View Full Version : Geforce 6800Ultra finally on Mac!!!!
hvfsl
Jun 28, 2004, 05:03 PM
I am supprised this is not on the main page, but I thought I would point out that the Geforce 6800U is now avaliable for the Mac. I think it is the only card that can drive the new 30inch display.
It costs $600 ($100 more than the PC version)
http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore?productLearnMore=M9593G/A
Mr. Anderson
Jun 28, 2004, 05:11 PM
So what's so special about this card? Why would it be a good deal if you didn't have a 30" Apple display? Say just 2 20" Displays?
D
hvfsl
Jun 28, 2004, 05:29 PM
So what's so special about this card? Why would it be a good deal if you didn't have a 30" Apple display? Say just 2 20" Displays?
D
This is a PC benchmark, but you get the idea.
http://www.firingsquad.com/hardware/nvidia_geforce_6800_ultra/images/nascarq1600.gif
benpatient
Jun 28, 2004, 06:27 PM
bet a billion dollars it is underclocked...that card needs TWO extra power connections in the current, tested PC version...
apple had no moral misgivings about running a 9800 Pro at regular 9800 levels...there was no frame of reference (except that the PC cards ran faster, of course)...if the apple 6800U can be bought (for 599!!!!!!!) retail or as an upgrade to ANY G5, then it won't be able to access all that extra power that the 4 molex connectors provide the PC version. I'll be surprised if it runs as fast as the PC version of the 6800 GT...
not that it isn't an improvement over the current options, mind you...but at 599, it isn't exactly cost-effective.
The only people who will be buying one at that price are people for whom money is no contest (people buying 3300 dollar 30" LCD monitors aren't worried about cash flow).
I'm pretty sure that running a game at 2560x1600, even on a full-blast 6800U or X800XT Platinum, would be...less than impressive where FPS is concerned...
you'd get some really nice screenshots, though!
hehe...
"what resolution are you running quake 3?"
"1600x1200...in a window"
:)
i_am_a_cow
Jun 28, 2004, 06:42 PM
So what's so special about this card? Why would it be a good deal if you didn't have a 30" Apple display? Say just 2 20" Displays?
D
WHAAAAATTTTTT!!!!???????? :mad: :eek: :confused:
LOOK AT THIS>>>>>>>>>CLICK HERE (http://www.unrealtechnology.com/html/technology/ue30.shtml)
WANNA WATCH A VIDEO!?CLICK HERE (http://files.filefront.com/2586425;/pub3/media/videomovie/)
I think my point is, this card is incredibly amazing, and is the only thing that can do 10,000 poly characters, with real time raytracing functions procedural shaders. Watch the video. :eek: PROCEDURAL SHADERS AND RAYTRACING :eek:
benpatient
Jun 28, 2004, 07:02 PM
would a moderator kindly fix that post so it isn't so annoying?
and would i_am_a_cow please point me towards the website where I may buy a game utilizing any of those capabilities, or any game planned in the next year-and-a-half, for that matter, that would justify spending 600 dollars on a graphics card that won't be available for at least a couple more months?
jacg
Jun 28, 2004, 07:10 PM
Video downloaded (unreal3_0002.wmv) but seemed to be continuous black. Checked WMP's options but there didn't seem to be a "just work" check box.
applekid
Jun 28, 2004, 07:45 PM
would a moderator kindly fix that post so it isn't so annoying?
and would i_am_a_cow please point me towards the website where I may buy a game utilizing any of those capabilities, or any game planned in the next year-and-a-half, for that matter, that would justify spending 600 dollars on a graphics card that won't be available for at least a couple more months?
Ask the PC gamers. Similar prices for the same card at the moment.
Sabbath
Jun 28, 2004, 07:47 PM
Can some one clarify for me, to what extent mac games use open GL, I thought everything on mac was open GL but I may be very very wrong?
From my memory the 6800 did very well against the x800 in open GL test so would that make this card a better deal for the mac than for the PC where the ATI cards are honed for Direct X?
bousozoku
Jun 28, 2004, 08:08 PM
Can some one clarify for me, to what extent mac games use open GL, I thought everything on mac was open GL but I may be very very wrong?
From my memory the 6800 did very well against the x800 in open GL test so would that make this card a better deal for the mac than for the PC where the ATI cards are honed for Direct X?
All native 3D games use OpenGL on Mac OS X. There is also a QuickDraw 3D adapter for the Classic environment, which ends up calling OpenGL.
You can never tell how the drivers for Mac OS X are going to work simply because they work a certain way on Windows. ;)
i_am_a_cow
Jun 28, 2004, 08:41 PM
would a moderator kindly fix that post so it isn't so annoying?
and would i_am_a_cow please point me towards the website where I may buy a game utilizing any of those capabilities, or any game planned in the next year-and-a-half, for that matter, that would justify spending 600 dollars on a graphics card that won't be available for at least a couple more months?
