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View Full Version : Dead Space : Excretion. :O




JackAxe
Feb 3, 2009, 06:41 PM
Dead Space is coming to Wii!!! :D

As most of you know I loved this game on the PC and I'm definitely picking it up day one for the Wii. :D

http://www.joystiq.com/2009/02/03/ea-announces-dead-space-for-wii/

They're implementing Motion Plus, which for stomping those babies could be great. And aiming should be just as good as the PC, which I had to buy a Logitech G9 and turn off Vsync just to get the game to move on par with any other PC shooter.

FREAKING AWESOME!!! EA just redeemed themselves big time. If not for Mass Effect and Dead Space on the PC, I would have written them off like UbiSoft. :o


And to all those HD TARDS that deem anything below 720p as hideous and often refer to themselves as hardcore. You're not gamers and you never were... :mad: :p



Chone
Feb 3, 2009, 06:58 PM
Should be good if done right :)

Dagless
Feb 3, 2009, 07:00 PM
I hate how EA can both be great and suck ultra hard at the same time.

To balance out the EA love - You actually have to buy the video editor in Skate 2 that was in the original (and free).

MacRumorUser
Feb 3, 2009, 07:02 PM
"We're bringing core intellectual properties and franchises in categories we think have legs on the Wii platform. A good example of this is Dead Space. We're bringing a Wii title to the market this year and it is absolutely going to be the quality and fear factor that you got on the PS3, Xbox 360, and PC SKUs this past year."

I'm guessing from how that's phrased that is probably not the same game as on the Next Gen at all, but a Wii specific Dead Space title.

Much like how MySims (EA) brings The Sims franchise to the wii, but neither is the same or as good as The Sims / 2 on the PC ;)


Either way with such a genuine lack of 'hardcore' games on the wii anything will be a welcome addition to the line up. Unless it turns out to be a DeadSpace - Party Game :D

spyker3292
Feb 3, 2009, 07:24 PM
To balance out the EA love - You actually have to buy the video editor in Skate 2 that was in the original (and free).

Ya, I was really pretty pissed with that. I love the video editor, and save tons of recordings. When I found out it was an extra charge to get a decent amount of features I was pissed, and expected it to be $5. But $7.50! Ugh... I still had to give in, I love the editor.

Trip.Tucker
Feb 3, 2009, 07:42 PM
<snip>

FREAKING AWESOME!!! EA just redeemed themselves big time. If not for Mass Effect and Dead Space on the PC, I would have written them off like UbiSoft. :o


<snip>

No. No they didn't. They suck the most of all publishing houses.

JackAxe
Feb 3, 2009, 07:46 PM
Dead Space party game. :D Wait... :(

As long as EA doesn't go Wii specific like Capcom, so CHEAP!!! I know this game can be done right.

I'm still buying Dead Rising on the Wii btw -- against my better judgement, but only because the producer also made Minish Cap, which is a game I really enjoyed.

I hope that they get rid of the LAME stasis field on the Wii version. :o

JackAxe
Feb 3, 2009, 07:51 PM
No. No they didn't. They suck the most of all publishing houses.

I'm like Jimmmmmmy about EA. Mass Effect and Dead Space were just tooooo goood. I still dislike UbiSoft more so at the moment, because unlike EA, they'll gladly stab any loyal customer in the back, then kill their mother. :o

sikkinixx
Feb 3, 2009, 08:52 PM
http://www.gamecyte.com/wp-content/uploads/2008/07/dead-rising-wii-4.jpg

AWESOME

2nyRiggz
Feb 3, 2009, 09:03 PM
Chopping limbs off with wii motion plus.....sounds grand. Heres to hoping they do it right and don't loose the atmosphere like the Wii version of Fatal Frame.



Bless

thejadedmonkey
Feb 3, 2009, 09:11 PM
Sweet, It's about time the Wii got a "real" game!

JackAxe
Feb 3, 2009, 10:35 PM
http://www.gamecyte.com/wp-content/uploads/2008/07/dead-rising-wii-4.jpg

AWESOME

:D I was expecting this, but seriously look at it from this perspective:

Dead Rising 360:
-AAA Budget
-AAA Team -- hundreds of employes.
-Brand new Engine MT Frame
-Capcom's 360 show case.

Dead Rising Wii:
-C Budget
-Mixed team -- only 10 from what I've read.
-Shoved into a GameCube engine that was not designed for hordes of foes
- Capcom's CHEAP "CASH-IN"

There's no excuse for Dead Rising on the Wii. It looks WORSE than RE4, because Capcom clearly did it on the cheap. Anyways, I'm buying it and I hope that I'll be pleasantly surprised, if not, I'll have even more reason to rant.

Dead Space can be done on the Wii and even with its downgraded visuals, it can still look better than RE4, which is more than good enough. Visuals only bother me when it's clear the developer did not put in the effort, like Dead Rising. But they aren't everything. System Shock looks like crap by today's standards, but it's still the most believable game I've played and it was also the scariest.

JackAxe
Feb 3, 2009, 10:48 PM
Chopping limbs off with wii motion plus.....sounds grand. Heres to hoping they do it right and don't loose the atmosphere like the Wii version of Fatal Frame.



