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DonkeyTron
Feb 5, 2006, 06:18 PM
MY unreal tournament is saying "unable to find Drawsprocket context"


What should I do?



chopsuey158
Feb 5, 2006, 09:21 PM
Re-installing the game would probably fix that, but that'd take time. It's worth a shot if no one else can give you better advice.

neoelectronaut
Feb 6, 2006, 11:19 AM
On a similar note, I guess I should expect to never see anything from these guys (http://www.utpg.org/), huh?

:mad:

Daedalus256
Feb 6, 2006, 11:45 AM
Had this problem. What I did was go into the .ini with SimpleText (yes, bootup classic, trust me) and manually change the resolution to something lower.

xparaparafreakx
Feb 6, 2006, 11:58 AM
There is a OS X version but their isn't music in the background. I play Tactial Ops with no problems. Wish there was music in there.

DonkeyTron
Feb 6, 2006, 02:13 PM
How do i go about changing this resolution you speak of? I am looking at the unrealtournament.ini but i dont know what to change.

Schmittroth
Feb 6, 2006, 04:22 PM
On a similar note, I guess I should expect to never see anything from these guys (http://www.utpg.org/), huh?

:mad:


I'm pretty sure these guys are all involved with the first unreal tournament (UT99). It's a pretty different game from UT2004. But in a lot of ways it's also similar. A lot of people prefer the older game but it doesn't have any of the cool new stuff. That's where these guys come in.

Soulstorm
Feb 6, 2006, 04:27 PM
On a similar note, I guess I should expect to never see anything from these guys (http://www.utpg.org/), huh?

:mad:
Nope. And I have the feeling that an e-mail will not do the trick either!

neoelectronaut
Feb 6, 2006, 07:18 PM
I'm pretty sure these guys are all involved with the first unreal tournament (UT99). It's a pretty different game from UT2004. But in a lot of ways it's also similar. A lot of people prefer the older game but it doesn't have any of the cool new stuff. That's where these guys come in.

The UTPG team is supposed to be keeping the original UT alive through new patches and whatnot after Epic has stopped working on it. Supposedly they've got a OS X Update in the works being that UT is a OS 9 game...

I'm not entirely sure where you got the idea that they had anything to do with UT2k4.

bousozoku
Feb 6, 2006, 07:24 PM
The UTPG team is supposed to be keeping the original UT alive through new patches and whatnot after Epic has stopped working on it. Supposedly they've got a OS X Update in the works being that UT is a OS 9 game...

I'm not entirely sure where you got the idea that they had anything to do with UT2k4.

November 2004 is a bit too far back. I guess real work got in the way of a real Mac OS X port.

DonkeyTron
Feb 6, 2006, 07:49 PM
OK i think everyone has gotten a little off topic. Could we please go back to the subject on hand and maybe someone could help me out?

bousozoku
Feb 6, 2006, 08:02 PM
OK i think everyone has gotten a little off topic. Could we please go back to the subject on hand and maybe someone could help me out?

It's tough to tell you anything until you provide information on what you're running. UT, UT2003, UT2004? Which patch level?

DonkeyTron
Feb 6, 2006, 09:35 PM
I am currently using 2004

bousozoku
Feb 6, 2006, 10:02 PM
How do i go about changing this resolution you speak of? I am looking at the unrealtournament.ini but i dont know what to change.

In UT2004.ini, you should see this section:

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1280
FullscreenViewportY=854
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True

SDL is the graphic layer for Mac OS X and Linux.

DonkeyTron
Feb 9, 2006, 02:13 PM
OK, in the original .ini said this
[MacDrv.MacClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=1280
FullscreenViewportY=1024
FullscreenColorBits=32
Brightness=0.800000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=1.000000
Decals=False
NoDynamicLights=True
JoySpeedX=12.000000
JoySpeedY=12.000000
DeadZoneX=0.000000
DeadZoneY=0.000000
Doubled=0
Skipping=0
OSTime=0
Speech=False
WindowY=127
WindowX=224
SkinDetail=Low
TextureDetail=Low
IgnoreCmdKeys=0
ParticleDensity=0
NoFractalAnim=False

What I did was change the
[MacDrv.MacClient] to [SDLDrv.SDLClient]

Now when I try to run Unreal Tournament OS X it says

"Could not switch to new color depth:"

What will fix that?

bousozoku
Feb 9, 2006, 02:23 PM
OK, in the original .ini said this
[MacDrv.MacClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=1280
FullscreenViewportY=1024
FullscreenColorBits=32
Brightness=0.800000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=1.000000
Decals=False
NoDynamicLights=True
JoySpeedX=12.000000
JoySpeedY=12.000000
DeadZoneX=0.000000
DeadZoneY=0.000000
Doubled=0
Skipping=0
OSTime=0
Speech=False
WindowY=127
WindowX=224
SkinDetail=Low
TextureDetail=Low
IgnoreCmdKeys=0
ParticleDensity=0
NoFractalAnim=False

What I did was change the
[MacDrv.MacClient] to [SDLDrv.SDLClient]

Now when I try to run Unreal Tournament OS X it says

"Could not switch to new color depth:"

What will fix that?

That's not Unreal Tournament (UT2004) 2004.

jer2eydevil88
Feb 9, 2006, 02:34 PM
I have the MAC OS X version of Unreal Tournament *(1999)* edition.

It is pretty hardcore beta but if you don't mind playing at 1024x768 and some intermitten crashes if you play for a long while then it is for you.

You can PM me if you want to know how / where to get it. You must already own UT for Mac so don't bother me with warez requests.

As for the posters problem it seems that a reinstall is needed, messing with the graphic settings of UT OS X is a bad idea since its a fairly rough beta release.