For having a name like benpatient, you aren't so patient! :D
Anyways... I didn't say ANYTHING about any types of games. If you want to be ready for new games though, this is what they are optimizing them for. This is where the close future of games is. Furthermore, if you look at this link http://www.unrealtechnology.com/html/powered/announced.shtml, many of the games on there are being developed with the engine. A year and a half goes by very quickly. :cool:
neoelectronaut
Jun 28, 2004, 08:56 PM
WHAAAAATTTTTT!!!!???????? :mad: :eek: :confused:
LOOK AT THIS>>>>>>>>>CLICK HERE (http://www.unrealtechnology.com/html/technology/ue30.shtml)
WANNA WATCH A VIDEO!?CLICK HERE (http://files.filefront.com/2586425;/pub3/media/videomovie/)
I think my point is, this card is incredibly amazing, and is the only thing that can do 10,000 poly characters, with real time raytracing functions procedural shaders. Watch the video. :eek: PROCEDURAL SHADERS AND RAYTRACING :eek:
Ooo, yay!...
...so?
In the end it's just a freaking videogame. It's not a god. Stop worshiping it.
BTW, not everyone here has to run their games at the HIGHEST RESOULTION POSSIBLE with all the graphics details on. Hell, I'm fine with 800x600, with medium details. Looks fine to me.
Mr. Anderson
Jun 28, 2004, 09:28 PM
I do 3d animation, so if its a better card that will give me more power, it would be worth it. I'm going to be buying a dual 2.5 - not with a 30" monitor (dual 20s) and just being able to set up and use complex scenes/models would be a great benefit.
D
JOD8FY
Jun 28, 2004, 09:49 PM
I'm impressed with this card. I just thought I'd point out (even though some may know) that the card does come with 256MB of VRAM. It didn't say on the website, had to do a bit of searching ;).
This is a nice addition to the G5 and I'm very happy to see it come to the market.
JOD8FY
yamabushi
Jun 29, 2004, 02:18 AM
This is now the most powerful graphics card available for Macs. This card offers a huge perfomance improvement over the stock cards in current PowerMacs. Even the awesome Radeon 9800XT will be soundly beaten. I think it is time for someone to do a thorough benchmarking and review of all the cards available on a PowerMac G5. This new card will not only benefit gamers - many professional video and graphics applications will also run faster at higher resolutions. Also, since a more powerful card will free up a little more work from the cpu many other applications can receive a slight benefit as well.
garybUK
Jun 29, 2004, 03:10 AM
yes about time, now we just need the X800's and gaming on mac's shouldn't be a problem.
I will definately be replacing my lowly 5200 ultra.
Doom3... bring it on!
neoelectronaut
Jun 29, 2004, 03:23 AM
yes about time, now we just need the X800's and gaming on mac's shouldn't be a problem.
I will definately be replacing my lowly 5200 ultra.
Doom3... bring it on!
Screw Doom3, Bring on Myst IV!
hvfsl
Jun 29, 2004, 06:45 AM
I forgot to say that the Geforce 6800U has an onboard video processing chip which can be used to decode/encode many different video formats (meaning that encoding a DVD will be a lot quicker).
It is programable, so support for new video formats can be added as they become avaliable.
Mord
Jun 29, 2004, 07:44 AM
if anyone is wandering where it gets it's power from (the pc one has 2 molex connectors on the back) it still has the adc power connector so it i useing the adc power connector whicj is good for about 150w at 28v and using that and thats probably why it is such a giant card because it needs to step down the 28v to 5v and 12v for use in the card.
BakedBeans
Jun 29, 2004, 08:16 AM
This is a PC benchmark, but you get the idea.
http://www.firingsquad.com/hardware/nvidia_geforce_6800_ultra/images/nascarq1600.gif
where does the x800 come in all that????
hvfsl
Jun 29, 2004, 08:17 AM
if anyone is wandering where it gets it's power from (the pc one has 2 molex connectors on the back) it still has the adc power connector so it i useing the adc power connector whicj is good for about 150w at 28v and using that and thats probably why it is such a giant card because it needs to step down the 28v to 5v and 12v for use in the card.
Also, the main reason the Geforce 6800u has the extra power connector on the PC, is so you can overclock it. Since Mac users won't be overclocking it, the Mac G6800U does not really need it.
hvfsl
Jun 29, 2004, 08:20 AM
where does the x800 come in all that????
Well the X800XT is faster than the G6800U (the X800pro is slower), but this is a step in the right direction for Apple.
There is a review of the X800pro and XT here:
http://www20.graphics.tomshardware.com/graphic/20040504/index.html
BakedBeans
Jun 29, 2004, 08:38 AM
Well the X800XT is faster than the G6800U (the X800pro is slower), but this is a step in the right direction for Apple.
