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MacRumorUser
Jan 7, 2007, 10:09 AM
For those without insider knoweldge

Grudge Match: Resistance vs. Gears of War
Stop-and-pop against run-and-gun in a grisly battle to the death.
by David Clayman
US, January 5, 2007 - The Grudge Match feature doesn't look as closely the hardcore specs and features of a game like our Head-to-Heads but instead it takes a broader look at two similar games. The point is to let editors who are knowledgeable about the individual titles argue in favor of one or the other.

This Grudge Match has a unique quality in that both of these games have been developed as system sellers for their respective consoles. Shooters don't get much different than this unless maybe we threw a light gun game into the mix. We debated throwing Elebits into the mix, but for now we'll debate the selling points of the two biggest entries in the FPS genre this past holiday season. Ladies and gentlemen, the contenders:

http://insidermedia.ign.com/insider/image/article/753/753346/grudge-match-resistance-vs-gears-of-war-20070105013921729.jpg

Gears of War had the highest possible profile long before anyone had the opportunity to play it. Described as a "stop and pop" shooter by its creators it's about taking cover and strategic flanking. There's no circle strafing and unfortunately grenades are nearly useless. You can't run, but you can hide and you'll do plenty of this if you want to stay alive for more than five minutes. This type of gameplay is decidedly "un-Halo" and we've seen it before in less successful games like Kill.switch.

Resistance Fall of Man has been touted as the killer-app for the PS3. It is a technically impressive shooter but the selling point is not really the single player experience or even the graphics made possible by the power of the PS3. What Resistance has is a 40 player online mode that has the sole purpose of making people respect Sony as a player in the realm of online gaming. It does this well, with an impressively smooth online play.

The next generation starts when?
This time we're not making you wait around for the most exciting category. What most gamers want to know when they plunk down about half a grand for a system is whether it looks better than the console they scorned. This category is an easy call. Gears of War is the best looking game ever made. Even though the characters are generic meat heads the architecture and the detail put into the environments is astounding. Not that Resistance is ugly and on a technical level it puts a lot more action on the screen at once with no hiccups.

Jon Miller, IGN Xbox 360: Graphics has to go Gears. In fact, Resistance has a very average look to it in my opinion, especially after looking at both games side by side. Makes you wonder just what the hell Sony was talking about with all that "next-gen starts when we say it does" talk.

On the other hand, Gears is possibly the best-looking console game to date.

Does either piece of software win the day for its respective console?
Based on numbers alone Gears is very much the behemoth of a game that Microsoft hoped it would be. It reached the one million sales mark in the first two weeks it was on sale and then hit the two million mark in less than six weeks after hitting the market. The 360 game had the natural advantage considering the number of 360s already on the market and the lack of PS3s available at launch but when you're counting by millions the game is an unqualified success. This question can't really be answered for at least a year - if Resistance continues to sell consoles and copies over the next year it could build slow momentum and staying power just like Halo did for Xbox. I think it has the features to do this. Gears of War feels more like a really, really big flash in the pan. Does that make sense? Probably not.

How does each game represent a different style of shooter?
Has it been done before and has it been done better? After playing Rainbow Six Vegas I can definitely say that the left-trigger cover system is more accurate and dynamic than pressing "A" for nearly everything in Gears. As for Resistance, the fast and furious gameplay feels very much like TimeSplitters but without the sense of humor. I'm not saying these games aren't awesome, but while they top other shooters in graphics and presentations - the very core of their gameplay has been done better. I say they both lose!

Jon Miller: In terms of gameplay, they both do a lot of things right in very different ways, as Dave already mentioned. The weapons are awesome in Resistance but the game is very Unreal/Timesplitters-ish. Twitchy.

I've come to really enjoy the slower pace of Gears compared to other shooters. The sticky cover system is a fun, but it makes for repetitive gameplay in the long run as you slowly work your way up the battlefield from wall to wall.

