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eclipse
Jan 13, 2006, 10:51 PM
I only have the old Xbox to compare Halo with UT, I've never played Halo on a PC or Mac.
The thing that frustrates me is my son was awarded this Xbox just this month as part of a charity thing (he was very sick last 2 years and qualified for a few charity goodies) but just as they are dishing out the Xbox 360, Microsoft decide to look good and give a bunch of kiddies their old stock of the older Xbox.

Oh well, beggers can't be choosers.

So now I have this Xbox, and of course I went and got a "Xbox Classic" (already saying it's an old game) Halo.

And you know what I find? It doesn't even have bots in team mode! So if I want to have a half decent game I either have to buy 2 more controllers and then play on an itty bitty quarter TV screen, or give up.

UT2004 seems to have more vehicles one can use, and of course you can hold all the weapons at once. I like that. It's also got the redeemer, which has had moments of absolute hysterical screaming when doing multiplayer against a mate. Also, you can command the bots to cover you, jump in a tank as your gunner, etc.

So for my money, I'll play through the Halo Campaign with my son, but save for a few "hide and seek" games of Capture the Flag... halo is no good for multiplayer.

UT2004 rocks, and I'm heading out to an internet cafe soon with some mates to celebrate my boy coming off chemo... and UT is going to be the game of choice.



eXan
Jan 14, 2006, 02:20 AM
I totally agree. Halo is crap. Yes, it has the storyline, but what of it? I don't like this story anyway. Multiplayer has no bots at all. Whats so fun in playing 1on1 in big maps, like most of them are? Even Battlefield 2 is more fun 1on1, cuz it has some awesome vehicled (helicopters and such :))

UT2004, on the other hand, is an AWESOME multiplayer game. Even is you dont have a DSL or cable internet (like myself) it still a LOT of fun. Bots are extemely well. They have 8 skill levels, so u can start from novice and perfect yourself on godlike, then come to some computer club ot internet cafe and kick other "players" of the arena :D. This is my favorite game so far (ut2007 is not out yet ;))

One warning though... Godlike is extremely dufficult with a lot of bots! I can easily beat Xan on that skill in 1on1 match (score is usually 20:0 :D), but not more. In other gametypes I play on Masterful.

ExoticFish
Jan 14, 2006, 03:32 AM
now i love my UT2K4 (just got home from playing all night at my friends) but if you play Halo multiplayer on a good map with 16 players (which Halo 1 is not Xbox Live compatible, I play the Mac version online) then it is really fun. Halo 2 on Xbox Live (main reason for breaking down and buying one used off a friend) is really awesome.

crachoar
Jan 14, 2006, 03:39 AM
UT2004 seems to have more vehicles one can use, and of course you can hold all the weapons at once. I like that. It's also got the redeemer, which has had moments of absolute hysterical screaming when doing multiplayer against a mate. Also, you can command the bots to cover you, jump in a tank as your gunner, etc.

You gamers amaze me...


First of all, two completely different games. 'Halo' is somewhat realistic (when it comes to sci-fi at least) in that you may only carry two weapons. This adds strategy to the game, and makes things more reasonable. In 'Halo', you don't run at a million miles per hour. You don't have 'adrenaline' super-moves. You can't 'bunny-hop'.

UT is the same, tired, dying franchise that it has been since 2002.

'UT2k4' steals everything that was great about 'Halo' and adds it to the stolen 'Team Quake III Arena' gametype that they 'borrowed' from ID. Epic rushed
'UT2k3' to the market. It was essentially a 'Q3:A' rip-off with a few extra bells and whistles. Essentially, UT has been reduced to rocket splash damage (Q3:A).

If you go back and play 'UT' (as in, 1999 - as in - the good UT) - you'll see that they're completely different games. I'm amazed they were even made by the same studio.

Glad you enjoy the game, and honestly, more power to you.

But don't crap on an excellent game ('Halo') because it came out first and innovated (on a tight schedule no less) and because it's different. It says more for Bungie, considering they don't have to steal all of their ideas from other game studios...

To this day, the original 'Halo' still has better physics, graphics and much more realistic (and enjoyable) damage variables than the UT franchise. Not to mention - a story. With co-op. And if you had enough televisions, Xbox consoles, controllers and friends - you'd see how amazing the game is over a LAN with the right settings.

