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d_saum
Aug 15, 2005, 03:26 PM
Anyone have any good clues about the revolution interface? I know gyro's, less buttons, blah blah blah... but what else? I've heard a million rumors about 3D projection and VR goggles, but that seems too far out there. Or is it? Any thoughts?

Dave



Counterfit
Aug 15, 2005, 04:37 PM
I think I found a pic of that 3D goggle interface, but with an older controller idea.
http://www.ocremix.org/images/systems/virtualboy.jpg


:D

applekid
Aug 15, 2005, 04:56 PM
Nothing solid yet. Gotta wait. Info should be out by year's end. :rolleyes: September is the best chance for an announcement since there's some video game trade shows happening.

dubbz
Aug 15, 2005, 05:01 PM
Here's an early concept render of the VR goggles:

http://images.google.com/images?q=tbn:UAH2GFJYWI8J:www.ocremix.org/images/systems/virtualboy.jpg

Counterfit
Aug 15, 2005, 05:44 PM
Here's an early concept render of the VR goggles:

http://images.google.com/images?q=tbn:UAH2GFJYWI8J:www.ocremix.org/images/systems/virtualboy.jpg
wow, we even got the same picture :D



I was faster though :p

dubbz
Aug 15, 2005, 05:49 PM
wow, we even got the same picture :D



I was faster though :p

:p

That awful system was the first thing I thought about when seeing 'VR goggles' in an article about Nintendo.

Counterfit
Aug 15, 2005, 05:55 PM
Oh it's not that bad. $50 was worth it 1 year after its release. I just wish I could find some games for it. Like Teleroboxer and any other non-wireframe game (I still haven't beaten Red Alarm!).

Whyren
Aug 16, 2005, 12:12 AM
Anyone have any good clues about the revolution interface? I know gyro's, less buttons, blah blah blah... but what else? I've heard a million rumors about 3D projection and VR goggles, but that seems too far out there. Or is it? Any thoughts?

Dave

The whole VR revolution was a hoax, I believe, but quite a good one. The ad (http://www.gametrailers.com/player.php?id=5779&type=wmv) made for it looked pretty cool.

GFLPraxis
Aug 16, 2005, 02:12 AM
Well, if there's one thing for certain, it's not a touch screen. Nintendo specificly shot that down.

And Nintendo will be using gyroscopes a lot more in the near future, though whether it's the Revolution controller or not remains to be seen.


Also, ignore any rumors from SeriousGamer007 and Anonymous Sam. Proven fakes.

michaelltd
Aug 16, 2005, 02:38 AM
Will we ever hear from Aries again?

GFLPraxis
Aug 16, 2005, 02:40 AM
Doubtful, he said he'd leave after E3 as that was all the info he would give. And there's no way to know if he was true or not, but the recent info (that Nintendo only recently started giving out dev kits, not even Sega knows what the Revolution is yet) make it very doubtful he was a developer not working for Nintendo... :(

Dagless
Aug 16, 2005, 04:40 AM
Honestly i dont know and i have no ideas of what it'll be like. they've got so much new technology to play with, and new bits that they haven't announced yet... i dont think any person here could really give a good educated guess.

i hope its something like the Cubes though. i mean the Xbox's was just extremely cheesy. the PS2's was just dull. if it wasnt for the silly start up sound (or the sillier 'secret' startup sound) the cube's would be the best. hopefully they still have that the guy who made the interface background music though. anything that sounds like Moby is good for that.

anything combining the cubes beauty and the DS's clear-'technology' interfaces would be excellent.

Sol
Aug 16, 2005, 09:14 AM
I have two ideas.

First, imagine the GameCube controller with a large track-ball in the middle. That would be something new for consoles and not very expensive to build.

My second idea is a controller with buttons that have OLEDs in them. In every game buttons could look different. A keyboard with this technology is coming out soon for PCs so the technology exists.

Dagless
Aug 16, 2005, 11:51 AM
OLED is a nice idea, would be a 'nintendo' thing to do. trackball? haha... its a good idea but i severly doubt it. not with the massive gyroscope funding. plus trackballs work in 2D, gryo's in 3D.

incidently... will the Revolution, assuming its using the gyroscopes, be the first fully 3D games machine? not as in 3D graphics but 3D interfacing?

kuyu
Aug 16, 2005, 12:05 PM
incidently... will the Revolution, assuming its using the gyroscopes, be the first fully 3D games machine? not as in 3D graphics but 3D interfacing?

Excellent point! I hadn't thought about it like that before.

DavidLeblond
Aug 16, 2005, 01:19 PM
Hopefully they won't stray far from the Gamecube's controller. The best part of the cube's controller is thats you don't have to look at it to know what to press (ie most of the in-game prompts don't just tell you to press X, they give you the little picture so that you know the orientation of the button... genius I tell you!)

Whenever I play a Playstation in the store and the game tells me to press Triangle, I have to look down to find out what button Triangle is. Who's genius idea was it to use shapes as the button faces anyway?

GFLPraxis
Aug 16, 2005, 02:18 PM
I loved the design there. The A button in the middle and the other buttons orbitting it. With the PS2, I'd rest my thumb on the X button, and have to lift it up to reach triangle. The XBox was worse, with all the four buttons and both the black and white buttons feeling the same, and I'd not only have to look down oftentimes but ALSO lift my finger up to hit half the buttons.

The GameCube allowed me to rest my finger on the A button and just shift it a little to press any of the others (B, X, or Y).

Dagless
Aug 16, 2005, 07:04 PM
its funny, and a good reflection upon the consoles designers... but the Revolution controller i picked up in minutes. i mastered where the buttons where by the end of the first level on Rogue Leader. and its a very comfy experience. its just surrounded by the A button. with the little 'kidney' X and Y and the mini B. the Z is fine, its rarely used in the thick of a battle or whatever.

The Playstation controller i *think* i still know off by heart. due to me loving the PS1 (and N64 equally :P) clockwise from top; Triangle, Circle, X, Square. its just the double set of shoulder buttons that got me lost in some games, pressing one for the other etc... but the whole thing was too uncomfy, ditto for the PS2.

I've had my Xbox a couple of years now and I still haven't mastered its controller. I dont know which letters go where or which is the black and white button without looking. and those shoulder buttons hurt after a while.

GBA is a piece of cake. just realised that the same control schemes thought up in 1987 (Mario Land) are still used in the Mario Advance games. B=run, A=jump. now thats the sign of a perfect system.

They say that the revolution controller is to be very simple. Apparently letting anyone play. maybe its an outdated idea but i remember Nintendo saying they want people who have never even considered playing a console before to be able to pick up the Rev and play it fluently, and enjoy it too. hmm?

GFLPraxis
Aug 16, 2005, 08:56 PM
the Revolution controller i picked up in minutes. i mastered where the buttons where by the end of the first level on Rogue Leader.

I assume you mean GameCube ;)

Counterfit
Aug 16, 2005, 11:10 PM
All I really wish for, is for someone to make a slightly larger controller. Both the GC and XBox controllers are too small for me to hold comfortably for longer periods.


And yes, I do have freakishly large hands. I can hit any key combination on my my PowerBook's keyboard, except for fn+eject, and esc+up/down/right, which no one uses anyway.

Jedda
Aug 17, 2005, 12:01 AM
All I really wish for, is for someone to make a slightly larger controller. Both the GC and XBox controllers are too small for me to hold comfortably for longer periods.


And yes, I do have freakishly large hands. I can hit any key combination on my my PowerBook's keyboard, except for fn+eject, and esc+up/down/right, which no one uses anyway.

The XBOX's Controller is TOO BIG??

Wow. That's really suprising!

I always thought that controller was gigantic.

Big hands. I imagine thats a real pain. I have stupidly large feet, and find it hard to get shoes that fit.

GFLPraxis
Aug 17, 2005, 01:39 AM
I suppose your hands are similar to Bob Bobson?
http://www.penny-arcade.com/images/2001/20010829l.gif

Abulia
Aug 17, 2005, 11:44 AM
I suppose your hands are similar to Bob Bobson?
http://www.penny-arcade.com/images/2001/20010829l.gifThat's damn funny! :D Thanks for that! :)

Ayre
Aug 17, 2005, 03:13 PM
I thought about this alot, what the "revolution" would be, but think about this. Nintendo themselves said that the DS was a hint at what would make the Revolution so revolutionary. Those of you who think gyroscopic functionality within the controller is definitely on the right track.

Assuming the hint doesn't refer to both systems uses Wi-fi for online gaming, think about this. The Revolution will play basically all the old Nintendo liscensed games. How the heck are you supposed to play Duck Hunt?

I think that the gyroscopic controls will allow for some sort of cursor to be placed upon the screen. The XBox 360 and PS3 may be ideal systems for FPSs, but if this is true, this could open up a whole arena of possibilities with aiming. Why was Metroid Prime 3 the only game to be revealed as a Revolution title? It could be a hint.

With Wario Ware: Twisted! for the GBA, which uses a gyroscope to control gameplay, Nintendo could probably be testing out different gameplay possibilities, maybe even reactions.

What do you guys think?

GFLPraxis
Aug 17, 2005, 03:44 PM
I thought about this alot, what the "revolution" would be, but think about this. Nintendo themselves said that the DS was a hint at what would make the Revolution so revolutionary. Those of you who think gyroscopic functionality within the controller is definitely on the right track.