Online Slaughter
Resistance pulled off 40 players online which is really incredible. It's probably frustrating to developers, but oftentimes simplicity and size makes for a more fun online experience. Gears had some interesting ideas and the chainsaw is an instant adrenaline rush, but it runs out of steam quickly. Stop-and-pop is not the type of gameplay that carries over into endless online skirmishes.

An outside factor that takes away from the Gears of War online hype was the proximity of the release of Rainbow Six Vegas. While the Ubisoft title also uses a cover system it feels like more of an option than a requirement and side by side RSV feels more accessible to the non-hardcore. On a personal note, the IGN San Francisco office is packed with Rainbow Six fans who have patiently waited through Lockdown and Black Arrow which were both online duds for the editors.

http://insidermedia.ign.com/insider/image/article/753/753346/grudge-match-resistance-vs-gears-of-war-20070105013921370.jpg

There was never a real opportunity for Resistance to take off for the editors because of the lack of availability of PS3s. The editors that played Resistance love it, but as a launch title there just isn't enough of us that own a PS3 to warrant the afternoon email chains setting up online skirmishes that night.

Jon Miller: Online, 40 players is amazing for Resistance and if you throw out the PS3 online interface compared to Live, it's the better online game than Gears. The small maps that are small in number, along with small game modes and small number of players online (eight) make for a small online experience with Gears.



I'm one of the few that think a huge online experience would benefit Gears even more, despite Epic's desire to keep things intimate. First, get some clans in there. Duh. Second, my favorite battles in Gears were the big ones across town squares and in wide-open environments. I think fans would really dig the slower Gears pace but with huge maps and a ton of players, guys sniping from a hundred yards while your team throws smoke an inches forward. In that way, working for position and capturing points (See game mode War, COD3) would actually mean something. Instead, we get five-minute team deathmatches over and over again.

Winner by Decision
This isn't a KO or even a TKO. Maybe if everyone in the office had a shiny new PS3 waiting at home then Resistance would win out. Unfortunately, by the time everyone has taken the plunge with the $600 behemoth we'll probably be too busy playing Metal Gear Solid 4 to care.

Jon Miller: I've got to give the nod to Gears. Great all-around game. Room for improvement. While I haven't had that much time with Resistance, it's not too different than what we've seen before. It's like Insomniac said, "Hmm. World War II is popular. Aliens are popular. Let's put 'em together!" Also, Resistance doesn't have a chainsaw.

Craig Beridon, IGN Insider: On the surface both Gears of War and Resistance: Fall of Man look very similar: Same genre, same scenario (soldiers vs. invading alien army), same features, etc. But if you've played a shooter before its pretty obvious the gameplay an online portions of both games aren't really comperable.

But I want talk about something else. I've never had this chance to say this yet on paper so here's my opportunity. I do not understand why Resistance is being called a killer app. Actually that's too nice; Resistance is in no way a killer app. It offers nothing that we've never seen in another FPS (except for the Bullseye). Now maybe I'm putting too much importance on originality, but a video game that just improves upon certain aspects of other FPS's and does nothing remarkable or unique shouldn't be given that title. Killer applications are supposed to prove the value of hardware. These standout pieces of software must justify the worth of the equipment they are designed for. Resistance does not do that. It might have if the PS3 was $250 and not $600, but when a piece of electronics cost that much it needs to offer more than above average applications. Plus; since the rest of the system's launch is comprised of third party ports and mediocre (Genji, Ridge Racer) to downright terrible (Gundam, Untold Legends) exclusives, the one really good exclusive launch game looks great by default. A fresh turkey club always looks delicious surrounded by turd sandwiches and last week's leftovers.

But I'm only questioning the validity of Resistance's "System Seller" tag, not saying it's a bad game. It's a great game; especially the co-op campaign. It's just not worthy of that label it's been given and it's not the reason people are buying PS3s. People are buying $600 PS3's because either: a) they're early adopting gear heads that need the latest and greatest tech on the market, b) they're reselling on EBay, or c) they don't know a damn thing about videogames. I haven't met one person who waited in line for a day (or two) on PS3 launch day just to play Resistance. So by saying that game - or any piece of softwaren for that matter - sold that system is just plain wrong. That system sold itself.