Personally, I recommend Warthogs Only + Unlimited Nades CTF.

eclipse
Jan 14, 2006, 03:55 AM
But no bots if there are only the 2 of you playing head to head.
And, as far as I can tell, no remote controlled cruise "redeemer" missile!

I laughed myself stupid when a mate first sniper rifled my Redeemer out of the sky... I didn't know that could happen until then... and the Commentator said, "DENIED!" It was like, "What the hell happened? Denied!? What? My beautiful redeemer missile, DENIED?!:eek: :eek: :eek: " My brother in law was like, "Sorry Dave, I shot it with my sniper rifle." Then I was seriously ROFL.

Also, I can't quite understand the Halo vehicle armour damage system... do you even have a HUD readout for Halo vehicle damage? Or are they indestructible? (Dull).

I love the fact that in UT2004 if you really like a vehicle, you can pull up at a quiet place, jump out with your link gun, and heal your vehicle. If it's a 2 person vehicle and you've commanded a bot to cover you (as in have a anti-personel gunner covering your backside when you're in the tank), then the bot will jump out and link their link gun to you for an extra fast repair of your favourite vehicle.

And seriously, the Leviathan super tank must be a nasty thing to come up to in a BIG multiplayer game. I've seen more vehicles flying through the air with debris tumbling and killing people left right and centre in UT2004 than I have in Halo... and there are no bots.

NO BOTS!

That is a seriously major flaw. Nice game. Nice graphics for it's age. Nice to play on a Ringworld and look up that ribbon that goes forever into the heavens.... and wonder, "What is around there just a little bit more" as I found myself wondering in the Larry Niven "Ringworld" classic.

But no bots? :confused:

BlizzardBomb
Jan 14, 2006, 05:12 AM
But no bots if there are only the 2 of you playing head to head.
And, as far as I can tell, no remote controlled cruise "redeemer" missile!

I laughed myself stupid when a mate first sniper rifled my Redeemer out of the sky... I didn't know that could happen until then... and the Commentator said, "DENIED!" It was like, "What the hell happened? Denied!? What? My beautiful redeemer missile, DENIED?!:eek: :eek: :eek: " My brother in law was like, "Sorry Dave, I shot it with my sniper rifle." Then I was seriously ROFL.

Also, I can't quite understand the Halo vehicle armour damage system... do you even have a HUD readout for Halo vehicle damage? Or are they indestructible? (Dull).

I love the fact that in UT2004 if you really like a vehicle, you can pull up at a quiet place, jump out with your link gun, and heal your vehicle. If it's a 2 person vehicle and you've commanded a bot to cover you (as in have a anti-personel gunner covering your backside when you're in the tank), then the bot will jump out and link their link gun to you for an extra fast repair of your favourite vehicle.

And seriously, the Leviathan super tank must be a nasty thing to come up to in a BIG multiplayer game. I've seen more vehicles flying through the air with debris tumbling and killing people left right and centre in UT2004 than I have in Halo... and there are no bots.

NO BOTS!

That is a seriously major flaw. Nice game. Nice graphics for it's age. Nice to play on a Ringworld and look up that ribbon that goes forever into the heavens.... and wonder, "What is around there just a little bit more" as I found myself wondering in the Larry Niven "Ringworld" classic.

But no bots? :confused:

Yes, vehicles are industructible, but this only applies for multiplayer mode. I think this is a lot better because it lets you keep your shield + health bar combo which adds much more strategy compared to a single health bar. And anyway, who needs bots when you can play with REAL people! :)

eclipse
Jan 14, 2006, 05:34 AM
BOTS V REAL PEOPLE
Hey, I'd be all for playing with real people if it did not mean I had to:-
1/ Have my TV screen divided into 4, 2 seems bad enough!
2/ Get someone else with an XBox over and jury rig up another TV, with 8 people all committed to play it during hours my 7 year old can enjoy (and not after his bedtime.)

Bots can simplify a lot of that and add a bit more action so that it's not just 2 lonely competetors playing a long and boring game of hide and seek. If Halo came up with it first, UT2004 perfected it. (Although it takes a long time to program these things and I remember them coming out pretty closely... within 6 months of each other? Anyone got some hard data on that?)



