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View Full Version : 360 XNA Development Kit




MacRumorUser
Dec 14, 2006, 03:40 PM
http://msdn.microsoft.com/directx/XNA/default.aspx

So has anyone got or has plans to get one of these ?

What would be the learning curve, how much programming knowledge must one have to even begin to grasp this.

Developing 360 games for £69/€99 seems like a laugh but I'm dubious whether I'd be able to actually make 1 in 12 months.

What are others thoughts and feelings - and Jimmi if there was ever a cheap way of programming for a console here you have it. ;)