Brennan Ieyoub, IGN Video: Resistance is, at best, a competent science-fiction, twitch shooter. The graphics are sub-par, the music and sound effects are forgettable, and the gameplay is totally vanilla. It's overrated across the board. The killer-app-starved masses of PS3 owners that are singing the praises of Resistance are kidding themselves, and I'd go as far as to say Jeremy Dunham must've been writing his review on a mouthful of Quaaludes when he scored the game a 9.1.

That being said, Resistance has its moments. The single player campaign is lengthy and features some interesting environments, the unique arsenal of weapons introduces some admirable strategy elements, and the multiplayer component is quite robust for a day-one title. But honestly if I had one thing to say to Ted Price about his maiden voyage into first-person-shooter territory it'd be this: stick to making platformers, Ted.

Gears of War is a landmark title for Microsoft and a fantastic achievement for Epic. The cover system is intuitive, the graphics totally raise the bar, the sound and music are beautifully scored and implemented; it just resonates with that AAA title pedigree that so few games on the market today possess. I wanted more in terms of multiplayer modes and options and the story was admittedly a bit weak, but overall, the GOW experience is a memorable one that endures today after so many weeks of release.

Gears of War and Resistance are fundamentally different, so obviously a direct comparison cannot be made, but in the grand scheme of things I believe people will sober up in time and give credit where credit is due. Resistance has only gotten as much press as it has because the PS3 is sorely lacking in terms of software. Gears of War is a well designed and rather original take on the shooter genre that will continue to evolve in future installments and continue to amaze us with each innovation.



Dagless
Jan 7, 2007, 10:26 AM
Resistance has no chainsaw... a chainsaw without a controller like the Wii has no love from me. Doom 3, RE4 and every other chainsaw all over again. Push that button!

Nah. GoW wasn't for me and I doubt R:FoM is either. Halo 3 has my attention but I'm not falling for the bucket loads of ugly hype surrounding it. HL2 just pushed the bar of FPS games, probably a little too much for it's own good.

greatdevourer
Jan 7, 2007, 10:30 AM
Nicely written article. From what I can gather from that, R:FoM will become the Halo 2 of the PS3 - you buy it, play through the story once, maybe twice, then just sit online fragging people

Haoshiro
Jan 7, 2007, 10:30 AM
Resistance has no chainsaw... a chainsaw without a controller like the Wii has no love from me. Doom 3, RE4 and every other chainsaw all over again. Push that button!

Personally I don't think the Wii would make the chainsaw better, probably just worse.... you aren't going to feel any resistance, and that's going to just make it feel wrong. having just force feedback at least hides that effect.

Slicing through something like there is no friction? I don't mind that for swords, but doesn't sound "better" for a chainsaw! :D

Funniest quote of the article:
Resistance is, at best, a competent science-fiction, twitch shooter. The graphics are sub-par, the music and sound effects are forgettable, and the gameplay is totally vanilla. It's overrated across the board. The killer-app-starved masses of PS3 owners that are singing the praises of Resistance are kidding themselves, and I'd go as far as to say Jeremy Dunham must've been writing his review on a mouthful of Quaaludes when he scored the game a 9.1.

SpankyPenzaanz
Jan 7, 2007, 11:15 AM
I empathize with the staff at IGn regarding the rb6vegas situation because when that came out I haven't gone back to play GOW save a couple times. I would like to try out resistance and see what it has to offer first hand. The co-op is what I want to see.

barr08
Jan 7, 2007, 11:30 AM
For those without insider knoweldge

Thanks man, I really wanted to read this.

darkwing
Jan 7, 2007, 11:43 AM
Yeah GOW is quite awesome and I even thought about buying a 360 to play it. I might have if I wasn't studying for that exam I had to take so much. But, I'm still glad I held out for the PS3. At least I can play without framerate issues. ;)

T-Stex
Jan 7, 2007, 02:48 PM
Nicely written article. From what I can gather from that, R:FoM will become the Halo 2 of the PS3 - you buy it, play through the story once, maybe twice, then just sit online fragging people

I don't know if Resistance will have the same lasting appeal as Halo 2. Or, if it does, I think it will only due to the lack of other great shooters for PS3. From what I know of Resistance based on the admittedly short time I've spent playing it, it doesn't seem like a game that I'd play over and over, like Gears of War.