Bless

I didn't even know Fatal Frame was out. It's another PS2 port, how did they botch that? That's the only thing developers seem to know how to do when it comes to a Wii. :(

Sound is very important as you know and at least the Wii supports surround sound. That's how I played Dead Space on the PC, since I used my Sennheiser HD 555s, which are only surround. It was more than good enough for me. I played System Shock in stereo and its enviroment was very realistic, still the most believable one that I've played.

Miharu
Feb 4, 2009, 01:57 AM
Fatal Frame 4 isn't a port, it's a Wii only sequel. But I don't know if it will ever be released outside Japan. Also... Resident Evil 4 did have many sequences where there were around 20 zombies (for example in the Mercenaries minigame), all the pics of Dead Rising for Wii have like, 5 at max. It's terrible.

takao
Feb 4, 2009, 04:44 AM
I'm guessing from how that's phrased that is probably not the same game as on the Next Gen at all, but a Wii specific Dead Space title.

Much like how MySims (EA) brings The Sims franchise to the wii, but neither is the same or as good as The Sims / 2 on the PC ;)

tell that my sister who goes to apes**t insane "i have to have it" mode whenever she sees the cover of MySims Kingdom
and she is 29
though not as insane as Singstar: ABBA or the german only Singstar: Schlager which is like the second coming of christ


Either way with such a genuine lack of 'hardcore' games on the wii anything will be a welcome addition to the line up. Unless it turns out to be a DeadSpace - Party Game :D

and i'm sure going to buy it if it's released on wii (just like Mad World)

not that ports have to be bad:the Scarface part while not the best graphically version was totally superior in terms of controls not only to the other versions but also to GTA4 and got totally overlooked by the "hardcore gamers"


(that said i now only have to convince my brother got finally to preorder the GOTY 2009 Total War: Empire (the minimum specs megahurts my computer so i have to play it on his ;))

JackAxe
Feb 4, 2009, 04:53 AM
When I looked for Fatal Frame earlier on Amazon, it brought up its list of games and like a tard I clicked on this one (http://www.amazon.com/Obscure-Aftermath-Nintendo-Wii/dp/B000XPMU1O/ref=pd_bbs_1?ie=UTF8&s=videogames&qid=1233743854&sr=8-1) thinking it was FF. I thought wow, that's a good price. :o

That sucks about Fatal Frame. I'd like to play it. The trailers looked good from what I had seen.

There's more zombies on the newer pics of Dead Rising, but still, it looks so poorly compare to RE4. I'm hoping in play will help.

I'm worried that since it has been branded accessible, that the game will not require that much skill to complete. My worse fear is that shooting a zombie in the head or knee cap won't make any difference -- if this is the case, than Capcom doesn't understand why RE4 was enjoyed by so many. Also, would it have killed them to tie the sniper rifle into the Wiimote this time around... =\

Macjames
Feb 4, 2009, 08:14 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 2_2_1 like Mac OS X; en-us) AppleWebKit/525.18.1 (KHTML, like Gecko) Version/3.1.1 Mobile/5H11 Safari/525.20)

EA can never redeem themselves period. They went downhill from the moment they aqquired the 007 licence from rare and followed up goldeneye with tomorrow never dies on the ps1. EA will stab you in the back just get your money especially with the secure rom fiasco. They might have made some mediocre games in 08 but they started 09 back on their turd quality line up with lord of the rings conquest.

Chone
Feb 4, 2009, 12:30 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 2_2_1 like Mac OS X; en-us) AppleWebKit/525.18.1 (KHTML, like Gecko) Version/3.1.1 Mobile/5H11 Safari/525.20)

EA can never redeem themselves period. They went downhill from the moment they aqquired the 007 licence from rare and followed up goldeneye with tomorrow never dies on the ps1. EA will stab you in the back just get your money especially with the secure rom fiasco. They might have made some mediocre games in 08 but they started 09 back on their turd quality line up with lord of the rings conquest.

EA sucks but at least they still bring out some good original games like Dead Space and Mirror's Edge and they still support the PC which is always nice.

Monolith is a developer that now needs some serious redeeming, FEAR was an awesome game and now they've sold out and FEAR 2 is a generic console shooter, they couldn't even get the scare scenes, the atmosphere, or even the graphics/art style (4 years later!) right.

muldul
Feb 4, 2009, 12:37 PM
That is going to be insane

JackAxe
Feb 4, 2009, 08:21 PM
EA didn't acquire the license from Rare for 007, they made a deal with MGM. Besides, Rare doesn't even have the final say on Golden Eye, that would be Nintendo.

EA really pissed off some customers last year, including my friend. I have two games with their SecureROM and besides being annoyed by their lame Down Load Manager, everything works for me. I'm buying Mirror's edge finally, so that will be three games with the EVIL.

I never played Fear, but I was thinking that the new one looked rather generic.

e˛Studios
Feb 4, 2009, 09:25 PM
EA didn't acquire the license from Rare for 007, they made a deal with MGM. Besides, Rare doesn't even have the final say on Golden Eye, that would be Nintendo.