Assuming the hint doesn't refer to both systems uses Wi-fi for online gaming, think about this. The Revolution will play basically all the old Nintendo liscensed games. How the heck are you supposed to play Duck Hunt?

I think that the gyroscopic controls will allow for some sort of cursor to be placed upon the screen. The XBox 360 and PS3 may be ideal systems for FPSs, but if this is true, this could open up a whole arena of possibilities with aiming. Why was Metroid Prime 3 the only game to be revealed as a Revolution title? It could be a hint.

With Wario Ware: Twisted! for the GBA, which uses a gyroscope to control gameplay, Nintendo could probably be testing out different gameplay possibilities, maybe even reactions.

What do you guys think?

Well, it fits in with two big facts:


1) Nintendo has signed a very big gyroscope contract.

2) Satoru Iwata, Nintendo CEO (I think it was SI, might have been Miyamoto) said that "The Revolution's interface is very well suited for a Pikmin game".

Remember that Pikmin involves an onscreen cursor that you move with the joystick.


http://cubemedia.ign.com/media/previews/image/pikmin/pikminlast.jpg
http://cubemedia.ign.com/cube/image/article/520/520540/pikmin-2-20040602105526778.jpg


Gyroscopes make sense for that.


I'm a supporter of the gyroscope theory :D Keyboard-and-mouse accuracy in FPS, and it makes an RTS possible.

Counterfit
Aug 18, 2005, 02:51 AM
The XBOX's Controller is TOO BIG?? No, it's too small :p

Wow. That's really suprising!

I always thought that controller was gigantic.

Big hands. I imagine thats a real pain. I have stupidly large feet, and find it hard to get shoes that fit.
My feet are on the large side too. My last two pairs of shoes have been 13 wide/D. Last time I got ski boots, I had a choice between one Solomon model, and one Dalbello model, because of how wide my feet were/are. I'm thinking I might need new boots this year, as I was wearing size 12 shoes with no problem until recently :(

greatdevourer
Aug 18, 2005, 04:34 AM
Here's an early concept render of the VR goggles:

http://images.google.com/images?q=tbn:UAH2GFJYWI8J:www.ocremix.org/images/systems/virtualboy.jpg Oh God, not them. They hurt (a friend has a pair - they're very old, and were binned along with this game-glove thing)

I have two ideas.

First, imagine the GameCube controller with a large track-ball in the middle. That would be something new for consoles and not very expensive to build.

My second idea is a controller with buttons that have OLEDs in them. In every game buttons could look different. A keyboard with this technology is coming out soon for PCs so the technology exists. I want that keyboard! It looks soooo coool!

No, it's too small :p


My feet are on the large side too. My last two pairs of shoes have been 13 wide/D. Last time I got ski boots, I had a choice between one Solomon model, and one Dalbello model, because of how wide my feet were/are. I'm thinking I might need new boots this year, as I was wearing size 12 shoes with no problem until recently :( You could be worse. One of my mum's students is summat like size 16, and has to have his shoes custom made

Dagless
Aug 18, 2005, 07:11 AM
I thought about this alot, what the "revolution" would be, but think about this. Nintendo themselves said that the DS was a hint at what would make the Revolution so revolutionary. Those of you who think gyroscopic functionality within the controller is definitely on the right track.

Assuming the hint doesn't refer to both systems uses Wi-fi for online gaming, think about this. The Revolution will play basically all the old Nintendo liscensed games. How the heck are you supposed to play Duck Hunt?

I think that the gyroscopic controls will allow for some sort of cursor to be placed upon the screen. The XBox 360 and PS3 may be ideal systems for FPSs, but if this is true, this could open up a whole arena of possibilities with aiming. Why was Metroid Prime 3 the only game to be revealed as a Revolution title? It could be a hint.

With Wario Ware: Twisted! for the GBA, which uses a gyroscope to control gameplay, Nintendo could probably be testing out different gameplay possibilities, maybe even reactions.

What do you guys think?

If the dual gyroscope controller rumours are real, then that would make a perfect doubling for Metroid. Think about it, each hand controlling samus's hands... the analogue stick controlling her movement. its a match made in heaven and certainly a huge step towards more 'real' feeling games.

i think you're on the right track. but you can bet whatever that we're in for a lot of surprises before its launch.

d_saum
Aug 18, 2005, 11:52 AM
Man....this is killing me!!! Every day that passes with no new information is torture. But...Here's some strange info I've found and theories I have. Don't laugh too hard at me.

1st.. the revolution is NOT going to have High Definition and I think there are 2 reasons for this. First being that they are trying to keep costs down, but secondly (and here's where it gets interesting) some people have stated that if Nintendo did go the VR route, they wouldnt go High Def because you cant wirelessly transmit HD signals to a VR goggle.

2nd.. There have been reports that the controller that shipped out with the dev kits is like a wavebird with a gyro and fewer buttons but a better layout.

3rd.. some of the companies that are supporting the revolution are ECSTATIC about the (what they call) "Interface". I just thought it was kinda weird that they wouldnt just say "Controller".

So...Im kinda wondering if it wont use a combination of the wavebird thing with the gyroscopes and then the VR thing. I know I know... Im crazy... but Im wishful. I cant wait for VR to take off one way or another.


also UbiSoft just announced that they are FULLY supporting the revolution

mrgreen4242
Aug 18, 2005, 12:47 PM
Man....this is killing me!!! Every day that passes with no new information is torture. But...Here's some strange info I've found and theories I have. Don't laugh too hard at me.

1st.. the revolution is NOT going to have High Definition and I think there are 2 reasons for this. First being that they are trying to keep costs down, but secondly (and here's where it gets interesting) some people have stated that if Nintendo did go the VR route, they wouldnt go High Def because you cant wirelessly transmit HD signals to a VR goggle.

2nd.. There have been reports that the controller that shipped out with the dev kits is like a wavebird with a gyro and fewer buttons but a better layout.

3rd.. some of the companies that are supporting the revolution are ECSTATIC about the (what they call) "Interface". I just thought it was kinda weird that they wouldnt just say "Controller".

So...Im kinda wondering if it wont use a combination of the wavebird thing with the gyroscopes and then the VR thing. I know I know... Im crazy... but Im wishful. I cant wait for VR to take off one way or another.


also UbiSoft just announced that they are FULLY supporting the revolution


Well, when developers refer to the 'interface' they could also be talking about the development enviroment, etc. I think we will learn a lot more in September... I'm excited about the prospect of an online downlaods store for classic games... that along with GC compatibility and DVD player will make it worthwhile, not even mentioning the new improved quality games.

Also, while they aren't going HD, I'm hoping they at least go for 480p, which looks pretty good on a TV that supports it. The GC supports 480p on some games, so I assume they will make that the standard on the Revolution.

GFLPraxis
Aug 18, 2005, 12:57 PM
Man....this is killing me!!! Every day that passes with no new information is torture. But...Here's some strange info I've found and theories I have. Don't laugh too hard at me.

1st.. the revolution is NOT going to have High Definition and I think there are 2 reasons for this. First being that they are trying to keep costs down, but secondly (and here's where it gets interesting) some people have stated that if Nintendo did go the VR route, they wouldnt go High Def because you cant wirelessly transmit HD signals to a VR goggle.



Now, this is almost certainly wishful thinking on my part.
http://www.1080up.org/

I'm hoping that either:
1) Nintendo changes their mind due to popular demand;
or
2) "It is accurate that at this time we will not support high-definition" note the "at this time", maybe the Revolution will feature HD output for third parties and its just that Nintendo won't use it in their games? I can only hope. You know, Nintendo originally said the Revolution could hook up to a computer monitor...


2nd.. There have been reports that the controller that shipped out with the dev kits is like a wavebird with a gyro and fewer buttons but a better layout.


Absolutely completely uncomfirmed however. It was literally a guy on a blog. Absolutely NOTHING to make us believe him. I'm a rumormonger.


3rd.. some of the companies that are supporting the revolution are ECSTATIC about the (what they call) "Interface". I just thought it was kinda weird that they wouldnt just say "Controller".

So...Im kinda wondering if it wont use a combination of the wavebird thing with the gyroscopes and then the VR thing. I know I know... Im crazy... but Im wishful. I cant wait for VR to take off one way or another.


I highly doubt VR. Look at Emagin's site. The headset (with gyroscopes to track head movement, 800x600 resolution, thats under HD) costs $900. No flippin' way.

also UbiSoft just announced that they are FULLY supporting the revolution


Linky???!!!??

GFLPraxis
Aug 18, 2005, 01:01 PM
Personally, I think Matt @ IGN knows more than he's telling.

Remember, GameSpy is creating the online service for the Revolution. IGN owns GameSpy. Matt runs the GameCube section of IGN.


Let's look at the August 15th mailbag, shall we?

Question: when will more revolution news be announced?

Matt responds: Shortly after the Leipzig Games Convention. I don't have an exact time frame -- it could be a day or a week, but I don't expect it will be much longer.

Now August 16th:
Question:In your last mailbox you mentioned that there would be more information about the revolution shortly after Leipzig. How educated of a guess is this?

Matt responds: I wouldn't call it a guess.


He's seriously hinting something here.

Phat_Pat
Aug 18, 2005, 01:10 PM
He's seriously hinting something here.
He knows

d_saum
Aug 18, 2005, 02:01 PM
Linky???!!!??

Here ya GO (http://news.google.com/news?q=nintendo%20revolution%20ubisoft&hl=en&lr=&sa=N&tab=wn)

Dagless
Aug 18, 2005, 09:19 PM
there is of course http://onlynintendorevolution.blogspot.com but he's quite hard to believe. but we wont know until launch or official announcements, like all rumours.

