View Full Version : Ut 2003 For Mac?
cyclist
Jul 24, 2002, 11:57 PM
Hey folks,
Anybody hear any news as to the immenent release of UT 2003 for Mac platforms?
How long does it usually take for a PC-only release to make it to Macintosh?
thanks,
cycliist
bevo
Jul 25, 2002, 12:06 AM
well its safe to say when it comes out on PC it wont be out on the mac.
They're developing it in d3d so if a company is contracted to port it over it'll take some time to switch it to opengl.
so Im guessing 9-12 months at minimum, but I do think it will be ported.
job
Jul 25, 2002, 01:24 AM
Nah, Westlake still have a few untitled projects that they are porting.
One of them could be Ut2k3.
I'm guessing that it should be around for the Mac in December/January.
cyclist
Jul 25, 2002, 03:35 AM
By the way,
What is OpenGL? What does it stand for? Is it a Mac-only graphichs application?
I'm just curious because I was sent an opengl file to upgrade my ut files with but it was a .dll extension and my opengl files are .ini extensions.
long story short, I couldn't find an application to open the file (my experience in finding apps to open files is fetal at best).
Thanks for the previous info...
cyclist
bevo
Jul 25, 2002, 11:33 AM
who knows. I personally dont expect to see it soon.
opengl is a 3d graphics library? Im not sure how to explain it since Im no programmer.
.dll is a windows thing I believe for drivers and what not.
the .ini files in UT are just configuration files for UT.
job
Jul 25, 2002, 11:41 AM
I dunno about the UT files, but go to http://www.opengl.org if you really want some detailed info.
It's way over my head. :)
bousozoku
Jul 26, 2002, 11:34 PM
UT2003 is supposedly being ported, but from what I've seen of UT on Jaguar, it may be a while after UT2003 and Jaguar are out before it's all working.
OpenGL is a 3D graphics library pioneered by Silicon Graphics, Inc. You use it by putting together data in a program and calling the appropriate function with the appropriate data.
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