Actually Sony/Columbia Pictures has the final say. They own the James Bond IP, and anything relating to it. ;)

Mr. lax
Feb 5, 2009, 12:50 AM
EA lost close to 700 000 000 dollars during the 4th quarter of last year. They obviously do NOT rock...
That being said, i love most of their games and i grew up on them.

JackAxe
Feb 5, 2009, 01:52 AM
Actually Sony/Columbia Pictures has the final say. They own the James Bond IP, and anything relating to it. ;)

I did clarify Golden Eye as in the N64 game. :p

JackAxe
Feb 5, 2009, 02:01 AM
EA lost close to 700 000 000 dollars during the 4th quarter of last year. They obviously do NOT rock...
That being said, i love most of their games and i grew up on them.

Yep, it took that big of a loss for those turkeys to realize they were doing something wrong. :) But for bringing this game to the Wii they rock in my book, but if they bring it over as cheaply as possible, I'll have to rescind that comment. :o

Same here about EA. Can't forget games like M.U.L.E on the C64. :)

RRutter
Feb 5, 2009, 11:45 PM
Uhm am I the only one that completely DESPISES Dead Space? I think it is one of the worse game created.

It's long and annoying campaign missions and constant walking makes me want to puke.

Trip.Tucker
Feb 5, 2009, 11:49 PM
I'm like Jimmmmmmy about EA. Mass Effect and Dead Space were just tooooo goood. I still dislike UbiSoft more so at the moment, because unlike EA, they'll gladly stab any loyal customer in the back, then kill their mother. :o

The original UBISOFT were awesome, until EA bought into them.

Commandos 2 - ahhhhh sweet memories.

JackAxe
Feb 6, 2009, 12:22 AM
Uhm am I the only one that completely DESPISES Dead Space? I think it is one of the worse game created.

It's long and annoying campaign missions and constant walking makes me want to puke.

Yes.

The game was quite short, do you have ADD? ;)

JackAxe
Feb 6, 2009, 12:26 AM
The original UBISOFT were awesome, until EA bought into them.

Commandos 2 - ahhhhh sweet memories.

I did not know that. That kind of explains why they started to fester with EVIL.

I never played that game. :o

I think it's the fate of any company, especially the good ones. Either they die out, or they become soulless entities, like Lucas Arts.

RRutter
Feb 6, 2009, 08:08 AM
Yes.

The game was quite short, do you have ADD? ;)

As a matter of fact, yes, I do. I don't see what that is to you though mate. LOL

I just don't like the game though. Period.

apfhex
Feb 6, 2009, 01:53 PM
Sound is very important as you know and at least the Wii supports surround sound.
Not really, Dolby Prologic II is *ok* but no Dolby Digital. Still, if they actually put some effort into it, they could make a good port. I'm only partway into Dead Space but the audio and visuals obviously play an important roll in the game and would require people who actually care about it to make a good port. I think it's technically possible — Metroid Prime 3 makes a good comparison for visuals (just desaturate everything and make it darker :p).

EA still sucks though. Just look at all the yearly series they pump out without any care for quality/polish. It's sad that Burnout became part of that. My biggest gripe is the sh** punk/emo rock from "EA Trax" they add to everything. Games need original soundtracks... or if they're using licensed music, at least make it good and appropriate.

JackAxe
Feb 6, 2009, 06:12 PM
As a matter of fact, yes, I do. I don't see what that is to you though mate. LOL

I just don't like the game though. Period.

Same here, that's why I even thought to ask. :D It's not for everyone, just like RE4.

JackAxe
Feb 6, 2009, 06:55 PM
Not really, Dolby Prologic II is *ok* but no Dolby Digital. Still, if they actually put some effort into it, they could make a good port. I'm only partway into Dead Space but the audio and visuals obviously play an important roll in the game and would require people who actually care about it to make a good port. I think it's technically possible — Metroid Prime 3 makes a good comparison for visuals (just desaturate everything and make it darker :p).

EA still sucks though. Just look at all the yearly series they pump out without any care for quality/polish. It's sad that Burnout became part of that. My biggest gripe is the sh** punk/emo rock from "EA Trax" they add to everything. Games need original soundtracks... or if they're using licensed music, at least make it good and appropriate.

You didn't quote the whole thing. :) I made that reference, because that's how I played Dead Space with just surround sound headphones. So porting the audio to the Wii shouldn't be an issue.

I agree that DPII is OK by today's standards, but it really didn't lessen the experience for me playing it with just surround.

Like I've said a BILLION TRILLION MILLION times, System Shock was 'stereo' sound with vomit graphics only and it scared the crap out of me and not with cheap scares like Dead Space -- which after while were no longer scary. There was one exception. System Shock's sound production was excellent to say the least, because it's what made that game believable and its environment became real to me. Looking Glass Tech didn't need 7.1 and HD graphics to make a convincing game. They achieved something that normally only books have for me.

