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View Full Version : Nintendo DS Demos downloadable off Revolution?! + other Revo and DS news.




GFLPraxis
Sep 20, 2005, 05:56 PM
http://www.dsrevolution.com/article.php?articleid=660
http://revo-europe.com/news.php?nid=8252
http://ds-x2.com/index.php?id=4180


According to these articles, DS Demos will be downloadable to the Revolution and sent to it wirelessly.

WOOT!


We expect to hear more on this and many other interesting aspects of the Nintendo Wi-Fi Connection sometime next month when Nintendo has said they will reveal even more about their wireless plan.

Double w00t!




On the subject of the Revolution's release:
http://www.eurogamer.net/article.php?article_id=60917
Jim Merrick: Put it this way. Without making a commitment, if I went to E3 2006 and didn't end up playing the Revolution, I'd be very disappointed...

Whoohoo.

http://www.eurogamer.net/article.php?article_id=60953
Iwata confirmed that consumers will not be required to pay any monthly fees to play first party titles - the only costs incurred will be the price of games and the user's own Internet connection. He said that Nintendo has worked hard to design a system which is secure and protected from the kind of abuse that can come from anonymity.


A Nintendo-branded USB Wi-Fi access point will appear on the shelves along side the first Wi-Fi enabled game for use by gamers who don't have a wireless Internet connection already set up - which would suggest that third party wireless access points can also be used.

Online retailer Play is already taking pre-orders for the "Nintendo DS USB Access Point", due for release on November 11. The adaptor is priced at GBP 14.99, a saving on what Play claims is an RRP of GBP 19.99.

...
The supplement confirmed that Mario Kart DS will launch in Europe on November 11, with Tony Hawk's American SK8Land to follow soon after. Animal Crossing Wild World and Metroid Prime Hunters are due for release in 2006.

Great info, WHOO- wait, Animal Crossing in 2006? I thought it was scheduled for November?


About the controller:


Eurogamer: Some critics have voiced concerns about compatibility issues with all the different television standards around these days... Will the Revolution controller work with all types of tellies?

Jim Merrick: I guarantee it. It works with LCDs, plasma screens, projectors... Everything. It's not like the old lightgun technology, where you had the classic problem of requiring a CRT screen. But this isn't working on a scan line basis, so there are no issues there.

Great news.





On the WiFi Access Point:
http://revo-europe.com/news.php?nid=8262
Play.com's website is listing the "Nintendo DS USB Access Point", which will allow you to connect your DS wirelessly to the net.

For those without an existing wireless connection already set up at home (quite a few people), Nintendo is releasing a USB wi-fi aerial, allowing your DS to connect to the internet through any computer with net access.

No further information or pictures are listed for the product, which will be released (by Play.com's reckoning anyway) in Europe on November 11, 2005 for between £15-20 (€23-30). Check the product page out here.

We expect to hear more regarding the USB Access Points and all about the Wi-Fi Connection's worldwide launch next month when Nintendo is set to lift the lid on the next part of the Revolution puzzle. We'll keep you posted.



And finally, developer comments.

Michel Ancel: I feel just like a child with a new toy, opening millions of new doors of possibilities. More than an improvement, this way of playing is creating a new dimension. It’s simple, when Nintendo unveils its hardware, every member of the team starts imagining crazy ideas. It’s opening their minds. The fact of adding 3D gestures as the way of communicating with the game is just the perfect kind of innovation that can bring new games to new gamers. To me, it can bring the consoles what the mouse brought to the PC at it time. It’s a 3D pointer with rotation information! Now, you're going to handle virtual objects, make recognition signs. It’s closer to the way we act in real world, that’s why it’s going to be mass market. I’m sure that people will go crazy given the ability to interact so easily with virtual worlds. I’m just mad about it!



Phat_Pat
Sep 20, 2005, 06:39 PM
weren't you temporarly banned? :confused: ... why..... (sorry just curious, glad to see you back)

on topic: nintendo continues to roll out surprises... interested to see what happens near launch. :cool:

GFLPraxis
Sep 20, 2005, 06:52 PM
3 days, because I failed to resist the flamebait (I never can :( something I must work on) with loserman.

http://forums.macrumors.com/showthread.php?t=143977&page=6

Sorry, loserman.

Dagless
Sep 20, 2005, 06:52 PM
the whole online thing is utterly amazing. its like "hey we didn't have online with the cube, but guess what!..."

downloadable DS demo's is going to be a HUGE HUGE thing. the games are fairly small compared to CD/(mini)DVD/Blu-ray/HD-DVD discs, with sizes so small it was bound to happen.

funny, i remember hearing a while back that this was going to happen. but now its official its just plain brilliant :)

the Rev and DS are going to make an outstanding couple. maybe most people felt the Cube to GBA connectivity was a little lacking but this. wow. Nintendo Wifi Connection is going to be godlike. and FREE. this news makes my delayed orders of Advance wars and Nintendogs look so small now.

i told my sister about all this online stuff. she's really getting into Nintendo, from only playing lame little PC games. she loves the Rev's controller, and her library of DS games. Nintendo are turning the non-gamers :)

GFLPraxis
Sep 20, 2005, 06:57 PM
downloadable DS demo's is going to be a HUGE HUGE thing. the games are fairly small compared to CD/(mini)DVD/Blu-ray/HD-DVD discs, with sizes so small it was bound to happen.

As I understand it the demos have to be under 4 MB, because the DS only has 4 MB of RAM and with the demos it can't load off the cartridge.

