PDA

View Full Version : Terrible Apps. Do You Own Any?




braddick
Jul 11, 2009, 05:00 PM
I've been lured into some awful apps because I fell for the slick write-ups by the developers.

Never again. Right? (Wrong. :( )

I've cursed myself for buying it, but download it I did:

Genius Clock

Now, before you say, big deal. When it first hit the app store it sold for $24.99. This was kind of before I knew apps went on sale.

It is what it is but even as a clock it is worthless as there are NO directions and not even a website to explain what the colors mean in relationship to time.
So it sits in my iTunes tray as a reminder to not get wrapped up in wanting an app so bad so as not to explore it a bit and see what it really is and, more importantly, what it really isn't.

Care to admit any of your failures when it comes to buying (near worthless) apps?



-aggie-
Jul 11, 2009, 05:03 PM
I've been lured into some awful apps because I fell for the slick write-ups by the developers.

Never again. Right? (Wrong. :( )

I've cursed myself for buying it, but download it I did:

Genius Clock

Now, before you say, big deal. When it first hit the app store it sold for $24.99. This was kind of before I knew apps went on sale.

It is what it is but even as a clock it is worthless as there are NO directions and not even a website to explain what the colors mean in relationship to time.
So it sits in my iTunes tray as a reminder to not get wrapped up in wanting an app so bad so as not to explore it a bit and see what it really is and, more importantly, what it really isn't.

Care to admit any of your failures when it comes to buying (near worthless) apps?

I only "buy" free apps. Some of those have totally sucked, but at least I didn't pay for them.

leandromp
Jul 11, 2009, 06:29 PM
..

caligurl
Jul 11, 2009, 07:21 PM
OMG! and i felt really dumb buying a dumb/useless .99/1.99 app! http://www.smileycons.com/img/emotions/210.gif

braddick
Jul 11, 2009, 07:41 PM
If I felt dumb for every useless, wasted .99c or even $1.99 app I'd need some serious therapy!

dordar
Jul 11, 2009, 09:41 PM
it is possible to get your money back from apple, if you are disapointed with an app!

Just contact them and you will get your money back. However apple still takes their 30% so the developer will lose 100% means. He will need to pay 30% back to apple...

braddick
Jul 11, 2009, 09:48 PM
it is possible to get your money back from apple, if you are disapointed with an app!

Just contact them and you will get your money back. However apple still takes their 30% so the developer will lose 100% means. He will need to pay 30% back to apple...

I'm sure that's accurate and fair, but honestly- it was my dumb ass mistake to purchase without hesitation. My fault. My expense.
That's the cost of me doing business.

macjram
Jul 11, 2009, 09:56 PM
"Get2Me"

OneMike
Jul 11, 2009, 10:01 PM
Worst apps I ever got where iGotchi thinking my kids would like and Cro-Mag back when it was $9.99. Played that game 3 times max.

That's why I download cracked versions of apps now for those with no demos to try before I buy.

sammich
Jul 11, 2009, 10:07 PM
Super Monkey Ball.

Can't get past the first levels in the 2nd area. Played it for about 2 hours. Waste of $10.

iphoneftw
Jul 11, 2009, 10:47 PM
what i hate is that there are lite apps
there would be a lot less free apps if there werent any lite apps
i wish that you could try before you buy for a day
instead of having the app store bogged with lite apps

avaloncourt
Jul 11, 2009, 10:51 PM
it is possible to get your money back from apple, if you are disapointed with an app!

Just contact them and you will get your money back. However apple still takes their 30% so the developer will lose 100% means. He will need to pay 30% back to apple...

I've tried that twice and got nothing twice. The apps were complete garbage. All I got back from Apple was an email say they do not warrant the usability or function of any application and if I had problems to contact the developer.

SnowLeopard2008
Jul 11, 2009, 11:08 PM
Facebook. Yea, I know, it's not some developer scoring a quick buck with some novelty app, but Facebook's app has serious issues with iPhone OS 3.0. Can't load inbox messages, pictures, etc. It's not even that useful, you can't publish anything, only view and maybe update ur status.

MEJHarrison
Jul 12, 2009, 03:18 PM
When I first got my phone everyone told me I had to get Air Sharing. It's a great app, but I really have no use for it. Especially since it doesn't work on our network at work. Otherwise it would be an easier replacement for my USB drive.

