcom and Square Enix to follow... Square already did Song Summoner for the iPod, so I'm hoping for some kind of mini Final Fantasy game for the iPhone. They've done plenty of mobile Final Fantasy spin-offs (http://www.gamespot.com/mobile/rpg/finalfantasy/index.html) for other phones. And how cool would Street Fighter Touch or Mega Man Touch be?

Dec 18, 2008, 12:28 PM
Rolando is the best game for the iphone!!

Dec 18, 2008, 02:26 PM
Sounds really cool. Rolando looks fun, but never even heard of it before. I'm a fan of SimCity (I go all the way back to the original, black & white version of SimCity). But I think it would be tough to play on an iPhone. If there was a free demo, I'd try that. Anyone know if you can sync games w/ your computer? That would be awesome! Also, are there any cheats anyone knows yet? My only other question: why SimCity 3000 and not SimCity 4?

Dec 18, 2008, 04:41 PM
This is great news for iPod Touch/iPhone they are taking over the mobile gaming industry. Sorry Nintendo DS....

I'm loving the gaming aspect of the iPhone and iPod Touch so far (some really nice games, and well beyond what my Treo could ever do - and of course, it's a more relevant gaming platform for me since I always have my iphone with me, whereas I don't usually carry my DS or PSP around).

But having said that, the DS still completely dominates the mobile gaming world. I don't think Nintendo is quaking in their boots.


Dec 18, 2008, 06:32 PM
Sim City looks great...gonna wait for them to drop the price. I find games always become cheaper over time. I also hear it's quite buggy. Video looks awesome though - just like the real thing! One of my favorite games. Now I have a Mac so can't really play it anymore without pretty much buying a new version or installing boot camp haha.

Dec 18, 2008, 09:00 PM
Silent Hill! Sweet.

Dear Santa Jobs, please deliver me an iPhone update that allows controllers to be connected to my iPhone. I would really love the ability to have a D-Pad, Buttons, and perhaps if I'm real good, a joy stick.

----Little Timmy

Dec 18, 2008, 09:06 PM
Sounds really cool. Rolando looks fun, but never even heard of it before.
It was a hugely anticipated game from ngmoco (http://blog.ngmoco.com/) (venture capital funded). Bought it as soon as it was out yesterday. Fantastic game so far and funnily enough, I just finished the level pictured today. Love the music in it (by Mr. Scruff (http://www.youtube.com/results?search_query=mr+scruff&search_type=&aq=f)) and the sound effects are cute and well done.

Dec 19, 2008, 12:34 AM
Metal Gear Touch sounds awesome - though it seems more like a rehash of MGS4 rather than a new game made for the iPhone? Hopefully we'll get more details on the actual gameplay soon.


Dec 21, 2008, 04:57 PM
OK, I LOVED SImCity growing up, and was thrilled to see the iPhone version (but also terrified that it would eat up hours of my day). It's definitely got the potential to be as fun as SimCity 3000, but this is definitely a version 1.0 release. The program crashes constantly, and when your city is big, it doesn't autosave it! So you constantly have to go and manually save every so often or you're in for major frustration (I spent an hour growing my city, then I clicked a ticker item that didn't display correctly, and the program just hanged there with no way to back out of the screen). The controls are also a bit dodgy, which is sort of expected with the iPhone's little screen. They should also integrate the iPhone's UI guidelines a little better (Ie, when swiping to select between powerplant or park options, you should get the smooth iPhone animation, not just a snap from one item to the next).
Bugs/recommended fixes I've encountered so far:
1. Random crashes
2. Doesn't display enough information to compare multiple items when selecting between them (ie, what does one powerplant have over another in terms of polution, energy generation, lifespan, etc)
3. Spanish is in the English version when choosing parks
4. Occasionally an advisor will say something that comes up in the ticker. When you click the ticker item, you are presented with a blank template with nonworking buttons. You can't back out and have to quit.
5. Autosave doesn't work when your city is big. The program MUST save your cities if it crashes or quits unexpectedly!
6. Load time is super slow, but this is a big program
7. You constantly have to zoom out and in, then reselect the item you want to place. There needs to be a better way to adjust zoom/scrolling without deselecting the item you want to place.
8. Sims don't seem to take public transportation under any circumstances (I guess it is realistic!)
9. Sometimes zones don't get buildings on them until you make a nearby modification (ie, placing a park, bus stop). Then they grow normally.
10. The game sometimes fails to recognize that you've placed garbage zones, airports, seaports, etc and continues to call for you to create them
11. The game sometimes fails to recognize that you've built (and supplied) your business deals buildings, and so you don't get credit for them in the budget
12. Desperately needs the ability to allow you to play your own music. You get tired of the built-in music QUICK
13. Needs silent mode! The game doesn't respect the iPhone's silent setting.
14. Needs to be more stable!
15. Can't seem to connect to neighbor cities for deals

Dec 26, 2008, 11:02 AM
Bugs/recommended fixes I've encountered so far:


:apple:Thats why I wait till 1.5 area before buying big apps.:apple:

Dec 26, 2008, 11:04 AM
8. Sims don't seem to take public transportation under any circumstances (I guess it is realistic!

LOL Classic! :D Try changing the name of your city from Detroit to Chicago or New York. :eek: ;)