Matt probably knows as much as the rest of them. 'Them' being not nintendo, being Sega and UbiSoft. they're keeping some things still secret. oooh yes.

i swear. being a Nintendo and Mac fan has turned me into a conspiracy nut.

Dagless
Aug 19, 2005, 03:37 PM
I just had a little idea in the 3D monitor thread...

Perhaps the Revolution has a wireless gyroscopic headset too. just like a band you put around your forehead. and moving that affects the players view? giving you the ability to look around, but only slightly, around corners or up and down. move closer to the screen and you look closer in game. OK maybe thats taking it too far! but its a giant step towards virtual reality without the screen headset.

couple that with Gyroscopic controllers and you would have a totally and fundamental new way of playing games... a revolution ;)

Moria
Aug 20, 2005, 01:08 PM
Here's an early concept render of the VR goggles:

http://images.google.com/images?q=tbn:UAH2GFJYWI8J:www.ocremix.org/images/systems/virtualboy.jpg

Looks suspiciously similar to the Virtual Boy...

Dagless
Aug 20, 2005, 01:42 PM
Here's an early concept render of the VR goggles:
http://images.google.com/images?q=tbn:UAH2GFJYWI8J:www.ocremix.org/images/systems/virtualboy.jpg

Looks suspiciously similar to the Virtual Boy...


umm... :D I'm not going to say anything else, it'd just be mean.

d_saum
Aug 22, 2005, 09:19 AM
so that gaming conference is over today in Germany. There's rumors around that we may here something REALLY soon! I found a pic of the supposed interface...and it looks soooo strange I couldnt imagine what it does and its supposed to be from a pretty reliable source. I'll try to post it here in a little bit.

d_saum
Aug 22, 2005, 09:25 AM
Here is what I found

http://img.engadget.com/common/images/1523287086453742.JPG?0.8944054259135442

According to our informant, this image represents “a component of the Revolution’s interface”. Nope, not the revolutionary controller, but some other unknown device… thoughts? And by the way, the source for this image is a person that is “very reliable, and is connected to DigiPen and Nintendo”—if that’s worth anything to you.



I mean seriously....WTF could that thing be?

Devie
Aug 22, 2005, 09:37 AM
Looks like a bed with a dome :D.

I have stopped myself from conjuring up conspiracy's on what the Revolutions revolution is, to avoid dissapointment as much as possible. I hope so much that it is as good as Nintendo are boasting it to be.

srobert
Aug 22, 2005, 09:41 AM
the anticipation is killing me. Hopefully, we'll hear more about the Revolution from Nintendo in the coming days.

You got to admire Nintendo for keeping the controller a secret this long with all the developpers and contractors in the know.

GFLPraxis
Aug 22, 2005, 09:42 AM
That's one of five million mockups I've seen.

d_saum
Aug 22, 2005, 09:24 PM
This is kinda interesting, but if its true, Im not sure how excited I am over it.... I mean... I was kind of expecting more but ... maybe once you use it, its better then it sounds..lol...I dunno. Anyway, here's the article!


Every three seconds a child is born, and every four seconds someone has a new idea as to what Nintendo’s next controller will be. We’ve heard them all, and we have seen thousands upon thousands of artist renditions - like the one pictured right - predicting Nintendo’s next business move. It is popular enough to be its own industry, frankly. Matthew Gallant of Computer Games Magazine has his own belief on the Revolution’s new feature, and although he probably has as much of an idea as the next guy (or girl), I think what he proposes is a pretty good idea, even if it’s not Nintendo’s big plan. His proposal is a combination of gyroscopes and the rumble technology to simulate “friction” when you move the controller too far out of range.

For example, say you are flying Star Fox’s Arwing and you pull up on the controller to fly upwards; you can’t exactly pull the controller over your head because a) it’s impossible in a real life star fighter (I am assuming) and b) because the controller will rumble more and more aggressively as you try. Another trick Nintendo could do, on the same plan, would be separate rumble machines on the left and right of the controller (e.g. if you scrape your car against the left railing of the road, the left side of your controller would shake).

Gallant makes a few more good points on why Nintendo would consider this technology revolutionary – if they could make a controller like this that didn’t drain batteries in a day or so, I’d be impressed myself. What do you think?

Dagless
Aug 22, 2005, 09:40 PM
I had a similar idea whilst on holiday, imagine F-Zero with dual gryo controllers. be like Pod Racer in the arcades. now thats something! bringing the arcades to the home. arcades evolved past the joystick and buttons style decades ago, and after all consoles are supposed to be cheap arcades for the home.

its 3:40am... my brain dosnt want to work right now.

GFLPraxis
Aug 22, 2005, 11:30 PM
This is kinda interesting, but if its true, Im not sure how excited I am over it.... I mean... I was kind of expecting more but ... maybe once you use it, its better then it sounds..lol...I dunno. Anyway, here's the article!


Every three seconds a child is born, and every four seconds someone has a new idea as to what Nintendo’s next controller will be. We’ve heard them all, and we have seen thousands upon thousands of artist renditions - like the one pictured right - predicting Nintendo’s next business move. It is popular enough to be its own industry, frankly. Matthew Gallant of Computer Games Magazine has his own belief on the Revolution’s new feature, and although he probably has as much of an idea as the next guy (or girl), I think what he proposes is a pretty good idea, even if it’s not Nintendo’s big plan. His proposal is a combination of gyroscopes and the rumble technology to simulate “friction” when you move the controller too far out of range.

For example, say you are flying Star Fox’s Arwing and you pull up on the controller to fly upwards; you can’t exactly pull the controller over your head because a) it’s impossible in a real life star fighter (I am assuming) and b) because the controller will rumble more and more aggressively as you try. Another trick Nintendo could do, on the same plan, would be separate rumble machines on the left and right of the controller (e.g. if you scrape your car against the left railing of the road, the left side of your controller would shake).

Gallant makes a few more good points on why Nintendo would consider this technology revolutionary – if they could make a controller like this that didn’t drain batteries in a day or so, I’d be impressed myself. What do you think?


Imagine a lightsaber or swordfighting game where you use the controller as your saber. Put it in a position its impossible to (say, moving it downwards when it is blocked by an opponents saber) produces a rumble...

Dagless
Aug 23, 2005, 12:17 PM
Imagine a lightsaber or swordfighting game where you use the controller as your saber. Put it in a position its impossible to (say, moving it downwards when it is blocked by an opponents saber) produces a rumble...

if true, that would mean Link would become right handed! for me at least.

GFLPraxis
Aug 23, 2005, 01:10 PM
A magazine is claiming to know what the secret is.

The full quote:
It's revolutionary in the same two senses that controller rumble is/was revolutionary: first, it's kind of actually not a huge deal, but controllers will eventually all have it because it is pretty neat; and second, it involves revolving. Simply, the Revolution controller will provide resistance to being tilted. No doubt this is done by some application of a tilt sensor such as the one in WarioWare: Twisted combined with rumble technology.

After all, rumble is just done by some off-balance widgets inside the controller spinning really fast. If they were balanced, they could provide enough rotational inertia— the same thing that makes bikes and motorcycles harder to tilt the faster they're going— to perform this trick.

The "could" is why Nintendo hasn't come out with it yet. Yeah, they say they don't want it to be copied, which is valid because I'm sure it will be, just not anytime soon. What's really happening is Nintendo is trying to make this work with wireless controllers, finding the optimal trade-off between spinning the widgets fast enough to produce a good, strong effect and keeping the controller from eating batteries too quickly. Oh, and it has to be cheap and reliable, too.

Why this isn't just another Revolution rumour: I'm hurt, I really am. You think I would do that to you? Well, even if you don't believe me this time, I'm betting you will in the future. So there.

Very similar to what we were just talking about. A gyroscopic controller with directional feedback. Awesome.

d_saum
Aug 23, 2005, 02:04 PM
Here's another little bit of info....interesting stuff!


RUMOR: A fury of internet activity is centered around Nintendo's next generation gaming console.
The Internet publication, Computer Games Magazine is reporting that they have the inside scoop regarding Nintendo's next generation console.

The site is saying that the Revolution controller will feature a device that provide "resistance to being tilted". It doesn't sound like much, but to accomplish this, the controller would have to generate a sufficient force of inertia.

For those who haven't taken AP physics, inertia is defined as the tendency of a body to resist acceleration; the tendency of a body at rest to remain at rest or of a body in straight line motion to stay in motion in a straight line unless acted on by an outside force.

A practical application of inertia comes from the simple act of riding a bike. As your bike accelerates it becomes increasingly harder to tilt.

It is still unknown as to how this application could affect the game play of next generation titles. Please note that this has yet to be confirmed by any official source, and that their could be other details regarding the controller of the Revolution.

GC Advanced promises to keep you updated about this developing story as further details are revealed. If necessary the Advanced Media Network will follow this story throughout the night with hourly updates.


UPDATE - 2:30 AM Eastern
by Chris Playo

The Internet forum, Gaming Age is speculating that further details about the Nintendo Revolution will be made available on Wednesday August 24th. For those who do not know the significance of the date, both the GBA and the GameCube were discussed on that day.

However, news regarding the Revolution may have come a little sooner than expected. On the forum, a user posted a French article regarding the graphical capabilities of the console.

