Is this the same Avid Technology that's just announced a loss and drop in revenue for the 3rd quarter? Indeed, a 'collective happy' bunch, for sure.
Would be karmic if Apple bought out (struggling) Avid next week. Heh.
Is this the same Avid Technology that's just announced a loss and drop in revenue for the 3rd quarter? Indeed, a 'collective happy' bunch, for sure.
Wait, were you talking about maturity?
"Thou shall not speak of FCPX in a good manner as I have been the 'chief debayerer' of epic RED EPIC footage for David Fincher's epic movie! Silence!"
I have an imac - 3.06 Intel Core 2 Duo, with 4 GB SDRAM and NVIDIA GeForce Graphics - early 2008!
Question - If I get the new iMac will I be able to run Final Cut Pro X? I stopped FCP at 6.06, downloaded the trial for 10 a year ago but the machine I have wasn't good enough. Is the new iMac going to do the job? Is the new iMac that much better than what I have? I know this may be beneath some of you, but I also know there are many of you who could tell me in a second the main difference between the 2 generations of iMacs! Thanks!
Where's the Logic pro update?
Anyone know if it will actually export separate audio tracks now. This is the main reason I have not even thought of using it as most of my project require separate audio versions with the sam video.
You have no idea what you're talking about. FCPX is an amateur piece of software. FCP 7 was a very mature application.
Has nothing to do with older people adapting to newer technology.
It has to do with releasing immature software.
Sure you can probably do the same things you do in FCP 7 in FCP X, but that is not the point. Studios do not want to invest in new workflows if they are working correctly. There are many technical challenges as it is and they don't need another one.
FCP X is dead, no one is going to take it seriously now. Medium houses will stick to Premiere Pro and high end houses will stick to Avid.
It's not. Avid was the standard for a long time. Most people who used FCP 7 already knew Avid.
Remember, editors are usually tech savvy and they can handle learning new applications. FCP X is not a good interface at all, that is the issue here.
Wow... I initially agreed with you, but you sound like such a stuck-up **** that I don't even care. People earn a living at all different levels of the industry. I used to do movie score work for major studio films, and left that to work on indie stuff- on purpose, because the big budget lifestyle and people suck to be around. Thanks for reminding me of that and confirming the decision I made.What have you done in your life that constitutes as a whole a contribution to the filmmaking community? Are you doing skateboarding videos? Church recitals? Weddings? That's fine, stick to FCP X.
Let the people who do this for a living decide if it's good or not.
Apple is trying to reinvent the wheel here, when the wheel has been perfectly fine for a long long time (think late 80's).
If they wanted to reinvent something, they should have just taken FCP 7 and rewritten in from the ground up, gave it a better looking GUI and kept most, if not all the features.
They can reinvent the phone market, tablet market, but they cannot reinvent the creative market that is already fairly standardized. It's their loss, really. Also the lack of Mac Pro updates says a lot about Apple's stance in the ever diminishing professional market.
I still love my Macs, I would never use windows.
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That's fine, do what you do in your corporate banking videos, but don't try to dictate what happens in the high end industry, which FCP 7 was highly appraised for being affordable and feature rich.
I have used it, I dislike the bin structure and the "magnetic" playhead. It's a horrible piece of application.
Sure it's fast, but that doesn't mean anything.
FCP comes from Macromedia, and we all know how horrible their code base was. Including Flash and Director. Yes, FCP 1-4 sucked (still usable), but FCP 7 was fine as it was.
Apple also bought then dumped Shake, a very good piece of application. Let's not forget that.
Please. Stick to your corporate and banking videos. No one in this forum knows what they're talking about when it comes to the professional market. No one has credentials here. Same goes for the photography area of this site as well as the design area.
P.S. Ben Hur was not cut digitally
That's fine, do what you do in your corporate banking videos, but don't try to dictate what happens in the high end industry, which FCP 7 was highly appraised for being affordable and feature rich.
Please. Stick to your corporate and banking videos. No one in this forum knows what they're talking about when it comes to the professional market.
Cuda supported real time mercury engine playback with CS6 is lightyears ahead of FCX's render system.
Mostly my gripe is we were all expecting native format support, most formats still need to be wrapped or converted on ingest, working with premiere now that will take pretty much anything native it just seems so backwards to have to do all that conversion and double up on storage.
No news on Logic 10, but 9.1.8 shipped last night with major bug fixes.
fcp.co is reporting that FCP X 10.0.6 render times are up 3200%.. I haven't put it to the test yet...
The new support for RED is meant to be great, but the support for Phantom is reckoned to be the best on any platform.
Native MXF support comes from plugins from Hamburg Pro Media and Calibrated software.
10.0.6 is a different animal to 10.0.1, if you interested was peeked by the first version but found it lacking in some ways, I would seriously recommend a revisit.
Yeah, that's good news, but where's Logic Pro X?
From the rumors, I'd guess late winter or spring.
I'm aware that FCPX will allow assets and video to reside on a network volume, but it's important to our workflow that the project files reside within the project folder, and I have a difficult time imagining a work environment where editors would tolerate physically switching rooms every time an edit had to change hands. Without being able to open a project file from another editor's suite, over Ethernet, Final Cut Pro X just isn't an option for us.You have one good point and one bad.
Your good point is that multiple editors should be able to access the same Events and Projects on the same San. I would love to see them do this at the same time. This is my hunch for the next big update.
Your bad point is that you make it sound like you cant use network storeage for video. Which is completly wrong. Your Event and Project files (which are like 1mb + renderfiles) has to reside on such a volume. And you may also back these up to your cloud easily. Just like in FCP7, you have a project file which links to the material which is where ever you would like it to be.
But your first point is still, good and I'm confident it's on the roadmap.
To sum up:
Saving a project file to the desktop is for idiots, but you are not.
I'm aware that FCPX will allow assets and video to reside on a network volume
(...) but they cannot reinvent the creative market that is already fairly standardized.
No one in this forum knows what they're talking about when it comes to the professional market. No one has credentials here. Same goes for the photography area of this site as well as the design area.
P.S. Ben Hur was not cut digitally
They can keep adding features, but it is still a fundamentally unprofessional application. Proper organization in FCPX is impossible.