INDESTRUCTIBLE VEHICLES LESS REALISTIC, LESS STRATEGIC

Vehicles being destroyable is more realistic... I mean, any slashdot.com subscriber knows that airports are now considering laser technology to take out any SAM's that terrorists might use against domestic flights!
I've been in the Aussie army, and seen some of the shoulder weaponry used to take out tanks... they might take 100 meters to "arm" but then they go boom big time! Vehicles are just not indestructible, and vehicle strategy is a whole lot more interesting when you have to decide to either
1/ do a suicide run into a crowded "Powernode" strategy point to take out as many enemy bots/ players as possible because GETTING THAT POINT THERE AND THEN IS SO FRIGGIN IMPORTANT! or...
2/ Stopping for a bit, repairing your tank or Raptor with your link gun, and then flying into battle a bit more conservatively with the long haul in mind.

Vehicles able to be blown up makes for a whole lot more strategy in my mind.


Taking out a vehicle as a lonely grunt AVRiL (or SAM) rocket launcher is pretty satisfying
Also, it just looks plain COOL and is really satisfying when you can finally take out that tank bastard on the hill with your AVRiL rocket, or you shoot a Raptor from high in the sky... watching Raptors fall from the sky as a beautiful quality it's almost surreal.

Dagless
Jan 14, 2006, 07:08 AM
Firstly, you can play Halo 1 online. It maxes out at 4 players though. google "Xlink Kai". secondly I cannot play Halo on a PC. It just feels like i'm playing a childs toy with its uber-basic controls. Halo is just very, very slow.

For multiplayer goodness; UT2004 does it for me. It's a much bigger, deeper game. The music is much better too, I know thats not a big reason but I love a good game soundtrack.

In Halo's defence, nothing will ever be a greater multiplayer map for me than Sidewinder and the weapon limiting system is genius.

The way I see it its like comparing Chess to Checkers. One has so many features and add-ons, one is very basic but both are enjoyable. Unfortunately both have players who do stupid things (camping, constant jumping etc).

ExoticFish
Jan 14, 2006, 11:15 AM
um, vehicles are very much destructable in both Halo and UT2K4.

cwright
Jan 14, 2006, 12:58 PM
I personally like UT2004 much better than Halo... even if it is unrealistic. I just think its more fun to play. And I know we're talking about XBox here, but on the Mac, UT2004 is MUCH better optimized and runs alot better than Halo on lower system specs.

Lucky kid though, my parents never would have let me play Halo or UT when I was 7 :rolleyes:

BlizzardBomb
Jan 14, 2006, 01:34 PM
Firstly, you can play Halo 1 online. It maxes out at 4 players though. google "Xlink Kai". secondly I cannot play Halo on a PC. It just feels like i'm playing a childs toy with its uber-basic controls. Halo is just very, very slow.

For multiplayer goodness; UT2004 does it for me. It's a much bigger, deeper game. The music is much better too, I know thats not a big reason but I love a good game soundtrack.

In Halo's defence, nothing will ever be a greater multiplayer map for me than Sidewinder and the weapon limiting system is genius.

I actually think Halo has a better soundtrack but maybe that's just me.

I too think that weapon limitations add a whole new level of strategy. You constantly have to make decisions about what would be the best combo in the situation you're in, and then if you run out of ammo, you have to decide whether to keep the gun and wait until you find more ammo, or throw it away. :)

Now when it comes to how fast you walk on Halo, many people think its too slow, even I wouldn't mind it being a bit faster, but I think the walking speed adds to the realism.

If Halo came up with it first, UT2004 perfected it. (Although it takes a long time to program these things and I remember them coming out pretty closely... within 6 months of each other? Anyone got some hard data on that?)

Not too sure about the release but I know for a fact that Halo was developed over 4 years.

Dagless
Jan 14, 2006, 03:18 PM
Single player though, nothing is much better than Halo. The whole storyline just grabbed me and didn't let go until the end, well until Halo 2 but that just spat out a disjointed, erratic and downright shoddy story.

hmm... Might play Halo 1 now. good game. if not for the horrible repeating levels (The Library comes to mind).

ijimk
Jan 14, 2006, 03:40 PM
I totally prefer unreal 2004 :)

BlizzardBomb
Jan 14, 2006, 05:09 PM
Single player though, nothing is much better than Halo. The whole storyline just grabbed me and didn't let go until the end, well until Halo 2 but that just spat out a disjointed, erratic and downright shoddy story.

hmm... Might play Halo 1 now. good game. if not for the horrible repeating levels (The Library comes to mind).