And on Prime's visuals, yeah. They need to at least use the same resolution. I read that Prime 3 runs at 852x470 , where as games like RE4 are only 640x366(8). All the cheaply made Wii games are that lower resolution I've noticed. I hope that EA uses at least the Wii's native widecreen support and doesn't cut corners. Also the texture size a Wii can display is 512, so this will help to fight the graininess, or fuzziness. Prime 3 used that size, RE4 only used 256x256 textures as an example.

EA will always have one foot in suck, but at least they're trying to pull themselves out. :)

JackAxe
Feb 18, 2009, 04:09 PM
!#$%^@*^*&#&*&& &*&#^^@*&(& BLEEEPITY BLEEP BLEEP BLEEEP!!!
:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:

The last thing I expected was Dead Space Umbrella Chronicles!!! I hated RE:UC! :mad: :mad: :mad:

EA just lost my Wii support for this low-budget cash-in!!!

**** this cheap port!!! :mad:


Ahhhhhhhhhhhhhhhhhhhhh.... :o :(

Dagless
Feb 18, 2009, 04:28 PM
That is mighty weak.

MacRumorUser
Feb 18, 2009, 04:28 PM
!#$%^@*^*&#&*&& &*&#^^@*&(& BLEEEPITY BLEEP BLEEP BLEEEP!!!
:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:

told you so! :p

JackAxe
Feb 18, 2009, 05:45 PM
Yes you did. :(

Seriously, I never in a million years expected this. This is just as bad as being Dead Space All Play, which would have equally frustrated me, Ok, that would have enraged me to a much higher degree. :mad: :(

apfhex
Feb 18, 2009, 06:48 PM
I dunno, can't say how good it will be but I'm optimistic since it will be an original game instead of a port. If any of what the short trailer showed was in-game, it looks good too.

JackAxe
Feb 18, 2009, 07:30 PM
The reason it's not a port, is because that would cost them more than they are willing to spend. The sole purpose of this game is as a cash-in and I honestly hope it backfires big time.

This is nothing more than a glorified DVD. I doubt they are even setting up and rendering CG quality footage for this game. To me it looks like they're capturing the video from in game on a PC as an example.

Just like that crap Umbrella Chronicles, this will be nothing more than a mind numbing click-fest.

apfhex
Feb 18, 2009, 07:43 PM
mind numbing click-fest.
Nah, that's Diablo. :p :D

I'm willing to believe it will suck, but Dead Space gameplay + Wii controls + original content instead of a lazy port = maybe good, in my book. Unless there are details about the gameplay that I didn't see? It'll be first person, but that doesn't make it bad by itself. Nothing to indicate it will be on-rails...? Edit: Well nevermind, I just saw the IGN article. Lame.

JackAxe
Feb 18, 2009, 08:38 PM
Yeah, that was Diablo. Probably why I never played it and I got the game for free when I worked at Interplay. :o

I'm going to play the 3rd one though. Something to do with friends. :)

Dead Space is on rails. It's nothing more than a light-gun game. Steve Papoutsis said so in an interview with IGN. He even refered the game as frenetic, which is exactly wihat this game will be. :(

This why I'm so frustrated! :eek: If it were a FPS, I would still be excited about his game. 2 of the best horror games I played were first person.

I've notice that many are pissed off about this, so I'm hoping that there's hope that they'll announce that they're going to do this game right, instead of cheaply. But that's too much to ask from EA.

Antares
Feb 19, 2009, 01:46 PM
I've notice that many are pissed off about this, so I'm hoping that there's hope that they'll announce that they're going to do this game right, instead of cheaply. But that's too much to ask from EA.

You're in luck. I believe, in the IGN interiview, they said that they are going to do this game right. They are going to take full advantage of the Wii's strengths and push the system, graphically, more than any other other Wii game out there. It will definitely not be a cheap port or cheap production. :D

I'll be buying Dead Space Wii and will be encouraging many others to do so, as well. :)

Dagless
Feb 19, 2009, 02:47 PM
It will definitely not be a cheap port or cheap production. :D

But it kind of is.

Dead Space. A massive, likely very expensive game to make for PS3, 360 and PC. Hailed for its atmosphere and setting.

Dead Space Wii. A cheap rail shooter (likely) using materials from the other game whipped up late in the day to make some moneys from the squillions of Wii owners.

stainlessliquid
Feb 19, 2009, 03:01 PM
How exactly do you do a rails shooter right?

Light gun games were fun when they first came out but they arent worthy enough to buy on a home console anymore.

Leave them to the arcades with big expensive light guns that have moving parts and other doo-dads which make it more like an amusement park ride. Even Virtua Cop and Time Crisis felt bad at home, whenyou take them out of the arcade they lose all their magic.

JackAxe
Feb 19, 2009, 06:12 PM
LOL, I just caught IGN's title; "Horror on Rails." :)

This game is cheap, it was announced a few weeks ago and it's slated to be released this fall. That's a rush job no matter how you look at it.

Doing this game right would be RE4 on a spaceship, not Dead Space on rails. That completely destroys what made this game enjoyable. It's no longer an adventure game, it's Rayman 2.

This game is more insulting than Umbrella Chronicles. Capcom at least had the benefit of ignorance and a huge fan base from RE4 Wii, so blind sided many of us with that cheaply made game.