There is a review of the X800pro and XT here:
http://www20.graphics.tomshardware.com/graphic/20040504/index.html
yeah sorry i was being sarcastic... i knew where it wold come ;)
but very very good for it to be available... nice one apple....
keysersoze
Jun 29, 2004, 08:43 AM
where does the x800 come in all that????
OK, and so where does the GE Force Go5200 stack up in all of that?
Just kiddin! :)
BakedBeans
Jun 29, 2004, 09:09 AM
OK, and so where does the GE Force Go5200 stack up in all of that?
Just kiddin! :)
oh at least 37th.... :eek: ;)
Mac_Max
Jun 29, 2004, 09:40 AM
bet a billion dollars it is underclocked...that card needs TWO extra power connections in the current, tested PC version...
Its more than likely the unused ADC power connector on the Mobo. The extra power connectors on the PC card are not just for overclocking. If they were they would put overclocking features on the card itself instead of voiding your warentee by hacking the BIOS. Also there isn't an ADC connector according to Apple.
It is the first card available to support the DVI standard dual link digital signal specification from the two DVI ports it features.
benpatient
Jun 29, 2004, 12:11 PM
haha. i'd LOVE to see 800x600 on a 30" monitor...except that it doesn't even support such a low resolution.
i think i explained exactly "how" they're going to get a card that needs 2 extra molex connections on a PC to run with ZERO extra power connections on a Mac...underclocking.
They did it with the 9800P, they did it with the 9800XT...why wouldn't they do it with the 6800U?
SwitchingSoon
Jun 29, 2004, 03:42 PM
Screw Doom3, Bring on Myst IV!
word!
zimv20
Jun 29, 2004, 04:10 PM
word!
powerpoint!
;-)
Mord
Jun 29, 2004, 04:40 PM
haha. i'd LOVE to see 800x600 on a 30" monitor...except that it doesn't even support such a low resolution.
i think i explained exactly "how" they're going to get a card that needs 2 extra molex connections on a PC to run with ZERO extra power connections on a Mac...underclocking.
They did it with the 9800P, they did it with the 9800XT...why wouldn't they do it with the 6800U?
calm down it is not underclocked it is powered by the adc power
keysersoze
Jun 29, 2004, 04:55 PM
calm down it is not underclocked it is powered by the adc power
Does that mean I can play Tetris?
haha kiddin' again. :)
JNasty4G63
Jun 29, 2004, 05:14 PM
i think i explained exactly "how" they're going to get a card that needs 2 extra molex connections on a PC to run with ZERO extra power connections on a Mac...underclocking.
Hi all, first post here. :D Anyway...... :rolleyes:
Back on topic. If you look at the specs of the card on Apple's website, they seem to have it clocked exactly like every other one. The specs on Nvidia's website are identical to those on Apple's site. They don't list any speeds on Apple's site, but they list specs, and thats good enough.
Memory Bandwith = 35.2GB/sec
256bit color (32B) / 35.2GB = 1100mhz RAM (same as Nvidia)
Fill Rate = 6.4B texels/sec
6.4B / 16 (pixels / clock cycle) = 400mhz CPU (same as Nvidia)
It would seem that they have the card clocked the same as every other stock 6800U. If it was underclocked, the mem-bandwidth and fill rates would be less. So, until we see some specs, who knows. They could just be listing the 'potential' of the card, but I doubt it. Anyway, hope that helps.
Hilg
benpatient
Jun 29, 2004, 05:55 PM
why do you doubt it? :) that's all nVidia is posting, anyway..."potential"
apple never made any mention of the earlier G5 cards being down-clocked, but they all were...
JNasty4G63
Jun 29, 2004, 06:14 PM
I just listed the specs and hard #'s showing the speeds that they quote. If they underclock either the RAM or CPU, they wouldn't have those fill rate and bandwidth numbers. Thats all. Its just simple math. If they underclocked the CPU to, lets say, 300mhz, you would only get 4.8B texels/sec. Same with the RAM. If they under'd it to 850mhz, you would only get 27.2GB/sec. They don't have specs listed for the 9800XT on the Apple site, so I can't compare it to what ATI says a normal XT runs. But, as it stands, the specs are showing that the speeds of both the RAM and CPU are the same as every other 6800U, and not underclocked.
Hilg
FightTheFuture
Jun 30, 2004, 01:03 AM
Video downloaded (unreal3_0002.wmv) but seemed to be continuous black. Checked WMP's options but there didn't seem to be a "just work" check box.
looks like its media player 9 so you can't watch it in anything else. try shrinking it while its loading up and maybe it'll play. your not missing out on much though. its just a handheld camcorder footage (which is suprisingly well shot) of the epic games keynote. i'd try this
file (http://www.games-fusion.net/filedb/pafiledb.php?action=file&id=857) but its 167 megs!
in the end though, it is just a game. games are going to exceed the visual quality of square's films very soon. a bit OT but, personally i would rather play a decent, fun, addictive game instead of an overpowered hardware taxing FPS right now. but that seems to be where all games are headed. ie... Doom3, Halo2, Half-Life2. blah. just more 3-d sickness if you ask me. :(
JNasty4G63
Jun 30, 2004, 01:15 AM
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I agree totally. Give me Super Mario, Gran Turismo, Viewtiful Joe, Zelda, Sly Cooper or anything like that and I'm good. I'd rather have a game that keeps me wanting more, over something that has that 10 minute wow factor. I think there are some amazing things going on in the FPS genre, but its just so hard to keep up with. Get a good rig built to play them, and in 6 months, its gasping for air. I just can't deal with that anymore. So, I do most of my gaming on consoles now. Just easier that way.