The Library is one of the most repetitive levels EVER! Just wave after wave of enemies with pretty much the same objective all the way through.

beatle888
Jan 14, 2006, 05:59 PM
i couldnt even imagine thinking that this is even a fair comparison. Halo kicks UTs Ass up and down the block six ways from sunday.

when you see someone running in halo three hundred yards away it looks much more realistic than UT. UT looks like some blob zooming at an incredible speed across the landscape. this just seems silly.

Halo 2 has the modern multiplayer. Halo the original lacked decent mutiplayer gaming. get halo 2 for multiplayer.

eclipse
Jan 14, 2006, 06:55 PM
I'm sorry but I don't agree that UT2004's running looks like Paul Atredies from Dune... they just run. You can snipe them, Redeemer them, jump in a Predator and take em out from on high, death from above. They are not that fast... total exaggeration.

UT2004's vehicles and game strategies and graphics are simply better. The bots feature allows very enjoyable multiplayer even if you only have 2 multiplayer, the game mutators are amazing.

Some of the weirdest but funniest games have been CTF with low grav and jump boots on. It's like flying bomber runs over Dresden... aerial combat. But even flying through the air you are a target, especially for a quick sniper.

UT kicks!

DrNeroCF
Jan 15, 2006, 12:58 AM
Cool people play TimeSplitters 3 :cool: .

Seriously, take the single player of Goldeneye, the weapons of UT, the sniper rifles (TS3 has 3 different sniper rifles!!!) of Halo, and 50 playable characters and you have TimeSplitters 3.

I don't know how gamers can play unpersonal FPSs with a mouse. A freaking pointing device! Headshots are about as much fun as clicking on the back button in safari!

slooksterPSV
Jan 15, 2006, 03:10 AM
I'm throwing in my 2 cents on this:
Halo, I love the story, I'm enthralled in it and all I'm going to do is get an XBOX360 purely for that game only! Ok now Halo takes you into a SCI-FI partial reality which could happen later on. In Campaign mode yes you do have enemies and all that. Look at what they crammed into that game! Now I do agree that it's not to fun in Multiplayer mode, but you can, using a PC and maybe a Mac not sure, download software and use DSL and play across the Net on the XBOX. I've downloaded this program and have played before doing that. Remember Halo is story to get players to think, strategies, and conceptualize what's going on. Purely its a mind game.

Unreal Tournament 2004 (Championship 2 for XBOX I think) is purely multiplayer, it has no story line, its just a frag or be fragged. :O Mac OS X doesn't know frag!?!?!?!?!? Anyways, UT2k4 is Multiplayer and that's its basis. Now it is partially based off of Quake 3, but way way way improved over it. You can download tons of maps, PC or Mac, for it, not sure about XBOX. But UT2k4 you're just killing people. You have no story except you're basically a prisoner trying to make your way to the top or something like that.

Halo = Strategy/FPS
UT2k4 = Tournament/FPS - rather Sports as well

See the difference? Sorry, just don't ever try and compare Halo to UT2k4, now if you want to compare Halo to a UT game, try Unreal or Unreal II the Awakening. Unreal is Strategy same with Unreal II. Unreal Tournament is a Tournament game. Sports game in its logicality.

Don't mean to be rude or mean or that, just stating a fact.

Soulstorm
Jan 15, 2006, 04:28 AM
You cannot compare halo to ut2004 because the second one has no storyline at all. If you want a good adventure, buy Halo. IF you want fast-paced action and killing, buy ut2004.

I would also like to say that ut2004 is more technically advanced than halo. It has better graphics, sound and music. Not only more, but better quality also. The network code in UT2004 kicks assand you can get low latency even with the low-end DSL connections.

In addition, UT2004 has tons of mods you can download and play in case you get bored of the maps included with the game.

Finally, do not forget the basic fact: UUT2004 is more optimized for the mac than Halo. UT2004 will run on low-end macs with decent speed. Halo won't. I have both games, updated them to their latest versions, and tested them on all my macs (see my sig). And this is what I think of them.

Hope I helped.

eclipse
Jan 15, 2006, 06:16 AM
OK, now this is something I did not know.

