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tomas123

macrumors newbie
Original poster
Jan 29, 2010
10
0
hello everyone
I have made an app that draws x small images using an UIImageView for each object. But I can see that when x grows - the app runs slower and slower. Are there anyway to optimize? like batching or something - I am new to objective c and Iphone programming in generel. I have used opengl before and i wonder if this is the only way to go??
regards.
tomas
 
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