Apparently the Revolution will utilize a new form of a polygon currently referred to as a NURB or nonuniform rational B-splines. These NURB's are said to be able to generate very detailed graphics within an enormous scope.

In addition, NURB's are known to be much more efficient than standard polygons. It is much easier on a machine to generate an image in terms of NURB's rather than traditional polygons. This fact regarding the new type of image formatting fits very well into Nintendo's design for the Revolution.
Given the inherent design of NURB curves, the Revolution could be substantially smaller and less powerful than the competition but would still be comparable.

Please remember that this information has not been confirmed by any official source. However, for a detailed history of NURB's check out this page. GC Advanced will keep you updated regarding this developing story.

Dagless
Aug 23, 2005, 02:24 PM
looks like secrets are slowing coming out! if these are true...

Nintendo better rush out there now and make an announcement. id much rather hear from them than BillyJoeXboxGamer2Xtreme2005.

i am very excited about this though! sure it throws out my original theories with the dual gyroscopic handles (ideal for a swordfighting game, like Zelda, just as Nintendo said) but ho hum.

crachoar
Aug 23, 2005, 04:04 PM
rev·o·lu·tion Audio pronunciation of "revolution" ( P ) Pronunciation Key (rv-lshn)
n.

1.
1. Orbital motion about a point, especially as distinguished from axial rotation: the planetary revolution about the sun.
2. A turning or rotational motion about an axis.
3. A single complete cycle of such orbital or axial motion.




Hummmmmmmmmmmmmm...

Dagless
Aug 23, 2005, 04:38 PM
rev·o·lu·tion Audio pronunciation of "revolution" ( P ) Pronunciation Key (rv-lshn)
n.

1.
1. Orbital motion about a point, especially as distinguished from axial rotation: the planetary revolution about the sun.
2. A turning or rotational motion about an axis.
3. A single complete cycle of such orbital or axial motion.


the first 2 are obvious. Gyroscopes and all that. but i like the last one. Nintendo's most simple, most fun, most accessible console was the NES. we all know they're focusing on simplicity. theres 1 revolution right there.

GFLPraxis
Aug 23, 2005, 07:26 PM
However, news regarding the Revolution may have come a little sooner than expected. On the forum, a user posted a French article regarding the graphical capabilities of the console.

Apparently the Revolution will utilize a new form of a polygon currently referred to as a NURB or nonuniform rational B-splines. These NURB's are said to be able to generate very detailed graphics within an enormous scope.

In addition, NURB's are known to be much more efficient than standard polygons. It is much easier on a machine to generate an image in terms of NURB's rather than traditional polygons. This fact regarding the new type of image formatting fits very well into Nintendo's design for the Revolution.
Given the inherent design of NURB curves, the Revolution could be substantially smaller and less powerful than the competition but would still be comparable.

Please remember that this information has not been confirmed by any official source. However, for a detailed history of NURB's check out this page. GC Advanced will keep you updated regarding this developing story.


This person is an idiot (not the poster, the original writer); there is no way a current gen system can handle NURBs. Supercomputers take hours rendering scenes with NURBs.

GFLPraxis
Aug 23, 2005, 09:17 PM
Alright, checked with some programmer buddies.

http://bbs.stardestroyer.net/viewtopic.php?t=75846

NURBs support has been included in GPU's dating back to 2001 and the NV20 core (which had support for Higher Order Surfaces and B-Splines). The trouble with implementing it today is that it puts too much stress on the geometry engine for what it gives you. The best aspect of using NURBs is that you can do tessalation and rounder, more realistic looking curves, but it's still a generation of consoles away.

What is being concentrated on far more heavily this generation is High Dynamic Range lighting and even radiosity, NURBs isn't going to be realistic on the Revolution even though I'm sure it supports it (as does the PS3 and X360 no doubt).


NURBs takes a lot more geometry power to process, this is part of the reason they are not used but not all of it. NURBs doesn't offer any obvious benefits beyond tessalation and curves, so it's not worth the effort most of the time. That's why there hasn't been a big push for using it yet.

All major 3D CAD/CAM programs use NURBS, and have done so for at least 10 years. Of course, they don't have to render in real-time, but I find it strange to hear that NURBS is considered some strange new concept in computer graphics.

Freakk123
Aug 23, 2005, 10:27 PM
No, it's too small :p


My feet are on the large side too. My last two pairs of shoes have been 13 wide/D. Last time I got ski boots, I had a choice between one Solomon model, and one Dalbello model, because of how wide my feet were/are. I'm thinking I might need new boots this year, as I was wearing size 12 shoes with no problem until recently :(

ah, that's nothing... I wear size 16 new balance sneakers... And size fifteen of everything else... but then, I'm 6'4", 16 years old... and still growing ;)

Anyway, I'm betting/praying/hoping on gyroscopes. They seem like a great concept, and the dual gyroscope, two part controllers seem pretty sweet.

crachoar
Aug 23, 2005, 11:37 PM
This person is an idiot (not the poster, the original writer); there is no way a current gen system can handle NURBs. Supercomputers take hours rendering scenes with NURBs.

To be fair - the writer did state that it was not confirmed - and was purely speculation at the time the article was authored.

Also, my Powerbook renders scenes with NURBs in less than an hour. It is by no means a 'supercomputer'.

Of course - these aren't feature-length films...



As for the controller - I think it's best not to get too excited over it. When it comes out, we're all going to be like, 'Yeah? So?'.

It can be narrowed down to three or four rational designs - only about one of them sounds like it would really take off and change gaming. The rest sound like 'neat' features that will hardly be utilized by third parties.

I could really care less about gyroscopic tilting controllers. What bothers me is - Nintendo seems to think that modern controllers are too complex. They keep talking about cutting back on the number of buttons used...

And, well - frankly - that's a terrible idea.

Third party games alre already a hassle on the Gamecube - since the analog stick don't have buttons (which most games take advantage of - on the Xbox and PS2).

I think the current generation of consoles have finally nailed it - and found a reasonable ground between 'too many buttons' and 'ease of use'.

It's just so much better playing a game like 'Splinter Cell' on the Xbox - than it is the Gamecube.

If Nintendo really is going to remove buttons - I think that will cut their chances with a lot of developers.

But, I suppose that's what they want. They usually design their controller around their main launch title and just hope for the best.

I often times wonder - if they even care about third party support, or grabbing the #1 spot again...

Dagless
Aug 24, 2005, 06:02 AM
I reckon with a good design and these new 'features', we could live with about 4 buttons and 2 shoulders. probably less. i mean the DS can manage it?
I like Nintendo's stance on the too many buttons front. I've got a PS2 lookalike controller for my PC but hell knows im going to get lost and press the wrong button from time to time.

its all down to smart design. a company might be able to put 10 or so buttons on a controller, provided the user doesn't get confused.

Plus i dont think i've heard nintendo comment that the Cube has too many buttons (best layout ever, imo). just the way it focuses on the A and everything runs around that. perfect.
that makes me think that maybe the less buttons thing is just a fallacy, in that Nintendo won't be adding more buttons. Remember the Rev has to play N64 games. you have a C stick, A B, L Z R right there.

or! in a nutshell; i wouldn't worry about it.

mrgreen4242
Aug 24, 2005, 09:10 AM
The N64 was the pinaccle of console controllers, in my book. The thirf handle to let you access different control sets in different ways, and the REAL trigger shaped/position button was ideal.

I think they will have a tilt sensors in the controller for some extra control, but I think the real 'revolution' is going to be force feedback. Nintendo, if I recall, pioneered the rumble feature in controllers, and I think they will be doing as has been hinted in this thread.

By using a rotating mass that can change the angle of it's rotation based on both game inputs and the position of the controller it could move your hands around based on all kinds of feedback... short hard jerks in various directions for fighting games. A light downward tap when you recieve a pass in Madden, a strong random pulsing all around when you get in an accident in a racing game, a soft long pull with a short tap in the opposite direction at the end of the sweep when you are swinging a club in a golf game. Etc etc.

Basically instead of just random rumbles your controller will move on it's own in the right direction with the 'right' amount of force. I think it will definately add another dimension to gaming, and do what rumble packs should have been doing all along, giving you real feedback fromt he game enviroment.

d_saum
Aug 25, 2005, 09:55 PM
Hey, just found this and cant wait for Sept. 16th now!!!!!

SPOnG can finally confirm the date by which the world will be relieved of the constant burden of wondering about what Nintendo’s Revolution controller actually is.

You’ll be pleased to know that a full explanation of Revolution will be made by Nintendo president Satoru Iwata during his Tokyo Game Show keynote address. This news represents completely finalised Nintendo plans – Iwata will fully outline The Secret on 16th September 2005.

Nintendo is assembling key media to attend this year’s show, due to take place between 16th – 18th September 2005. Iwata will make his presentation of current activities at Nintendo. He will outline current projects and will then - unveil the Revolution in all its glory.

The Revolution presentation will include an explicit outline of the hardware and its controller and input mechanic, as well as illustrate exactly how it will work. It will go on to show games running on the system and how they make use of the technology.

Mario 128, or ‘New Mario’ as it is dubbed internally at Nintendo, is expected to be the star of the show.

SPOnG has a record of perfectly outlining what Iwata’s keynote addresses will entail. And we can tell you with 100% certainty that in the next three and a bit weeks, we’ll all be looking at Nintendo Revolution controller hardware and accompanying games. Exciting times indeed.