You guys are saying Halo is not really about multiplayer... and I thought it was. It seems it's only about multiplayer if you get 4 other TV's and 4 other Xboxes and 16 players all ready to do some multiplayer! (Or can do it over the net, but hey? The hope was to keep the Xbox out of our design studio end of the house, and our 7 year old away from the work!)

So a consensus seems to be building that UT2004 does multiplayer GOOOOOOD!:cool:

I can live with that. Time to phone around and find my local internet cafe and get some mates ready to party.:D

slooksterPSV
Jan 15, 2006, 07:28 PM
OK, now this is something I did not know.

You guys are saying Halo is not really about multiplayer... and I thought it was. It seems it's only about multiplayer if you get 4 other TV's and 4 other Xboxes and 16 players all ready to do some multiplayer! (Or can do it over the net, but hey? The hope was to keep the Xbox out of our design studio end of the house, and our 7 year old away from the work!)

So a consensus seems to be building that UT2004 does multiplayer GOOOOOOD!:cool:

I can live with that. Time to phone around and find my local internet cafe and get some mates ready to party.:D
Here let me google that program for you, I'll see if I can run it under Darwine...http://www.versiontracker.com/dyn/moreinfo/macosx/25852 its not XBConnect, but its a program for OS X just like it. Good luck and have fun, again its:

http://www.versiontracker.com/dyn/moreinfo/macosx/25852

eclipse
Jan 15, 2006, 07:55 PM
Hi Slookster, thanks for that... I think. :confused:

I'm not sure about this hybrid stuff, were you saying I can play Halo online for free from my Mac or from my Xbox?

slooksterPSV
Jan 16, 2006, 03:35 PM
Hi Slookster, thanks for that... I think. :confused:

I'm not sure about this hybrid stuff, were you saying I can play Halo online for free from my Mac or from my Xbox?
XBOX.
Ok so you connect your Xbox up to your router or hub then you run the program on your mac. You go into Halo and click multiplayer and make sure you are waiting for a game or whatever (haven't played Halo for a long time). Once the program on your Mac is up and running you go find a Halo game to play or join in using that program a vola you can play Halo across the internet via Xbox.

reberto
Jan 16, 2006, 05:09 PM
PC: Halo. It runs much better and has better compatibaly with mods

Mac: UT2K4. Halo was a poor port to the mac and ut2k4 is close to halo in multiplayer

Lincoln 6 Echo
Jan 16, 2006, 05:46 PM
UNREAL TOURNAMENT RULES. You are not mistaken and it's not just you, so don't worry.;)

Halo gained a LOT of hype simply because it was on console which is a much more accessible gaming platform than PC/computer, plus it had a decent story, plus cool music and some atmosphere in single-player. So for many MANY people it was the first good FPS they'd ever played so in turn it gained all those people as fans and faithful. But when you boil it down and when you have experience in PC FPS's console shooter players are softcore, computer FPS players are hardcore --- due in part to the level of control you have when playing in a computer with a mouse and keyboard.

Also, the A.I. in Unreal Tournament has ALWAYS been excellent. Ever since the first UT, it's A.I. has always been 'intelligent' compared to the competition.

P.S. - Don't complain about a free Xbox... I can't believe you'd even mention being sort-of upset about a FREE Xbox just because the 360 is available. I will pound you out if you do:rolleyes: :p

beatle888
Jan 16, 2006, 06:15 PM
OK, now this is something I did not know.

You guys are saying Halo is not really about multiplayer... and I thought it was. It seems it's only about multiplayer if you get 4 other TV's and 4 other Xboxes and 16 players all ready to do some multiplayer! (Or can do it over the net, but hey? The hope was to keep the Xbox out of our design studio end of the house, and our 7 year old away from the work!)

So a consensus seems to be building that UT2004 does multiplayer GOOOOOOD!:cool:

I can live with that. Time to phone around and find my local internet cafe and get some mates ready to party.:D


Halo 1 isnt fantastic when it comes to multiplayer. Halo2 has story and xbox live multiplayer which kicks butt.

halo2 is better than halo1 when it comes to multiplayer.



the difference between UT and halo2 is all about BALANCE. halo2 is balanced to be more realistic as far as how fast you can run, the size of the players in the distance, the feel and impact of the fire arms.

while UT is more hyper real. you run really fast (unrealistic). you jump really high, the people in the distance seem graphically weak. and I think that the animation when people run or get shot is much better in halo 2.

to sort this out on your own...go rent halo 2 and UT. you'll see the difference.

shyataroo
Jan 16, 2006, 08:36 PM
I would like to point out that halo 1 was developed starting in 98 and its been through 3 different variations before its current 1st person Masterpiece.