MacRumorUser
Jan 7, 2007, 02:54 PM
At least PS3 has a halo 2. Killzone on PS2 :rolleyes: utter trash.

Dagless
Jan 7, 2007, 03:56 PM
There is only one Halo 2; Halo 1.

T-Stex
Jan 7, 2007, 05:06 PM
Resistance is, at best, a competent science-fiction, twitch shooter. The graphics are sub-par, the music and sound effects are forgettable, and the gameplay is totally vanilla. It's overrated across the board. The killer-app-starved masses of PS3 owners that are singing the praises of Resistance are kidding themselves, and I'd go as far as to say Jeremy Dunham must've been writing his review on a mouthful of Quaaludes when he scored the game a 9.1.

I thought this paragraph was great. Granted, I'm a bit biased toward the Xbox 360, but I believe that the only reason Resistance is getting this much praise is because it is the only standout title in an otherwise unremarkable launch lineup.

sikkinixx
Jan 7, 2007, 06:15 PM
Odd since these two games are very different... but anyway


I thought GoW was the most average game I have played in a long time. Takes a few sittings to beat, little replay value, with a decent online game. Boring weapons (cept the chainsaw), the cover-shoot system didn't make it any more WOW than a regular FPS. It was damn nice looking but it had annoying controls and too much going on with the A button.

Resistance doesn't jump out in anyway either though. I like FPS' WAY more than 3rd person so that was nice. I thought the graphics were nice, the online play is really fun (and free) some levels were great while others were just meh while the menu's and music sucked the big one. I could never get the controls the way I liked them but oh well..I think it's a good launch game and hopefully part II will be better.

Neither matched my expectations (the only games this year that did were Dead Rising and FFXII) but ah well...

Chone
Jan 7, 2007, 06:30 PM
:confused: Odd since these two games are very different... but anyway

I thought GoW was the most average game I have played in a long time. Takes a few sittings to beat, little replay value, with a decent online game. Boring weapons (cept the chainsaw), the cover-shoot system didn't make it any more WOW than a regular FPS. It was damn nice looking but it had annoying controls and too much going on with the A button.

Resistance doesn't jump out in anyway either though. I like FPS' WAY more than 3rd person so that was nice. I thought the graphics were nice, the online play is really fun (and free) some levels were great while others were just meh while the menu's and music sucked the big one. I could never get the controls the way I liked them but oh well..I think it's a good launch game and hopefully part II will be better.

Neither matched my expectations (the only games this year that did were Dead Rising and FFXII) but ah well...

I've learned that sometimes the whole world (according to you that si) can be wrong about a game, take God of War for example, everyone thought it was the best thing since sliced bread... I liked the game, finished it under 7 hours and was left with a bad taste in my mouth, can't believe GoW (heh I find it extremely amusing these two "super" games share the same abbreviation) won over DMC3 as best action game.

My point is, don't listen to the media, you can enjoy a 8.0 game like it was a 10 game and you can enjoy a 10 game like it was merely a 8.0 game.

MacRumorUser
Jan 7, 2007, 06:34 PM
My point is, don't listen to the media, you can enjoy a 8.0 game like it was a 10 game and you can enjoy a 10 game like it was merely a 8.0 game.

very true.

and just because everyone else loves the game and you dont doesnt make your point of view wrong, it just makes it yours.

a lot of the biggest games of this year have done nothing for me i'm afraid.

sikkinixx
Jan 7, 2007, 06:36 PM
My point is, don't listen to the media, you can enjoy a 8.0 game like it was a 10 game and you can enjoy a 10 game like it was merely a 8.0 game.