Hilg
iJon
Jun 30, 2004, 01:21 AM
if anyone is wandering where it gets it's power from (the pc one has 2 molex connectors on the back) it still has the adc power connector so it i useing the adc power connector whicj is good for about 150w at 28v and using that and thats probably why it is such a giant card because it needs to step down the 28v to 5v and 12v for use in the card.
apple has dropped the adc port on these new cards as well as the monitor. its all dvi from here on.
iJon
iJon
Jun 30, 2004, 01:24 AM
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I agree totally. Give me Super Mario, Gran Turismo, Viewtiful Joe, Zelda, Sly Cooper or anything like that and I'm good. I'd rather have a game that keeps me wanting more, over something that has that 10 minute wow factor. I think there are some amazing things going on in the FPS genre, but its just so hard to keep up with. Get a good rig built to play them, and in 6 months, its gasping for air. I just can't deal with that anymore. So, I do most of my gaming on consoles now. Just easier that way.
Hilg
well i wouldnt go that far. i built an almost top end pc back about 2 years ago and i can still play many games at almost full rez, even new releases. i know its showing its ago now but i wouldn't agree with that that 6 month figure, year i would agree with.
iJon
JNasty4G63
Jun 30, 2004, 01:53 AM
well i wouldnt go that far. i built an almost top end pc back about 2 years ago and i can still play many games at almost full rez, even new releases. i know its showing its ago now but i wouldn't agree with that that 6 month figure, year i would agree with.
iJon
Sorry, I guess my sarcasm wasn't understood. Its cooo, no biggie. I'm was exagerating a bit, but you get my point. I'm sure you can still play the games no problem, but without things turned up to max across the board, you are just playing another game. Take Far Cry, for example. If you turn down water, shadows, and things like that, you're just playing another FPS game with nothing special going on. But, when you play it with those things cranked up, you see the true beauty of the game. Thats what bugs me about PC gaming. Things just advance so fast with PCs, that if you don't keep up, you'll start to miss out on a lot of things. Don't get me wrong, there are lots of fun PC games out there, but I'll stick to consoles for my main kick. Simple and reliable.
Hilg
FightTheFuture
Jun 30, 2004, 02:03 AM
i know its showing its ago now but i wouldn't agree with that that 6 month figure, year i would agree with.
i've been watching alot of G4TechTV lately, and upon the laborious amount of reruns - alot of gamer review talk was that the pc was going to fade out of the gaming market - but were suprised by what the pc had to offer at E3. still though ~ it plants the seed of doubt over peoples heads. i mean lots of people saw the arcade scene fading out cause of consoles also.
sadly i kindof want this to happen. it is too hard to keep up with the hardware these days. so if the 6800ultra and core image get my work done faster then i'm willing to shell out the money for G5. it'll be well worth it so i can open up more free time and play some more gamecube!
Chaszmyr
Jun 30, 2004, 02:18 AM
What do you mean "finally on mac"? If you go to nVidia's website, you have to preorder it to get it for a PC too
garybUK
Jun 30, 2004, 06:02 AM
What do you mean "finally on mac"? If you go to nVidia's website, you have to preorder it to get it for a PC too
But PC have X800 already and the 9800 was BTO unless you didn't want a ADC... and mess you your luverly g5 with unslightly cables to power the thing
most descent graphics cards have been very slow to come to the mac platform, this shows that they are getting a great card at around the same time as the x86 platform... i mean 5200 ultra.. wtf, its proven that some GF4's outperform the 5200's ( i will find links if necessary )
Mord
Jun 30, 2004, 06:52 AM
apple has dropped the adc port on these new cards as well as the monitor. its all dvi from here on.
iJon
I know thats what my post suggested
because the card dose not use adc there is an extra connector on cards with adc that gets 28v from the logic board to power the moniter and because there is no adc on the card but you can clearly see the connector is still there one can assume that the card is useing that power to power itself and this also explains why the card is so much bigger than the pc one, all that stuff on the back steps the voltage down from 28v to 12v and 5v or whatever the card uses
gekko513
Jun 30, 2004, 08:46 AM
What a waste to use these new cards and new 3D engines for stupid first person shooters :mad:
keysersoze
Jun 30, 2004, 08:51 AM
What a waste to use these new cards and new 3D engines for stupid first person shooters :mad:
Since when is Tetris a first person shooter?!? :confused:
:D
applekid
Jun 30, 2004, 10:02 AM
What a waste to use these new cards and new 3D engines for stupid first person shooters :mad:
There truly is a need to make more innovative games than some shooters in the Mac/PC gaming realm. And also, games should stop pushing hardware so far. It's terrible how a new graphics card is available almost every six months and needs to be replaced on a near-yearly basis to get optimal performance.