First it was a Tactical Strategy

Than it was a 3rd/1st person strategy shooter

than it was a 3rd person shooter

and finally it was a 1st person shooter

it was released to the MSFT Xbox in 2001

3 years before UT 2004... and it still has UT 2004 beaten on alot of fronts:

first the map design each map is specifically designed for balance and for multiple uses while at the same time having little nooks and crannies to hide in.

2nd The weapons are balanced each weapon is thought out and placed in certain areas of the map to make it fair.

3rd there are 2 power-ups over-shield, cloaking each one has the duration specifically designed for balance again (the key difference between halo and UT is balance) your over-shield runs out slowly weather or not you are being hit, your cloak works best while your standing still but if you are moving depending on how fast you move you are a bit more visible, for example while you are crouched but moving, your even more visible if you jump, or run. and depending on the weapon they can see the weapon glow if your cloaked (if you have a plasma pistol or a plasma rifle)

4th the vehicles provide just a little bit more protection than you by yourself (From damage) but they do not make you invunruble

5th both the frag and the plasma grenades timers are also designed with fairness in mind. (in the damage, blast radius they have too)


Halo 2 is like halo one except everything is multiplied by 20 or 30 in terms of fairness and balance and ALOT more nooks and crannies.

eclipse
Jan 17, 2006, 03:27 AM
OK... a free Xbox is cool. I'm glad you're with me on the UT2004 thing though! :)

slooksterPSV
Jan 17, 2006, 03:44 AM
Halo 1 isnt fantastic when it comes to multiplayer. Halo2 has story and xbox live multiplayer which kicks butt.

halo2 is better than halo1 when it comes to multiplayer.



the difference between UT and halo2 is all about BALANCE. halo2 is balanced to be more realistic as far as how fast you can run, the size of the players in the distance, the feel and impact of the fire arms.

while UT is more hyper real. you run really fast (unrealistic). you jump really high, the people in the distance seem graphically weak. and I think that the animation when people run or get shot is much better in halo 2.

to sort this out on your own...go rent halo 2 and UT. you'll see the difference.

Ok umm.... usually the Sequel tries to outdo the predecessor. Multiplayer is a lot better in Halo 2 for weapons, XBOX Live, level size, etc. The story in Halo 2 is better, and it leaves you hanging on for Halo 3. Maybe they should make Halo Zero and take you through John's training before Halo and all that. Go through the other Spartans and how they all died and that. Or even make a predecessor to Halo in which you can play as some of the other Spartans on their missions (like Kelly or that).

UT is awesome though, I love that game so much. I want to trade my PC version in for the Mac version.

TheGimp
Jan 17, 2006, 04:08 PM
How can anyone resist the Halo 2's unique artistic style combined with its solid multiplayer gameplay and satisfyingly visceral sound?

I mean, Halo 1 on the Mac was very good, but I honestly enjoyed playing Halo 2- even on a 7 inch Madcatz LCD screen - more than I enjoyed Halo 1 on my G5/Radeon 9800/23" Apple Display.

"But a dog's a filthy animal too"
"I wouldn't eat a dog either. But a dog's got personality, and personality goes a long way!"
[loosely quoted Pulp Fiction]

Halo 1/2's color palette alone has earned the respect of many fine artists


http://i37.photobucket.com/albums/e61/hedphlegm/IMG_0182.jpg
http://i37.photobucket.com/albums/e61/hedphlegm/IMG_0179.jpg

The above are pretty impressive graphics (for cheap snapshots), considering that the following is supposed to be a whole generation ahead. [BTW- I discovered free image hosting only today, so please indulge me]

http://i37.photobucket.com/albums/e61/hedphlegm/IMG_0062.jpg

eclipse
Jan 17, 2006, 05:22 PM
I think I must only have Halo 1 on the Xbox...
what's the storyline in Halo 2?

AP_piano295
Jan 17, 2006, 05:51 PM
I think I must only have Halo 1 on the Xbox...
what's the storyline in Halo 2?

that about somes up the storyline of Halo 2
What????

