Since Friday's release of the iPhone 3G S, there has been a lot of focus on the actual speed gains provided by the newest iPhone model.
Anandtech performed formal benchmarks between the iPhone 3G, iPhone 3G S, Palm Pre and Android G1 to see which was the fastest in web rendering and app launching. The site found a 122% speed improvement in web rendering in the iPhone 3G S over the iPhone 3G and a 22.6% improvement in the 3G S over the Palm Pre in the same testing. The iPhone 3G S was also the leader of the pack in app launching with 14-72% improvements over the iPhone 3G.
Meanwhile, Tap Tap Tap found that the framerate (video) of their currently unoptimized Plasma application runs about four times faster on the iPhone 3G S than the iPhone 3G:
Finally, the developer of AirCoaster 3D [App Store] a roller coaster simulation application put together this comparison video showing the dramatic difference in performance of a particularly complex track on the 3G and 3G S.As the video shows, in our OpenGL ES testing, the 3GS is generally close to four times faster than the 3G. Results will vary depending on the application but this is remarkable to say the least. Plasma’s pretty heavy on particle animation and fairly CPU intensive.
http://www.youtube.com/watch?v=9F8jivXUzOk
The differences in performance are expected to be even more significant once developers start taking advantage of the advanced graphics capabilities found in the iPhone 3G S.
Article Link: iPhone 3G S Benchmarks and Comparisons: Up to 4x Faster than 3G