EA has nothing in their favor with this game. They are bringing a prequel to a platform where it honestly does not make sense. Why are they doing this? My only thought is that just as they hoped to push core gamers away from the Wii -- which they publicly stated was part of their plan with games like Madden -- they're now trying to push some core gamers back onto the platform that's the cheapest to develop on.

e˛Studios
Feb 19, 2009, 07:34 PM
You should edit the title to reflect the truth :p

pcypert
Feb 19, 2009, 09:58 PM
I'm just glad it's not a bobble head game or doesn't use Mii's...that would be the extreme end of cash in, at least they only did it a little bit :D

I'd be ecstatic for some quality on rails shooters for the Wii. I love those games, but don't want cheap versions.

On a way off topic note, wouldn't a Mario or Yoshi themed on rails shooter be cool? Stay with me, no one thought mario could work as an RPG and it's most people's favorites. I'm thinking Paper Mario style visuals with an on rails "shooter" with minor platforming elements? At least if it was developed by Nintendo it'd stand a chance....

Paul

JackAxe
Feb 19, 2009, 11:35 PM
You should edit the title to reflect the truth :p

I forgot about the advanced button when I looked earlier. :)

JackAxe
Feb 19, 2009, 11:41 PM
I'm just glad it's not a bobble head game or doesn't use Mii's...that would be the extreme end of cash in, at least they only did it a little bit :D

I'd be ecstatic for some quality on rails shooters for the Wii. I love those games, but don't want cheap versions.

On a way off topic note, wouldn't a Mario or Yoshi themed on rails shooter be cool? Stay with me, no one thought mario could work as an RPG and it's most people's favorites. I'm thinking Paper Mario style visuals with an on rails "shooter" with minor platforming elements? At least if it was developed by Nintendo it'd stand a chance....

Paul

I had thoughts of their Sims or Mii necros early on. If they had gone that route, I'd have to kill. :(

I don't mind shooters, if that's why the game was made, so House of Dead, or any old school arcade shooter, but it just kills the mood of this game and destroys the whole survival horror thing. Blah. I guess it could a have been worse, it could have been in UbiSoft's hands.

And yes, I would play a Paper Mario on rails. That would be fun. It could be like a cross between a carnival ride and a gallery shoot.

2nyRiggz
Feb 20, 2009, 09:25 AM
The reason it's not a port, is because that would cost them more than they are willing to spend. The sole purpose of this game is as a cash-in and I honestly hope it backfires big time.


Aww don't say that man I want a Deap space 2...not the Wii version though:p
Is it easier to make rail shooters or something because their spitting this title out quite fast.

I wish them luck....suckers I mean gamers will buy it.


Bless

Antares
Feb 20, 2009, 12:25 PM
How can you guys judge a game so harshly before it's even released? Before you've even played it? Just because it's on-rails instead of being fully controllable doesn't mean the game will be complete rubbish. :confused: They said that they are not doing a cheap port and putting real effort into the game to achieve the same sense of horror and atmosphere that the PS3/Xbox version had.

Dagless
Feb 20, 2009, 12:58 PM
How can you guys judge a game so harshly before it's even released? Before you've even played it? Just because it's on-rails instead of being fully controllable doesn't mean the game will be complete rubbish. :confused: They said that they are not doing a cheap port and putting real effort into the game to achieve the same sense of horror and atmosphere that the PS3/Xbox version had.

Because 1) it's EA, 2) other devs that avoided putting their AAA titles on the Wii are trying to cash in with cheap alternatives.
And secondly you don't believe what EA has to say, do you? :eek: EA says it wont be a cheap port= it will be a cheap port. The very fact this has been brought us is because they've constantly done this throughout their history.

Antares
Feb 20, 2009, 05:37 PM
Maybe I'm just an optimist. But from what we're seeing in the Wii lineup for 2009 and beyond, developers seem to finally be bringing more original content and full games (i.e. non-party/gimmick games) to the Wii. Yes, there are still a bunch of cheap ports of PS2 games and stupid party games...however, developers seem to be finally starting to bring some real good quality, well made games to the system. Dead Space for Wii, even though it's on-rails, is still a move in the right direction.....much better quality than much of the drivel that has been released in the past.

sikkinixx
Feb 20, 2009, 06:12 PM
^

Thing is, if these 'core' games don't sell on the Wii, we ain't gonna see more real games on it. Why SHOULD dev's do it? They make 10 times more money just pumping out crappy party games than they do making a real effort.

Games like Mad World are gonna be a big test if it's even worth trying.

JackAxe
Feb 20, 2009, 06:57 PM
We're not being harsh. :)

EA is full of it. This game is slated for fall of this year. It's been outsourced to Eurocom, and there's absolutely no way the can capture the atmosphere and mood of a survival horror game in an arcade-rail shooter

EA is making DS:E as a casual abomination, a cash-in. They are putting in very little effort, which is apparent by the type of game and short production time.

----

@ 2nyRiggz,

Same here, I also want DS 2. I think we're safe though, since that team is tied up with it, hence another reason this game is being outsourced. But none the less, this is still crap on EA's part.