Anyway, I've found a solution that's been working great for me. I allow myself 1 app purchase every payday. So that means I have two weeks to try things out and hopefully make a more informed purchase when the time comes. It also gives me time to actually use my last purchase. In the past I've picked up several things at once, gotten addicted to one particular game and lost interest in the other before I find time to play it.

macfan881
Jul 12, 2009, 05:13 PM
beejive i know im gonna get flamed for this but i bought this prior to the 3.0 sale so i paid 16.99 before that it was great but since the 3.0 version has come out im geting disconected everyother time or it just becomes really slugish. Even the free aim has been more stable right now and im seriously considering buying the pro version since its been so well and Aim is the most used im app i use at the moment

Never2L8
Jul 12, 2009, 07:48 PM
Megaphone Free by Smudge Apps.

I really wanted this to work so that I could "megaphone" my husband while he is immersed in TV. But i could not get it to work. Not with the 3GS or 1st Gen. Nor with different speakers, amplified or not.

Since it is free, I challenge anyone with a thick skin for frustration to get it to work - and then post how you did it!

Gokunama
Jul 12, 2009, 08:01 PM
Asphalt4. I hated the controls. Bought that at $10.

A few 99 cent games here and there.

Gsyncair. I wanted to back up my contacts to gmail. Sync failed halfway through, and my contacts first names and lastnames were backwards, some had the first name for both first and lastnames, contacts duplicated twice and three times over, and it was just one massive mess on both my iPhone and in gmail. I spent the next two hours fixing everything up.

gloss
Jul 12, 2009, 11:45 PM
MobileChat. A thousand times, MobileChat.

Also Diorama is impossible to control.

abijnk
Jul 12, 2009, 11:50 PM
Facebook. Yea, I know, it's not some developer scoring a quick buck with some novelty app, but Facebook's app has serious issues with iPhone OS 3.0. Can't load inbox messages, pictures, etc. It's not even that useful, you can't publish anything, only view and maybe update ur status.

Keep in mind that there is 1 guy working on Facebook's app. One, (1), uno. For an app like that I'd say he's doing a good job with what he has. Also, I haven't had any issues with Facebook on 3.0...


I haven't bought any I would call "terrible." However, I have wasted a fair bit of money on stuff I thought I might actually use but never have.

Halamolo
Jul 13, 2009, 12:38 AM
Asphalt4.

+1

Glad I bought it only for 0,79€. The framerate is terrible = unplayable, so money lost there.

Slip Jigs
Jul 13, 2009, 01:53 AM
There's a difference between a bad app and one that has bugs or one that you don't think works right because you didn't do your research.

Never2L8
Jul 13, 2009, 02:54 AM
You're right that there may be different reasons that contribute to a bad app. But the original poster asked this in the last line:

"Care to admit any of your failures when it comes to buying (near worthless) apps?"

So it doesn't matter whether an app is buggy or not. I think the poster is just asking which apps turn out to be "worthless" or useless for the end user.

Buschmaster
Jul 13, 2009, 08:53 AM
I'm always happy when none of my own apps show up in these threads.:o

I think the only one I really regret is Crash Kart because I just didn't play it that much. I got it around the same time as ScribBall (Which is about as far as you can get from regret. This is the greatest game nobody knows about) and Super Monkey Ball so they took much more of my time. But even so, it's not hard to get your money's worth out of most apps if you just look into a little bit before buying.

MEJHarrison
Jul 13, 2009, 01:52 PM
But even so, it's not hard to get your money's worth out of most apps if you just look into a little bit before buying.

Usually. I've been hearing about Flight Control everywhere. I watched the review on YouTube, read the reviews on the app store, etc. So I finally picked it up last week and so far I've not really been able to get into it. I've enjoyed it slightly, but it wouldn't come anywhere near my top games list. Of course I've not given up on it just yet, but I'm thinking this will end up getting very little play time in the long run. Not to say it's a bad game of course. It has a huge following. It just appears that it's the right game for me.

dukebound85
Jul 13, 2009, 01:56 PM
Keep in mind that there is 1 guy working on Facebook's app. One, (1), uno. For an app like that I'd say he's doing a good job with what he has. Also, I haven't had any issues with Facebook on 3.0...


I haven't bought any I would call "terrible." However, I have wasted a fair bit of money on stuff I thought I might actually use but never have.

i find that the mobile version of facebook is better than the app itself

why anyone uses the dedicated app is beyond me. just make the bookmark an icon on the screen

arykmax
Jul 13, 2009, 03:02 PM
If you have an iPhone, you own a terrible app. Weather anyone? Compass is great in Maps but the app itself is pretty pointless.

As far as purchased apps - Urban Tycoon will always be near the top of the list for me. I've got too many to count but most of them were free. I try to do all my homework before purchasing although sometimes stinkers sneak through to my CC.