gekko513
Jun 30, 2004, 10:49 AM
Since when is Tetris a first person shooter?!? :confused:
:D
Tetris Doom Edition :p
keysersoze
Jun 30, 2004, 10:57 AM
Tetris Doom Edition :p
I don't think this Nvidia 6800 could handle that... we'll have to wait for the Radeon xx8000...
:)
benpatient
Jun 30, 2004, 12:20 PM
It's terrible how a new graphics card is available almost every six months and needs to be replaced on a near-yearly basis to get optimal performance.
oh, boo hoo.
would you complain if processor speeds doubled every 12 months while prices stayed the same?
would you complain if RAM speeds and capacities doubled every 12 months while prices stayed the same?
would you complain if hard drive sizes and speeds doubled every 12 months while prices stayed the same?
nope.
just because graphics cards manufacturers are actually bringing the goods, you shouldn't hold it against them! They are pushing the industry forward, and they are doing it aggressively. If it weren't for computer gamers buying top-dollar 3d graphics cards, there would be no XBox...there would be no 256bit graphics cards capable of pushing the new 30" cinema display, because development costs would be prohibitively high. PC gamers drive the innovation and advancement on all fronts of the computer hardware industry.
irmongoose
Jun 30, 2004, 12:37 PM
Didn't you hear him? The PC gamers are driving innovation! So let them waste their lives on meaningless games! It's the creative professionals who benefit from the great new stuff who will laugh in the end.
irmongoose
i_am_a_cow
Jun 30, 2004, 03:15 PM
Ooo, yay!...
...so?
In the end it's just a freaking videogame. It's not a god. Stop worshiping it.
BTW, not everyone here has to run their games at the HIGHEST RESOULTION POSSIBLE with all the graphics details on. Hell, I'm fine with 800x600, with medium details. Looks fine to me.
My goodness, did you even look at the screenshots? Did you even watch the video? Did you even realize that the unreal engine isn't "just a game?" It's a 3d engine. This card and engines like that one have huge practical purposes as well (simulations). Furthermore, since I don't play games (they usually are too boring), you must be missing the whole point. I try to make 3d graphics as real as I can and this is why I am so amazed. This development is fascinating. Pessimists need to shut up.
BrianKonarsMac
Jun 30, 2004, 04:17 PM
Didn't you hear him? The PC gamers are driving innovation! So let them waste their lives on meaningless games! It's the creative professionals who benefit from the great new stuff who will laugh in the end.
irmongoose
you know those gamers waste their lives playing the meaningless games creative professionals develop? maybe if some of these professionals focused a little more on the creative aspect, people would have less to complain about. the only person who will be laughing in the end is bill gates once he has you all by the balls developing for xbox next.
BrianKonarsMac
Jun 30, 2004, 04:19 PM
My goodness, did you even look at the screenshots? Did you even watch the video? Did you even realize that the unreal engine isn't "just a game?" It's a 3d engine. This card and engines like that one have huge practical purposes as well (simulations). Furthermore, since I don't play games (they usually are too boring), you must be missing the whole point. I try to make 3d graphics as real as I can and this is why I am so amazed. This development is fascinating. Pessimists need to shut up.
unfortunately unreal engine 3.0 is built on DirectX, so it does nothing for us. looks nice tho. The 6800 is actually a better mac card because it's built around OpenGL, not DirectX like ATi (someone pointed this out to me on another forum on here).
hopefully unreal engine 3.0 gets transferred to OpenGL.
Converted2Truth
Jun 30, 2004, 06:04 PM
I want to buy the 6800 but not to push $7,000.00 worth of pixels, but rather to get FPS > 30 on Halo/Doom3/etc with all the settings maxed out. But currently I have an ADC display. So what do i need to buy so that I can use this card with my current flat panel? I love my 17" studio, and it's great for gaming... so i have no intention (or desire) to fork out 1k+ for a different monitor. Does anyone know anything about this? Is there a DDVI to DVI to ADC? I know there is ADC to DVI... but that's not the entire solution.
wtf... why o why didn't apple just stick with DVI to begin with...
oingoboingo
Jun 30, 2004, 06:41 PM
I want to buy the 6800 but not to push $7,000.00 worth of pixels, but rather to get FPS > 30 on Halo/Doom3/etc with all the settings maxed out. But currently I have an ADC display. So what do i need to buy so that I can use this card with my current flat panel? I love my 17" studio, and it's great for gaming... so i have no intention (or desire) to fork out 1k+ for a different monitor. Does anyone know anything about this? Is there a DDVI to DVI to ADC? I know there is ADC to DVI... but that's not the entire solution.
wtf... why o why didn't apple just stick with DVI to begin with...