JackAxe
Feb 20, 2009, 07:05 PM
^

Thing is, if these 'core' games don't sell on the Wii, we ain't gonna see more real games on it. Why SHOULD dev's do it? They make 10 times more money just pumping out crappy party games than they do making a real effort.

Games like Mad World are gonna be a big test if it's even worth trying.

This is is not a core game, not one bit. It's casual shovelware.

I agree that developers have had no reason not to put anything of quality, as their crap has been selling, but then again, look at the huge backlash those same developers are getting now. Capcom's latest effort has turned into a huge joke, and as soon as EA said this game was on rails, they disturbed a bee's nest.

I don't agree on the test part, core games sell on the Wii, or should I say good games sell on the Wii. The sad part is that only 1st party games have been good, as many of know that 3rd party developer rarely try on Nintendo's platform.

It's as if 3rd party developers are intentlly trying to smother the Wii with crap, in hopes that it will push that user base to other platforms... Hmmmm. :)

JackAxe
Feb 20, 2009, 07:13 PM
Maybe I'm just an optimist. But from what we're seeing in the Wii lineup for 2009 and beyond, developers seem to finally be bringing more original content and full games (i.e. non-party/gimmick games) to the Wii. Yes, there are still a bunch of cheap ports of PS2 games and stupid party games...however, developers seem to be finally starting to bring some real good quality, well made games to the system. Dead Space for Wii, even though it's on-rails, is still a move in the right direction.....much better quality than much of the drivel that has been released in the past.

There are some great games coming to the Wii this year. The good games take time, but this is not one of them. Even after EA lost .7 billion last fall and stated they need to shift their focus onto the Wii, as it's a cheaper system to develop for, they still took the cheapest route possible to get their Dead Space IP onto this platform.

This should have been the same game as it was on the other platforms, as it's RE4 in space, but instead they took the Dead Space All Play route.

This game should have never been on rails. If this game sells well for EA, we can say goodbye to any chances of a real Dead Space ever coming to the Wii.

Antares
Feb 23, 2009, 11:59 AM
If this game sells well for EA, we can say goodbye to any chances of a real Dead Space ever coming to the Wii.

Conversely, if the game sells poorly, EA could assume that Wii owners are not interested in the Dead Space franchise and therefore may not want to ever release any more Dead Space games on the Wii in the future....be them on-rails or full control. Or even worse, they may then think that Wii owners are not interested dark, mature themed games......and assume that "family-oriented" or party games are the only way to go with the Wii.

Dagless
Feb 23, 2009, 01:41 PM
Conversely, if the game sells poorly, EA could assume that Wii owners are not interested in the Dead Space franchise and therefore may not want to ever release any more Dead Space games on the Wii in the future....be them on-rails or full control. Or even worse, they may then think that Wii owners are not interested dark, mature themed games......and assume that "family-oriented" or party games are the only way to go with the Wii.

No they will just have focus groups and find out what went wrong. That people didn't want a linear rail shooter, they wanted an adventure FPS title.

JackAxe
Feb 23, 2009, 08:15 PM
Focus groups aren't always good, look at BioShock. :o

But I'd like that to happen, so at least they'd have a clue, but I'm sure they'll simply say we don't want core games while completely ignoring all of the negative feed back this game received do to its direction.

Either way, wether we buy this or not, we are all screwed. I doubt EA would take any earned money and put it back into the Wii for anything other than more casual low-budget blah.

pcypert
Feb 25, 2009, 08:17 PM
Im not usually a pessimist, but with all the layoffs and budget cuts I don't see them investing the time and money it takes to get creative, innovative gaming. I'm afraid the Wii will be left out even more so now. I'm a Wii owner and not just hating here... but teams will be understaffed for a while... i think more shovelware for a while.

JackAxe
Feb 26, 2009, 02:03 AM
So for most publishers, business goes on as usual for Wii development. ;)

pcypert
Feb 26, 2009, 07:43 PM
Sadly yes. I think though, that patient Wii owners will see a handful of decent Nintendo games and some excellent gems on WiiWare or whatever it's called. I think that'll be the only place solid, innovative gameplay can come for a bit. Maybe there are some under the radar titles in development, but right now it doesn't look good with everyone laying off and cutting budgets...

Paul

JackAxe
Feb 27, 2009, 07:46 AM
On the flip-side, publishers like EA, which assumed they could ignore the Wii, have since changed their minds as it's the least expensive console to develop on with the added bonus of the largest user base. But then again, they decided to shove a survival horror game into an arcade rail shooter... bleh!

But they're going to have to do better than minimal effort ports if they want our Wii money. There's clearly a huge amount of backlash by most of us, as even good developers like Capcom have resorted to cutting corners.

There are a few games I'm getting for my Wii this year, but thats all I need. I would have loved a real DS on this console, but at least I have my PC. I really hope EA reconsiders.

Huntn
Feb 27, 2009, 07:52 AM
Sweet, It's about time the Wii got a "real" game!

What your not happy with golf and bowling? ;)

(I realize there is more there like Twlight Princess but it's not, oh never mind.)

