View Full Version : Ut 2003 For Mac?

Jul 24, 2002, 11:57 PM
Hey folks,

Anybody hear any news as to the immenent release of UT 2003 for Mac platforms?

How long does it usually take for a PC-only release to make it to Macintosh?



Jul 25, 2002, 12:06 AM
well its safe to say when it comes out on PC it wont be out on the mac.

They're developing it in d3d so if a company is contracted to port it over it'll take some time to switch it to opengl.

so Im guessing 9-12 months at minimum, but I do think it will be ported.

Jul 25, 2002, 01:24 AM
Nah, Westlake still have a few untitled projects that they are porting.

One of them could be Ut2k3.

I'm guessing that it should be around for the Mac in December/January.

Jul 25, 2002, 03:35 AM
By the way,

What is OpenGL? What does it stand for? Is it a Mac-only graphichs application?

I'm just curious because I was sent an opengl file to upgrade my ut files with but it was a .dll extension and my opengl files are .ini extensions.

long story short, I couldn't find an application to open the file (my experience in finding apps to open files is fetal at best).

Thanks for the previous info...


Jul 25, 2002, 11:33 AM
who knows. I personally dont expect to see it soon.

opengl is a 3d graphics library? Im not sure how to explain it since Im no programmer.

.dll is a windows thing I believe for drivers and what not.

the .ini files in UT are just configuration files for UT.

Jul 25, 2002, 11:41 AM
I dunno about the UT files, but go to http://www.opengl.org if you really want some detailed info.

It's way over my head. :)

Jul 26, 2002, 11:34 PM
UT2003 is supposedly being ported, but from what I've seen of UT on Jaguar, it may be a while after UT2003 and Jaguar are out before it's all working.

OpenGL is a 3D graphics library pioneered by Silicon Graphics, Inc. You use it by putting together data in a program and calling the appropriate function with the appropriate data.