View Full Version : HD Cable Questions about Wii/360
Winstonp
Dec 13, 2006, 04:24 PM
Yesterday I switched my PS3 from my HDMI cables to the A/V cables. On a 32" HDTV with 720p resolution, the difference was substantial. No joke, with the A/V cables (480i), "Resistance : Fall of Man" has the same graphics as "Call of Duty 3" on the Wii.
Has anyone noticed a difference in graphics using Wii component cables?
Has anyone noticed a difference in graphics when using 360 component cables?
MacRumorUser
Dec 13, 2006, 04:37 PM
Wii component cable slightly improves the 'clarity' of the picture but not the resolution obviously.
360 on component is still 720p/1080i/1080p and excellent and far higher than the wii.
COD3 on the 360 looks significantly bettter than COD3 on the wii (I have both - I got sick of RedSteel and traded it for COD3 to see if it's any better, but controls are just as bad).
Even if you switch the 360 to Standard Definition, there is still a significant difference in picture.
You can tell the textures although displayed at SD like the wii, are more detailed. There are more reflections, more effects, better lighting, better particle effect, reflections.. The list of differences is quite big and yes this is by playing them side by side at SD.
A 360 / PS3 game at SD will still be better graphically than a wii even with component 480p.
But the difference isnt as glaringly obvious as HD versus SD admitedly. But its still there.
Winstonp
Dec 13, 2006, 06:26 PM
Wii component cable slightly improves the 'clarity' of the picture but not the resolution obviously.
360 on component is still 720p/1080i/1080p and excellent and far higher than the wii.
COD3 on the 360 looks significantly bettter than COD3 on the wii (I have both - I got sick of RedSteel and traded it for COD3 to see if it's any better, but controls are just as bad).
Even if you switch the 360 to Standard Definition, there is still a significant difference in picture.
You can tell the textures although displayed at SD like the wii, are more detailed. There are more reflections, more effects, better lighting, better particle effect, reflections.. The list of differences is quite big and yes this is by playing them side by side at SD.
A 360 / PS3 game at SD will still be better graphically than a wii even with component 480p.
But the difference isnt as glaringly obvious as HD versus SD admitedly. But its still there.
Thanks for the info. I have made HD preparations for all of my machines now.
Wii-Component
360-Component
PS3-HDMI
Unfortunatly, my TV claims that the HDMI signal "is not found" quite frequently. I may have to return my costco TV, again.
MacRumorUser
Dec 13, 2006, 06:52 PM
Unfortunatly, my TV claims that the HDMI signal "is not found" quite frequently. I may have to return my costco TV, again.
Yeah I find HDMI is finicky too.
Gimzotoy
Dec 13, 2006, 07:21 PM
The HDMI handshake is really annoying. I wish there was a real alternative. I shouldn't have to turn devices on in a specific order to get them to work.
MacRumorUser
Dec 14, 2006, 03:52 AM
The HDMI handshake is really annoying. I wish there was a real alternative. I shouldn't have to turn devices on in a specific order to get them to work.
Yeah and its annoying that sometimes they dont handshake and it causes your say dvd player to drop down to 480p or SD, so you have to restart your machines and change the settings again.
HDMI is very overated. DVI was much better even though it doesnt carry sound.
ChrisBrightwell
Dec 14, 2006, 04:19 AM
Has anyone noticed a difference in graphics using Wii component cables?Simply switching from composite to component, for me, improved color substantially.
Switching from 480i to 480p improved overall quality (in Zelda, at least, since that's all I play) a great deal, as well.
JackAxe
Dec 14, 2006, 04:49 AM
Same here, going to compent for Zelda was the difference between night and day. Composite cables are a great way to make any HD set look like crap.
Some games on the Wii don't support 480p. I know this is true for Rayman, not sure about COD3?
The Wii's version of COD3 is basically just a rehash of the Cubes COD, so don't expect to see anything Wii-tasitic until developers have a few notches under their belt.
Red Steel is uber cheese, especially when it comes to some really stupid enemies. But at least it looks better overall than Fight Night on a PS3 and that's not saying much. Even though this is just another cliché overly repetitive FPS, with some of the lamest enemies I've encountered, I'll take its vastly better control setup over an aiming-inhibiting-gamepad any day of the week. Thumb aiming, blah, talk about the biggest travesty to happen to FPS gaming in general.
<]=)
MacRumorUser
Dec 14, 2006, 05:16 AM
But at least it looks better overall than Fight Night on a PS3 and that's not saying much.
What I dont understand is why with almost 12 months extra development time and all the extra benefits of the cell, the PS3 version looks crap compared to the 360 (almost) launch title ? shocking....
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