There are DVI to ADC converters. I think Dr. Bott may make one, and possibly others. Actually Apple may sell one also...up until the release of the new displays a few days ago, a DVI to ADC converter was the only way to plug one of Apple's own PowerBooks into one of their own displays. Just found the adapter you need...check the Apple Store...it's US $99.
Converted2Truth
Jun 30, 2004, 06:51 PM
There are DVI to ADC converters.
I know that.. but this gfx card uses DDVI (non-standard) and has a different physical connection than DVI, so i would need a DDVI to DVI or DDVI to ADC for my current display to work with it.
This card is stupid if you have to own a 30" studio to use it... Has apple made an adapter?
Is any other Mac gamer wondering the same thing?!
iJon
Jun 30, 2004, 06:58 PM
I know that.. but this gfx card uses DDVI (non-standard) and has a different physical connection than DVI, so i would need a DDVI to DVI or DDVI to ADC for my current display to work with it.
This card is stupid if you have to own a 30" studio to use it... Has apple made an adapter?
Is any other Mac gamer wondering the same thing?!
apple's simple adc-dvi converter will be just what you need. they made it so people can connect adc displays to the powerbooks and the 2nd dvi port on adc cards. just add it to your cart when you order the card.
iJon
Converted2Truth
Jun 30, 2004, 07:10 PM
apple's simple adc-dvi converter will be just what you need. they made it so people can connect adc displays to the powerbooks and the 2nd dvi port on adc cards. just add it to your cart when you order the card.
Look, I know everyone thinks that this works with DVI but it doesn't. the 20" & 23" would work with the ADC adapter, BUT! ...the 6800 has DDVI which will not connect to the 20" or 23" new apple displays... only the 30". Hence, the different adapter. In other words, the 6800 has no DVI/ADC port, but only an extended DVI (or DDVI) which is non-standard, and for which there needs to be an adapter... So is there any such adapter yet?
nexusfx
Jun 30, 2004, 07:20 PM
Good God, Dual Link DVI is *backwards compatible* with Single Link DVI, Don't friggin worry about it, Dual Link Describes the Resolution Throughput that the connection is capable of. No converters, nothin' it's just a more advanced DVI port which CAN run the 20" and 23" Displays.
nexusfx
Jun 30, 2004, 07:43 PM
Download the pdf on the right side.......page's 16 and 22. It's better to hear from the horses mouth than to just read what I wrote. Link http://www.apple.com/displays/specs.html
neoelectronaut
Jun 30, 2004, 08:10 PM
Now here's a question.
Being that the 30" needs Dual DVI or whatever, will it even be able to connect to the Powerbooks?
nexusfx
Jun 30, 2004, 08:15 PM
Check out the link to the pdf, explains it all, but if you don't want to read through it NO you cannot use the 30" with the Powerbook, they only have Single Link DVI
neoelectronaut
Jun 30, 2004, 08:44 PM
Check out the link to the pdf, explains it all, but if you don't want to read through it NO you cannot use the 30" with the Powerbook, they only have Single Link DVI
Okay. They better make that well-known before someone makes that mistake.
Converted2Truth
Jul 1, 2004, 12:28 PM
Download the pdf on the right side.......page's 16 and 22. It's better to hear from the horses mouth than to just read what I wrote. Link http://www.apple.com/displays/specs.html
Thanks for pointing out the page numbers... I'd scanned through this twice before. This is quite subtle really.... they don't come out and say that the card WILL work with standard DVI.
But just to recieve confirmation about my understanding: The nVidia GeForce 6800 Ultra has a standard DVI connection (that can strobe data at twice the current dvi bandwidth if you hook up a 30") that will work with any standard DVI display?
irmongoose
Jul 1, 2004, 12:34 PM
you know those gamers waste their lives playing the meaningless games creative professionals develop? maybe if some of these professionals focused a little more on the creative aspect, people would have less to complain about. the only person who will be laughing in the end is bill gates once he has you all by the balls developing for xbox next.
Yeah, well, I was talking about real creative professionals. People who make stuff worthwhile of other people's time. If you have time to kill, go watch a movie.
irmongoose
nexusfx
Jul 2, 2004, 02:28 AM
Thanks for pointing out the page numbers... I'd scanned through this twice before. This is quite subtle really.... they don't come out and say that the card WILL work with standard DVI.
But just to recieve confirmation about my understanding: The nVidia GeForce 6800 Ultra has a standard DVI connection (that can strobe data at twice the current dvi bandwidth if you hook up a 30") that will work with any standard DVI display?