I rarely do anymore since I kind of have odd tastes in games :)

I just don't always get why games get such high scores. Like Gears got 9.6 from gamespot. Thats only 0.4 away from the perfect game. Gears has too many little issues and too little gameplay to be so close to a perfect game. But thats just me, I havea friend who swears jesus made gears he loves it so much.

FleurDuMal
Jan 7, 2007, 06:42 PM
My point is, don't listen to the media, you can enjoy a 8.0 game like it was a 10 game and you can enjoy a 10 game like it was merely a 8.0 game.

Unless it's Zelda, of course. Precedent has taught us that people aren't allowed to not like Zelda. (http://www.kotaku.com/gaming/gamespot/gamespot-respond-to-zelda-review-backlash-215922.php)

2nyRiggz
Jan 9, 2007, 05:35 AM
I miss WWW grudge match...they were really funny.

Best match to date: IRS Vs. Death



Bless

barr08
Jan 9, 2007, 08:51 AM
I rarely do anymore since I kind of have odd tastes in games :)

I just don't always get why games get such high scores. Like Gears got 9.6 from gamespot. Thats only 0.4 away from the perfect game. Gears has too many little issues and too little gameplay to be so close to a perfect game. But thats just me, I havea friend who swears jesus made gears he loves it so much.

He didn't? I coulda swore...

Seriously though, Gears is too much fun for me, but for someone else, it might not be. It's ALL opinion, one game isn't better than the other. Interesting read though.

Jasonbot
Jan 9, 2007, 10:20 AM
Youu guys all seem really negative about Gears!? Whats there not to love about it? After receive an Xbox for Xmas my brother and I raced through co-op in three days. After attempting to play Perfect Dark after that I actually realized why Gears had such High ratings. Look, it might not be perfect but compared to other Xbox games it's the best there is...

The only problem I have with Gears is the local deathmatch or whatever it's called thing where you can play 1 on 1. I honestly hate how I can't add bots to battle against like I can in Perfect Dark. Hopefully XBox live will bring a new dimesion of play if I eventually get it.

MacRumorUser
Jan 9, 2007, 10:48 AM
Youu guys all seem really negative about Gears!? Whats there not to love about it? After receive an Xbox for Xmas my brother and I raced through co-op in three days. After attempting to play Perfect Dark after that I actually realized why Gears had such High ratings. Look, it might not be perfect but compared to other Xbox games it's the best there is...

The only problem I have with Gears is the local deathmatch or whatever it's called thing where you can play 1 on 1. I honestly hate how I can't add bots to battle against like I can in Perfect Dark. Hopefully XBox live will bring a new dimesion of play if I eventually get it.


No there are plenty of people who love it too. Just some big name games just dont do it for some whilst rocking the socks of others.

Personally I thought it was ok, but not the type of game I really enjoy - but I have a laugh with my friends online with it so it's ok.

It's just a case of a big name game with a lot of living up to do, will probably do so to a lot of gamers, but gamers like me who buy they game expecting to be converted still arent.

Zelda TP for example I really expected to love, and the majority on this forum are in adoration of it, and yet it's left me cold. Yet I enjoyed wind waker, ocarina, minish cap, link to the past etc.. so you would have thought i would have loved TP - but I think its blandness on a stick for me.

Just what makes a 9 or 10/10 game for some - makes a 5 or 6/10 game for others.

For the same reason some people like sprouts at christmas and others dont. Tastes vary, as do expectations. :)

CubeHacker
Jan 9, 2007, 01:43 PM
Nah. GoW wasn't for me and I doubt R:FoM is either. Halo 3 has my attention but I'm not falling for the bucket loads of ugly hype surrounding it. HL2 just pushed the bar of FPS games, probably a little too much for it's own good.

The only problem is, HL2 fell below the standards set by HL1 nearly a decade ago! But I agree, newer games like Halo and GoW really don't do anything all that special that makes me want to play them. Its justu the same old thing over and over again.