We’ll bring you updates as they break, as well as Tokyo Game Show coverage direct from the show floor. Let us know what you think, and drop any questions for SPOnG’s editorial staff in the forum below.

GFLPraxis
Aug 25, 2005, 10:20 PM
Ah, ya beat me to posting it.

Anyway, I expect to know at or before the Tokyo Games Show.

It should be noted that Spong is considered among the most unreliable news sites on the net. They claimed to know for 100% certainty that Nintendo would unveil a GameBoy Evolution at either GDC or E3 with a SD adapter that was PSP-like in power, and also made several other claims that turned out utterly false.

jdechko
Aug 26, 2005, 07:32 AM
The N64 was the pinaccle of console controllers, in my book. The thirf handle to let you access different control sets in different ways, and the REAL trigger shaped/position button was ideal.

I disagree. I think that while it was good for some games, for others, it was awkward. Having the 'z' button in the middle as I recall was just not comfortable for me, and it was used frequently. I think that the GC controller took the N64 concept and improved upon it. Every button is easily accessible from the normal grip of the controller. The only thing that I would have done differently is put the 'z' button under the 'r' button so that I could activate it using my middle finger.

I would agree with a previous poster in that the GCN is the best laid out controller by far. It has buttons that are recognizable by feel alone which is important to first time gamers. Also, the fact that the buttons shape is displayed on screen adds another level to the interface, making the player not have to look down to see what button is being pressed.

What I would like to see is a little bit of button mapping in games, esp. FPS. Being able to set the 'L' or the 'R' button as the trigger/secondary would be nice for the lefties of the world

mrgreen4242
Aug 26, 2005, 08:42 AM
I disagree. I think that while it was good for some games, for others, it was awkward. Having the 'z' button in the middle as I recall was just not comfortable for me, and it was used frequently. I think that the GC controller took the N64 concept and improved upon it. Every button is easily accessible from the normal grip of the controller. The only thing that I would have done differently is put the 'z' button under the 'r' button so that I could activate it using my middle finger.

I would agree with a previous poster in that the GCN is the best laid out controller by far. It has buttons that are recognizable by feel alone which is important to first time gamers. Also, the fact that the buttons shape is displayed on screen adds another level to the interface, making the player not have to look down to see what button is being pressed.

What I would like to see is a little bit of button mapping in games, esp. FPS. Being able to set the 'L' or the 'R' button as the trigger/secondary would be nice for the lefties of the world


I agree with you that the layout of the buttons on the GC is better than the N64. The addtion of the c-stick as opposed to the c-buttons was also an improvement. I think that the Z button placement and the move to only shoulder buttons made the GC controls a step back from the N64 overall.

I'm hoping for something very similar to the GC button layout on the face of the revolution controller (it needs to be similar as it is backwards compatible), but with the side/back/shoulder buttons more like the N64... having that third grip with a trigger button was great for FPS's and the thumbstick being centered and almost straight up (as opposed to inwards) from where your grip was at seemed moer natural to me.

Powerbook G5
Aug 26, 2005, 09:33 AM
Oh God, not them. They hurt (a friend has a pair - they're very old, and were binned along with this game-glove thing)

I want that keyboard! It looks soooo coool!

You could be worse. One of my mum's students is summat like size 16, and has to have his shoes custom made

I work at Nike and we carry up to size 22 on a normal basis. I see size 16 shoes and larger all the time. I wear a size 12 and I can literally put my foot including shoe and everything inside a size 22 and lace them up and walk like normal. Your friend could try going to the store instead of having shoes custom made.


Now, as far as the controller is concerned...I think it'd be cool to see a modern version of the Nintendo Power Glove. Seriously, it was so freaking cool even though it had no use at the time, but given gyro technology, 3D environments, more accurate sensors, and wireless connectivity, I can totally see myself wearing a handset controller, and maybe even like some sort of ocular piece that projects a HUD screen in front of my eye for targeting, info, etc. Now wouldn't that be cool? You could see a 3D projection in front of you as you watch the TV screen and interact with it using your hand.

mrgreen4242
Aug 26, 2005, 10:02 AM
I work at Nike and we carry up to size 22 on a normal basis. I see size 16 shoes and larger all the time. I wear a size 12 and I can literally put my foot including shoe and everything inside a size 22 and lace them up and walk like normal. Your friend could try going to the store instead of having shoes custom made.


Now, as far as the controller is concerned...I think it'd be cool to see a modern version of the Nintendo Power Glove. Seriously, it was so freaking cool even though it had no use at the time, but given gyro technology, 3D environments, more accurate sensors, and wireless connectivity, I can totally see myself wearing a handset controller, and maybe even like some sort of ocular piece that projects a HUD screen in front of my eye for targeting, info, etc. Now wouldn't that be cool? You could see a 3D projection in front of you as you watch the TV screen and interact with it using your hand.


Ug, a glove would be horrible from an ergonomic standpoint. Your arm and shoulder would become exhausted within half an hour, I garauntee it. The over the eye HUD would be pretty cool, but really gimicky. I mean, if the image is just on the TV anways, what would the difference be from just having the HUD info on screen?

Dagless
Aug 26, 2005, 11:35 AM
Hey, just found this and cant wait for Sept. 16th now!!!!!

SPOnG can finally confirm the date by which the world will be relieved of the constant burden of wondering about what Nintendo’s Revolution controller actually is.

You’ll be pleased to know that a full explanation of Revolution will be made by Nintendo president Satoru Iwata during his Tokyo Game Show keynote address. This news represents completely finalised Nintendo plans – Iwata will fully outline The Secret on 16th September 2005.

Nintendo is assembling key media to attend this year’s show, due to take place between 16th – 18th September 2005. Iwata will make his presentation of current activities at Nintendo. He will outline current projects and will then - unveil the Revolution in all its glory.

The Revolution presentation will include an explicit outline of the hardware and its controller and input mechanic, as well as illustrate exactly how it will work. It will go on to show games running on the system and how they make use of the technology.

Mario 128, or ‘New Mario’ as it is dubbed internally at Nintendo, is expected to be the star of the show.

SPOnG has a record of perfectly outlining what Iwata’s keynote addresses will entail. And we can tell you with 100% certainty that in the next three and a bit weeks, we’ll all be looking at Nintendo Revolution controller hardware and accompanying games. Exciting times indeed.

We’ll bring you updates as they break, as well as Tokyo Game Show coverage direct from the show floor. Let us know what you think, and drop any questions for SPOnG’s editorial staff in the forum below.

:eek: if thats true! wow. im pretty happy with that. Nintendogs arrives next week and i don't go back to university until the 26th of September so its good times ahead :D

'New Mario'... oooo... liking the sound of that.

Powerbook G5
Aug 26, 2005, 11:56 AM
I still think a hand/HUD interface would be sweet. I am not thinking like full on glove like the 80's version, but maybe just something you put on your hand/wrist. If it is light weight, it wouldn't tire you out to just reach out to interact with something, such as seeing a door on the screen and reaching out to open it. There could be a few buttons on the unit to be able to access certain features, as well. With a HUD, I can see it being very useful and unique. Just as when you are driving a Corvette or something with a HUD, you would still primarily be looking at the screen but the additional display would be secondary, such as shield data in a flying game or maybe a secret play in Madden that your buddy on the couch cannot see you select. Remember the VMU display on the Dreamcast controller? Sega meant it for you to be able to pick secret moves or plays and have it so the second player cannot see, but having a HUD would take that idea to a greater level. You can literally be able to see a rear view mirror in a driving game, look behind you in Resident Evil when you hear a scream, or display much more information to the player than possible since the screen can get cluttered when you have too much in all the corners when some action is taking place.

But the true step in a revolution would be some kind of VR. We took a step towards 3D with the N64, PS, Dreamcast, etc. That is great and all, but on a 2D TV, it will always be held back. With higher technology and capability, 3D is being pushed to higher and higher limits and it is a matter of time before game companies must take that next leap and bring the player's interface into the 3D realm. I'd love to play Madden and literally be looking through the helmet of my character as he makes his way to the goal or play Perfect Dark and have to look behind me and around corners to make sure I am not going to be ambushed. I'd love to feel a sense that I can reach forward and pick up the flower and become fire Mario and then hold out my hand and throw that ball of fire at a goomba. That's the future. That's where Nintendo will have to go someday. This next system is supposedly a Revolution, well let's hope they aren't just wasting that title on lots of hot air and wishful thinking. If there is going to be a Revolution, then by next year I hope to be interacting as Mario and get some sugar from the Princess after I rescue her from Bowser's castle.

greatdevourer
Aug 26, 2005, 05:00 PM
Also, while they aren't going HD, I'm hoping they at least go for 480p, which looks pretty good on a TV that supports it. The GC supports 480p on some games, so I assume they will make that the standard on the Revolution. This is what suprises me. The GC actually had HD output all the way up until the late 2004 models (even if it was just 420p :p)

i swear. being a Nintendo and Mac fan has turned me into a conspiracy nut. :p That and being a security guy. It's actually becoming quite scary... :p

Here is what I found

http://img.engadget.com/common/images/1523287086453742.JPG?0.8944054259135442 I mean seriously....WTF could that thing be? I'm gonna sound real retarded right now, but tbh, that actually looks like some sorta "you put your head in here, lie back, and it prepare to enter the Matrix" thing

I work at Nike and we carry up to size 22 on a normal basis. I see size 16 shoes and larger all the time. I wear a size 12 and I can literally put my foot including shoe and everything inside a size 22 and lace them up and walk like normal. Your friend could try going to the store instead of having shoes custom made. Over here, you can't get them. At all. No-where here sells them over 14.

deadfrog
Aug 29, 2005, 02:47 PM
that does look like some kinda headgear, they tried it before with that virtual boy thing... Could detect where your head was looking using gyroscopes, which i guess would immerse you into the experience a bit more in things like fps etc...