Yes you are correct......which means the DVI to ADC adapter will work with it.
iJon
Jul 2, 2004, 02:34 AM
Thanks for pointing out the page numbers... I'd scanned through this twice before. This is quite subtle really.... they don't come out and say that the card WILL work with standard DVI.
But just to recieve confirmation about my understanding: The nVidia GeForce 6800 Ultra has a standard DVI connection (that can strobe data at twice the current dvi bandwidth if you hook up a 30") that will work with any standard DVI display?
the connector is the same, but the power pushing this port is enough to push the rez of the 30" display. then this card even goes further by having two of this super duper ports, which will power a second 30" display. it seems a lot of you are making this more difficult than it really is from what ive been reading. now i just have to wait till august and i can tell you guys how this badass setup looks.
iJon
garybUK
Jul 2, 2004, 05:55 AM
From what i have read on page 18, although not clearly stated, it states that the monitors support Vesa DDC communicating the displays native resolution etc to the system so that the graphics card can configure itself to work with the display connected, weather it be a DDVI or DVI socket / monitor.
This hints at the fact i can use my non-apple dvi 20" tft with the 6800ultra and it will configure itself.
Although this is not clearly stated.
JNasty4G63
Jul 2, 2004, 10:23 AM
Yeah, well, I was talking about real creative professionals. People who make stuff worthwhile of other people's time. If you have time to kill, go watch a movie.
Give me a break. Are you trying to say there is no creativity in game design and creation??? If so, maybe you should try playing some games, instead of just 'watching movies' as you say. I went to school for 3D design and Animation at AIPX, and there is a great deal of creativity that goes into making a game. Its no different than someone making a movie. You have a look and feel for the movie that you want as a whole, and its up to the director to see that vision get expressed in a 2 hour or so piece of work. Games are no different, except your producing something interactive. So, just stop with the dumb comments. They just make you sound childish. There is lots of creative work out there, this isn't a contest.
Hilg
irmongoose
Jul 2, 2004, 10:41 AM
I never said there was no creativity involved in game-making. What I was implying was that all that creativity is wasted on a game. Just because there are enough people with limitless time on their hands, all those creative people with so much talent get involved, and the end result is a game. It's a shame, really. All that talent can be used in other parts of the computer industry. Imagine all those people making a UI for an OS... the most beautiful OS in the world. I dunno, I'm just speculating here, but you see my point. There is so much more these people can do. Yet, since they themselves like to waste their time, and since the gaming market is so huge, they decide to make a living by working in the gaming industry.
irmongoose
MacsRgr8
Jul 2, 2004, 10:53 AM
I bet John Carmack likes developing games.
I think he loves making money out of it.
I surely will enjoy playing Doom 3.
Hey, playing games is one way of enjoying some spare time, watching movies another.
Tnx to all those games out there, the GPU industry is high flying, and enormously competitive, thus forcing the quality of the grfx cards, making technologies like Core Image possible... ;)
JNasty4G63
Jul 2, 2004, 11:44 AM
Playing games is a hobby, just like hiking, knitting, watching movies, playing a sport. Nothing more. Did you ever stop to think that maybe the people that make games ENJOY making games??? So what if they could be working other places. Finding a job you love is a great thing. Just because you don't like or play games, doesn't mean that games are a waste. Let me play devil's advocate for a moment. Lets asume I hate watching movies. What would you say if I came in here and said.....
Spielberg, Scorsese, Fincher, Lynch, and Jackson are making waste of time movies. They should be doing something productive with their talent, like working on (insert whatever). That would be better than making something for people to waste their time on like movies.
What would you say to that??? You see, there are a lot of people that enjoy playing games. And, a lot of people out there that enjoy MAKING games. Its not any more of a waste of time than any other hobby. Just because you don't like games, you don't have to get all bitchy about it. I'll stick to wasing my time with games, and you can stick to wasting your time complaining about it. Since it seems thats your favorite hobby these days. :rolleyes:
Hilg
irmongoose
Jul 2, 2004, 12:02 PM
Hey hey, no need to get personal here.
When you put it that way... I see your point.
It all comes down to preference, I guess.
You seem to have as much passion for gaming as I have for films. Are you planning to do something in gaming or do you just love to play?