JackAxe
Feb 27, 2009, 03:58 PM
Dam your stereotypes! :)

There are some GREAT games on the Wii -- some of the best on any platform, there's just a great deal more vomit thanks to all of the A*HOLE 3rd party devs that swallowed a whole plate of stupid these past few years.

JackAxe
Sep 26, 2009, 10:39 PM
Bleh!!! I put down my $5 for this game. What sold me, was a Youtube review stating it's not the kind of rail-shooter you'd find in an arcade.

Anyways, if anything it will probably get my mind in gear to play Dead Space again. -- The game that RE5 should have been more like, not Gears of War.

2nyRiggz
Sep 27, 2009, 08:00 AM
I watched the GT review and they seem to like it a lot although their crazy rating system begs a differ. I think I might have to check it out....more Dead Space is a good thing.



Bless

JackAxe
Sep 27, 2009, 04:22 PM
It's been getting lots of Bs, which I recall the the original received, so that's good enough for me. If Dead Space is a B and RE5 is an A, I'll take the lower rating.

IGN pointed out what we all figured would be the case, that this guided experience is never as intense as the original, but some of reviewers stated that it is Dead Space and not some lame Umbrella Chronicles, so my anticipation is cautiously rising.

MacRumorUser
Sep 28, 2009, 04:55 AM
Played a bit of it earlier actually and was surprised. It's better than House of the Dead overkill thank goodness, and its better than Resident Evil : Umbrella Chronicles (which was only ok).

Graphically its very good for a wii game too. It does make you yearn for nintendo to release Wii-HD machine though, especially if you've played the original Dead Space. Your left thinking this would be so pretty in HD :o

The only thing I would say after playing some of it, is this.... Once played through, because of the linear nature of on-rails scripted shooter - your not going to want to play through it again. Meaning it may be a better 'RENTAL' than a 'purchase'...

jabingla2810
Sep 28, 2009, 05:48 AM
I think this looks good for what it is.

But I dont understand why they didnt port the original, or makea proper third person prequal.

Resident Evil 4 did it, and it worked perfectly.

I know the graphics wouldnt have been the same, but that wouldnt matter.

Silent Hill 2 scared the crap out of me back in the day.... and it looks bad by todays standards.

Taustin Powers
Sep 28, 2009, 05:56 AM
...good for a wii game...


Hehe, I love that phrase especially since Yahtzee's review of The Conduit! :D

MacRumorUser
Sep 28, 2009, 06:15 AM
Hehe, I love that phrase especially since Yahtzee's review of The Conduit! :D

LOL!! Sadly the phrase is quite appropriate :o:)

Taustin Powers
Sep 28, 2009, 07:14 AM
I'm wondering why we haven't seen any info on Dead Space 2 yet - we all know they are working on it!

I guess they don't want to draw away attention from the Wii game for the time being?

JackAxe
Sep 29, 2009, 02:11 AM
How were you so lucky to have played DS:E MRU? :) It comes in tomorrow here in the states, but I won't pick it up until Thursday.

I'm buying this game, because weather I like it or not, the money they earn from this will most likely go towards DS2 dev on the other systems, instead of back into the Wii. If I weren't looking forward to DS2 next year on the PC, I'd not bother buying this Wii release.

I'm also still hoping that since this is a prequel, if it does well, that we'll actually see a proper Dead Space release on the Wii. I'll gladly buy this again for the Wii.

On the HD... RE4: Wii is still my favorite RE game. Higher resolution graphics (at max-detail at 60fps might I add) did very little to make RE5 a better game. Of course the improved visuals on Sheeva are much welcome. :o

I'm going to grab a screen shot of Dead Space at the same resolution as the Wii is capable of generating. I recall that on my 16" widescreen I could choose 854x480 in a window, so let me see if I can do it on my 19", if not I'll plug in my 16" again. Anyways, I'm going to do this, because the game still looks great and it seems like the Wii's not much off with DS:E.

As jabingla2810 pointed out, HD doesn't make things scary. I've also rambled this too death, but System Shock is still the scariest game I've played and it had "enhanced" graphics for its time... 640x480 at 256 colors. Its stereo sound was superb! :p

MacRumorUser
Sep 29, 2009, 02:22 AM
How were you so lucky to have played DS:E MRU? :) It comes in tomorrow here in the states, but I won't pick it up until Thursday.
:p

Came out last Friday in Europe. I hired it for the week from xtravision.






The oximoron of your argument.

Jack you protest too much, and for someone who games on a pc, your argument is seriously flawed. Are you telling me in real honesty that you don't run your pc games in as high a resolution as you can possible? Of course you do....

You can not also tell me that if you played a game in 1920x1080 on your pc, that there is no difference if you game play experience if you then dropped it down to 720x480?

Dead Space extraction is a pretty game for the wii, but it does not mask the fact it would certainly look better in HD and that increase in detail and resolution would also increase the players immersion and atmosphere the game exudes.

JackAxe
Sep 29, 2009, 05:53 AM
You guys are lucky, well, I guess. :) It's not a Mass Effect 2 as an example, so I can wait a few days.

