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jamshid2
Nov 13, 2009, 03:43 PM
Hello,

Until today I could compile my iPhone applications and run them under simulator. Today I have upgraded my iPhone SDK and since then I receive diverse code signing errors. How can I avoid code signing and still run my application in the simulator?

Thanks in advance and best regards,
Jamshid2



firewood
Nov 14, 2009, 03:00 AM
Look in Target, Info, Build Settings for your target. There should be a line with a pop-up on the left side to select which devices require code signing.

jamshid2
Nov 15, 2009, 09:09 AM
Hello Firewood,

Thank you very much. Now it can be compiled. In the meanwhile I created a new identity using File new option. Is there any document where I can read more about code signing by iPod. For example, if there are certificates and if yes, where can I order it?

Best,
Jamshid2

icewing
Nov 16, 2009, 01:07 AM
how about this? Code Signing iPod (http://developer.apple.com/mac/search/search.php?results=10&Search=code+signing+ipod&simp=1)

jamshid2
Nov 16, 2009, 02:21 PM
The information are very useful! Thank you!