irmongoose
JNasty4G63
Jul 2, 2004, 07:03 PM
Sorry about that, I just had to get you to see my point. Games ARE a waste of time, but thats the point. Its a hobby, just like anything else. :D
No, I don't work in that industry anymore. I went to school, finished that, and found out that although I love it, its just not something I want to do for a living. I still mess with all the programs, and play around with it (wasting time ;) ) but thats about it. I'm a golf pro now. I've been playing golf just about as long as I could walk, so it was bound to happen. My dad is a club pro as well, so its just in the blood I guess. But, you see, since golf is my career and life, not a hobby like other people, I have to have something to spend my free time doing while not at the course. Thus, computers and video games. I hope you understand I'm not mad, I didn't mean to be a dick. I'm cool with what you said. I hope the same from you. Laters
Hilg
leandroc76
Jul 8, 2004, 11:26 AM
WHAAAAATTTTTT!!!!???????? :mad: :eek: :confused:
LOOK AT THIS>>>>>>>>>CLICK HERE (http://www.unrealtechnology.com/html/technology/ue30.shtml)
WANNA WATCH A VIDEO!?CLICK HERE (http://files.filefront.com/2586425;/pub3/media/videomovie/)
I think my point is, this card is incredibly amazing, and is the only thing that can do 10,000 poly characters, with real time raytracing functions procedural shaders. Watch the video. :eek: PROCEDURAL SHADERS AND RAYTRACING :eek:
Unreal doesn't say anything about OpenGl, just DirectX 9.x. I thought the Unreal Graphics engine was for Open GL too.
Converted2Truth
Jul 8, 2004, 12:44 PM
I just read that the PCI/PCI-X and AGP slots on the G5 have a shared power limit of 90watts that it can draw from the G5's 600watt PSU. If you want to read this urself, click here (http://developer.apple.com/documentation/Hardware/Developer_Notes/Macintosh_CPUs-G5/PowerMacG5/index.html), then click on 'expansion' then on 'pci-x expansion slots'.
According to nVIDIA the card draws 110watts. If you want to read that, you can read tomshardware here (http://www20.graphics.tomshardware.com/graphic/20040414/geforce_6800-06.html).
So that means the G5 is shy by 20watts. According to apple, the 9800XT draws 75watts (and i think that includes pushing an ADC monitor which sucks anywhere from 30-45watts). So I think they underclocked all their BTO cards so that people could actually install other cards. If they hadn't, then the G5 couldn't push any other cards.
Tomshardware does show that the 6800 Ultra draws almost exactly the same amount of power as the 9800XT... so i don't really get why they say the card draws 110watts. If you want to see a power draw comparison click here (http://www20.graphics.tomshardware.com/graphic/20040414/geforce_6800-19.html).
Well that's all i got to say. Bummer that this awesome card is underclocked. The AGP/PCI-X bus just doesn't have the power...
gekko513
Jul 8, 2004, 01:35 PM
RADEON™ 9800 PRO MAC EDITION requires connection to your computer’s internal power supply for operation. ATI recommends a 300-Watt power supply or greater to ensure normal system operation where a number of other internal devices are installed.
How do you know this isn't the case with the 6800 card as well?
Converted2Truth
Jul 8, 2004, 01:58 PM
RADEON™ 9800 PRO MAC EDITION requires connection to your computer’s internal power supply for operation. ATI recommends a 300-Watt power supply or greater to ensure normal system operation where a number of other internal devices are installed.
How do you know this isn't the case with the 6800 card as well?
Because there are no power connections on the 6800 Ultra offered by apple. I just going by the pictures and the current fad. It's using normal bus power plus the adc power. The ATI 9800 Pro SE (G5 edition) doesn't require "connection to your computer’s internal power supply" for this same reason.
MacsRgr8
Jul 8, 2004, 05:01 PM
According to Barefeats (http://barefeats.com/quick.html) the 6800 should be clocked at 400 Mhz.
How does this relate to the PC version?
The Radeon 9800 Pro OEM was also down-clocked.... The Retail edition was 380 MHz, the OEM 350 MHz. I didn't know that untill I had read it later. I bought my Dual 1.8 GHz G5 with this 9800 assuming the same grfx card speed as the Retail one.... alas. So a downclocked 6800 wouldn't surpirize me :rolleyes:
But the Radeon 9800 SE is clocked at the original 380 Mhz! That does suprize me.... I wonder then what ever the reason was to downclock the OEM Radeon 9800 Pro in the first place...
... Simple marketing? ATi knew the SE was coming (also the XT), and needed a good reason for G5 owners to buy the SE: Double VRAM, and..... higher GPU Core Clock Speed.... :confused: Dunno.
The chart from Barefeats:
Converted2Truth
Jul 8, 2004, 07:23 PM
Perhaps there is a reason the nvidia 6800 ultra is a 'kit'... Maybe there's some installation procedure that requires additional hardware or something... like the retail 9800pro.
No, for real: why are they calling it a 'kit'?
Mord
Jul 22, 2004, 10:35 AM
Perhaps there is a reason the nvidia 6800 ultra is a 'kit'... Maybe there's some installation procedure that requires additional hardware or something... like the retail 9800pro.
No, for real: why are they calling it a 'kit'?
or maby not it's a plug in card that draws all the adc power which bypasses the agp slot it's an extra slot thing the 6800 dose not have adc the 9800 dose which is why it is underclocked so it dose not have to be pluged in with a molex plug.
that probably contributed to apple's decision to dump adc and use dvi instead leaving the adc socket in the g5 for extra power for a better card.
go over to xclr8yourmac and check theres a q&a on the subject.
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