Since the Revo has 512 MB of built in storage... DS-demos-oh-rama! :D

Dagless
Sep 20, 2005, 07:05 PM
As I understand it the demos have to be under 4 MB, because the DS only has 4 MB of RAM and with the demos it can't load off the cartridge.

Since the Revo has 512 MB of built in storage... DS-demos-oh-rama! :D

seems like nintendo are really hitting back at what the critics get at. no online? ok, we'll do it free and make it kick ass. no demos? ok we'll have them as free downloads, whenever you want. no mass storage (going back to the cart days)? we'll use next gen storage solutions (the almost uncrackable mini DVD's and the 45gb -if you believe the rumours- 12cm discs) with almost non-existant loading times. kiddy games? they're still there along with Resident Evils, Metal Gears, Killer 7's and the rest. oh NOES i cant play the next gen multi-port games? we'll release a shell for the Rev controller with the same number of buttons and features as its rivals, but with gyroscopics!

ya woo :)

MrSugar
Sep 20, 2005, 08:20 PM
This is a great post. Thanks so much for putting the information in the topics, really made it easy to get the good points out.

I can only hope that more developers agree with the quote above. This new system of play really has potential to change gaming forever.

GFLPraxis
Sep 20, 2005, 08:26 PM
This is a great post. Thanks so much for putting the information in the topics, really made it easy to get the good points out.


Wow, I was expecting people to complain about all the w00ts (what does that mean, anyway :confused: ). Thanks! :)

Dagless
Sep 20, 2005, 08:35 PM
Wow, I was expecting people to complain about all the w00ts (what does that mean, anyway :confused: ). Thanks! :)

i have no idea, i started doing it because it annoyed the 'l33t' folk on another forum im on. that and 'ZOMG'... whatever that means! although it could mean "zut-alors! oh my god!" come to think of it.

GFLPraxis
Sep 20, 2005, 09:07 PM
From Wikipedia, the free encyclopedia.

ZOMG is a bastardization of the Internet shorthand term for 'Oh My God', OMG. The term is commonly used to express humorously overwrought excitement and as a way of mocking internet slang as a whole. It has appeared on various websites and message boards, often associated with a 'witty' remark or trolling, and was spotted in use as early as 1996. It is reasonably widespread today in the online anime and gaming communities, and is often used in its more ironic sense on internet pop-culture forums such as Fark.

...

ZOMG also possibly originated from BBS chatroom emote commands such as zlaugh, zcry, etc.

Also, leaning more toward implying the inability to type properly, the z in zOMG could be a mistype on the way to pressing the shift key to caplitalize OMG, considering on a standard QWERTY keyboard the z key is right next to the shift key.


And,
The term "w00t" is a slang interjection used to express happiness or excitement, usually over the Internet. The expression is most popular on USENET posts [1], multiplayer computer games (especially first-person shooters), IRC chats, and instant messages, though use on the World Wide Web in the form of weblogs or in forums is by no means uncommon.

Origins

w00t comes to us via a strange path through music and culture. In 1993 two songs with amazingly similar titles both rose to the top 10 of Billboard's hot tracks for the year. "Whoomp, there it is," and "Whoot, there it is" by rap groups Tag Team and 95 South, respectively, were both describing their pleasure at sighting the posterior of a voluptuous woman (and following in the footsteps of the previous summer's #3 smash hit "Baby Got Back" by Sir Mix-A-Lot). These phrases quickly showed up on the Internet in discussion of the songs and in similar discussion in alt.rap and rec.music. Another, although less popular, explanation for the origins of the phrase "w00t" is from the role-playing game, Dungeons & Dragons and the term, "whoo loot" being shortened to "w00t." Another possible origin of the w00t is that upon getting a successful connection, computer hackers would shout "root". This being modified through passing around, becoming the w00t it is today.

Interesting...

Whyren
Sep 20, 2005, 09:42 PM
the whole online thing is utterly amazing. its like "hey we didn't have online with the cube, but guess what!..."

Didn't the GameCube have online (http://www.amazon.com/exec/obidos/tg/detail/-/B0002IMLR0/qid=1127270455/sr=2-1/ref=pd_bbs_b_2_1/104-1218332-6211111?v=glance&s=videogames) capabilities (http://www.amazon.com/exec/obidos/tg/detail/-/B00007DWBK/qid=1127270455/sr=2-2/ref=pd_bbs_b_2_2/104-1218332-6211111?v=glance&s=videogames) , just not built in? Not many games I know used it, though.

GFLPraxis
Sep 20, 2005, 11:24 PM
Didn't the GameCube have online (http://www.amazon.com/exec/obidos/tg/detail/-/B0002IMLR0/qid=1127270455/sr=2-1/ref=pd_bbs_b_2_1/104-1218332-6211111?v=glance&s=videogames) capabilities (http://www.amazon.com/exec/obidos/tg/detail/-/B00007DWBK/qid=1127270455/sr=2-2/ref=pd_bbs_b_2_2/104-1218332-6211111?v=glance&s=videogames) , just not built in? Not many games I know used it, though.

They did, but Nintendo never came out with an online service. That I know of, only the MMO's (Phantasy Star Online 1 and 2) and Kirby's Air Ride were actually online, and Mario Kart Double Dash used the LAN function (which you can tunnel over the internet via XLink Kai), and that was about it.

~loserman~
Sep 21, 2005, 12:09 AM
3 days, because I failed to resist the flamebait (I never can :( something I must work on) with loserman.

http://forums.macrumors.com/showthread.php?t=143977&page=6

Sorry, loserman.

No problem.

Glad to see you back.

Poff
Sep 21, 2005, 02:45 AM
Thanks for an informative post. Good to have you back! :D