Dagless
Aug 30, 2005, 07:06 AM
Part of the VR Headset thing follows logic. after all, the DS is merely an update to the ancient Game & Watch Dual Screens from the 80's. maybe the Rev could be an update to the Virtual Boy? or have something to do with it?

dual gyroscopic controllers (like hands) + VR headset = closest to 'real' gaming as your gonna get.

but from the financial standpoint i dont think this will happen. it would cost a small fortune.

besides, i think that image has been proved false already. its a photoshop mod of something else, might have been a washing machine or something.

One of the big things we know about Nintendo is they like to go back in time and make something new again. they practically (but not single-handedly) invented the home console market, all those decades of history, they go back to their roots quite often.

srobert
Aug 30, 2005, 10:23 AM
Could this be it?

http://www.1emulation.com/forums/index.php?act=Attach&type=post&id=294

found it on Das Games.

Looks like an early design/conception.

Magnetic touch panel? Tilt sensors? Scroll Wheels? Sensitive Pads? Microphone? Movement detector? Expansion slot for screen?

Some part don't add up for me. Like pulling on the analog stick? (as in pulling it out, opposite of pushing it in)

GFLPraxis
Aug 30, 2005, 10:50 AM
Well Miyamoto once said that someday in the future he wants it so that you feel a part of the game; say, you pull the controller to make Link pull a lever.

That would fit.

greatdevourer
Aug 30, 2005, 03:31 PM
Could this be it?

http://www.1emulation.com/forums/index.php?act=Attach&type=post&id=294

found it on Das Games.

Looks like an early design/conception.

Magnetic touch panel? Tilt sensors? Scroll Wheels? Sensitive Pads? Microphone? Movement detector? Expansion slot for screen?

Some part don't add up for me. Like pulling on the analog stick? (as in pulling it out, opposite of pushing it in) Hate to break it to you, but that's a GameCube controller ;)

GFLPraxis
Aug 30, 2005, 03:35 PM
Hate to break it to you, but that's a GameCube controller ;)

Um...no.

srobert
Aug 30, 2005, 03:35 PM
Hate to break it to you, but that's a GameCube controller ;)

You are either joking or haven't had a look at the pdf. :confused: It does looks a little like a wavebird I'll give you that.

srobert
Aug 30, 2005, 03:46 PM
some more thumbnails…

srobert
Aug 30, 2005, 03:49 PM
I'm not saying it's ligit but it's the most credible design I've seen thus far. And even if it's really from Nintendo, it might be an early design.

It does look like one expensive controller ^_^

greatdevourer
Aug 30, 2005, 03:57 PM
Oh, right (I was just looking at the thumbnails)

Dagless
Aug 30, 2005, 04:40 PM
Srobert; that controller has already been classified as a fake. the text to go with it (i haven't seen anything but the 2 images, im just forwarding info) is from a Sony manual.

also it goes against Nintendo's 'simple controller' way of thinking.

and its ugly har har!
EDIT: proof is here http://joystiq.com/entry/1234000967056611/ really, we wont know anything until Sept 16; assuming that is the date...

srobert
Aug 30, 2005, 05:35 PM
Srobert; that controller has already been classified as a fake

Glad to hear it. ^_^

jdechko
Aug 30, 2005, 08:35 PM
I also tend to believe that it is a fake. The buttons look like they are pulled right off of the XBox. I hope that they stick with a layout similar to the GC, with the buttons centered on the "A" button.

d_saum
Aug 31, 2005, 01:22 AM
Just scrounged this up. Probably not true but wishful thinking none the less:

Game Asylum's website makes a bold statement by saying that Nintendo's Revolution console will be available for this years Christmas season up against Microsoft's XBox 360. The website also implies that the Revolution will come at a $299 price tag.

Nintendo has not officially pinpointed a release date for the Revolution, nor have they announced any pricing details, saying only that it will be available in 2006.


Now that would be DAMN SNEAKY and brilliant by nintendo!!!! And yeah, Nintendo has confirmed that they are releasing ALL the info about the revolution at the Tokyo Game Show thing. So we will all know in a couple of weeks!!! Woohooo

Dagless
Aug 31, 2005, 06:18 AM
thats a possibility. one of the few things we know for certain is that the Rev has been in the making since just after the Gamecubes japan release (amazing... no?). this bun has been in the over longer than pretty much any other console. it could be ready now. they may be stockpiling them up in a warehouse in Japan (where Mario is the manager :D -you'll know if you know Nintendo). the Sept 16th date could be the announcement, and the Jap release date? or maybe they will announce the date at least then.

I think it'll be out either this year or Q1 2006.

Nintendo are nice. they like to surprise you. and with all this secrecy... who knows?

if you read around the net you'll see people flaming Nintendo and the Revolution because they're not telling us anything about the rev. but look at this now. we're on 4 pages here just for the Rev's interface! never before have so many Nintendo players been brought together in such excitement.

EDIT: $299 translates to £167. about the same price the Cube was released here, before taking the big drop to £130 2 months later. that seems right. but we all know you Americans get things hella cheaper :D. for us it'll be £169, for you $225. guess?

Sol
Aug 31, 2005, 07:42 AM
Game Asylum's website makes a bold statement by saying that Nintendo's Revolution console will be available for this years Christmas season up against Microsoft's XBox 360. The website also implies that the Revolution will come at a $299 price tag.

Yeah baby, that's what I want to see. If Nintendo actually do this it would not be the first time they launch early to beat a rival to the market. Remember the Nintendo DS everyone? Of course there would be no games to play on it for the several months that follow but at least it will be backwards compatible with GameCube and it would offer emulation too.

AoWolf
Aug 31, 2005, 07:50 AM
Yeah baby, that's what I want to see. If Nintendo actually do this it would not be the first time they launch early to beat a rival to the market. Remember the Nintendo DS everyone? Of course there would be no games to play on it for the several months that follow but at least it will be backwards compatible with GameCube and it would offer emulation too.

I doubt it I would think they would want time to build up more hype.

Moria
Aug 31, 2005, 10:51 AM
EDIT: $299 translates to £167. about the same price the Cube was released here, before taking the big drop to £130 2 months later.

It (the GC) was originally going to be £167 but they changed the price last minute so we all got it for £130 at launch. :)

Nintendo haven't confirmed anything about the TGS, websites are reporting they have because Spong said they did.

About the controller, it's most likely going to be a tilt sensor. Head over to forum.cube-europe.com then go to "Revolution Discussion" and look at my thread called "Tilt Sensor Patents".

GFLPraxis
Aug 31, 2005, 10:58 AM
And yeah, Nintendo has confirmed that they are releasing ALL the info about the revolution at the Tokyo Game Show thing. So we will all know in a couple of weeks!!! Woohooo

No, they haven't.


Spong: We know for a fact that Nintendo will be releasing ALL the info about the Revolution at TGS!
Site #2: Nintendo is releasing all the info about the rev at TGS for sure!
Site #3: Its official, Nintendo is releasing the rev info at TGS!
Site #4: Nintendo officially announced that...


Nintendo has NOT announced they are revealing ANYTHING. Check Nintendo.com. No announcements. A few sites like DSRevolution editted their articles to apologize and admitted Nintendo didn't reveal anything.




It has come to our attention that "news" of Nintendo officially announcing that they will show the Revolution controller at this year's Tokyo Game Show is spreading across the Internet faster than Paris Hilton's legs.

As we reported a few days back, gaming site SPOnG posted a news story claiming they know for a fact that Nintendo will be showing the Revolution controller at TGS in September. While to most people, SPOnG is the National Enquiere of gaming, some Nintendo sites have taken their news story as fact, even spinning it to look like Nintendo themselves have come out and made an official announcement (including deleted news stories on sites that quickly realized the story was wrong, such as news blog Joystiq and yes, us).

So we would just like to let people know that yes, it is possible that Nintendo will show the controller (and, according to GameSpot, very possible that they will show a Mario 128 trailer), but no, Nintendo has made no official announcements on the matter. If it does end up going down at TGS this year, SPOnG could be right (or they could have made a logical guess based on many current rumors).

Whatever the case, DSR will be bringing you the latest Nintendo news from this year's Tokyo Game Show.

http://dsrevolution.com/article.php?articleid=633

Dagless
Aug 31, 2005, 11:36 AM
nothing to do with anything else barring backwards compatibility;

I had an idea about the Rev. it can play Nes, Snes (oh god... for the first time ever i just got really excited about playing Mario World again :D), N64 and GC games. we know that much. but its supposed to play EVERYTHING right?

whats saying that the DS will wirelessly hook up to the Rev and play games full screen, playing both DS and GBA games? and using one of those GBA>GC link cables, maybe that would enable us to play vintage GB, GBC, GBA games on the Rev?

hmm?

and yes. there are tilt patents, but there are many more patents too. its all part of this big puzzle.

mrgreen4242
Aug 31, 2005, 11:36 AM
Just scrounged this up. Probably not true but wishful thinking none the less:

Game Asylum's website makes a bold statement by saying that Nintendo's Revolution console will be available for this years Christmas season up against Microsoft's XBox 360. The website also implies that the Revolution will come at a $299 price tag.