Of course I game at my current PC screen's native resolution (1600x900), because I can :) , but when it comes down to it, it's not that important for me. Just like when I watch a SD version of something I've viewed in HD, I can see it's marginally worse, but if it's a good movie/show, my mind tends to blocks it out right away.

If a game is immersive, it will be so at almost any resolution. Of course if that game offers a higher rez, I'll jump on it, but I won't go as far as to plug my PC into my HD 30" to run it as high as my equipment will allow, as it's no longer a novelty for me.

I know from my own experience, that higher-detailed visuals aren't what makes a game immersive... Well, at least for a good story driven game. Simulations are a different matter. I also prefer a higher-rez GUI for obvious reasons.

A pretty picture is good for that initial grab, but it's not what holds me in the game. Story telling and sound -- especially sound -- are way more important in my book for creating a more immersive world, and for me at least, the controls play a much bigger role than visuals when first getting into a game. I can't leave this out, but the level of world sophistication and balance also have to be there, or else the game will never pull me in. Shallow games that look pretty are never that immersive beyond a gander.

Just like a good book is always way better than its movie counterpart, I've noticed that my favorite games required I rely more on my imagination to fill in the visual voids, but they really didn't seem limit my options. Now with these newer games that try to show me everything, they generally limit what I can do, so I end up focusing more on their flaws than how real their water looks.

Anyways, what I was trying to get at earlier, is that RE5's "HD" didn't make it a better game for me, let alone help to make the experience more immersive, mainly because the developers dropped the ball in so many other areas that RE4 handled well.

Ok, I'm tired. Trying to wrangle my rambling tangents has fried my brain, so I probably rambled endlessly. :o

Taustin Powers
Sep 29, 2009, 06:28 AM
I can see your point. To me, RE4 was the more intense and immersive experience than RE5, simply because the main character wasn't a grotesque caricature. :)

But that said, the level of immersion of an already good game can always be enhanced by better visuals.

JackAxe
Oct 4, 2009, 09:12 PM
That guy Chris looks like a monkey! :]

For me it's the constant action and the over use of scenes that break up the action, so the scenes that go on to show Chris and Sheva doing the action, that really kills the game's immersion for me. So too much action. :P And never was there a time that I felt that oh crap I'm going to die moment, which true survival horror games have all managed to convey with their lesser visuals.

Anyways...

I'm still waiting for that enhanced game to come along. I have nothing against great visuals, as long as they don't mess up the core game, which apparently happened with RE5 and its Gears of War loving producers... =[


++++++++

OK,

This RAIL shooter is starting to pick up. I've only played into the 3rd mission, but it has some things I do enjoy -- like killing necros. I really did not like the first level and I'm still not happy with their choice of direction. :( Freaking being locked to a rail with absolutely no control most of the time sucks. I hear someone else talking as me, and looking and moving where they want, not me me me me...

Anyways, it's just a interactive movie so far... I only paid $37 something for it, since my friend got me a discount, but this game so far feels like it should have been priced as a DVD, not even a Blueberry disc.

Bleh...

+++++++

I saved out a screen shot of the Wii version running through Dscaler via my WinTV 1250 card.(So it's 480i via S-Video into my PC. Also, the screen shot does not reflect the proportion of the window that runs on my desktop, which is 854x480 manually adjusted for square pixels. (720x480 1.66 widescreen NTSC for MRU's sake. :] ))

I also took a direct screen shot of my PC version of Dead Space set to 640x480(Can't choose a widescreen 480p rez.with this monitor) all detail max of course. I don't have Photoshop on my PC, so as I'm too lazy to pull out my MacBook Pro, which is in its bag, sp I used a horrid program called Paint.NET, which I suck with, so excuse the sloppiness.

Anyways, the Wii looks pretty good in my book. I just thought it was an interesting comparison to share...

JackAxe
Oct 8, 2009, 09:44 PM
Wow, I really liiked this game once it got going. :) The ending was highly predictable, but that's a given.

IMO, this game was a proof of concept that DS is completely possible on the Wii. The areas that are recreated on the Wii, look very similar to what I'm seeing on my PC and the frame rate was smooth most of the time. Visually they really hit the mark.

Anyways, I started up a new game on the PC again. This game did get me in the mood to play again.

2nyRiggz
Oct 9, 2009, 06:56 PM
I havent gotten my hands on this game as yet but I'll check it out soon...I was thinking about picking this up and Curse Mountain around November with Silent Hill SM.

If JackAxe approves then its all good with me:)


Bless

MacRumorUser
Oct 10, 2009, 08:18 AM
^ Cursed Mountain is only ok. It's nothing special and not at least scary.

JackAxe
Oct 10, 2009, 11:30 PM
I'm going to get Silent Hill, but I'm not sure about Cursed Mountain. :]

I bought this sensor bar earlier today;
http://www.toysrus.com/product/index.jsp?productId=3754232&fromWidget=TRU%3ACategory%3AWhats+New

I just need batteries, but it's wider than the Nintendo bar and my Nyko and it's also adjustable. Anyways, it should offer better tracking than the previous bars.