On the positive the mp kicks ass

beatle888
Jan 17, 2006, 07:39 PM
Ok umm.... usually the Sequel tries to outdo the predecessor. Multiplayer is a lot better in Halo 2 for weapons, XBOX Live, level size, etc. The story in Halo 2 is better, and it leaves you hanging on for Halo 3. Maybe they should make Halo Zero and take you through John's training before Halo and all that. Go through the other Spartans and how they all died and that. Or even make a predecessor to Halo in which you can play as some of the other Spartans on their missions (like Kelly or that).

UT is awesome though, I love that game so much. I want to trade my PC version in for the Mac version.


"umm" I cant believe you took the time just to let me know that.

beatle888
Jan 17, 2006, 07:41 PM
what's the storyline in Halo 2?


its OK. seemed sorta rushed. the campaign was much better in one.

TheGimp
Jan 17, 2006, 10:56 PM
Couldn't care less about a game's story. That's what books and movies are for. Unless it's the type of game that depends on its story for its appeal, such as a text adventure from the olden days or games such as Myst.
The action in Halo 2 isn't interrupted often enough by cutscenes for one to expect the story told by them to be anything special.
These days so many rely on games and movies as their sole source of fantasy(general, not the genre) fiction that they even expect snowboarding and racing games (i.e. Need for Speed MW) to have characters and plots.

slooksterPSV
Jan 17, 2006, 11:15 PM
I think I must only have Halo 1 on the Xbox...
what's the storyline in Halo 2?
John aka Master Chief has just gotten away from the exploding Halo ring. He heads back to Earth but is still at the Military station up in the air. The covenant found out where Earth is and followed them there. You go through various places on Earth and the like. You also take role of a Covenant person. You are trying to find the Holy Covenant City or at least stop the Covenant from finding it. [FROM BOOK: The others that are on another planet, Kelly, Sam and them and they find out information on the Holy City. They are underground where they got their MOLJORN Armor (sp?) put on. It was specifically developed for them.] Back to the game. You are trying to figure out what the Covenant know. There is a lot of stuff you have to pay attention to in the game. Reading the books also helps out a lot.

Soulstorm
Jan 18, 2006, 02:55 AM
just wait until marathon 4...

Patmian212
Jan 18, 2006, 06:40 AM
I just picked up halo 1 for mac today. I must say its an awsome game. Great story and good graphics and decent AI. The sound is good too and I like the fact that marines have different accents and dont repete the same stuff over and over again! The indoor levels are a bit repetetive but the outside levels are large and can be very fun. I am however a bit dissapointed on how it runs on my ibook. It runs fine on medium detail at 1024X768 with no shadows or FSAA. I also like the diverse weapons in halo. Now I do admit multiplayer sucks and there are no bots but thats not what halo is for.I dont really like UT, it is too fast paissed for me and a lot of the online palyers like in quake 3 are asswipes. . . they camp and are always jumping etc. . . and this is 80% of the players im talkin about. I say stay with halo for single player and if you have a decent computer play some Americas Army or Wolfenstein ET(both free to download). If you like futuristic games get nexuiz, a free FPS built on the quak engine.

XNine
Jan 18, 2006, 10:16 AM
Halo 2 OWNS UT in multiplayer, hands down. "Repairing" a vehicle in the middle of combat. YOU DON'T HAVE TIME IN HALO TO REPAIR THE DAMN VEHICLE!

You'll get rheemed six ways from sunday sitting there trying to fix up a vehicle.

In Halo (original), we used to get 16 people together, all with rockets, and shoot the ground under a warthog. That thing would fly so high up in the air we wouldn't see it for a couple of minutes, until it would land on someone and kill them. lmao

Seriously, halo 2 is way better in multiplayer.

The storyline sucks balls. There's a whole hour that you fight on earth, if that, when we were promised to DEFEND EARTH. idiots at bungie.

Soulstorm
Jan 18, 2006, 10:55 AM
Halo 2 OWNS UT in multiplayer, hands down. "Repairing" a vehicle in the middle of combat. YOU DON'T HAVE TIME IN HALO TO REPAIR THE DAMN VEHICLE!

Νο, UT2004 (http://unrealtournament.com/) has really improved networking code over Halo and Halo 2...