Nintendo has not officially pinpointed a release date for the Revolution, nor have they announced any pricing details, saying only that it will be available in 2006.


Now that would be DAMN SNEAKY and brilliant by nintendo!!!! And yeah, Nintendo has confirmed that they are releasing ALL the info about the revolution at the Tokyo Game Show thing. So we will all know in a couple of weeks!!! Woohooo


If, by some miracle, they launch before the holiday season this year I think they would fail miserably at a $299 price point. MS has a lot more hype and mind share to carry them through the launch phase with the high proce tag. On the other hand if they come out with a much lower price tag, say $199 or $229 and a nice looking system w/ some decent launch titles, they just may hand MS's ass to them and reclaim the console throne. Sure, Sony will launch the $400 PS3 a little later, but by then they could price drop the Revolution and be less than half the price. Might really turn people off as the US sinks into a really horrible recession...

Dagless
Aug 31, 2005, 03:15 PM
i went into a recession once and i still cant get my socks clean :(

d_saum
Aug 31, 2005, 05:37 PM
No, they haven't.


Spong: We know for a fact that Nintendo will be releasing ALL the info about the Revolution at TGS!
Site #2: Nintendo is releasing all the info about the rev at TGS for sure!
Site #3: Its official, Nintendo is releasing the rev info at TGS!
Site #4: Nintendo officially announced that...


Nintendo has NOT announced they are revealing ANYTHING. Check Nintendo.com. No announcements. A few sites like DSRevolution editted their articles to apologize and admitted Nintendo didn't reveal anything.




http://dsrevolution.com/article.php?articleid=633

yeah, they have (http://www.aussie-nintendo.com/content/news_archives/rev.php?subaction=showfull&id=1125454283&archive=&start_from=&ucat=4) and there are a ton of sites saying that Satoru Iwata has stated he'll make a keynote speech revealing everything. Don't you remember after E3 Nintendo said that they would reveal everything about the revolution before the end of the year? Well, they dont have too much more time and this would be the perfect place to show it off and reveal everything.

GFLPraxis
Sep 2, 2005, 06:21 PM
yeah, they have (http://www.aussie-nintendo.com/content/news_archives/rev.php?subaction=showfull&id=1125454283&archive=&start_from=&ucat=4) and there are a ton of sites saying that Satoru Iwata has stated he'll make a keynote speech revealing everything. Don't you remember after E3 Nintendo said that they would reveal everything about the revolution before the end of the year? Well, they dont have too much more time and this would be the perfect place to show it off and reveal everything.

Sorry, but that's just yet another of the sites who've picked it up. Check Nintendo.com or their japanese site, there is NO ANNOUNCEMENT.

Dagless
Sep 2, 2005, 07:23 PM
would Nintendo announce they're making an announcement or would it be a surprise?

Praxis; do you personally believe there could be a full unveiling at the TGS?

GFLPraxis
Sep 3, 2005, 12:58 AM
I think its very possible and even likely, I just am pointing out that Nintendo has not announced anything.


And yeah, Nintendo would not announce that they're making an announcement. They never have before. Though there's a first time for everything.


I believe it's very likely because:

A) Nintendo said they'd do it by the end of the year and TGS is the last big conference;
B) They have an hour long keynote scheduled;
C) Nintendo Power claimed a while back that they'd have an unveiling by September, I think;
D) Matt @ IGN says he knows for a fact that it will be revealed this month;
E) Spong has been right on rare occasion;
F) Any longer and third party developers won't have any launch titles for it.

d_saum
Sep 3, 2005, 04:01 AM
Ok, let me ask a dumb question. If a reporter asks if you are going to unveil specs or whatever and you say yes, is your website definitely going to reflect that? There are a ton of sites that are saying thats what he said. I looked at Nintendo's site and it doesnt even mention the tokyo game show. So does that mean they won't be there? Gee they didnt announce it so I guess not.

Dagless
Sep 3, 2005, 05:57 AM
I think its very possible and even likely, I just am pointing out that Nintendo has not announced anything.


And yeah, Nintendo would not announce that they're making an announcement. They never have before. Though there's a first time for everything.


I believe it's very likely because:

A) Nintendo said they'd do it by the end of the year and TGS is the last big conference;
B) They have an hour long keynote scheduled;
C) Nintendo Power claimed a while back that they'd have an unveiling by September, I think;
D) Matt @ IGN says he knows for a fact that it will be revealed this month;
E) Spong has been right on rare occasion;
F) Any longer and third party developers won't have any launch titles for it.

ooo an hour long of Nintendo rambling about something. Hell even if its something possible, like the upcoming line-up of DS games with some features we haven't been told about yet. that'd be good. anything will be good. Its becoming like Apple, where you're constantly on tenterhooks between the few public conferences they have.

I still don't know if anything will happen on Sept 16th. there is a lot of evidence pointing towards it but no official word as yet. either way, my Nintendogs arrives on the 5th and Advance Wars on the 8th of September :)

GFLPraxis
Sep 3, 2005, 11:46 AM
Ok, let me ask a dumb question. If a reporter asks if you are going to unveil specs or whatever and you say yes, is your website definitely going to reflect that? There are a ton of sites that are saying thats what he said. I looked at Nintendo's site and it doesnt even mention the tokyo game show. So does that mean they won't be there? Gee they didnt announce it so I guess not.

No reporter actually asked them this however. NONE of the sites have a source. All they say is "Nintendo announced..." .

Dagless
Sep 3, 2005, 08:20 PM
just thought i'd post some rumblings from the interweb

- Apparently, Twilight Princess is to be the final Zelda "as we know it".
- Its supposed to launch at $299 later this year.
- Its ALSO supposed to launch at $199, 8 Rev games and 5 complimentary classic downloads. in Q1 2006
- Mario 128 is coming out, but shigsy said (in a french game mag interview) "It won't be the only surprise next year..."

which sorta gives away the rev will come out next year, as many predict Mario 128 will be a launch title. perhaps even free.

also gives away that there will be other huge things coming in 2006.

just some more fodder... that is all.

mrgreen4242
Sep 12, 2005, 08:42 AM
I was quickly and gracefully navigating through the library on my iPod mini this morning so I could start up the Hitchhiker's Guide to the Galaxy Radio Series (Tertiary Phase, for those interested) on my drive to work and it occured to me what a great design the click wheel is. You get the benefits of a solid state selector mechanism with the tactile feedback of a mechanical button.

It's great enough that I was thinking it'd make a really good game pad design. Of course you'd still want an analog stick on one side, but having a click wheel type pad on the other would be great. Five clickable buttons combines with a one axis analog contol that you can use without moving away from the main controls. Plus, you have a single centered larger than the rest button, which would be very Nintendo, and 4 other easily usable buttons. Add the requisite shoulder buttons and you're up to at least 6 (7 if they do a Z-button type design again) which is perfectly usable.

The scroll wheel aspect could be used for any number of things, camera control, side step/straffing, and quick menu selections while actively playing a game are just the first few that come to me. This would be an intuitive controller to use, wouldn't be a huge departure from the norm but would be substantially different to other offerings, and wouldn't be overly expensive to produce.

In conjuction with some other features, like gyroscopic force feedback or tilt detection, etc, it could be 'revolutionary' enough for Nintendo (and everyone else) to make a big deal about it.

Anywho, just a thought... when's that game expo where Nintendo's CEO is giving a keynote at? Isn't it this week or sometime really soon?

GFLPraxis
Sep 12, 2005, 11:41 AM
Anywho, just a thought... when's that game expo where Nintendo's CEO is giving a keynote at? Isn't it this week or sometime really soon?

3 days, 7 hours, 16 minutes and 50 seconds from time of posting. :D

michaelltd
Sep 12, 2005, 12:21 PM
Can't wait! Especially after hearing what THQ had to say about Nintendo.

http://cube.ign.com/articles/649/649292p1.html

takao
Sep 12, 2005, 12:35 PM
It's great enough that I was thinking it'd make a really good game pad design. Of course you'd still want an analog stick on one side, but having a click wheel type pad on the other would be great. Five clickable buttons combines with a one axis analog contol that you can use without moving away from the main controls. Plus, you have a single centered larger than the rest button, which would be very Nintendo, and 4 other easily usable buttons. Add the requisite shoulder buttons and you're up to at least 6 (7 if they do a Z-button type design again) which is perfectly usable.

interesting concept.. such a controller might be very interesting .. though the additional controls are not usable for more than menu selections or perhaps racing games (steeringwheel anyone ?)
but the use of somehow circular controls for controlling something in a straight fashion might rather confusing .. sure for music it might make more sense if you are used to turn the knobs ;)

Dagless
Sep 12, 2005, 04:58 PM
i love that bit in the THQ ditty "Nintendo is waking up"... sends shivers down me spine :D

ps. im back! after approximately 1 and a half days.

d_saum
Sep 15, 2005, 07:20 PM
We will know soon!!!! Nintendo will take the stage at 10pm eastern!!!! So we should know tonight!!! What do you think? tilt sensor/resistance? vr? touchscreen? It'll be interesting to see who was right and who wasnt even close.

GFLPraxis
Sep 15, 2005, 07:37 PM
Gyroscopes, gyroscopes, gyroscopes. :D

GFLPraxis
Sep 15, 2005, 08:43 PM
Final pre-TGS rumors:

http://img156.imageshack.us/img156/5932/rev051ke.jpg
http://img360.imageshack.us/img360/308/e3055dl.jpg

These look like King Dea's claims, do they not?

srobert
Sep 15, 2005, 08:54 PM
Final pre-TGS rumors:

These look like King Dea's claims, do they not?

Number 2 looks photoshopped. Contours look jagged. Star/Select button are too crips compared to the rest. Reflection on different buttons' surfaces are different. Control stick looks zoomed. Trackball looks weird and it'll get in the way of the red button. Plus it's not revolutionary ^_^ Well, I guess we'll know for sure in less than an hour.

mrgreen4242
Sep 15, 2005, 08:58 PM
Number 2 looks photoshopped. Contours look jagged. Star/Select button are too crips compared to the rest. Reflection on different buttons' surfaces are different. Control stick looks zoomed. Trackball looks weird and it'll get in the way of the red button. Plus it's not revolutionary ^_^ Well, I guess we'll know for sure in less than an hour.

I agree... looks like a PS, and a bad one at that... The top pic looks like a standard GC controller as well... Ah well, mere minutes now :)

GFLPraxis
Sep 15, 2005, 09:07 PM
Number 2 has just been admitted fake on the GameSpot forums anyway. And the first looks fake to me, by the lighting.

srobert
Sep 15, 2005, 09:07 PM
Anybody knows about a link of the keynote transcript? I'm as excited as a machead at a WWDC keynote ^_^

michaelltd
Sep 15, 2005, 09:09 PM
http://cube.ign.com/articles/651/651320p1.html

I think they will be posting stuff here as it happens..?

srobert
Sep 15, 2005, 09:14 PM
*giggles*

That's got to be my most useless post ever but that describes precisely how I feel right now. ^_^

michaelltd
Sep 15, 2005, 09:16 PM
Iwata says Nintendo has built a bigger game population in three ways: Famicom Mini (shows commercials). GB Micro. Promises more shipments next week. Then he mentioned it was Mario's Birthday week. Miyamoto stands up. Number three, Iwata says, is Nintendo DS.

Iwata mentions "touch generation" games such as Nintendogs and Brain Trainer.

Nintendogs has topped one million units shipped in Japan already, according to Iwata.

60% of Nintendogs buyers picked up the game with a DS, according to Club Nintendo statistics.

Iwata begins topic on how to build game population going forward.

Giant Wi-Fi logo on screen in background. Iwata says he will reveal much more on next-generation Wi-Fi this October.

CONTROLLER IS SHOWN!!!!!! :eek: :D :D :D

This is it, guys. What we've been waiting for. We will see it in 15 minutes!!

srobert
Sep 15, 2005, 09:50 PM
O_O

crachoar
Sep 15, 2005, 10:04 PM
You can cue slideshows and play 'JEOPARDY' at the same time!

d_saum
Sep 17, 2005, 12:21 AM
I cannot believe it!!! At first I didn't get it, but after 30 seconds, I was totally amazed. I cant believe that Nintendo actually kept this thing under wraps as well as they did. I mean, seriously, I was constantly checking rumors and forums and NO ONE was even close. I personally think Nintendo is going to reclaim some serious market share with this thing and now Im totally going to be getting a revolution.

GFLPraxis
Sep 17, 2005, 02:07 AM
Nintendo keeps secrets better than the CIA, apparently.

EVERYONE was fake.

~loserman~
Sep 17, 2005, 03:34 AM
Nintendo is dead except for the under 10 age group.
The revolution will be just as big of a flop as the Game Cube

GFLPraxis
Sep 17, 2005, 03:35 AM
Nintendo is dead except for the under 10 age group.
The revolution will be just as big of a flop as the Game Cube

You do realize that overall GameCube outsold XBox as of 2004 (for some reason I can't seem to find 2005 numbers anywhere :mad: ), and Nintendo had higher profits than Sony. Wow. Those under age 10 groups really have a lot of money to throw around.

~loserman~
Sep 17, 2005, 03:41 AM
Do you have 5 kids? I do. They own every console made. The only ones that gather dust are the Nintendo ones.

~loserman~
Sep 17, 2005, 03:46 AM
You do realize that overall GameCube outsold XBox as of 2004 (for some reason I can't seem to find 2005 numbers anywhere :mad: ), and Nintendo had higher profits than Sony. Wow. Those under age 10 groups really have a lot of money to throw around.

Don't use GBA results in your figures and you will find that Nintendo lags both Sony and Microsoft.
The money Nintendo makes is mainly from GBA not Game Cube.

Worldwide Hardware Sales (End of 2004)
PlayStation 2 - 81.39 million
Xbox - 19.9 million
GameCube - 18.03 million
Game Boy Advance - 65.74 million

Poff
Sep 17, 2005, 04:52 AM
Nintendo is dead except for the under 10 age group.
The revolution will be just as big of a flop as the Game Cube

Dead to you, maybe? Not to the people I know.

d_saum
Sep 17, 2005, 08:46 AM
Nintendo is dead except for the under 10 age group.
The revolution will be just as big of a flop as the Game Cube

Dead huh? Let me just say this, I showed the video of how you'll use the controller to 4 of my friends who right now only own xbox for xbox live and NEVER considered owning a new nintendo box. After seeing the video, ALL of them were completely blown away and now cannot wait for the revolution. Oh and by the way, they are in their late 20's - early 30's and 3 of them are lawyers, so your under age 10 idea is completely wrong. As soon as Nintendo starts advertising this thing, their marketshare is going to skyrocket.

d_saum
Sep 17, 2005, 08:47 AM
Nintendo keeps secrets better than the CIA, apparently.

EVERYONE was fake.

haha...yeah, Im soo impressed that no one leaked anything.

Poff
Sep 17, 2005, 08:57 AM
Dead huh? Let me just say this, I showed the video of how you'll use the controller to 4 of my friends who right now only own xbox for xbox live and NEVER considered owning a new nintendo box. After seeing the video, ALL of them were completely blown away and now cannot wait for the revolution. Oh and by the way, they are in their late 20's - early 30's and 3 of them are lawyers, so your under age 10 idea is completely wrong. As soon as Nintendo starts advertising this thing, their marketshare is going to skyrocket.

Cool. I guess I need to go promote this video too. hmm.

d_saum
Sep 17, 2005, 09:10 AM
Cool. I guess I need to go promote this video too. hmm.

yeah, we mostly play ubisoft fps's on xbox live and when I told them that ubisoft (and a ton of other developers were going to support revolution, thats the first thing they said.. "Holy crap!!! Can you imagine rainbow six or ghost recon with that thing???" Even if the graphics aren't THAT much better compared to ps3 or 360, the experience if going to be sooooo much better!

GFLPraxis
Sep 17, 2005, 11:26 AM
Don't use GBA results in your figures and you will find that Nintendo lags both Sony and Microsoft.
The money Nintendo makes is mainly from GBA not Game Cube.

Worldwide Hardware Sales (End of 2004)
PlayStation 2 - 81.39 million
Xbox - 19.9 million
GameCube - 18.03 million
Game Boy Advance - 65.74 million

Dead? One million less sales than the XBox is not dead. Pretty dang close in fact.


And no; I was not counting the handheld sales. Microsoft sold every XBox at an $80 loss and was taking -$1 billion losses per year.

Sony was taking a small loss on every PS2 but selling enough games (mostly third parties) to make up for it.


Nintendo was selling every GameCube for a profit, and selling a lot of FIRST party games (first party games make a lot more money), as a result, per system Nintendo made a lot more. Sony probably surpassed them in 2005 because profit-wise they were neck to neck in 2004, even though Sony had much higher revenue Nintendo barely had higher profits.

But that's just the GameCube.


The DS is outselling the PSP and GBA outselling the PS2 every day now.


Nintendo is far from dead. And your own numbers show that GameCube is BARELY behind XBox. That's not dead. And if you think only children play GameCube, that's simply stupid. LOOK AROUND YOU. Look at all the GameCube players here you are insulting. People who play Resident Evil 4 (GameCube exclusive), or the Metroid Prime games (incredible games).

Open your closed little mind for once.


And BTW, if your kids refuse to touch the GameCube, either you're not buying the good games or you need to teach them about peer pressure.

greatdevourer
Sep 17, 2005, 01:18 PM
Nintendo is dead except for the under 10 age group.
The revolution will be just as big of a flop as the Game Cube ROFLMFAO! And you use a Mac? Apple have a much lower market share of PCs than Nintendo do of consoles, yet they're not dead. I'm very suprised to see that coming from here

Powerbook G5
Sep 19, 2005, 05:35 PM
So if Nintendo can keep such good secrets, why can't Apple? No one had a clue what to expect from Revolution, not even the slightest bit.

Oh, and I used to have all the systems. I sold my PS2 my first year of college, gave away my Dreamcast to a friend to cheer him up, and after going through 2 different XBox systems that both suffered from DVD drive failure I just pawned it off at EB for in store credit to spend on more Gamecube games. So far, I have 2 Gamecubes in my apartment and neither of the other two. I'm 22 and I like videogames. To me, Nintendo is far from dead. In fact, the only system that really excites me in the least is the Revolution. The other two are overpriced, the controllers are basically the same thing, and so far I am not blown away by the graphical display from the pictures and movies I've seen of the games coming out for them. At least the Revolution has some real unique features and from what I understand, lots of hidden gems that will be revealed later on. Bring on Mario, Pilot Wings, Mario Kart, and Smash Brothers. I am ready for some Nintendo loving.